Yatol
Yatol
About
- Username
- Yatol
- Joined
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Comments
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this is coming from someone who despises hag with a passion, she's fine and balanced, don't touch her.
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no i try to make builds around a survivor's teachable.
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yes but not in a way that discourages those who don't care.
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@tippy2k2 said:
To be kind of blunt, you have to actually chase survivors
I get you have a good defense setup but if you're just going to hug all three generators the entire time and make no move to actually leave them, there's not a whole lot the three survivors can do. I've had games like that as a survivor where the killer flat out REFUSED to leave the area at all, only venturing out far enough to try to swing at the survivor before retreating right back into their zone.
I wasn't a SWF but we ended up literally just having two people go in on two different gens while one person setup a damn nursing station (Thanks CoH! :D). Killer would hit one of us and we'd run back to our nursing station to be healed and just very very very very very very very very very very slowly chipping away at the gens until the killer was forced to actually try to chase someone as it was just a battle of attrition at that point.
middle gens first, corner gens last
3 gens is the consequence for doing gens blindly, you and your team are responsible for crippling the killer as much as possible, solo or not.
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this would help buff solo immensely, it makes it easier for randos to cooperate with each other
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no that would reduce the obnoxious grind and we can't have that. however since you can buy stuff that can be bough for money irishards it makes sense why they wouldn't
@Ssajbambusa said:
@Dionysus42 Explain shard giveaways then :)
shards givaways are extremely rare and usually give less than 1000
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ADS change was warranted
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what if the survivor on the hook teleported to another and was invisible to the killer, something thats similar to PH ability
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@oliviaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2715433#Comment_2715433
me when i am delusional
so you think an asymmetrical game like DBD can be balanced, please tell how a 1v4 game can be balanced?
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Never change DBD community, its always about "dem killer mains or dem survivor mains" constant us vs them post messy discussion about balance that get rightfully ignored by the devs anyway. I say this with no hint of irony, the DBD community is worse than the league of legends community. There's a reason BHVR sees its players like bunch of dumb kids and post like these are perfect example. How the hell did this community create OTP flame war culture?
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@Zachcjjj said:
https://forum.deadbydaylight.com/en/discussion/comment/2715410#Comment_2715410
no im sorry to break it to you but if you stack meta perks against meta perks its pretty balanced my guy
its not, this game cannot be balanced.
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I keep seeing Nemesis over and over and the current audio bug doesn't help
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because they are sad, imagine using hacks because you can't accept the idea of losing. At least over the top hackers have self awareness
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everyone would be running sprint burst instead
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you shouldn't care, like at all.
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Terminator, preferably the skeleton based on the one from the first movie.
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il try, unless the killer has NOED or the gates have been opened
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Kindred/Botany/WMI/Lithe
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i see her from time to time, but right now im seeing a bit too many nemesis.
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no, you could let all 4 escape it still be fine
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@Marc_123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2710667#Comment_2710667
That is probably a tome challenge. You have to vault 5 times while in chase.
droping a pallet right next to a teammate when the killer is nowhere nearby, no its not.
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droping pallet and sliding on hit over and over, I will take the DC penalty.
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@ZephanUnbound said:
https://forum.deadbydaylight.com/en/discussion/comment/2622796#Comment_2622796
If that's true, what an utter garbage system they designed. It should be based on your medals, like the old system was. If all it does is count kills it encourages killers to camp and tunnel. No wonder playing survivor is so awful currently.
actually its to punish the camper because, they're going to get harder survivors and a harder time getting more than 1 kill. MMR is still a consequence.
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Beast of Prey is that you?
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what is with these constant lightborn post, did lightborn become OP all of a sudden? watch out guys Monstrous Shrine OP let make 20 thread about it!
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maybe a giant bush or something that can be dropped from offerings
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i rather they nerf boon totem to break when snuffed and then nerf COH if its still problematic at that point
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or you could just alt tab, the game suports it.
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@AngyKiller said:
Are you kidding?
Strong Killers/Perks = Nerfed as they leave PTB.
Strong Survivor Perks = Nerf...sometime in the next 3 years, maybe, once Survivors are bored of using it to win all the time. But only if they say so! And only if we have something equally as strong to replace it with, so Survivors are not unhappy!
Edit: Typo
actually they nerfed the radius of boon totems, it used to be bigger.
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Thats abnormal if its the first time
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i go against him constantly, him and Nemesis
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So you know what's the balance team's salary?
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no but i believe its how it should work.
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@EricDouglas81 said:
https://forum.deadbydaylight.com/en/discussion/comment/2704653#Comment_2704653
You provide no counter evidence. I recently played against a literally flying Shape… but sure no abuse to worry about here.
counter evidence of what? what do i need to prove? That adding something that can be abused because there's already thing that can be abused is bad logic? or That a block wont prevent anything because you're more likely to fill up your block list before you will stop seeing toxicity and hackers?
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i dont consider it a lost if it was after gates where powered and i helped people escape, i consider it a lost when i just happened to get downed and killed after the gate where powered.
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Lol no
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@EricDouglas81 said:
https://forum.deadbydaylight.com/en/discussion/comment/2704156#Comment_2704156
Everything else in the game is already abused, at least this option gives the player power to prevent it
thats terrible logic and false
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this can easily be abused and unhealthy for the game's health, only games that make blocklist work is fighting games.
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@GannTM said:
It’s because she’s a new killer that will take time for everyone to master. People were saying the same thing about Blight and look where he’s at now.
TBF that terrible POV didnt help
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@ShinobuSK said:
It will take months until many people fully master her and then the same people who say she sucks now, will be asking for her nerfs
knowing this community it wont happen.
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@Steel_Eyed said:
She’s susceptible to ‘bully’ squads. Her power can be taken away. And a committed player can make tunneling quite difficult for her by negating her power. I’d say this is the core weakness of her after learning her power.
Literally recommend running Franklins on her. I do not recommend it on any other killer.
when you say bully squad , do you mean actual bully squad or just sweat squad?
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i hate the "fall from great height" with a passion, 2 days later and im barely above halfway done
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Because its very annoying, gives the fanbase a terrible reputation and won't change anything
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what's wrong with being sweaty, flashlight camping ,body blocking or being in a SWF?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2697635#Comment_2697635
Pretty arrogant to say that. So you think that you are on the best level you can ever be?
the way you phrase it makes it sound pretty humble
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i didnt quit killer but what made me play less is Toxicity, terrible queu times and terrible grind.
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they must hate Legion and hilbilly too since their source of inspiration came to the game.
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the trick with ideas is to be as vague as possible
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plz stop
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TBH i don't see any downsides to revealing after the match