bornagain234
bornagain234
About
- Username
- bornagain234
- Joined
- Visits
- 537
- Last Active
Comments
-
No, but I am also savings lots of money, I havent spent money on this game except chapters ( I used to buy 12500 auric cell packs 2-3x a year ) in a long time.
This game sucks right now for both sides. This is the least ive ever played the game, as I said its working out cash wise though, and I am playing other games.
-
This tome has been an absolute pain in the ass, not fun at all.
-
@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3538888#Comment_3538888
false equivalency. A crime is breaking the rules, a bug is a literal break in the universal code. if crime could be fixed entirely by completely remaking our policing systems or something, and it was clear how and would just take time, the public would be outraged that they arent doing it. Furthermore there are far different motivations for crimes vs exploits. Robberies are caused by greed or absolute necessity, which im assuming you are talking about since you mentioned security. Exploits are abused by people wanting a power trip for some fun in a videogame.
Besides nobody is saying abusing the exploit is okay... their just saying bhvr its bhvr's fault the game is sphageti'd enough to allow these exploits to even exist.
Exactly, I am not saying coding is easy, nor would remaking the game be easy ( I dont say sequel as the licences would all need renegotiation ) But things like this should be a wakeup call to the devs, this game needs some major fixes.
Being able to killswitch a map / perk / feature and waiting weeks for a gamebreaking fix isnt one. The games become too big for its original idea. Ive played other games, none have had issues like this. A bug in another game is like, sometimes the character gets stuck at random times, sometimes the game crashes etc.
In DBD, oh for some reason when I have a flashlight I can enter the locker and literally break the game and hold the killer hostage. Its incredibly easy to do, easily repeatable.
Like I said earlier ( dont know if this is true anymore ) I remember reading the game would load all killers assets into the match because when it was 4 killers it wasnt a big deal. Cheaters could then load in huntress hatchets on a demogorgon. Things that were ok in 2017 are still being bandaid fixed over all these years later, and here we are.
I have seen bugs get fixed, 2 patches later theyre back. The way things are being slapped over each other is getting bad.
Pie in the sky for me would be a ground up, 2024+ remade in unreal engine 5 DBD with ray tracing, bugs rare.
-
@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3538873#Comment_3538873
I can tell you've never coded anything if you think it's simple to just "not develop bugs and exploits into a game".
No matter how diligent you think you are being, there's going to be some combination of inputs that create unintended results that you never thought to check.
Youre right, I was being unfair. When I think about it, gamebreaking bugs are quite rare in DBD, especially compared to other games.
-
@kit_mason said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3538873#Comment_3538873
just to be perfectly clear, your instruction to the devs is "just dont add bugs to the code". that's what you're telling them to do.
No, its more like remake the game so that ridiculous things like this dont happen. I know it would be a massive job, but this game feels like its balancing on a tightrope all the time with how bad the bugs are. Things have just been bandaided over for 7 years and here we are.
When they made the game they had 4 killers in mind, not 30+
Things like all killers powers / assets loading into a match isnt a problem when theres 4 killers, at this many thats why people abused bugs like myers having a chainsaw.
DBD is buggier than a bethesda game. Things like this arent rare.
RPD had to be disabled a few hours after being released.
-
@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3538873#Comment_3538873
no, maybe users should stop exploiting bugs.
If the game wasnt so poorly coded and bandage fixed for 7 years, bugs like this wouldnt happen.
The fact it needs a killswitch and it is constantly used says enough. Entire maps, killers, perks get completely removed from the game.
It would be a huge job, but a remake would really help in the long run. The game didnt have 30 killers + and it becoming as big as it has from the start, and its just been bandaged over. Its getting worse and worse.
Answer this, how does this even happen?
-
@Emeal said:
bHVR this is spreading like wildfire on Social Media rn, you gotta Killswitch flashlights. I has happened three times this evening.
Maybe they should develop the game in a way then so that things like this dont happen.
They will patch A B C and somehow, without touching anything X Y Z will break. Clowns perk will be adjusted, and somehow it breaks something for artist, or a map is affected. The entire game needs to be fixed.
-
This game needs a remake or sequel. How does this even happen?
I dont feel like players should get banned for it, theyre not hacking.
The focus should be on, how does stuff like this always happen? The game needs a complete rebuild on unreal engine 5
-
SUUUUUUPER unhappy. Been playing with launch on and off, this is the most bored / over / tired of it I have ever been. I honestly cant even do my single daily anymore without just wanting to go play something else.
Solo q sucks as I get bad teams but good killers. Killer sucks since I good teams to vs that rush gens like crazy, first chase I am down 2 gens and 10+ hook states.
Only bright side is I havent bought an auric cell in a long time, I am saving quite a bit of money.
-
Survivor mains want a killer that they can loop endlessly, teabag, flashlight bully.
Remember the part in alien when the survivors on the ship bullied the alien?
-
MMR is completely useless.
I have a level 5 free epic account. It goes up against full teachable teams. It has never got 1 kill.
We suffer through it, and not even the noobs get the benefit.
As a soloq survivor I am being put with people under 50 hours, and I have 3000+. The kind of survivors my epic account should be put against.
-
@Majin151 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532812#Comment_3532812
And when they get a killer that gives a challenge they cry and moan lol
"awww, were sick of nurse and blight"
a new fun killer comes out
" IM SICK OF THIS NEW KILLER ON DAY 2!. NERF THEM! Bring back nurse, blight and wesker!
I literally saw a topic on this forum on day 2 of xeno saying please bring back blight.
-
- Dont tunnel us!
- Be right back as we genrush
The main problem is for some reason the devs listen to these kind of people
-
I wouldnt know. Going on 20 games in a row not one single xeno!
-
I think the main thing theyll change is the tail attack, like scottjund said its like old slinger
-
I personally am glad I am bhvrs science experiment that they get to run tests on.
For some reason ive been picked to participate, so ive just been dodging lobbies randomly to throw off any stats theyre trying to get out of me.
-
whow, my apologies. I will check this now thanks!
-
SBMM
-
Yeah I hate to say it, but I am getting really close to being done with the game. I just cant stand the meta anymore, and the constant sweaty matches. I dont remember the last time I had FUN in this game, I have been playing it out of habit.
My 2 week average on steam has droppped to 10 hours now, it used to be over 100. Other games have finally been coming out, so I am getting close to being able to just stop. My 2 week average in a game less than 7 days old is nearly 40 hours, so its not like I am bored of gaming.
The only thing keeping me going is I currently have 100% achievements and challenges done, so I try to keep that up. Its some weird thing in my completionist head.
The only good thing is yes, I have bought all the DLC but I havent bought a single auric cell in over a year. I used to buy the 12500 pack multiple times a year, that makes me feel better.
Im actually getting to the point where I hate the game. I hate the community, I hate the toxicity, I hate the meta.
Survivors will bring a full swf, map offering, bullying tactics but winge about the killer being toxic.
I dont know if the game can be saved for me, youd almost need to start completely fresh with a dbd 2
-
@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/388745/tcm-has-made-me-realise
https://www.youtube.com/watch?v=hcGoMB5Sgbk
this is incredibly fun, I'm surprised that a couple of people with limited access to the source code can do something that bhvr cannot for 7 years
Look at the comment section, and how much fun theyre having
-
@VirtuaTyKing said:
They need to put a hell of a lot of work in to get 1 vs 4 right let alone that.
Theyve had 7 years.
-
@thisislastyearsmodel said:
2v8 sounds cool in theory, but what happens when the two killers just walk up and double tap the same person?
The other 7 are slamming the gens out.
@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3521465#Comment_3521465
It's a DBD forum, not a TCM forum.
And I am saying playing TCM made me realise how fun it is.
All good. Cant wait to be playing the same gamemode come year 10 anniversary. Its not getting stale at all. Sit in your little DBD echo bubble.
-
@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3521024#Comment_3521024
DBD didn't survive this long by appealing to the party game audience. TCM will be completely dead inside 3 months. DBD survived this long because its gameplay loop is unique, even amongst asym games, and both roles have moderately high skill requirements as well as moderately decent chances to win the game. Balance plays a huge part in this. I've stopped playing games before because the balance was skewered, as well as know people that stopped playing for similar reasons. Licenses bring people, gameplay loop keeps them.
Basically, DBD isn't gonna survive if devs listen to the Just Have Fun™ MFT apologists.
I think its the licences that have kept it alive so long actually.
Id love to see a reality where either it never got licences, or halloween was the only one. I doubt itd be alive today.
-
@KingDeathly said:
These days I have more fun playing killer than survivor. Every time I attempt to play survivor I'm matched with a team with less than 200 hours nearly Everytime. They have no idea how to play, it's like they just bought a random game without reading anything about it. It's incredibly frustrating.
I have nearly 3k hours, and quite regularly get put with people who have less than 24 hours. Once I got put with someone whos first match it was.
I really do think they put us with noobs to try help them out.
-
@[Deleted User] said:
Comp players like this are why dbd is in such an unfun state. Meta perks come and go maybe chill out. It's supposed to be a fun party game. Let's try and get back to the fun. This perk was only created because of how comp killer side of dbd has become.
This is why I am so excited about TCM. One of the devs basically said theyll never balance around competitive, the games just meant to be fun.
BVHRs biggest mistake was balancing around top competitors peoples opinions.
I dont care what is and isnt OP anymore, I want the game to go back to being FUUUUUUUUUUUN
-
Yeah, I cant quite convey how bored / tired of this game I am. MMR kills any game for me, did it to COD too.
I have been playing TCM all weekend, and its so FUN. Makes me miss old DBD, with the old matchmaking.
I have put more time into TCM in a day and a half than my 2 week average of DBD.
I have 100% achievements, challenges so I am basically in maintenance mode in DBD. I login, do my daily, logout. New tome and or chapter comes out, I login to the challenges / achievements - back to other games.
@Orochi said:
How can SoloQ and Killer both be simultaneously impossible? The game is mostly SoloQ players no matter what anyone fools themselves into believing. SoloQ really isn't that bad, obviously weaker than playing with a full coordinated team but still more than playable. Killers think any team coordination automatically means people are playing with friends...could be true, could not be. I'm going to go with that it's more often than not probably the latter.
Quite simple really, hes correct.
Killer MMR is much easier to be put against very good survivors. Survivor MMR is much harder to get out of hell. Its a vicious cycle of being put with trash teammates, you do all the work yet die, MMR goes down. It goes down enough after 3 or 4 deaths you get a trash killer, escape, MMR goes up a bit. Rinse and repeat.
The MMR system is broken, my level 5 new epic account with 0 kills gets put against full teachable teams.
DBD is currently ( Ive owned it since launch ) in one of, if not the worst state right now. Its so SWEATY! but theres no reward for being so, just even sweatier matches.
They MUST bring in a casual / ranked playlist imo.
-
Im not having fun as killer or survivor, cant wait for TCM
-
You are the same person that will get sick of top tier killers, yet when you destroy a trapper you sit at the exit gate and tbag until the timer is almost over.
-
@Seraphor said:
Just ignore all Singularity challenges. Easy.
I cant. I have 100% challenges, my OCD wont allow 2 undone. Ususally I get the " NO challenges available at the moment " message and its satisfying.
Its not just his challenges, theres so many bad ones this tome.
-
They need a team of like 5 people whos job it is to just play the game. On the public MMR we play, and give feedback. They dont even need to be devs or anything.
Someone at BHVR needs to experience the mess that is MMR and be able to tell a dev its trash.
-
imagine how painful page 4 will be, page 2 feels like a normal page 4
I usually enjoy the challenges but these have been horrible.
-
@Alice_pbg said:
there is a bug report section.
https://forums.bhvr.com/dead-by-daylight/categories/bugs
devs are more likely to look there. probably
thanks
-
by that logic standing at the exit games with all 4 survivors teabagging until a microsecond of endgame collapse is left would be bannable wouldnt it
-
The games currently in its worst state since I started in 2017 for me.
The only good thing is I used to buy the highest auric cell pack every few months atleast. I havent spent a penny on the game in 1 year now.
-
Problem I am finding lately is the game itself under these killers is becoming unfun. MMR and over balancing is killing dbd for me. Listening to posts like this are why.
I hope TCM ignores the community.
-
SBMM needs to be removed. It doesnt even work because on my new epic free account as killer, I am still put with teams of full teachable perks and my level is 5.
As a solo q player I am put with people who literally have less than 50 hours and I have 3000. As killer im put against seal team 6.
Go watch angry joe playing nic cage release. He is level 5, got 2 nurses in a row. We are suffering thru MMR and the noobs arent even getting the benefit.
I am DYING for a competitor to this game. VERY excited for TCM - you watch a BP event on august 18
-
Do the same people that hold the alien rights hold the predator one?
-
Another killer no one will play after their achievements are done, 1 trash perk, 1 meh perk, 1 OP perk survivors will complain about until its nerfed. Maybe a bad map?
I really think they should make a 2v8 mode the new chapter oneday.
Id personally love a robert englund freddie though.
-
do that and people will just afk
-
Yo dawg, I heard you like endurance. We put it on all your perks , and put it on those endurances
-xzibit
-
@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3485321#Comment_3485321
Why as videogame delevoper would you make something that is agreed upon to be one of the fun things in your game that isnt balance breaking as nurse just because people like it, is like a restaurant owner making the peoples favourite dish that he sells a lot of taste worse because a lot of people like it?
Exactly, its a videogame.
You are basically stupid if you nerf something that is so fun its becoming a problem. You need to figure out why wesker stands out.
-
@ChurchofPig said:
I had a day where I faced 8 Weskers in a row. It's really ridiculous. We really need killer prevention.
No, BHVR need to make other killers who are fun.
We are playing a game where they have the licence to killers like freddy krueger, and hes weak / boring.
BHVR's solution will be to defun him instead of making others fun.
-
thanks to MMR, there will always be a meta that needs a shakeup
-
This is why I dont think this game needs new killers, it needs new modes.
I hope the next chapter is a new mode. New killers keep things fresh for about a day lately, everyone goes back to the meta ones.
-
Only different thing I have done is someone dced because " You didnt bring this years cake " so I got matched against them in the next match, brought this years cake so they didnt dc on load screen, kill them and farm with the other 3.
-
BHVRs issue is their ruining the base game, no chapter killer can fix it.
-
@Justa335i said:
This seems pretty awesome!
Myers is a stealth killer in the movies. I'm surprised stealth isn't involved in his kit like ghostface.
Yeah like why does stalk go up faster the CLOSER you are.
It makes no sense.
-
Its the only perk in the game that is making people not run exhaustion perks.
Would have been interesting to see this in its current state and old DH, which would get picked more.
-
@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3469136#Comment_3469136
Honestly, I don't mind. I mostly don't run meta builds anyway, so I personally wouldn't suffer too hard from a bad build (but I see what you mean). But really this is more like a bit of random fun that I miss in modern day DBD. Playing with random perks is really not so much about winning but about doing something different from what you normally do, so that your matches don't always feel the same.
If they decide to add this in any way (separate game mode or not) I'd be happy about it. And I would use it quite often. As I said it has the potential to even give you a strong build every now and then that you didn't think of before. And even if your build is only mediocre or pretty bad you can still try and make the most of it.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3469144#Comment_3469144
That's an idea I also had but I don't think that is realistic. It just feels like it'd be too goofy. Although, I think I would play this mode quite often. Imagine you start as Freddy, then Trapper, then Myers, then Clown and for the grand finale you get Nurse and turn it all around. 😂
You do realise you can do this yourself right?
Lets calm down, its not like they added a 2v8 mode in the tome.
-
@Marc_go_solo said:
What's funny about this is that this sounds like getting those crowns originally was like a job. It's a game! You play something to enjoy it. Getting a crown at the time may be an achievement at the end, but it's old news now.
exactly. So give me my legacy skins