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bluedusef

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  • The doctor does get slowed down though when they use their shock power, sometimes at some loops its not even worth using it, just force the survivor to drop the pallet. some doctors spam their shock power but they end up getting nothing but madness tier 3 outa it. you do have to time it correctly.

  • @TicTac said:

    For me it is the one-person-gen in the two floor house in Badham. Where you can only see the entrance to the small room. Against a stealth killer it can be really scary.

    i was gonna say the gen on top floor on the hawkins map. not only can u see the wall behind you but if you get caught up there, theres almost nowhere safe u can go. if you run to drop down hole, you get slowed down unless you use BL, then if you stay upstairs its completely unsafe. atleast in bedham you have a pallet literally next door then a window drop.

  • ive played like only 4 games as solo survivor tonight and im already done with it. rainbow ranks just like yours but i also had a random console player trying to work with the killer and telling them where i was all the time. thats me done, i will probably just stick to playing killer for the most part.

  • i just had a game where a nancy player kept showing the killer where i was all game, no idea why, i didnt do anything, she even walked upto a locker i jumped in because i had head on and opened it in kilers face.......


    i have no video evidence though, just wondering if its 100 percent bannable or not?

  • @boostedsurvivormain said:

    Only DBD streamers I watch are Scott Jund, Bronx, and Otzdarva. They don't camp or tunnel, because it's boring to watch.

    for scott and otz, they dont actively look to tunnel but sometimes it does happen. also sometimes i have seen otz kill the unhooked person because they need a kill soon, and theres nothing wrong with that.

  • I think hes great for both sides. i dont think he should be able to break pallets with his dash though.he can break it faster than if he was breaking it the normal way then he can quickly dash at you again. other than that and the odd hit round corners i feel abit cheated on, hes a great killer.

    the last complaint though could just be me on his screen being closer than on mine. but i like the killer alot.

  • @TheeclumsyNinja said:

    https://forum.deadbydaylight.com/en/discussion/comment/1907320#Comment_1907320

    Notice how you just say “in red ranks” mean rank 4 lol when you hit rank 1 come chat

    kinda funny to hear that when i earned rank 1 achievements for BOTH sides in early 2020. i guess some people will forever make excuses for their LACK OF SKILL in the game huh? sucks to be you bud.

  • @TheeclumsyNinja said:

    https://forum.deadbydaylight.com/en/discussion/comment/1907189#Comment_1907189

    Yea go watch players whose job it is to play this game 6+ hours a day for the last 4 years and try to compare myself to them lol

    Believe it or not... we’re not all streamers and dont all live with out mothers with nothing to do but play video games and sleep.

    there are streamers who dont play 6 hours a day and still 4k literally every game,thats without going full tryhard mode. scott jund is a good player, literally plays the game sick most of the time, dosent use undying, has no issue winning games. infact literally most of the streamers agree solo q survivor is the hardest role in the game.

    i got 1k hours in this game since 2016 and im in red ranks without undying and without using the strongest killers.stop making excuses.

  • its fun, good and bad at the same time but ive grown to love the game and thats why i stayed. if i didnt love this game, there is no way id keep playing. thats what keeps me looking past the bad parts and looking forward to more of the good side of the game.

  • @Zeus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1905121#Comment_1905121

    I mean facecamping with bubba inside basement is technically not even pressing a single button and survivors will dread to come near you. If pressing a single button isn't toxic, pressing no buttons shouldn't be too 😋

    its not toxic, its a very strong position for a bubba to be in. there is no way u can save in that scenario, so i would just do the gens and get out if the killer wants to camp like that with bubba. they can enjoy the 1 kill its cool with me.

  • I wouldnt call tea bagging TOXIC, thats abit extreme but they are defo trying to wind u up. i will do it to a killer if they play like an ASS, facecamp the first person they hook etc but its not that big of a deal. its just somebody pressing crouch on the keyboard. whats toxic is somebody wishing death on you or your family over a video game.


    had to make my profile set to friends only due to a few people in the community.

  • @CashelP14 said:

    Most survivors are bad at the game and that's why playing solo q against Ruin + Undying was too strong. It's why against 1000 hour swf teams it wasn't as op because they were all good players.

    The devs shouldn't balance the game around the top 1%. The chances they've made to Undying were actually good and breath new life into other hex totems that weren't used.

    agree. hexes shouldnt still be up after 5 mins from the start, but thats what happened in lots of games with it. it made it too easy and thats a fact. for solo queue that is, most of the playerbase are not 4 man sweat squads equal less than 5 percent of the playerbase.

  • Another dooms day post...... you will win most games as killer without ruin/undying once you play enough. stop making excuses and just learn to enjoy the game again.

  • DS isnt a problem if you dont tunnel. Stop crying and pressure gens or chase somebody else.

  • Yeah im not surprised this thread was full of biased killer mains who didnt read the comment properly. they clearly said unfun, that it dosent take like any skill to use freddy( which it dosent), and turned the thread into something else about how its not impossible to escape, its easy to beat freddy LOL.


    you can tell who only plays killer......

  • @vacaman said:

    I just hope survivors wont complain when suddently everyone is using spirit/nurse/freddy and slugging you to death.

    freddy was the most picked killer before these changes were made. check the stats.

  • @Speshul_Kitten said:

    I’m thinking survivors are gonna have a fun time with extended queues

    never more than 2 mins for me with crossplay turned on.

  • @TeabaggingGhostface said:

    https://forum.deadbydaylight.com/en/discussion/comment/1859387#Comment_1859387

    Kinda hard to guess if they're the same person if all the survivors are running the same cosmetic loadout

    in that case yes its kinda dumb.

  • @Asssblasster625 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1859354#Comment_1859354

    No one. But going off your logic we just need to adapt to ds but survivors complained about undying till it was nerfed. So you guys were just to bad to adapt

    thats what killers always said to survivors. im using their own logic, just adapt.

  • @TeabaggingGhostface said:

    https://forum.deadbydaylight.com/en/discussion/comment/1859127#Comment_1859127

    You ever get hit by a 59 second ds bc you grabbed some dumbo that was doing a gen in your face after you hooked someone else?

    yes then i learned not to grab the same person. swing at them instead.

  • @TeabaggingGhostface said:

    https://forum.deadbydaylight.com/en/discussion/comment/1859322#Comment_1859322

    Kinda like how DS UB is a crutch for a lot of bad survivors?

    100 percent agree with you on that.

  • @Hopesfall said:

    https://forum.deadbydaylight.com/en/discussion/comment/1859308#Comment_1859308

    so your advice on how to pressure gens, is watch other people, and not any actual knowledge of how to overcome that scenario

    ok

    the advice is to watch good players apply that pressure. they have hundreads of videos on them showing how too. im not a streamer or have videos to show you. but hey you do you, just use NOED i guess if your desperate for a kill.

  • NOED is fine. its to help bad killers get a kill at the end if they didnt playwell.

  • @Hopesfall said:

    https://forum.deadbydaylight.com/en/discussion/comment/1859121#Comment_1859121

    How can I pressure gens as Plague on Mother's Dwelling.

    I eagerly anticipate the enlightenment you'll bestow.

    literally go watch scott jund, tofu, zubat etc they have no problem applying pressure. i wouldnt care if they nerfed the size of that map, it is big but you need to stop blaming everything on eveything else.

  • killers never want to use other perks. theres literally only a good few killer players in this game and they never use undying and they 4k pretty much every game. just killers looking for excuses instead of being good at applying pressure and getting downs.

  • remember when killer mains said " billy was massivly nerfed" when nobody ever overheats and all they did was take INSTA SAW away. :D

  • u can tell who the bad killers are, its been constant buffs for killers yet apprently the devs are all survivor mains...... victim mentality.

  • there is an easy fix. dont tunnel. if u cant adapt then your bad.

  • its fine. pressure the gens and u will still do well. if your a killer who needs 4 ruins up the whole game, im sorry to tell u buddy, your being carried.

  • survivors are A-HOLES in this game to other survivors aswell. everyday you have teammates who purposly do nothing in game and spite other teammates.

  • Killers always cry about DS/UB when its not even hard to counter, slugging multiple people instead of just picking up everytime helps them more, adds more pressure yet all they ever do is cry about it. they never will try to adapt because they dont wana give up there only playstyle of camping the hook and tunneling.


    bad killers stay bad.

  • I would agree on a cooldown for spine chill. against stealthy killers, its so easy to play against.

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1834339#Comment_1834339

    im gonna be honest here, as a Slinger main, i never did that and i also never had anyone do that against me.

    i mean, what even is the point of that?

    just... shoot them. if there is a LoS, its better to just take the shot than aiming at something else for them to hopefully not go there...

    Because it makes it really easy and less risk by faking the shot constantly. ive had it numerous times where slingers will almost never shoot and only use the gun as a zoning weapon/spamming aim. basically the BAD slinger players do this.

    Your a slinger main, if u are good at quickscopping then your probably destroying most people, i try my best to dodge any attempts of a quickscope but then half the time they just fake the shot in order to close distance. its just very unfun to go against, i feel helpless.

  • @Shirokinukatsukami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1831420#Comment_1831420

    This is the problem actually.

    Unless you're in SWF, Undying just breaks the game because solos can't coordinate properly to ensure they aren't wasting time and throwing the game. If everyone is doing totems and nobody is doing gens, you will lose If everyone is doing gens and nobody is doing totems you also lose.

    One of the reasons why a totem counter is needed for survivors. The devs don't want to remove SWF, but are also hellbent not to bridge the info gap between SWF and Solo Q.

    i play only solo queue and its literally hell atm to find a team which has good understanding of whats going on. i dont want to play SWF but damn these killers are pushing me to the point where im debating about joining one. but then the killers will complain about SWF breaking the game when they are using the strongest killer with ruin, undying, tinker and stuff.

    its like cmon, not every team is a SEAL TEAM 6 SWF who do the gens in under 5 mins...... some people are literally using FUN builds too not SWEATY META stuff.

  • @BlindMole said:

    You bought your team 1:20 minutes with a very basic loop after 2 not so strong pallet, so the problem is not bloodlust, it's your team not doing gens.

    Now imagine stronger loops.

    That said, as long as they don't fix matchmaking bloodlust 1 is fine. Once it's fixed and you really start going against people of similar skill, then you can try to get data to see if it's necessary or not. Because when i try to play huntress, aiming with a controller, while being rank ~14 and the game puts me against pc red rank survivors.... Let me tell you... There's a huge problem here but i don't feel like it's bloodlust. At least that's how i feel

    he could of saved so much time by breaking those pallets, and zoning the survivor. they most likely wouldnt have made it to another pallet if he did that but he relied on a very cheap ez win mechanic for bad killers. the survivor is gonna get caught eventually without bloodlust as a thing if the killer really wants them.


    as with this killer, he didnt care about anybody else or objectives which is to defend gens, he just bloodlusted because he knew he wasnt good enough and he got rewarded for it.

  • Inbefore all the bad killers complain its too hard and they need bloodlust.

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/comment/1820652#Comment_1820652

    I read your post. I'm trying to understand your LOGIC, or lack thereof. If you find chases exciting, then Ruin+Undying (with Killer pressure) provides lots more chases. It creates the exact OPPOSITE of what you are saying. If a Killer is camping, they are not pressuring Generators. Thus, Undying+Ruin has NO EFFECT whatsoever on you. So are you lying about the Camping, or are you lying about the lack of chase, or are you just lying? Enquiring minds want to know.

    The perk combo is super boring, like i mentioned, not the chases. yes if im getting pushed off a gen, yes thats fun that i get into another chase, the problem is the part i said is also BORING is doing gens but with this combo, its highly likely u will be doing that same gen over and over again.


    or i just run around the map for 5 mins being the BREAK TOTEM GUY, again not the part i mentioned which is fun. another thing, im not the best survivor, i dont always get away from a chase, so if im also being camped, and then u have others running aaround the map DOING BONES, doing the gens 80 seconds each, the killer is probably still gonna have 2 gens left or 1 with ruin still up or not.

    i guess killers really need the meta perks and bloodlust, the game is just really hard, the stats prove it, ohh wait....

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/comment/1820628#Comment_1820628

    You do see the breakdown in LOGIC of your argument there right? The only reason you would be taking that long to do the same Generator is if the Killer is driving you off of them. Hence you would be getting chases and all that other stuff which is NOT Generator related. If that Generator is resetting several times a match, it sounds as if you have an exciting match indeed.

    Or are you one of those wallflowers that simply evades and hides, slipping away at the first heartbeat or flash of Spine Chill? You go off and hide until it is safe and by then the Generator is down again? If you are in "stealth mode" the boring comes from you. Change your play style. Or work with your fellow Survivors to keep the Killer busy at far ends of the map. You and I play the same game. I also run into Killers that use Undying+Ruin off and on, and I'm not having the problem you are having. Do some Bones.

    it seems you didnt even read the post if your saying i use spine chill.

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/213753/9-10-games-are-ruin-and-undying-and-im-so-bored

    How long you been playing? Generally hardcore face campers (what I call Squatters) are most common in the Potato Ranks. They are new, don't know what they are doing, and don't want to go down without at least one kill. The best thing you can do to cure them of that is knock out the generators and 99 (or open the gates) and punish them with a bad score. They will come around. Or, after you have all the Generators up if that person is still alive and you guys "want" to make a run for the save, feel free.

    I want to point something out to you about Ruin+Undying. It doesn't make the game more boring. It is incapable of that. The only thing that combination of Perks can do is make a game last "longer" if things go well for the Killer. What makes a game interesting is all the stuff that happens in between the start and the end. Longer or shorter has nothing to do with excitement. In short, you do NOTHING different when that Perk combination is in place, except that you might have to consider doing some Bones.

    If anything, this combination is more likely to make the game more exciting because the Killer will be applying pressure, getting into more chases with you, and you will be under more stress. You argument doesn't hold water. What YOU want is to be able to Gen rush like the good old days without having to do Bones. You want the match over in five minutes or less. I'm not sure why you would think THAT is more exciting. THAT style of play truly is a progress bar simulator.

    Please explain how having more objectives to deal with and potentially more pressure makes things "less" exciting for you?

    PS: Ruin+Undying does NOTHING for the Killer if they are camping. It only benefits them if they are keeping up Generator Pressure.

    it does make it more boring because doing gens over and over again for over 10 mins is not what i turn this game on for, its for the chases. how many more times do i have to RE-DO that same gen i did all the way to 90 percent for freddy to come outa nowhere, push me off and then that gen resets all the way back SEVERAL TIMES A MATCH.....

  • @Tsulan said:

    I´ve seen a couple of threads about long survivor queues.

    Do you really think, nerfing killers even more, is a step in the right direction?

    all its been the past year is full of buffs for killer. the mori nerf was warranted though.....


    new killers are all good DEATHSLINGER, BLIGHT, PH and now the SLUGGING TWINS who can block the basement.

  • using BT to save the camped survivor is BuLlYiNg.. omg poor killer..

  • @MythMage said:

    Don't loop him. Hold W, when you get to a pallet (assuming he gasses it), predrop the pallet instantly, rinse, repeat. The Clown has no power outside shutting down loops, and you CAN loop for a little bit, but just hold W. It will take ages for him to catch up, even with bottles. And if he uses bottles outside a loop, he has to reload in the loop, or vise versa.

    its good advice. you just gotta hope while your using up the pallets on the map that survivors will do gens. im struggling to find teams who will do them, lots are new to the game or just bad and urban evade around...... lol.

  • SOLO players need help in this game man. all it takes is a SOLO team, one hard camping killer and its pretty much GG unless survivors do gens, which half of them dont do because they are new to the game. the matchmaking has got to be one of the worst ive seen in any popular online game.

    id rather wait another 5 mins in the queue to match with players of similar skill either side then get teammates who are rank 19-17 and a killer who cant play the killer they are using so they resort to hardcamping the first player or two they hook. its completely boring......

  • Since rank reset all its been is

    Low rank players on my team who do nothing in the game. clearly new to the game.

    and purple/green hard camping killers. to throw the cherry on top, most of them were RUIN/UNDYING killers. what more do they want? iknow SWF players get a bad rep and rightly so but killers also bring it on themselves with their playstyles and sweat builds. The stats show killers are getting more kills than survivors are escaping. they really need that BLOODLUST though.........

  • @Ramxenoc445 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1778131#Comment_1778131

    Imma stop you there. I was a Freddy main before he got reworked. Winning with that version took skill and all the other things you just listed. Current Freddy gets a lot of stuff for free. He's the lowest skill killer in this game. He has the highest kill rate for a reason.

    its crazy how some people think hes balanced in the same way as other killers.

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/208864/fake-pallets-should-replace-snares-as-base-for-freddy

    Freddy is hard countered by not being asleep, you have 50 ways to break out of it. Best being the clocks. Seriously, if you are awake, freddy is just an M1 killer that can teleport (which is actually a longer CD when survivors are awake).

    Also, comparing him against other killers you mentioned:

    Demo:

    • Demo portals are secondary to its power and offer more map control than freddy because you can place them anywhere, while freddy has to teleport to gens, which becomes useless if all the gens are repaired.
    • Shred can be better than snares in many cases because you can bait window and pallet drops similar to PH

    Trapper:

    • It has already been known for a long time that trapper is in a bad place and needs some buffs, but comparing the snares to trapper who has traps that can instantly down you is pretty dumb.

    Nurse:

    • Who is by far the best killer in the game, and far far better than freddy.

    Freddy is a B tier killer at best.


    I can see you didnt read what is said properly. i was comparing his traps, and how trapper whos much weaker, cant walk through his traps, yet freddy can walk through his and not get punished. the trapper has to walk around them like survivor but freddy can walk through them. different rules even though freddy is much stronger. freddy can force every loop with slowdowns on the fly with no slowdown putting them down. why u think so many people pick freddy in the stats.


    i never said freddy is better than NURE, RE-read what i said about freddy and waking up. he has so much slowdowns built in, u wake up via a clock which is across the map, while others killers like i mentioned aka doctor, u dont need to run across a map, u just stand still, snap outa tier 3 in 10 seconds. Lets mention another killer as another example, lets say your playing against plague, you can refuse to cleanse, and refuse her the use of her power the entire game then if you want too, u can go to the nearest pool to cleanse which there are plenty. freddy your only allowed to go to the 1 clock on the map to wake up. its so much harder to wake up via a teammate when your playing solo like i do, its near impossible to find them and get them to take the hint " wake me up"


    freddys teleport has no counter, awake or not, demos portals do.

  • @indieeden7 said:

    That would actually make me hate him more, I don't really enjoy having to guess which pallet is real while being chased only to find out that they're both fake.

    thats fair, i get your point that can look silly as well. so could just rework snares instead and balance them properly.


    @[Deleted User] said:

    The snares should be reworked imo. It doesn't make sense that a killer that already has huge map pressure and mobility like him also having basically the same slowdown as Clown without even being slowed down. He should be slowed down to the same speed as Doctor when placing a snare and also have a 4 second cooldown so he doesn't just spam them.

    Exactly what im saying.Other killers have counters and slowdowns, freddy does not, he can do whatever he wants, rules dont apply.

  • i have to agree with your one point. that ebony mori should only work when they are on dead hook. taking a survivor out off the game so early on after being hooked once literally can ruin the entire match for the other survivors aswell as the person who spent 10 mins in a queue only to play like less than 3 mins in a game with less than 5k points to show for it.


    the other survivors are not getting the other 3 gens done plus do the gates and plus do any HEX TOTEMS aka ruin/undying on the map. its completely unfair just like keys.

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