altruistic
altruistic
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- altruistic
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Comments
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1000th time?
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Getting back into the game, being red ranks again worries me.
I haven’t played in so long I started as R18 Survivor. Rank 9 after two days and 10 hours of play.
The games have actually not been bad.
I think playing at the really low ranks is unfun because typically, everyone including the killer are so new. In the green ranks, people tend to be well enough experienced. Not too many sweaty survivors or killers either.
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🤔
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“I don’t have Legacy, and I am upset about it.”
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@undeadmauler said:
https://forum.deadbydaylight.com/en/discussion/comment/631472#Comment_631472
If I kill 3 of you and close the hatch you get rewarded for doing nothing. They're both end game perks they literally have the same requirement to active but one can be stopped by doing bones.
You get rewarded, for being the last survivor alive. It's really not that complicated.
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“They were only supposed to be in the game a limited time.”
What universe are you living in?
Take out all Mori’s, and I would gladly give up all my keys.
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Survivors broke one of my Killer rules, lets make an in game mechanic to punish it 😥😥
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Adrenaline rewards a player for completing their objective, Surviving until all the generators are powered.
NOED rewards a player for not completing their objective, sacrificing.
The two do not equate.
But IF I even play the game now, I 100% run Small Game. If Small Game became a meta perk, you would quite literally never see NOED.
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Behaviour in 2019 would probably charge $10 for one piece of this “new” Legacy you’re asking for.
I don’t know why people want Legacy or a “new legacy” so badly.. You can’t see it on your Killer, and using it on Survivor makes people salty or sweaty.
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@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/621098#Comment_621098
Yep, I mentioned MoM in my first post. Death of MoM plus EGC would have a major impact on new numbers. That can’t be argued!
BuT tHe Dc’S 🥺
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@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/621043#Comment_621043
It was for a bunch of stuff including SWF as well as overall. Im too lazy to post images but if you look in the News category it’s a topic started by Peanits and has it all there. It’s titled Data sheets.
You are correct. Here is that portion of the post :
Survival Rate by Rank
This graph shows the average rate of survival per Survivor at any given rank, per platform. Please note: The data collected is using your rank afterthe match, so players who depipped from rank 1 down to rank 2 would appear as rank 2 for our purposes. This is likely the reason why you'll notice a large gap between the survival rate of rank 1 and rank 2: Players who survived were more likely to pip and maintain their rank, while those who died were more likely to depip and lose their rank.
This data was also collected between April 1st and April 7th, after the pipping thresholds were originally changed but before they were later tweaked to be more forgiving for Survivors. Because of that, the statistics at this rank are from a small sample size consisting solely of the best players that could maintain rank 1 with the strict pipping conditions.
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@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/621036#Comment_621036
Isn’t that old? It’s definitely not the latest one that I believe has Doctor in the background.
Oops maybe it is. I thought the doctor background was for the SWF stats.
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There ya go.
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😂😂😂
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I will say, it does not always depend on Survivors.
If you’re caught and 0-2 gens are done, there isn’t much that can be done.
Ruin is in top 3 most used perks, so finishing all the gens within 2 minutes in that situation isn’t possible.
IF you’re caught after 2 gens have already been done, Ruin is down, and the survivor on hook sits the whole time. THEN it is possible to finish and leave the map.
I will say someone standing literally at the hook more than likely has NOED, so someone else will probably die as well.
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I haven't played much this year. I tried playing today. First game, Hillbilly stood in front of me after one chase. Second game, lasted about a hour. Killer wouldn't hook people, only defending gens. I actually couldn't handle it anymore, I left.
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Your first mistake was playing enough to get that far in the ranks. Good luck. I hope you find some help!
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You tried to survive, GG scumbag
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@Orion said:
Adrenaline, Decisive Strike, Borrowed Time, Lithe, Self-Care...
And you wonder why the killer is slightly pissed? I'm not saying his attitude is OK, but it didn't come out of nowhere.
How dare them use perks to help them Survive!
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/601656#Comment_601656
LOL devs have posted stats showing it is over 50% and they have posted stats showing it at 70% of all matches is SWF.
Sure, 50-70 % is "not as common as you think"
too funny when even the devs stats prove you wrong. Here's my advice, do a test, comb each lobby and see who is in SWF, youll see at least 50% of your matches contain them, usually more than 50%
You’re delusional @DrDeepwound here are the actual stats from a dev stream. Just because you say something, doesn’t make it factual.
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@bkn said:
https://forum.deadbydaylight.com/en/discussion/comment/601646#Comment_601646
What has been shown?
SWF's is not as common as you think it is.
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@bkn said:
And when the Nurse is nerfed to fit solo survivors, how you compete against SWF´s, (which is the majority of the playerbase) in higher ranks?
False. It's already been shown time and time again. Fake news.
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@Raptorrotas said:
https://forum.deadbydaylight.com/en/discussion/comment/601491#Comment_601491
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KillersNurse should be judged and nerfed by the best players playing her. - Survivors should NOT be judged by potentail of the best players.
Survivor double standard at its finest, hillarious.
When did I say Survivors shouldn’t be? Both sides should either be balanced around the best players, or the new players.
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These arguments are hilarious.
The same people saying Nurse is fine because brand new rank 20 players struggle with her, also claim the game should be balanced around the highest rank Survivors.
The amount of bias is hilarious.
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😂😂😂
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/600455#Comment_600455
You obviously missed the point of the thread. Using the system to get lower ranked killers ios what the OP is talking about, put some bloodpoints in your reading comprehension maybe?
I guess my friends can’t play with me since I am lower rank 😒. What terrible exploiters! I’m flirting with 5k hours and rank 16/17 survivor since I haven’t played much this year.
Guess I can’t play the game since I have way more time than the killers I would go against 😭😭
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@theArashi said:
https://forum.deadbydaylight.com/en/discussion/comment/600450#Comment_600450
Devs recently said that they plan for it to work that way.
At the moment matchmaking is throwing everyone around.
Maybe because not enough survivors are queued for the amount of killers online. Calling playing with friends an exploit, is hilarious. I’m not sorry.
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SWF matchmaking is based on rank overall btw. If you play with a rank 1, 2, 3 and 20 your killer should be about rank 6.
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This just in, playing with friends is now an exploit!
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All the cry babies showing their true colors
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Just hide! Just break line of sight! Walking meme.
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Just hit em with the “git gud.”
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You’ve been playing since day one. That’s fine. But this hasn’t changed since day 1 🤨.
I guess you want a bunch of Megs running around with SB and Adrenaline. Fine by me, I love meg.
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For everyone saying you can hide your aura.
This is true.
Time and time again I’ve seen, “I didn’t see anyone on BBQ. They must be nearby, I need to stay close to the hook.”
Then you have a killer staying too close for a save, if they’re saved then the Killer will *USUALLY* chase the injured one.
The BP is fine, I guess. But the auras are a terrible design.
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Well you’re one of the few people to admit the aura does something.
Everyone here will tell you the auras are useless!!
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@rclark2102 said:
friday the 13th is a party game not this
It’s the same concept, but in Friday counselors can actually fight back.
You can’t even fight back in DBD.
It’s a party game. The sooner you accept that, the easier it’ll be.
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Sorry OP, but you’re delusional.
It’s a party game.
There are too many variables. It is asymmetrical.
This game is like if in CS CT could use M4A1’s while the T side could use only knives.
Calling DBD competitive is a joke. Play a real competitive game like CS, LoL, DOTA, OW.
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The court battle has been over for at least 6 months regarding Jason.
Dbd didn’t want to pay for Ghostface, but rather only the mask he used.
Imagine the cost of getting rights to the most notorious serial killer in movie history. Not gonna happen, behaviour won’t pay for him ever if I had to guess.
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No.
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Playing Survivor isn’t rewarding. You can play with friends, but that’s about it.
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She negates base game mechanics of creating distance with walls, and barriers such as pallets or windows.
Her power gives a minor stun, where new killers have a cool down on their power usage.
No kidding she is broken lol. One of the devs on their live stream said if Nurse was released in 2018/2019, she would be completely different.
She was made at a time when there were legit infinite’s in DBD. Instead of fixing the maps, they released a Killer that could ignore all that.
Shes broken. Plain and simple.
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Because, the community continues to pour money into DBD from dlc and cosmetics.
Why invest time and money into a new game mode? The community will instantly buy DLC that is changed weeks later. Or put money into skins that look terrible 😂.
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-1
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Stop playing if you’re not enjoying the game.
Take it from someone with almost 5k hours.
After Legion came out, I think I’ve clocked in 100 hours.. Maybe. The spark is gone for me. Maybe it’s the game mechanics, the community, or a combination of both.
Game isn’t that fun for me anymore, so I don’t play. I don’t buy DLC, and I definitely don’t buy cosmetics.
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“I don’t like a certain play-style, therefore it is deemed abuse.”
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Are you serious? You obviously never played during that time.
Gens were 60 seconds, no gen regression, no HEX Ruin to slow the game down.
Survivors had no exhaustion, at the time of this video I believe sprint Burst was 40 seconds but maybe it was still 20 seconds.
Double pallets every where. This map especially was trash, because the long walls with windows were wide enough, you could always fast vault. Jungle gyms had double pallets, every time and no holes in them.
Every Survivor could instantly DS after Myers came out, for a little while.
The ONLY thing Killers had was capability to carry survivors across the map with IG and Agitation combo, and machine gun build.
But yeah, playing Killer then was so much better? What are you smoking? Because I’ll have some.
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@Nhamyr said:
https://forum.deadbydaylight.com/en/discussion/comment/582566#Comment_582566
If you have a surv on your shoulder they can block your movement, mostly done to give the dead surv more time to wiggle free. And as far as I know the collision doesn't disappear no matter what.
You can never be perma body blocked ***as Killer**. If you swing at them and hit them, you clip through them. So your reasoning doesn’t make sense.
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How can a Killer be body blocked?
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