bornagain234
bornagain234
About
- Username
- bornagain234
- Joined
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Comments
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@AMOGUS said:
Report them, losers like this need to be taken out with the trash.
Survivors will complain they see nothing but nurse and blight and get tunnelled.
You play a low tier killer, deliberately go for a new survivor each chase especially for the event, and get treated like trash.
I did report them, I am just starting to notice its constant, and makes me question why we even bother giving them an opponent.
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Its a massive shame to not get a gothic castle
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If their logic is some killer perks are highly used, take nothing to activate and give lots of reward why isnt windows of opportunity being touched then?
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Why would you;
Nerf gen regression
Buff invocation ( 7x BNP in 60 seconds )
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@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3715011#Comment_3715011
That's the actual logic I believe. BHVR wants a continually changing game, not something static even if it was balanced. I don't think they are surprised a meta emerges, I think they actually want that to happen, and when it becomes common change it to something else.
problem is they keep changing the same perks over and over.
Touch some of the 1% used perks
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I dont get bhvr logic. They nerf everything, a few perks get used, nerf those release new powerful perks over and over. Then they wonder why the few they havent nerfed yet get used.
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Dang, was hoping for predator
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This is a videogame with code that something like a map will be adjusted, and suddenly the knights power is broken. Things are linked in very strange ways, the game really is balancing on a tightrope.
Did they seriously expect to go to a whole new engine with zero issues? They cant even adjust something small without something completely unrelated happening.
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@Spare_Them_Mori_Me said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3707010#Comment_3707010
yup. for years. Its annoying af.
I dont get the logic.
"ugh, why are players using the same 6 perks after we nerfed the other viable options? Nerf them too! We need more build diversity."
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Ill never get why bhvr complain we use the same perks and nerf so many. Why not buff perks instead of killing them?
Then it would be an actual hard choice of what to pick.
They make it so only a few perks are good then complain about pick rates.
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@Chocolate_Cosmos said:
First of all, if you play this game at least somewhat regulary (few hours per week) its waste of money.
I usualy end up maxing out all tiers when Tome - Part IV isn't even out yet no problem but that's because I sometimes play a lot.
Second, I am pretty sure like any other online game with BP these days, it's forever until end of that season, in this case Tome.
I agree with this.
I would probably hit level 100-120 if they had it. Maybe even higher.
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Genuine question. So is there no one on the team that understands and or plays the game?
"regular" people like us look at the patch notes and immediately know if its a good / bad idea. Then eventually with enough of us saying it BHVR go, yeah you guys are right.
Why arent there people on the team that says stuff like that before it even gets to the PTB state.
Example; how does no one think to test " Oh were adding a new DS animation, does it affect the timer? "
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SBMM is doing what it did to cod for me. Making it more stressful than my actual job.
I quit cod because of it. DBD is becoming the same. I am so over sweating every match for no reward.
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@tjt85 said:
Oh heck… I hope the next update won't be that big on the Switch. Pretty sure I don't have the extra space for an update that huge. I don't know much about the differences between the two engines, but I'm hoping it means better optimisation for the older / low powered platforms.
I hope they drop those platforms. They hold us back.
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I am shocked and how many are saying no.
Just for fun ill go play a few matches and see if they do it. Will post results if they do.
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Im australian, maybe that explains some of it
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When I play killer, by my first down 1-2 gens will be done no matter how fast I make the chases.
As a survivor, someone will be dead by the time we get a gen done.
I hate it quite a bit. I barely play these days, I want to go back to the old ranking matchmaking system.
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Reporting this stuff does literally nothing.
Someone was being homophobic in a match around a month ago, nothings been told to me that action was taken. I have taken the time to take videos of people doing stuff provided it to bhvr, still nothing.
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The teammates I am put with are horrible, I have literally been put with people who have less than an hour before and I have over 3k hours.
The teams I go against when I play killer are excellent.
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Numbers on steam look better than a few recent licenced killer releases. Hopefully this shows them how bad we want 2v8, and other modes.
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One guy called me a lgbt jew a month ago and nothing happened.
Reports dont matter
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Sadako is getting more changes.
They have no idea what theyre doing.
Fogwhispers should be paid employees that advise, and actually be listened to.
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The devs need to make up their mind. I honestly cant be bothered to keep up with the reworks.
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Obviously its STBFL, oh wait that got nerfed
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@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3639095#Comment_3639095
Your “Us VS Them” comment is pointless since I play both sides, all of my discussions are public and you can easily check and see.
Funny you say that, I have 100% challenges, 100% achievements, all perks / characters unlocked and play survivor 60/40
Killer main though right. My comment literally wasnt us vs them.
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Genuine question, have killers ever had a combo everyone hasnt complained about?
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Killers have a combo? NERF IT!
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Is there not a manager at bhvr?
Surely a manager would say " What, you're redoing it again, you just did it? " and get annoyed at the wasted wages doing the same thing over and over.
Look at sadako.
The amount of manpower lost on doing things over and over is crazy
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@Unequalmitten86 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3634291#Comment_3634291
Me too. I think it's a sudden loss in players. Since Chucky came out there was a drop. I went from a daily player to maybe 2 to three times a week. It's just unbearable to play. When I play killer you either get massive squads or potatoes there is no in-between. I have another account too with maybe 20 hours and I am being paired with Prestige 100's and I am not even Prestige on any characters lol. So yeah there is something off. Maybe not intentionally done but maybe accidentally.
100%
I have seen it myself on my free epic account. That account has less than 5 hours and every match as killer has gone against full squads with teachable perks, P50+. That account still gets the new to game loading screen. So we are suffering through MMR and the noobs arent even benefitting from it.
Not to mention on my main I get noobs to help bring them up, then switch to killer at the exact same time of day and get godly survivors to go against. I always think to myself where are these survivors when I am playing survivor? Its very rare me and my friend ( we play duo, 3k+ hours ea, both 100% challenges / achievements ) get put with others like us. usually its 2 noobs to help them out, then the MMR takes the average MMR score and gives us a killer it thinks is balanced.
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They are removing all kinds of skill. Latest is 3 gens, which are usually created by survivors just slamming the gens out with no mind paid to anything. Soon the survivors wont have to think about it and can just focus on genrushing.
I dont know the stats or if you can even prove it, but id say survivors 3genning themselves is much more common than a killer doing it from the start.
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Sony are stopping it blame them they always do this
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@RpTheHotrod said:
Depends on how they implement the 8 regression limit. I don't camp gens, so as long as it doesn't affect me, I'll buy Alan because I'm simply a fan of the series. If the 3 gen thing does affect me (again, I don't camp 3 gens), then I'm done with dbd as a whole. Killer keeps getting more and more restricted every patch where it's simply becoming frustration instead of fun.
Soon they'll add a consent system where you can only hit and hook a survivor if they're ok with it.
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I have gone from playing 3 hours minimum a day to literally just logging in, doing my daily, log out and go play something else.
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Yeah, I am done with killer lately. I have gone from 50 / 50 to survivor main.
I am ash 4 killer still. Usually I get iri for both by now, I am iri on survivor.
I just cant do it. MMR is killing the game for me. And it doesnt even do its job. Look at the latest hardcore series OTZ and JRM did. Literally 1st match on a brand new account, they get a Prestige 40 myers double iri full teachable build.
I actually just want to go back to the old system. MMR is #########. I really cant bring myself to play killer anymore.
Problem is MMR sucks for survivor too. As a duo with my friend it always puts us with 2 noobs to help them out. I was put with someone who had literally 9 minutes yesterday,
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Most killers I see using it are trash and never get any better. You might get a kill or two, but if you're getting it just from NOED youll never improve. I say this as a killer main.
It just feels so cheap. If I am playing survivor and the killer is doing really bad, I will go do all the totems. Sure enough most times they had it.
I had the same opinion with old DH
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Im pretty sure it averages. I have 3.5k hrs, so does my friend. We always get put with 2 noobs.
Im pretty sure the MMR does it to help them out, then takes the average MMR and finds a killer for that. So if you're experienced you get to suffer as a punishment.
I have had teammates with literally 15 minutes in the game.
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If they learn from the community, theyre ( the humans ) leaving from ones like my matches. Like when the killer is facecamping me, the other 3 survivors have 0 hooks, and they just leave and I die. Those are humans I am playing with.
Happens decently frequently. I hate them.
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The killer role is actually becoming a joke. Now a survivors mistake isnt punishable, its actually a viable strategy for survivors.
Slam those gens out even faster, no need to worry about which ones you're doing!
I am getting really close to leaving this game, I already would have if there was an alternative.
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So basically there's no punishment for survivors 3 genning themselves out because they paid no attention when gen rushing any more?
They've nerfed all aspects of killer except endgame that'll be next.
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Why not just make surge basekit, make it do 0.0001% and make it so killers cant damage the gens at all?
Its good too because most 3gens were created by survivors just slamming out the gens and not thinking about which ones to do, now they can just do whatever :)
Great job guys.
This games getting so far from what make it good its unreal.
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because bhvr removed flashy clicking from the game, which was deemed bad for siezure people.
IMO the snowball effect is far worse. I feel dizzy from it, and its like a strobe. I hate it.
Usually I never want the events to end, I cant wait for this one to end.
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You know what else bhvr should do? Let the survivors vote on the killer the killer has to play. Then let the survivors pick the perks / addons for the killer.
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3613000#Comment_3613000
This.
It wasn't at its peak when I started playing, but it was leagues ahead of its current state.
We really need that back.
The only map that has that old feeling imo is midwich, but thats more a silent hill compliment. Its a shuge shame.
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I started lightly playing near launch. I really miss the mood and atmosphere of the old game.
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The thing that gets me though is I play killer and go against excellent teams and I think wheres the survivors I get put with in solo q?!
Its true.
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@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3609258#Comment_3609258
Because the Killers literally impale and main Survivors, its fun to give them something to do back if just for a while.
No. I am not impaling and maining them IRl.
This is giving me in real life strobing and dizziness. Flashy clicking was removed for this, and IMO wasnt nearly as bad. I dont have epilepsy but I bet this can trigger it.
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@TheTom20 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3609973#Comment_3609973
yeah i was watching a game from stream an my god it makes me squint with every hit can't be good. They say its not for advantage but its mega distracting when you squinting ever half a second trying to keep track of someone in chase
As I said in the other thread, flashy clicking in its old style never had this effect one me, neither have any other ingame ones in dbd.
This one is getting me bad. I hope they do something about it. Let us turn it off please.
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When you have 1300 employees, you cant spent 6months releasing no new content and just doing health updates.
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That is mind blowing. On their website, its 1300 now.
Just to give you an idea of how many employees that is.
Bungie (destiny, halo )- 1100
Santa monic (God of war ) - 400
Naughty dog ( TLOU, Uncharted ) - 400+
From software ( elden ring, souls ) - 400
Neverrealm ( mortal kombat ) - 250
guerilla games ( horizon ) - 400
Yes its a live service game, but man thats a huge amount of employees. Their overhead must be insane. Lets underestimate and say every employee earns $20,000 a year. Thats $26 million a year just for wages, let alone licence costs, development costs, etc.
Crazy.
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Down for it so long as killers can when they have less than 3 hooks, and all the survivors stand at the exit gate teabagging until theres 2mm of EGC left