bm33
bm33
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- bm33
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Because people are willing to spend that money on them. As long as people are willing the prices will stay up there.
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@Aneurysm said:
Multiple choice answers, round 1
You promise your console playerbase 60 FPS, 1.5 years later things are actually worse and people are a bit annoyed. How do you respond?
1) here's that 60 FPS we promised, sorry about the delay!
2) Optimisation has been more difficult than anticipated but it is a priority issue and we will keep you updated regularly. We appreciate your patience.
3) Our goals were unrealistic and we can no longer promise this level on current consoles. However we will still try and optimise the current generation as best we can, as well as ensuring top-quality performance on the next gen. We're very sorry.
4) ...
You should do their PR, those are much better responses than we've actually received. 😂
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@Ryuzaki said:
This comment on DBD's latest YT video made my day.
https://us.v-cdn.net/6030815/uploads/ITB74HPEGNH4/screenshot-20200901-172921.jpg
I wonder if they'll delete comments about console optimization there.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1588847#Comment_1588847
Dunno, but when mods issue multiple warnings and you don't heed them, whose fault is it that a thread gets locked or deleted?
Mods issued ONE warning and immediately jumped on the first chance to close it.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1588838#Comment_1588838
...Because people kept bumping it, which is against the rules. Why did you omit that part?
They made a single warning and 1 person between a dozen on topic comments randomly decided to bump when not necessary which caused it to be closed. The off topic bumping was also an extremely small percentage of the 1k+ comment post.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1588828#Comment_1588828
hey really don't want their discussion flooded with console optimization threads because it would give them a bad rep.
Or maybe other people would also like to discuss things besides console optimization without having their threads buried.
We had one very nice and civil thread going buuuut they decided to close it. 🤷♀️
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Imagine having that many frames, it'd be beautiful.
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@Ryuzaki said:
If anyone knows any video game journalists please let me know.
Mike Wilson at Bloody Disgusting writes about DBD alot. His contact info can be found on his articles there.
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@Ryuzaki said:
If anyone knows any video game journalists please let me know.
Mike Wilson at Bloody Disgusting writes about DBD alot. His contact info can be found on his articles there.
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@FabsRinas said:
I was going to say this on the main thread but it was closed before I could write it: from what I've gathered, most of the frame drops that aren't map specific happen when you get the little icon on the right for bloodlust, undetectable and perk related (ie hexes), if anyone has more information, please add it to this
When someone completes a gen/gets hooked it can cause your frames to drop which can cause you to miss skill checks or die in middle of struggle.
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Times frames drop for survivor:
When hit with Sloppy Butcher.
When exposed status goes into effect - NOED, Mikey tier 3, GF mark, Devour Hope, Haunted Grounds, etc.
If a survivor cleanses totem nearby - dull or lit.
If a survivor searches a chest nearby.
When a gen finishes.
When another survivor is hooked.
During skill check on gen if another survivor hops on.
If Hag trap is set off nearby.
When frames drop it will cause:
Miss skill checks.
Stutter during chase that causes survivor to be hit/downed.
Survivor to miss ability to vault/drop pallet.
Survivor to stop struggling on hook.
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This post will either be deleted, merged with the new console optimization post, or set to sink like this post. https://forum.deadbydaylight.com/en/discussion/comment/1588735#Comment_1588735
Ideally people would need to not buy the next DLC to make a statement, but that won't happen based on comments on another post. Instead better off writing to media like Bloody Disgusting, IGN, etc. to have them ask for answers about optimization that's more than "we're looking into it." I mean, they quickly asked about PH butt nerf, think this is more important.
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@ShrimpTwiggs said:
https://forum.deadbydaylight.com/en/discussion/comment/1588671#Comment_1588671
That's a shame. I was legitimately curious as to why the console players should believe we've been heard after being ignored for such a long time. I think, at this point, the question is more than fair.
Better off writing to people at Bloody Disgusting to ask that question. Or whoever wrote about PH butt nerf. They're more likely to get a response than us.
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@ShrimpTwiggs said:
I don't think my post broke any rules. Why was it removed?
Not removed, was merged into this one with friendlier title.
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@OBX said:
looks Like all the posts that sprang up because the OG post was closed have been consolidated into one single post. Guess it didn’t look good to have 5-6 posts on the front page about console frames and about a mod closing the good post. This is so funny
I mean, what did they really expect would happen when abruptly closing a 1k+ comment post? That's like console expecting optimization when they say they're "looking into it/passed it on." 😂
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@Madjura said:
Posting this here again because the other thread seems bugged:
https://forum.deadbydaylight.com/en/discussion/comment/1588605#Comment_1588605
That post isn't bugged, mods set it to sink so when people comment it doesn't get bumped up.
People on ps4 tried lowering to 720, unfortunately from replies I saw it didn't do much to help. They've also tried removing charms and avoiding certain cosmetics. It's all bad band aid fixes that only help a little of at all.
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@GoodBoyKaru said:
Yes it was, because too many responses were off-topic, and many people were being rather aggressive in the thread (not my words).
ngl i dont think i helped it much since i was one of the people who would bump it back to the front about half the time i commented, so im sorry guys).
No need to feel sorry, they were looking for ANY reason to close it after the warning and jumped at the chance when one person bumped it without including anything about frames. They've actually started sinking posts about console optimization too - you comment and the post doesn't move.
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@MrsPiggyIsSoSneaky said:
Test test, fps on console bad, bhvr fix plz
Anyways, another problems I encountered with dbd is that it likes to make my ps4 scream like no other lol
When it wants to to hit x to continue? Same. No other game does that to my ps4. My brother has a ps4 pro and it happens with his too.
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Here's some examples for killer copied from the closed post.
Clown - Frames drop everytime the gas shows up on the screen
Myers - Frames drop when tiering up
Deathslinger - Frames drop when aiming in.
Everyone - When gaining bloodlust frames drop.
Lerys Insane Asylum - Frames across the board are awful.
Nurse - Lantern head makes frames drop and they can drop anyway at random.
Hag - Too many traps active at once
Spirit - Very minor frame drops when entering or leaving phase
Demo - When starting shread and when walking over surfaces that cancel your portal prompt
PHead - Ive had some bad frames when starting the game, this will have to be tested though.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1588496#Comment_1588496
Yet the mods excuse is, "These discussions about console issues cause to much drama"
But they take a look at the the toxicity between killer and survivor mains and no one getting along and give them a thumbs up. The players are their cash cow they can whine all they want, but they still get profit in the end. That's how I see it at least.
"Discussions about console issues cause too much drama" allows multiple posts of PC players just insulting the console player base without closing or sinking them. 🙄
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It's definitely an unbalanced experience between console and pc. Console players before crossplay pointed this out and asked for optimization first but Devs didn't care and pushed ahead anyway. They respond with "just turn off crossplay" because they really don't care to fix the console experience. Luckily on ps4 you can turn it off and the waits are short for either side you play.
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@Ryuzaki said:
https://forum.deadbydaylight.com/en/discussion/comment/1588419#Comment_1588419
So petty of them just because they don't like us expressing our opinions.
Yup. They've also started sinking posts as well. This one won't move when someone comments on it.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1588454#Comment_1588454
True hrmmm needs a bit of work but it still is unfair saying do a gen and use the gate when the gens get negated maby have 2 3 gens already done and if the egc starts and you gate you get it meaning you have to work for it and hope your teammates die
At the very least 4 gens completed. Before EGC the last survivor would need to completed the 5th gen.
Thing is as long as it's possible to complete Sony/Microsoft won't let them change achievements. This is still possible to complete, your last teammate has to die/DC at right time or you need a nice killer.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/1588437#Comment_1588437
Well the 3000 IQ play to shut down the console frame forum did exactly what could be expected. I went to check PS4 metacritic after it was shut down and sure enough there it is.
so instead of it just being here in dbd forums now it is on metacritic. Nice 👍 good luck shutting that down. LOL
Hopefully more will head to metacritic and review. Maybe that will actually have an impact since they can't close/sink/delete posts there.
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Then a survivor could escape with 0 gens done which is way too easy.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/1588433#Comment_1588433
Lol it won’t move up. These guys and their insistence on ignoring the problem.
They are doubling down on making console feel like they don't actually matter.
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@Stinde said:
As far as silencing console players go, here is a link to this thread that's being sinked so it won't be seen by so many people:
Even when it gets new comments, it doesn't go to the first page.
Cencoring is getting strong in this forum.
I just commented my frames issues as survivor and it stayed at bottom of page 2. They REALLY are against console players trying to discuss the frames issues.
Edit to add: sinking posts does not give me faith that they care at all about console. Really just doubles down on the feeling they aren't listening and don't care.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/1588231#Comment_1588231
That's the "sinking" function (no, I did not made that up). Let me quote the Vanilla staff from the Vanilla Forums:
"Sink prevents a discussion from being 'bumped' back to the top of the list when new comments are posted. This allows admins and moderators to quietly cause a discussion to lose importance and die without stirring unrest by forcefully closing it."
Wow, they really did that. I just commented and this stated at lower end of page 2.
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Frames drop quite a bit as survivor or killer, definitely more as killer. I'm sure others will list the killer issues so here are a few of the ones I've run into as survivor.
Times frames drop for survivor:
When hit with Sloppy Butcher.
When exposed status goes into effect - NOED, Mikey tier 3, GF mark, Devour Hope, Haunted Grounds, etc.
If a survivor cleanses totem nearby - dull or lit. Lit will also screw up frames across the map.
If a survivor searches a chest nearby.
When a gen finishes.
When another survivor is hooked.
During skill check on gen if another survivor hops on.
If Hag trap is set off nearby.
When frames drop it will cause:
Miss skill checks.
Stutter during chase that causes survivor to be hit/downed.
Survivor to miss ability to vault/drop pallet.
Survivor to stop struggling on hook.
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@StardustSpeedway said:
https://forum.deadbydaylight.com/en/discussion/comment/1588364#Comment_1588364
They didn't delete it. They locked it. It's a shame that people couldn't follow the rules and got it locked, even having been warned several times.
There was ONE warning to stay on topic, not several. One person after that warning bumped the post without any information on frames issue and it was immediately closed. It's a shame they jumped on first chance to close it and over a petty one at that.
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@DontNerf said:
I think its all to do with the next gen consoles why would they try to optimize for a console thats ages old? Its sad really i wish they would just give us something the on the matter not just some "We're looking into it" answer again that EVERY DEV TEAM DO
PS5 comes out in 2 months and they haven't said anything about how DBD will play on next gen. People have put the questions up for Q&As and they ignore them. The silence on it doesn't give me any hope that it will run better on next gen.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1587731#Comment_1587731
Well, I'm a PC player and support this. I will not be purchasing anymore DLCs or cosmetics with money. I don't care what perks are in the DLC.
It was absolutely unprofessional the way that was handled, and inexcusable.
It's really good to see PC player supporting like this. 😁
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1587620#Comment_1587620
And that's probably the interpretation a lot of us have, even if it isn't the truth.
Impact vs intent. It doesn't matter what the intent is in this case, all closing that thread did was stoke the flames even more. I wasn't nearly as pissed about the console optimization until that thread was closed and those words were said.
Exactly. When someone says "we'll close/delete anything about it" that doesn't make people trust its actually being looked at. It was just so poorly handled and I know myself, boyfriend, brother, and nephew won't be putting anymore money towards dbd since we're all console players.
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@[Deleted User] said:
We shouldn't.
We have hundreds of nerf this nerf that posts on a daily basis, never deleted, never silenced, and yet we have one thread that's being bumped because people are concerned and it's deleted. Because it was bumped.
It's ridiculous.
This.
How many fnaf posts that were just baiting for arguments for/against have been allowed on a daily basis? Console concerns/complaints (for the most part) were kept to one post rather than flooding the forums. Closing that thread over someone bumping it and saying they'll delete others definitely shows they really don't care at all about the console players experience.
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Frames drop quite a bit as survivor or killer, definitely more as killer. I'm sure others will list the killer issues so here are a few of the ones I've run into as survivor.
Times frames drop for survivor:
When hit with Sloppy Butcher.
When exposed status goes into effect - NOED, Mikey tier 3, GF mark, Devour Hope, Haunted Grounds, etc.
If a survivor cleanses totem nearby - dull or lit. Lit will also screw up frames across the map.
If a survivor searches a chest nearby.
When a gen finishes.
When another survivor is hooked.
During skill check on gen if another survivor hops on.
If Hag trap is set off nearby.
When frames drop it will cause:
Miss skill checks.
Stutter during chase that causes survivor to be hit/downed.
Survivor to miss ability to vault/drop pallet.
Survivor to stop struggling on hook.
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/1587349#Comment_1587349
nah, let's not begin a game of attrition, mods have the power to simply close every thread they don't like, and there's nothing we can do about it.
Let's simply acknowledge the threat, and keep on posting our awful experience on console - which is the in topic argument.
For example, I played a bit more of survivors lately, and people were right: even if the frame rate is better than killer, there are plenty of times where the game stutters for the most stupid reason - Ruin being one of those, like @big_fellas just said before me.
Threat definitely feels like they're looking for any reason to shut this post down.
Times frames drop for survivor:
When hit with Sloppy Butcher.
When exposed status goes into effect - NOED, Mikey tier 3, GF mark, Devour Hope, Haunted Grounds, etc.
If a survivor cleanses totem nearby - dull or lit.
If a survivor searches a chest nearby.
When a gen finishes.
When another survivor is hooked.
During skill check on gen if another survivor hops on.
If Hag trap is set off nearby.
When frames drop it will cause:
Miss skill checks.
Stutter during chase that causes survivor to be hit/downed.
Survivor to miss ability to vault/drop pallet.
Survivor to stop struggling on hook.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1586774#Comment_1586774
what you want them to release it to only console players an hour in advance or something?
Or something more simple like maybe make them 10 characters max instead of 32 when it's a code that only applies to those that find it first so console players have atleast a chance? Or have it up for an hour and anyone that redeems in that time gets it.
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Be cool if the devs would show console players some love. They put up redeem codes on social media but it's definitely geared towards pc players - super long so by time console types them out they're already redeemed. Maybe they were outfits that would've screwed up frames anyway.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1583869#Comment_1583869
Asking it once per thread is plenty- if you didn't get a response the first time chances are you won't on your second or third.
Not everyone is going to read through 30+ pages of comments. Odds are most new people to the thread will read first couple and last couple.
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Back to the first page!
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@Sylorknag said:
https://forum.deadbydaylight.com/en/discussion/comment/1581576#Comment_1581576
She wasn't talking about BHVR
She was saying she appreciates a company that offers good customer service.
Oh, that's way more amusing then. 😂
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@Darkskies said:
Why are we keeping this thread up when we might be getting some help? I'm all for it though enjoy spending time with you beautiful people 🐷❤️
Because it isn't guaranteed. Also the Twitter reply was only about the maps with the graphic update, not fps as a whole or on other maps.
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@Sylorknag said:
@not_Queen just praise "good customer service" on her stream.....
Meanwhile we're here waiting for an update on this problem lol
Maybe was talking about for PC players?
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To those that main killer on console even though fps makes it terrible - THANK YOU!!! Survivors experience FPS drops but aside from it screwing survivors during struggle phase it's not as game changing as it is for killer.
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I'm keeping low expectations on their claim that they're paying attention to console. So far they've yet to follow through on promises they've made. Hopefully I'm proven wrong, but atleast I won't get my hopes up and be disappointed.
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I'm keeping my expectations low because so far their actions have spoken much louder than their words when it comes to the attention they actually put towards console. Rather be proven wrong with low expectations than get my hopes up and be disappointed.
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Probably killers doing tome challenge to kill all survivors in one match. I had more than normal amount of tunnel/mori killers today. Also saw more keys than normal today from people doing the escape as obsession/with adrenaline challenges.
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@stargazer9 said:
https://forum.deadbydaylight.com/en/discussion/comment/1576239#Comment_1576239
Don’t you think they would’ve included mobile when crossplay went live if that were the case? They didn’t release the game on Google Stadia yet but they confirmed that Stadia will be part of crossplay. I don’t know but I don’t think they plan on including mobile players.
Mobile currently has bots for DC and console/pc don't so it makes sense to not introduce crossplay until all platforms have that feature. Also mobile has way less DLC characters/maps - it's one thing to have a platform be at a disadvantage with a single DLC it's another to have a platform added that is missing over half the DLC. Why even bother letting people be able to find mobile accounts if they don't plan to eventually introduce them to crossplay?
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1577409#Comment_1577409
Really? Cause anytime a survivor tries to 360 me my frames never drop. And I've had this PS4 for 5 years.
Guess you're lucky because there's a 27 page post filled with console players, many ps4, that do experience frame issues especially as killer.
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@bkillerc said:
Bump
gonna keep doing this till we see a response...
or did I miss the response buried in all these pages?
Only response at like page 5 was community manager saying she'll "pass the post on to the team."