angrychuck
angrychuck
About
- Username
- angrychuck
- Joined
- Visits
- 627
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Comments
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@Marc_123 said:
If you buy it on Steam you often get a cosmetic or a charm with it.
If you buy it with shards you don´t get this. (which is pretty unfair imo)
Can anybody tell if you get the exclusive if you buy a dlc with auric cells in game? I don´t know that.
No, the only way to get these cosmetics is through the purchase of the DLC, but in most cases the cosmetic isn't even worth purchasing the DLC for as it's generally a bad recolour. It would be nice if they could be unlocked through other means though.
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I actually really like the idea of a map that is based on a war torn battlefield and I think the environment of the red forest suits it both lore wise and also aesthetically. Good job :)
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@MechWarrior3 said:
Imagine getting chased by a unpaid bill 🤣
A tax invoice. 🧾
I’d DC so fast in fear.We need Boon: Tax Evasion with it.
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The day that the bloodpoint cap is taken away will be a great day.
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This nemesis slander will not be taken, his walk animation is great.
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At this point I'm sure they are deliberately messing with the colours to piss us off lmao.
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@Skeleton23 said:
One this was supposed to be a funny/kinda serious post. This I did report them in game. I never encountered this kinda behavior I've only seen it in videos
It's alright, at least you understand now, and thanks a lot for that.
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Happy birthday! Hope you had lot's of fun! 🎂🥳
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Uh sorry to inform you of this but you shouldn't be uploading reports here, especially ones that out the players that were participating in such events, if you could remove the names of the players or even just the image itself then this would be following the guidelines. Next point is that reporting on the forums will do nothing for you, take this to the support team instead. Thanks in advance.
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I thought I was going crazy and was adjusting all my settings because of this.
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Thats because you get gifted auric cells in the ptb to spend on cosmetics and characters so that you can test the stuff, but they obviously don't want to give you free stuff so it just doesn't transfer to the main game.
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They've already said they're looking into implementing this in the last anniversary stream (so like 2 weeks ago).
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They've almost definitely put his changes on the backburner for now.
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I can't even remember the last time I've tunneled, and that's mainly because I don't like it when I play survivor.
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If you buy the Stranger Things chapter dlc (I'm assuming you mean the one of the xbox/ps/nintendo store) you will receive no refund of auric cells for having bought a dlc with already owned characters. Hope this helped.
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Didn't we get this as a feature in the last anniversary event and the majority disliked it? Adding it as a permanent feature seems silly, unless as previously stated, it returned in the form of a hex.
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I would give anything just to have the old colours back, even if it is just a toggle.
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I don't think the red Borgo looked terrible I just think the problem was that it was impossible to see auras there, and for that I am grateful for the update. I feel like Coldwind could also use a similar update, but it is also not nearly as big of a problem as Borgo was.
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I have no form of colour blindness and still find Coldwind a pain to play on, same with Eyrie.
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I'm assuming that it's supposed to be a part of his kit since it has been there since the PTB.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/445748/rework-2v8-killer-lobby
All killers regardless of mode are locked because of the MMR system. It pulled that number to look for the survs within that killer's MMR range to form the initial lobby.
But doesn't MMR have no impact in 2v8? If it doesn't, I'm sure the only problem with this idea is BHVR going through their spaghetti code to add it.
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I think this would only worsen queue times, currently the reward for waiting is to play the game, and that is more than enough as killer in 2v8 is quite fun. Survivor on the other hand already gets massive bloodpoint modifiers to just get people to play. In short adding more rewards for people to play killer will kill 2v8, no one wants to wait an hour to play.
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3929918#Comment_3929918
They've been buffing Pig for like five years straight at this point, I think they figured it out.
If you don't count removing the aura of boxes, the last time Pig was nerfed was in 2019.
Huh I didn't even know that, I just assumed because people kept pushing the joke it was something that BHVR was still somewhat doing.
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That sucks, wish you the best of luck in your matchmaking endeavors.
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@Pulsar said:
That isn't why people tunnel, we know this.
During the best time period for Killers, directly after 6.1.0, there was still rampant tunneling and camping. This was at the height of Eruption, Overcharge, Call of Brine, PR, Corrupt, DMS etc etc. This was pre addon nerf Blight times.
So why did people still tunnel if they didn't need to?
Because they could and it got results.
There are some matches where you do need to tunnel. These are few and far between. Teams that are genuinely so good that you have no other recourse are exceedingly rare. Most players tunnel because the amount of skill you need to successfully tunnel someone out (and thereby astronomically raise your odds of winning) is far lower than the skill (and coordination) required to prevent a tunnel out.
This is the crux of the issue. Tunneling is too much of a boon for how little skill it takes to pull off.
Tunneling either needs to be less impactful on the match or it needs to be much more difficult to execute.
Couldn't have said this better. This is the main problem with tunneling, and that while it is a strategy that can be used in certain situations and is even needed in others, there will always be people that go out of their way to employ these strategies just to give themselves more of an advantage.
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I genuinely don't understand why BHVR would randomly change something that nobody has a problem with while leaving game breaking bugs in.
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They should change it from "Dead by Daylight" to "Dead by Ping"
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My dream balance change for this game is for BHVR to realize that maybe pig doesn't need to be nerfed and in fact maybe even needs to be buffed.
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I don't have any idea for what another theme could be, maybe silent hill or something since the cages stole his whole groove, but I will add that a stranger things event would be unlikely, this is simply due to issues with the license holders.
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Oh please no, thats going to make grinding cakes so bad during the anniversary. Please BHVR change this.
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927597#Comment_3927597
always looked like a conglomerate of ocean pollution to me. You’re talking about dredge right?
I, for the longest time have always just thought dredge to be a demented zoidberg
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I believe they said that the feature would be implemented later in the year as they still need to work out the bugs and such.
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I will never understand bhvr's motivation for barely giving us shards.
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I also hope that bhvr patches this bug, at least nightlight will keep me safe from the absurd amount of blue.
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927572#Comment_3927572
How so? I don't pay a monthly fee to play DBD like console gamers do.
By this I meant that you have to purchase the game… here in Australia I had to purchase the game for $40 and as such that was my fee. On console, the online subscription (which you pay for on monthly/yearly installments) comes with game pass or ps+ which includes dbd as well as other games. Both console and PC technically have to pay to play the game, it's just console companies scamming the average consumer into paying for online services on top of that.
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I hope you are aware that it isn't BHVR that is charging you to play dbd online, that would be the console, so PlayStation, Xbox, Switch. Also I'm not sure that you are aware of the fact that dbd does in fact cost money to play on pc.
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We absolutely appreciate all the moderators on the forums!
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@HeroLives said:
didn’t this perk used to have like a hands holding face icon?
I'm pretty sure you're thinking of unnerving presence which is a trapper perk.
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I'm just noticing how large his hands are, thats actually quite funny.
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No singularity still gets the haste it's just been changed to a 3% modifier to his base speed insted of a 3% haste, I believe this was because they were going to change the way haste worked, hope this helps.
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I take it you haven't played in a long time. Hatch only spawns when there is only one remaining survivor and under no other circumstances will it spawn.
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It definitely doesn't look like a pregnancy test, but I can see how you've seen it once and matched with the name "This is not happening" I can see where the confusion came from. Thanks for the laugh though :)
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Yeah I'm sorry but it's incredibly unlikely that the outfits will ever return unless something with that license decides to change. It is incredibly unfortunate though, as the outfits looked great, especially oni's.
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Obviously because I'm a silly guy that is what my perks would theme around
Energetic Prescence:
When downed within 16 meters of another survivor, they receive a 4/5/6% haste buff for 8 seconds and scream.
"Why do people keep on telling me I have ADHD?" -Angrychuck
Pure Chaos:
When in chase and within 6 metres of a pallet have a 10/20/30% chance for it to drop every 4/5/6 seconds.
"To confuse the enemy, you must first confuse yourself" -Sun Tzu
Accidental Success:
After failing a skill check gain a token up to 3/2/2 tokens. Once the threshold has been reached the next time you vault, unhook, heal will be 50% faster and cause a loud sound notification to appear at a random location.
"Oh #########, did that just work?" -Angrychuck
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Hopefully they don't end up removing the tomes because I still want to get some of the lvl 4 charms that look really cool. Would suck if they were made unavailable forever.
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Well at least there will always be nightlight to save our eyes from these new colours.
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Yeah anti-camp is useless, but maybe that's because there is no implemented anti-camp feature. What you are currently talking about is the anti-FACEcamp feature which was created to stop bubbas that sit in front of the hook. Camping is still a valid strategy and for that reason the devs have expressed that they do not want to remove the strategy, same as tunneling.
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I'm not sure if you are aware but it takes more than a week to put through these types of changes.
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As cool as this concept is I think having built in lights-out would be painful to play against, purely because being able to see nearly nothing kinda sucks.
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I received the bloodpoint compensation with no issue.
