bannerlemur
bannerlemur
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- bannerlemur
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Awesome ideas! I love all your suggestions but they won't fix the problem.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/356287#Comment_356287
So you, newbie, think you know more than people who've been playing since the game was launched?
Gee I kneel in front of thee O Great One
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@Master said:
Yes, but its supposed to be bannable now( even though EVEN fogstreamers still use and promote its usage and BHVR even supports that)
The blacklists? Sorry I know nothing about that. I have only been playing DbD for about 4 months and never heard of them.
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@Wolf74 said:
This is going nowhere, dude.
I won't answer to you personally anymore… just to protect myself from getting banned again for attacking survivor mains.
I can't convince you, no matter how often I rephrase my arguments… you are impervious to logic. You won't get it, so I am out.
Enjoy… you "won" the debate.^^
I didn't win anything because it won't be fixed, just venting about how stupid the idea is. A monster scared of a couple chicks & dudes sitting around the campfire with keys & medkits did make me laugh alot though, so I thank you for that!
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@Wolf74 said:
I so need a lol-button now.^^
I know me too 😂😂😂 I am still laughing at your idea that Michael Myers would peer at a campfire and see 4 dudes with Flashlights & Toolboxes so he runs away 😂😂😂😂😂😂
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@Wolf74 said:
"But either both sides should be able to see players they are playing against or neither."
You actually choose to ignore everything posted before, right?
One side (survivor) abused it and got it removed.
The other side did NOT abuse it and kept it. Blame your fellow survivor.
And again. stalking at the campfire is INTENDED.
But I know… the usualy, no matter how often some fake-arguments get debunked… the most stubborn people will "win" any forum debate, because they don't care and keep repeating their points no matter what. So... enjoy.
And if you think good Killers "avoid good Survivors" then you are clueless 😂😂😂
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@Wolf74 said:
"But either both sides should be able to see players they are playing against or neither."
You actually choose to ignore everything posted before, right?
One side (survivor) abused it and got it removed.
The other side did NOT abuse it and kept it. Blame your fellow survivor.
And again. stalking at the campfire is INTENDED.
But I know… the usualy, no matter how often some fake-arguments get debunked… the most stubborn people will "win" any forum debate, because they don't care and keep repeating their points no matter what. So... enjoy.
@Wolf74 said:
Try to quote me where I said that. Won't work, but try, buddy.
Unpolit people would call you a LIAR, so stop trying to put things into my mouth.
Nice try, but still pathetic.
Killer have all the rights to dodge set ups they don't like (multiple torches or toolboxes) and guess what? That's intended from the get go. Killer stalking survivor at the campfire is an intended balance mechanic.
~cry me a riiiiiiiver~sing~
Nobody abused it...ever. Sorry to debunk your pathetic argument that made no sense. Survivors trying to enjoy the game by avoiding loser Killers is DEFINITELY not abuse. You can argue until the Flashlights, pallets, Med-Kits & Toolboxes stack up against you but you proved nothing...mate
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@Dreamnomad said:
https://forum.deadbydaylight.com/en/discussion/comment/354819#Comment_354819
I'd be fine with this. While they are at it they should make it so the killer can't see which survivors are picked or their items. Just a generic shadow outline. Everyone goes into the game with no knowledge of what's in store for them.
At least that would be an improvement. I can understand Survivors not seeing which Killer aka Michael Myers, Wraith, etc. they are up against until the Trial starts, I prefer to keep that a morbid surprise for after the game begins. But either both sides should be able to see players they are playing against or neither.
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@Wolf74 said:
Again… @bannerlemur please try to educate yourself before posting. We have gone over that already. For gods sake: read BEFORE responding. Thx.
Take your own advice and educate yourself. A Killer being able to dodge who they deem as a good group of Survivors but the Survivors not being able to dodge jerks as yourself is NOT BALANCED...at all. Funny that you use the same logic for justifying the Killers being able to dodge "Good Survivors"...but say Survivors "abused" it by doing the same thing...avoiding toxic Killers that they didn't want to play against. I don't care about some stupid Blacklists or whatever...actually sounds like a great idea. I would love it if someone told me which losers to avoid as Killers but...oops...wait...I WOULDN'T BE ABLE TO DODGE THEM ANYWAYS CUZ I CAN'T SEE THEIR USER NAMES IN THE LOBBY. Feel educated now?
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@Wolf74 said:
They used 3rd party software to create blacklists, so they get a warning every time they got a killer from their blacklist and could dodge them.
Survivor traded blacklists with each other to avoid all kind of playstyles they did not like.
Anybody flagged at some point for "camping", "slugging" or "tunneling" got traded on these lists.
No matter if it was actually true or made up survivor bs.
Even "not giving hatch" was a point for getting blacklisted.
Also people got blacklisted for playing certain killer (Nurse main, Billy main, Freddy player, Doc player), or using unwanted perks (BBQ user, Noed user, etc.).
So the survivor tried to force all killer to play by their rules or risking to get on blacklists and not finding lobbies anymore.
(Ofc a lot of good killer just made the lists for actually killing someone.)
And since the only responses seem to indicate the usual on DbD issues (Killer mains maintaining the uneven balance in their favor by ganging up on any valid Survivor main issues and crapping all over them), I will assume Survivors just have to put up with Killers abusing their lobby advantage by dodging groups of Survivors that they deem "Survivable". For my experience that equals roughly 25-40% of lobbies I enter being DC'ed by the Killer...got it. Just because some Survivors ACTUALLY USE the tools (flashlights & umm lunchboxes as it was put) that devs give them to try to not be killed by Killers with Teleport powers and hexing totems for generators, etc. Ya
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@Wolf74 said:
Funny... some people don't even notice if they embarrass themselves.
Maybe try reading before answering. It has already been answered. But if it doesn't resonate with your echochamber, feel free to ignore it. Have a nice day.
Just keep embarrassing yourself by pretending that it is okay for "Killers" to have the power to wuss out on Survivor groups they think might actually be good enough to escape but Survivors can't dodge a lobby with a waste of space Killer that likes to hook & camp...yeah that's fun. Have a crappy day 😀
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@Wolf74 said:
Survivor abused the crap out of this and that's why it was taken away from them.
It is amazing how weak some Killer mains are 😂😂😂 how did Survivors "abuse" this? 😂😂😂
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/342363#Comment_342363
Yep. I love doing well with randoms. But watching an episode of three stooges while I'm on the hook is priceless.
Have to admit I have been 1 of the 3 Stooges in the past 😂
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/341237#Comment_341237
And when done wromg, with 4 uncoordimated survivors, one gets hooked, 2 start heading over, and both assume the other has it. They split. Get caught near hook. One goes down and the 3rd is now chased.
I've died on hook watching 2 orn3 randoms flail about and finally try to unhook me, only making it 10x worse. 1 camped death turns into 3 with only 1 gen done.
Cant plan on only best/worst situations. Especially with no coordination.
Agreed, and for me playing solo is what makes all that you described kinda fun. You don't know what the other Survivors are going to do, it is a challenge, and REALLY fun when it works out but not fun when it doesn't and you rot on a hook after an unsuccessful Unhook attempt 😂
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@Billhilly said:
"Stop whining cuz in horror MOVIES killers don't cry about survivors escaping" good pont m8
Thx
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/342329#Comment_342329
Really? You are the one making second account to indirectly make fun of me for being uncomfortable playing killer. Seems you are the one obsessed and just projecting .;)
What is this 2nd account you keep speaking about? Very confused rn
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@Raccoon said:
I can feel brain cells being Moried after reading this thread D:
Idk I actually learned a few things such as Tombstone. Also learned that even though I didn't enjoy playing as Killer the few times I tried it that maybe I should play more to see if I start to whine when a Flashlight is shined in my eyes or a pallet is dropped on me
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@NekoGamerX said:
The only thing that bothers me about camping is the poor survivor on the hook. I can't unhook them safely. I should just do gens but I like saving other survivors more I like being a hero and you get more BPs .:3
Amen brother! True Altruism that transcends simply the Bloodpoints!
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@Eveline said:
You wish.
You just seem really interested in everything I post and pretend I don't play for some reason. Just chill and drink your favorite beverage or something.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/341272#Comment_341272
Wait, so you've played 1000s of games as killer since november, and had ABSOLUTELY NO idea about tombstone Mike?
And didnt bother to check the loadout when it seemed fishy before the next encounter?
Not buying it.
No, 1000s hrs as Survivor...I don't play as Killer. Before yesterday I never once saw someone Killed before hooking unless I just wasn't paying close enough attention to other survivors. And I had never been killed myself before being hooked at least once first
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@Eveline said:
You only made fun of yourself.
Do you have a crush on me or something?
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/342018#Comment_342018
He is rank 0 troll.
Please don't call LCGASTER a troll...he asked an honest question
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@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/341344#Comment_341344
Then what rank are you? Asking out of curiosity
6 currently and have reached 1 each of the last 3 months at least once
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@Gamzello said:
I love how some people are saying that it’s a bad bait but there’s literally more than 800+ views and 95 comments.
Feed the troll more... 👹👹👹
I honestly wasn't trolling...at all. I was laughing at the players that play as a "Killer" complaining cuz the flashlights are bright and sometimes they get a wittle pallet dropped on em...grow some stones Killers. Most of you are cool...was only bagging on the whiners that have the power to kill my ass every time I play DbD but whine cuz we sometimes escape.
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Teehee
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/341366#Comment_341366
It's an addon called tombstone. It lets Myers outright kill a player at tier 3 (like you just saw) however it makes it MUCH harder to build up to tier 3 and it reduces his movement speed.
In order to use it on all 4 survivors back to back he would need another addon that decreases his movement speed even more and makes it even harder to get to tier 3. So yes he can kill you the first time he catches you... after like 5 minutes straight of just stalking... and only IF he can catch you
Ahh that explains a few things...he did seem slow while he was camping at the Hexed Gen Totem 😂😂😂 but seriously his movement did appear slow until he chased me lol!
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/341197#Comment_341197
I play rank 1 hag against an swf group nearly every game which is supposed to be one of her big weaknesses and I still 4k without camping, tunneling, or useing noed. I simply go for whoever activates my traps and the myc survivor. I'm assuming your still in low rank as killers in higher rank rarely camp enless there is a super toxic survivor that got on their nerves.
You are definitely correct that camping is seen more in lower ranks (such as the beginning of a new season).
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@Eveline said:
It's a rare add on or offering not a perk. And solo survivor is easy to pip and stay at rank 1, not a challenge unless you want to escape every time. It can be frustrating if you get bad teammates or killer decides to camp but you can afford to lose from time to time.
How did I not see it until today?? Every "Dead" I ever witnessed (or suffered) occurred after a Hooking? Is it new?
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@DocFabron said:
This bait post had no effort put into it. 0/10
Darn...I was hoping to Master Bait 😥
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@IamFran said:
You have recognized that you barely played killer and you opine about killers balance...
Nah it is still clearly biased in Killer's favor when playing solo...but I recognize the SWF issue that someone else brought up.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/341330#Comment_341330
Yes that would do it. Solo's are meh against killers due to lack of coordination. SWF are OP AF.
I'd say Solo's vs Killer is slightly in the killers favor while SWF vs Killer is MASSIVELY in the favor of the survivors. This is because Solo's don't have enough information to even attempt optimal play without using all of their perk slots on it. SWF however get all the information they need and more without needing to spend a single perk or item on it.
Thus perkless SWF is still much stronger than Solo's with the best perks and items.
Basically, game is balanced around the idea that survivors won't have enough information to play optimally. With solo's this is true and works. With SWF this is false and breaks the game as a result. Imagine if you knew everyone's role from D1 in Town of Salem, this is a bit like that.
The only reason social deduction games don't have this issue is because out of game communication is both provable and bannable. That won't work here so we need an alternative solution.
You can't directly nerf SWF but you can directly buff solo's in ways that are redundant for SWF groups such as giving action icons that say what each survivor is doing (that the Killer can't see). From there you can buff the ######### out of Killers to handle the now omnipresent level of coordination (still less than SWF but once you take out the extra raw data they get you are left with teamwork which is a fair reason to win a game).
I enjoy the challenge of Solo so I will keep at it! I was just shocked today with that Mori crap or whatever it is that Michael has...I hadn't seen that until today after 4 months of play! I thought for sure it was a cheat but it is even more annoying to see it ISN'T! He can freakin' kill all the survivors the 1st time he catches each of them? Wow...lame for sure
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@LCGaster said:
I'm guessing you are at rank 15 at most
Then you are VERY bad at guessing...sorry to be the bearer of bad news
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Stalest waste of a comment ever...was maybe relevant the 1st million times someone commented that on a forum
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/341236#Comment_341236
I am not forgetting it. If you are camping a smart person is not going to go for the save and we don't balance around the idea of 1 person being stupid and the others being smart.
If the Killer ISN'T camping then altruism applies (and that fact is the biggest reason not to camp) and you will likely take the time to unhook them.
Now you could of course rightly point out that unless the Hooked survivor has Kindred you aren't going to know if the Killer is camping in order to do gens. However SWF throws that right out the window. In fact most of the balance issues with this game (not all) boil down to SWF making an otherwise balanced mechanic either OP or useless.
Why can you not camp the hook? SWF. Why are flashlights so strong? SWF. Why is NOED so easy to counter? SWF. Why are bond and empathy wasted slots? SWF. Why is looping so effective at buying time? SWF (unless it's the obsession. The point is that the others need to know about the chase to take advantage of it)
If you can give solo's the tools that make SWF strong then you can start to resolve those issues for real in order to make the game more balanced for everyone.
Just remember that right now if everyone played perfectly (including the killers) then Killers would never do better than a 1k.
Besides Nurse and Billy maybe. They might be fine given perfect play
Idk I have played solo 100% of my games. Never chatted with another survivor...ever. Not my thing. Maybe you are correct and that is the prob and that explains why I, as a Survivor main, don't get why Killers complain? Hmm thx for that...gives me a diff perspective to think about.
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/341308#Comment_341308
Hmm.... how much do you stealth? I like to stealth a lot with Nea and Claudette (Some people in post-game chat have called me useless for stealthing, but hey, survival and sneaking gens and safe hook rescues!)
Do you do any noise notifications like running vaults? Pallets throws? Hex Totem curing? Generator exploding? Also, do you always go to the first gen you see? I usually go to a far away one, work on totems and start on gens in less obvious spots away from start point when I see first person injured far away __or__ see the killer go somewhere far away.
Oh well yeah ofc I use a mixture of Stealth, pallet drops, Diversion & trying to evade chases with Lithe, etc depending on which character I am using at the time. I do often go to 1st Gen if I don't see Killer but not always. Depends on how I feel lol!
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/341278#Comment_341278
(Dang, this forum thing is weird today! O.o)
Well, both sides have weaknesses and Strengths. For me, I survive about 1 out of 5 games, but it matters to me more if I was useful to the team and did not die like an idiot (And get many blood points), which involves about 9 out of 10 games. (These are guesses)
I know what you mean. I really just aim for a +1 each game, whether I survive or not. That basically proves worth. Just sucks when you start a trial with the Killer right on your butt before you can do anything and then they face camp the hook or tunnel you after a Survivor was cool enough to unhook you. None of that involves skill and it sucks when it happens to you...or another survivor so you try to unhook them under the killer's nose lol! I guess I need to play Killer more to see their perspective cuz I do not get it. Nor do I see how face camping & tunnelling is fun (which is the point of video games...to have fun)
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/341287#Comment_341287
If you had any courage you would post from your main account. Too much of a coward I guess. I don't blame you, this was embarrassing.
Enjoy being roasted by everyone.
Can I block you on this...my only account? Just because it took me 4 months to sign up for forums means nothing. Just was surprised to see so many Killers complaining about the game somehow being biased towards Survivors since they sometimes actually Survive
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@Eveline said:
It's a troll or totally new at the game.
Sorry but you are kinda weird...maybe you whine about flashlights & pallets or something? I touched a nerve 😘
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/341272#Comment_341272
Wait, how are new are you? There is something called Mori....
I never play as Killer and today was the 1st time I saw that happen BEFORE any hooks. I thought "InstaDeath" could only occur on a Survivor who had previously been hooked
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@bannerlemur said:
I just played 2 out of 3 games where the Killer was Myers who hooked 0 survivors combined between the 2 games...but Killed all 8. I didn't even know a Killer could kill the survivors without ever hooking them 1st. Never saw that until today. So anyone pretending the Killers are nerfed is wrong. I thought it was a cheat the 1st game until it happened again 2 games later...
So you guys caught me...I was venting about the "Instadeath" situation since that is a stupid addition to DbD and anyone who came up with that one needs help. So it is pretty funny as a Survivor main to see Killers whining about flashlights & pallets
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I just played 2 out of 3 games where the Killer was Myers who hooked 0 survivors combined between the 2 games...but Killed all 8. I didn't even know a Killer could kill the survivors without ever hooking them 1st. Never saw that until today. So anyone pretending the Killers are nerfed is wrong. I thought it was a cheat the 1st game until it happened again 2 games later...
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@fcc2014 said:
<font color=#FCEA03>@bannerlemur seriously all you are doing is baiting to start a fight.
K
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@Eveline said:
You never played killer or hardly enough. That's why everyone laughs at your posts.
Fair enough
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@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/341231#Comment_341231
Well, anytime someone who clearly shows he doesn't put enough hours into both roles comes to the forums and starts bashing, whining and calling their opponents names, is going to be met with disdain.
Fair enough
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@Judgement said:
Hey, keep in mind that you don’t have a game without Killers. Play nice.
Lol sorry I realized that so I changed "Most" to "Many" in my post. Prob less than 10% of the players who play Killer fit the whiner profile I posted about
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@NuclearBurrito said:
Oh yeah sure they can camp to secure a kill... and watch as the other 3 escape no problem if they are smart and did gens during that time.
The amount of time it takes to bring a person from first hook to death is 120 seconds. During this time if you are camping the other 3 survivors will be doing generators which take 80 seconds each.
Over that time the 3 survivors can do 4 complete generators and be half way done with the 4th. And that's assuming they had 0 progress before you started, they will likely be done with all 5 generators before the sacrifice is finished.
The games where survivors have a gun to attack the killer usually also let the killer instantly eliminate the survivors (Deceit and Friday the 13th work like this). Here the Killer has to find each survivor 3 times to reliably kill them without letting them get the gens done like in the above situation. And that's assuming you win every chase you start which while the Killer is very likely to win each chase eventually the amount of time it can take means he can't afford to need the tools that make catching up inevitable. This is why looping is a problem. The survivor won't get away without help, but he will keep you busy and make it so you don't have time to camp them, combine that with perks like adrenaline which let you escape to the gates once you have bought all the time you are going to need and you have a very survivor sided game.
The reason you don't see survivors winning every game isn't because Killers are OP. But rather because survivors don't generally give it their all every game. If they did we wouldn't have the term gen rush, it would just be standard play.
Look up the depip squad for video's of survivors actually trying to win. Note how quickly they can win even though these are high ranked killers who know what they are doing.
You are forgetting Altruism (both in the game and in real life). If I see a fellow survivor hooked, my 1st thought is trying to Unhook...not gen rush. But maybe that's just me. So I hate seeing camping because ultimately I try to save the poor survivor from a crappy game and then I get hooked 😝 but oh well...gonna keep trying to get those OG unhooks from right under Killer's nose lol!
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@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/341207#Comment_341207
Level 1 is the starting point for every character. Try again my friend. Level has nothing to do with ranking.
Umm no I am not an "Elitist" so I don't really care what my ranking is...I know I am not the best but I am better than others and that's cool with me. Right now my rank is 6 and I have reached 1 every season I've played since November.
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@Eveline said:
You never played killer or hardly enough. That's why everyone laughs at your posts.
You are correct...I tried it and didn't like it. More exciting to escape a monster with traps, invisibility, teleport, etc
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Sorry this was a duplicate post so I deleted