bluedusef
bluedusef
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- bluedusef
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DBD keeps giving me the same maps over and over again. i lost count of how many times its giving me hawkins now...
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Im very confused, can anybody help but this tome which is LOCKED? right?
its open for me for some reason, but also locked at the same time. like if i go on tome selection screen, its locked but somehow im assigned to challenges on that tome and its letting me do them and i select new challenge after a game.
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so if you either die ( EARLY ON ) or dont do ENOUGH of whatever its asking from players, more than 50 percent of the time, it will downrank you in SBMM.
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@C3Tooth said:
A little reminding.
https://us.v-cdn.net/6030815/uploads/4WFDE37GK7WS/image.png
Killers who aim for 80% kill rate, facing Survivors who aim for 80% escape rate. Is this simple enough?
lol this is the perfect picture.
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its like a circle of toxicness. One side getts pooped on by one side, then they start being a dick to the other side, then the people who got curb stomped by that toxic person has now turned them into toxic shitheads.
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Okay so recently i didnt play dbd for like 3-4 weeks and i was really into some older pc games which took my whole time. I start playing dbd again yesterday and its like TUNNELING has gone up way higher. Im even seeing killers just stray around hooks when theres only 2-3 people left in the game with multiple gens still up. Not leaving at all.
Not anything new from before, but its been like this almost every game since yesterday...........
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its like as if KILLERS DONT CAMP HOOKS EVER AND USE NOED AT THE END WHILE USING EVERY SLOWDOWN PERK POSSIBLE.
It happens with both sides.
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well i hope so. id use kirsty for sure.
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no new survivor or any new survivor perks? thats kinda lame when the killer itself is looking really cool.
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@venusxbunny said:
I spectated a match I escaped, 2 people were waiting in the gate til the last possible second for the killer who was not coming, while the third person ended up dying standing on the hatch because they would simply not leave for it to open. Stop killing your teammates just to tbag a killer, if the timer is down to 15 seconds and someone is not at your gate they are probably at the hatch. 🤦
this has happened to me a few times. i honestly think some survivors are doing it on purpose and having a laugh at it.
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@coppersly said:
Personally I'm glad I don't like RE much because I would feel so ashamed of the DLC. F tier killer and map. Just unfun all around. I'm curious if it pleased the RE fans though.
Resident evil is one of my favourite games, i useto speedrun the old RE GAMES and this dlc is a big dissapointment to me. The killer playstyle isnt fun to me and the map is literally terrible. i never want to play on it.
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okay seems like im not the only one.
devs please check whats been changed.
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@Kasamsky said:
Well there are 3 maps disabled atm, wich means ofcourse there is less variation in the map rotation. But i can tell im recently getting alot lery's when i play killer. Almost annoying lol.
i had that map like few days ago, 3 times in a row........ i was survivor for those 2 times, then i switch to killer to practice blight, it gives me lerys again.....
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hahhahahaha you must be new
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Hopefully the killer isnt as boring as the last 3 killers.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2425133#Comment_2425133
If people who don't like competitive play would play casually instead, that wouldn't be an issue.
If you can't handle the heat, stay out of the kitchen, as they say.
You have a point for the sweaty tryhards, but there are actually some killers who are just generally very good at the game and dont use all the slowdowns, OP add ons, super strong killers. so they get matched with sweaty tryhards alot, which is sad because i dont mind losing at all to a generally good player.
its the sweaty tryhard lords who use all the meta every single game, for any killer or survivor etc that im glad they go up against other sweatlords more often.
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if its not pinhead, im gonna be sad. if its FNAF, im probably gonna go play civ for next few weeks.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2419437#Comment_2419437
But SWF are not just 1% of the playerbase. The amount of SWF players is actually so high, that it affects queue times.
4 man swf are less than 10 and. the highest swf was 2 mans and it wasnt even that high. so no, solos are much more common and not all of them are even good.
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@Shaped said:
Some of his add ons can be strong but he is still not good enough for competent swf I think.
But I am the person who finds spirit fine (strong but fine) too so you shouldn't listen to me since most people disagree on that one.
why does he need to be super good to the point he matches swf? we know swf is broken when 4 good players match up. so why make games horrible to play for like 99 percent of the playerbase because of the 1 percent of good players? of which its even less if your talking about them de pip commando discord sweat swfs.
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@Shroompy said:
every solo q game
how every game?
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this happens when you reach that point, it feels like your helpless as a killer sometimes but u get better and better at the game if u keep at it. Some maps are not in your favour for either side, sometimes u get bad RNG with set ups, sometimes survivors all spawn apart then they all work on a gen seperate so there u are, chasing somebody, u get a down and hook and boom 3 gens are popped.
its something BHVR should have addressed ages ago and its not your fault at all. thats why killers tend to use slowdown perks, not because its impossible to win or anything, but because the game can sometimes go by VERY QUICKLY even if your getting downs fast. dont beat yourself up about it, its just the negative part of the game which the devs havent properly addressed. all they did was bandaid the game with perks and introduced things like BLOODLUST for killers with badly designed maps.
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Like i mentioned in another thread, some killers are HARD TUNNELING the first survivor and then using NOED at the end. i also mentioned that okay, if a killer is hard tunneling and ignorning everybody else, even chasing me when im right blank in your face, okay i will smash the gens out and then they lose right? i play both sides so i know how it works.
but then he gets more kills in the end when we smash the gens out after he tunneled the person outa the game. its not OP at all, u can counter it, but the real question is, is this fun? no its not fun at all. the fun part is getting chased but if a killer dosent wana do that and chases only 1 person all game, then just hits us with a NOED when we are trying to open the gates at the end, that is just SUPER LAME gameplay and if your a toxic player, u can do that every game and probably bank atleast 2 kills doing it.
remember OTZDARVA did a video like over a year ago showing him camping the first person he hooked then hitting people with NOED at the end if they smashed the gens out? otz was getting loads of kills doing it, he wasnt having fun, he was doing it for testing purposes too see how stupid it can be depending on how a killer plays.
so yes your right, NOED dosent need a nerf, but i do think some changes are needed to stop this lame gameplay that isnt fun for anybody, unless your toxic.
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Theres always been tunneling and offcourse its not fun, but for some reason yesterday when i played, there was tunneling alot. the first survivor hooked got tunneled straight outta the game.
so okay, if they are gonna hard tunnel, lets just get these gens done asap right? well the killer has NOED in the end and gets more kills off it. i never got chased all game, they would just ignore. this happened 2 times in a row when i first signed on and then happend a few more times later on.
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this happened to me yesterday. i got mad because i thought maybe i messed up the timinig, but i swear to you, i waited for the pickup animation to FULLY STOP and then i dropped the pallet and it didnt work.
i didnt want to come straight to the forum to say " OHH ITS BROKEN" but since others are now talking about it, im even more confident its broken.
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@Aneurysm said:
It doesn't matter what flashlight it is really, a yellow works fine, the timing does have to be right though. Just start blinding as the killer 'bounces' the downed survivor on their shoulder. I just practiced the timing with two friends in kyf once and since then if I'm well positioned I'll usually hit it.
i need to practice in a real match, got no mates that play this. thanks for reply.
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@Wavy said:
Nah. Its fine just bait it out.
POP and camping, just bait it out 😎
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@DragonMasterDarren said:
Oh look, another thread complaining about the DC penalty not being active, how original
all jokes aside, playing survivor is seriously not worth the effort or time right now, it doesn't matter if i'm playing seriously or attempting to make the killer lose their hearing or using no mither to flex, someone will instantly disconnect upon loading in if they don't like the map, or DC less then 2 minutes in because the killer is Nurse or something
I know the crashing issues are a massive problem right now but oh dear lord can you guys please find what is causing it and fix it faster so you can reenable the penalty? bit sick of the insta-DCs
Havent you heard, apprently this is what people want, to be able to DC whenever, every game if they wish. get outplayed, DC, killer uses DEVOUR, DC, survivors outplay the killer early on, killer dcs.
this is what everybody wants, a game where nobody plays the game. isnt it just amazing :D
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2333645#Comment_2333645
Targeting a recently unhooked survivor, choosing to ignore easier targets to ruin someone’s game.
"Targeting a recently unhooked survivor" Correct!
"choosing to ignore easier targets" not correct. the unhooked player is the EASIER TARGET. One hit down unless your saved with bt, then another easy 2nd hook if u dont have DS.even if your left on the floor, thats easy pressure, now theres at tops only 2 players on a gen while you chase the guy who unhooked.
Survivors ignoring everything else, even saving teammates on hooks on dying state to smash a gen out is basically the same thing as killers tunneling survivors. your ignoring other objectives.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2328625#Comment_2328625
Actually most of the supposed gen slowdown perks are kinda weak right now. So the added objectives would put them in the right place, without the need of nerfing them.
The only buff solos need is a ping system or ingame voice chat.
Yeah i agree some are not great, but it still makes games extremely boring and it wont stop killers STACKING those anti gen perks ontop of one another so i would nerf all of them if u were to put organic slowdowns in.Pop is not weak at all, ruin when it gets a good spot is not a weak perk. its weak when it gets a stupid placement like right by a gen or in the open for everybody too see.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2328169#Comment_2328169
I was joking. One of the dev comments for the loading screen was saying “We hope the solo players are enjoying the small game buff”
Solo needs buffs ASAP imo
They gotta be trolling to put that in a loading screen message. Literally nobody uses small game.
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@Northener1907 said:
Who is saying Spirit is fine lol. She deserves nerf.
And also yes, swf is problem because game balancing around low ranks and for this swf is stronger than most killers.
We all know the people who say spirit is fine, lots of them come from one particular stream on twitch lol.
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If you were gonna make added objectives which naturally slow the game down without the use of perks, then u would need to nerf all the slowdown perks because killers will just continue to use those perks and use the increased advantage.
solo queue is in desperate need of buffs.
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I have to agree with this. That add on is insane on him. I useto use wraith before his buffs, i would use that add on and pair it with make your choice and i think i won like over 90 percent of my games.
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No i got bored off the game now and i spent 99 percent of my time playing other online games instead. I want alot to change but it wont in 1 patch so im just gonna wait an see before debating to get back into dbd as my main
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@Volcz said:
https://forum.deadbydaylight.com/en/discussion/comment/2269873#Comment_2269873
Maybe its not fun for you. I happen to enjoy it and a lot of other people do too.
I bet you 10 bucks or whatever your currency is most ppl are gonna hate it because its gonna get more sweaty than usual.
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I had somebody do this to me last week, they farmed me off hool then later on in the match that person died, they went into that killers chat on twitch and ratted out my location to the killer and slagged me off to him.
Another reminder why i dont have fun playing this game much anymore, too many toxic ppl playing the game with pnly intentions of ruining your games.
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@Phasmamain said:
Just because it’s working as intended doesn’t make it good. This will ruin the new player experience
its making the game worse for experienced players aswell. it had its problem with the playerbase being sweaty, at times right, but this MMR is making it so u only match with THOSE SWEATY asfuk players everytime if your actually decent at the game. your never gonna get a match every again against killers who use anything different and vice versa for survivors. a sweat match with EXTRA SWEAT ONTOP because of MMR.
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@Orion said:
The point of these tests is to figure out if MMR is working properly. If it's not, the devs need data to be able to understand why.
For the record, it's working fine for me.
The problem isnt even if its working or not, its actually making this game far worse to play.Its getting even more sweaty than usual, im going into matches where every killer is using ruin, pop and every survivor is using the meta plus prove thyself. u either use the meta now or your probably gonna get pooped on every game.
This MMR is only good for new players, for a short time, then its gonna match you with these SWEATY PLAYERS.
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@WexlerWendigo said:
It’s toxic that killers can camp someone on second stage, and totally ignore any risk of DS.
i wouldnt call it TOXIC but it indeed is crappy gameplay from both sides. it 100 percent needed to change for sure.
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@WeenieDog said:
https://forum.deadbydaylight.com/en/discussion/comment/2216251#Comment_2216251
I definitely think that them shooting themselves in foot during that time with the colorblind comment did more to open them up, then an arbitrary "I don't like the UI".
No the UI was all over the place, hence why it mostly got moved back into the corner.
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@WeenieDog said:
petitions don't ever do anything.
If it really bothers the community, they have to to stop playing the game.
Wrong, people complained about the NEW UI we had a few months back, and it got changed.
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I duno why you made a thread just about killers. killers cry about survivors stuff aswell, we will all get banned lol.
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@HaunterofShadows said:
jesus christ slow your role. Complaining is one thing. I've complained about this system but don't start a petition about something we have little to no details on.
NOPE, DONT WANT IT, IT WAS NEVER NEEDED!
another scenario of the devs not listening and doing other things instead.Some people out there will FIND A WAY to abuse it, just you wait.
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@DeathByGiggles said:
Hey everyone!
Thanks for leaving us your comments. Just to confirm, the autoban changes are not live yet. We will be announcing more details closer to the date they go live! This feature is still being developed, so please sit tight until we are able to share more info about this. ❤️
You guys are clueless by announcing it then saying this. dont announce it then..........
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Whats the point playing this game anymore?
outplay somebody no matter what side your playing as = REPORTS OFF EVERYBODY
wake up next day looking forward to gaming, ohh a ban...... great!
What happened to you BHVR?
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always has been. you must be very new to DBD.
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the hit and run tactic used by wraith players now is boring yep. its already boring enough with killers who nothing but stack 2-3 gen perks on their builds. Zzzzzz........
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i literally just had a game where all my other teammates were refusing to do the last gen. they were just urban evading, waiting for somebody else to do it. i was the one who ended up getting the gen done, then the others were refusing to open up the gates, waiting for others, again me to open the gate. like not even close to my worst solo experience but this is pretty frustrating.
either they were really really scared, or really really selfish. i should make this my last solo game of the night because i know it can get much worse lmao.
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I took like 3-4 weeks off and played CIV 3 lol.
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@Hoodied said:
Have all 5 totems remained unlit?
i found only the ones which were not lit. i literally couldnt find the other totem. i looked in every spot, i have no idea where it could of been. thats what the others said aswell.
@nursewannabe said:
https://forum.deadbydaylight.com/en/discussion/250367/are-hex-totems-bugged
I remember that it *seemed* that when a killer was using undying, one of the totems didn't lit up well, and looked almost unlit. But it should still do the crackling sound as if it was lit. Try paying attention to that
yeah yeah i know it makes the crackling noise, still had no idea where it was.