alpaca_boyyy
alpaca_boyyy
About
- Username
- alpaca_boyyy
- Joined
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Comments
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weak against swfs but strong against solo queue so it’s a lose lose for both sides
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I take it as a draw. And if I get a 3K and last gets hatched I still consider it a win.
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Personally as a pig main, I love it on pig every now and then, as the ambush doesn’t take a stack when hitting the obsession, It’s hard to only ambush the obsession but it can be rewarding at 8 stacks!
but any killer that can injure without hitting with an M1 it’s pretty solid on.
Nemisis, Demogorgan, Deathslinger, Twins, Artist, Blight (his rushes don’t count as a basic M1 Attack), even ranged killers like Huntress & Trickster I could imagine it wouldn’t be too bad on.
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Although on top of what Mandy said I also got this email
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No charm??
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Mid chapter 22, originally it was for both Baba Yaga & Huntress but they made a new one of the “Modern Tales” theme for Baba Yaga but kept The Huntress one!
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ILY QUEEN MANDY. She’s saves the day all the time we Stan her. @MandyTalk THANK YOU ❤️
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Atleast there’s some confirmation that it’s not going anywhere anytime soon
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Twins should be A
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Yeah still haven’t gotten mine either. I probs spent an hour closing the application and restarting it.
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@HexBeingNice said:
Sure wish there was some sort of consensus on this.
I still don't have it either, bought the new chapter on the 8th, nothing so far for me.
glad I’m not the only one, I’ve restarted my games like 60 times
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No it shouldn’t but it’s gonna probably remain, in my opinion it’s the same as a camping bubba, they waste all their time camping and the other 3 escape, easy as.
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Whispers is good for the start, obviously tier 3 is better but green still does the job. Most say don’t use your stealth much but I’m a pig main and I use it so much to get grabs and stuff, so don’t be afraid to use it! Scorpionz posted an amazing guide to the pig on YouTube!
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@PlaysByShady said:
https://forum.deadbydaylight.com/en/discussion/314103/survivor-spawn-rgn-near-gens-is-a-joke
It's RNG, not RGN. It stands for Random Number Generator (which is essentially how computers do randomness... it's still calculated but has the appearance of being random because of the high number of end result values) 😊
Personally I'm of the opinion that survivors should spawn right on the edges of the map, instead of literally on top of generators etc. At least that way they have to move somewhere to get on a gen, and there's a chance they won't double-up.
Whoops, Typo, but i agree, that would be helpful.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2848896#Comment_2848896
Corrupt is really good for that early game pressure, I will agree. I've also been using Lethal Persuer so I can see where the survivors are at the start of the match...I play Legion or Wraith mostly, so I do find it super helpful and leads me to getting into a chase really early on.
I'm in agreement that survivor spawns cause me personally a bigger issue than the survivors spawning near their objective, seeing 4 survivors spawn separately can be heavily demoralising, even if it's a match that I end up winning.
Thanks for that Mandy! Enjoy your games
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@CharlieChatBox said:
Is the issue you're having that Survivors are all spawning separately, or that Survivors spawning onto gens. Because it's pretty hard for Survivors to not spawn near generators at the start of the match. If its the former, yeah, that part can be a bit BS.
It’s the spawning seperate, yeah I understand it’s abit hard. So they should make it two survivors spawn together at all times. 2 gens being popped rather 3 is Atleast a little better? And you’ll be pressuring one so, I’d rather all four be on a gen and pop at the start then be on 3 different gens
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Remember yall thought "The Crawler" was chapter 18 but it was The Twins, I don't believe any of this, although the theory is interesting and id like to see how it would work
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Oh I agree, I think my issue with it, is that there are 5 variations, so im always confused on what one I'm on and get lost. It's a really dreadful map to play on and tbh id rather RPD or Haddonfield anyday. Badham has some really irritating loops. House of Pain, That dreadful white fence, the cars with the clunky objects around them that I always get stuck on, the annoying bushes next to the ambulance or van loop, and don't get me started on the main building ugh. an awful, awful map.
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Save for the new killer and survivor!
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I ran Plaything Pentimento build on Pig, it's GREAT. Especially RPD with the Rule Set No. 2 addon. Guaranteed Trap kill for me usually. Also had STBFL on, as i can ambush the obession
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Call me crazy, but I don't mind RPD, I honestly think Badham is worse, I dread Badham every time I load in. Cause there are 5 different versions, I always get lost, Atleast RPD is always the same other than some pallets and gen spawns.
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That one huntress one, I think it's called Territorial Imperative? I remember I was healing in the basement once and this Huntress came down and i was wth, how did she know I was there? and she had it on. Forgot it was a thing.
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@MaTtRoSiTy said:
Not too strong, just EXTREMELY annoying and unfun to go against for me personally. I find spamming knives very annoying and I would rather just go to next match asap that endure a Trickster match
100% agree
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I watched the movie, it’s on YouTube. I’m really excited. She’s going to have a great lore, I’m excited to read it. Based on the movie I think her Mori will be just looking at the survivors, as that’s how she killed people in the movie. As for the name of Sadako? I’m thinking The Curse or The Grudge? Not sure. But I’m excited for her!
hoping the survivor is the main character (Reiko) she was a baddie, but her ex husband died in the movie so it may be him.
if you haven’t seen the movie I highly suggest it! It wasn’t the greatest but it was cool!
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I honestly find toxicness on both sides and sometimes I just don’t want to play anymore, but I keep coming back because I want to finish the rift and get some Bloodpoints for The Ringu chapter characters. But I agree, some survivors are not playing the game and loading into the game just to bully the killer, had a game the other day where a toxic prestige 3 Nea, typical lol, who I chased for the whole match, yeah I could’ve broken chase and went for someone else but I just wanted her. Anyways was about to down her and she was on death hook, last gen pops and she had adrenaline. She must’ve been a swf with two of them cause they were tbagging and clicking at the gates. But the cherry on top, she had an active trap on and it she didn’t make it out LMAO. She got her karma.
But as a survivor, if you are decent at looping the killer, get a few stuns in, a few fakes or even 360. You’ll be face camped, hit on hook. And in solo queue usually die on first hook. Tunneling and camping killer are the reason I’ve learnt to get better at the game and toxic swfs have made me get toxic perks, so if I think they are swf, I usually bring perks swfs don’t like, Franklins, Noed, Bloodwarden, all the fun Stuff 😉
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I will be waiting until the PTB to see their perks, which will leave me a few weeks to get some BP.
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I have noticed this too, I told my friend to body block me in a corner of a room so I could finish it whilst they block the chains. you can also do it as soon as u turn a wall. Tbh, as an occasional Pinhead player, I think they should keep it lowkey, It's not like pinhead is OP.
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@MaTtRoSiTy said:
Not too strong, just EXTREMELY annoying and unfun to go against for me personally. I find spamming knives very annoying and I would rather just go to next match asap that endure a Trickster match
100% agree
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@Tricksters_Wife said:
https://forum.deadbydaylight.com/en/discussion/308304/trickster-is-too-strong
A lot of these statements are incorrect and I'll explain why.
"You cannot loop AT ALL indoor or open maps." - There's multiple loops in every single map that Trickster can not do anything at. Even in his best maps. If you're really looking to give him a hard time, even if he's a really good Trickster player, abuse those loops.
"Especially when he is right behind you, no counter at all unless you use deadhard to dodge a knife or two..." - It's actually the opposite. I find it extremely off-putting and much harder to aim when survivors are running around in my face. There needs to be a little bit of distance before his aim can become lethal. Also deadhard doesn't do much against a Trickster unless you use it when you feel like he's about out of knives and then he's stuck without a power.
I know that the general opinion of Trickster is the same — that he's unfun to go against. I think a lot of people like to use the term "x killer is unfun and needs to be nerfed" after facing a player that's very experienced in the killer they're playing, without taking the time to identify their weaknesses and use it against them. Trickster was never a very popular killer, so most survivors don't have the experience going up against him as they do other killers which gives them a disadvantage in chases.
Each to their own opinion, it's just an opinion, nothing more. no need to write a book and say im wrong just cause he is your main :)
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no lol
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I always hate going against Legion. Boring as for survivor having to mend every 2 seconds, close second would be Trickster


