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Tsulan

Tsulan

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Tsulan
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  • Is it me you're looking for?
  • Master said:

    @Tsulan said:
    Just play killer instead?

    Cant do that of course..... jesus ..... what a suggestion :sarcastic:

    I know... heresy
  • Nickenzie said:
    Vietfox said:
    @fcc2014 said:

    @Vietfox have you joined lobby dodgers anonymous????

    Never! I would rather uninstall DbD than becoming a lobby dodger.
    This here basically ^^^
    So you both would abandon the game.
    Interesting 
  • Tsulan said:
    I predicted dinky the rodeo clown. 
    I predicted a killer that could vault over pallets. 

    Now I use my supernatural powers to predict the next killer!
    A frankenstein's monster type killer who is slow, but can eat/destroy pallets like no one else. 

    I'll also predict the next one: a killer with a harpoon, who can pull survivors back.

    Mark my words!
    Predicting a hook-type killer when pudge/the butcher,blitzkrank, roadhog exist and are fairly popular. Oh i forgot the gamekeeper from identity V, who maybe is known to dbd devs.
    **It is really just a matter of time for dbd.**  ;)

    But i like you used the harpoon.
    Harpoon is cooler than the other things. It would reduce teabagging at the exit gate. And might even solve hatch standoffs. 
  • I assume if enough people would buy them...
    Devs would give it a try.
    Same goes for the lantern glow.
  • se05239 said:

    @Tsulan said:
    I still wonder how they'll pay for the servers. 

    That's an easy answer. Even MORE cosmetics! More DLCs!
    MORE MORE MORE MORE MORE

    I can live with cosmetics. 
    Some look awesome but are expensive af.
  • @Tsulan said:
    Right now you might get occasional high ping players. Because the region lock was removed.
    Once the dedicated servers drop, you might end up with a permanent high ping. Since there might not be enough servers in your region. 

    @Tucking_Friggered is totally right.
    People think dedicated servers are the solution for every problem DbD has.
    But it will probably create more problems, and definitely more costs.
    I still wonder how they'll pay for the servers. 

    Money?

    Have you seen the price for Auric cells? And people are foolish enough to buy, it's a scam at best.

    I doubt they made so much money with skins. It's no f2p game after all.
  • @Tsulan said:
    Just play killer instead?

    Lol. I wish killer was as fun but it isnt. Theres no risk with killer. Ideally they fix the game. Its a great concept but the flaws are excessive.

    I wouldn't call laser eye surgery risk less. 
    What rank have you reached as killer?
    Remember that you get instant lobbies as killer. 
  • Runs ok. 
    Medium settings. 
    Totally playable 
  • SenzuDuck said:

    @Tsulan said:
    Could you mark the spot where I used the words "master list" please?
    Where I accuse the creator of MLGA directly?

    [MLGA shared the list]. Which was supposed to track high ping, unsportsmanlike players, etc.
    [Then survivors dodged killers, because they were on that list.] This resulted in terribly long queues for both sides as no one could play.

    I've used square brackets to mark it.

    "MLGA Shared That List" & "Then survivors dodged killers, because they were on that list"

    incase you missed the brackets.

    You don't use the word "master list" but I just used it to simply what you were saying.

    You basically say MLGA had a list that they shared, and then players would dodge based on "that list". Only conclusion I can come to is you're saying MLGA had a master list they shared so players would find it easier to dodge.

    There's also this comment "Yes people bragged about it on the steam forum and about the shared lists."

    Shared List/Master List - It's the same thing, implying survivors would share blocked lists to save others the hassle.

    So I didn't use master list. Nor did I accuse the creator of MLGA.
    But you call me a liar and put words into my mouth because of your conclusions. Which are your opinion and no facts.

    I think you derailed this enough with your rant. 
    How about we stop this before a mod shuts this down. 
  • SenzuDuck said:

    @Tsulan said:
    Wait... I just realized that you base your whole rant on the word "shared"? 
    Everything else was correct but since I used "shared" you call me a liar and start a fight?

    Even IF it wasn't shared.
    Survivors used MLGA to block killers for whatever reason they liked.
    This caused long queues because everyone blacklisted Freddy. 
    The devs contacted the creator of MLGA and took it off the whitelist. 

    You act like everything was made up.

    It's far worse than just using the word "shared".

    MLGA shared the list. Which was supposed to track high ping, unsportsmanlike players, etc.
    Then survivors dodged killers, because they were on that list. This resulted in terribly long queues for both sides as no one could play.

    With this comment you accuse MLGA creator of making a master list, and sharing it across survivors to so they didn't have to do much work and could dodge people based on others recommendations.

    That's a pretty heavy accusation on survivors especially for something that isn't true.

    "This resulted in terribly long queues for both sides" When did it? another false statement that has no proof other than your speculation lobbies have always been weird, especially around events, but to make up your own statement and say it was due to MLGA is ridiculous.

    Pretty much no one stopped using MLGA that was using it and we still have queue issues, there is no correlation.

    Could you mark the spot where I used the words "master list" please?
    Where I accuse the creator of MLGA directly?
  • SenzuDuck said:

    @NathanExplosion said:

    @SenzuDuck said:

    and it's very clear you don't understand anything about this, lmao.

    Is that all you have to come back with ?

    Is that been that much time you didn't faced any opposition that you are already that tired ?

    Looks like.

    You literally linked a wiki page and was like "but dis". That proves nothing, I can't find a single discussion anywhere from anyone about master lists and blocking players and sharing that list, not a single conversation

    But it's ok, you have a wiki page LUL

    Wait... I just realized that you base your whole rant on the word "shared"? 
    Everything else was correct but since I used "shared" you call me a liar and start a fight?

    Even IF it wasn't shared.
    Survivors used MLGA to block killers for whatever reason they liked.
    This caused long queues because everyone blacklisted Freddy. 
    The devs contacted the creator of MLGA and took it off the whitelist. 

    You act like everything was made up.
  • Tsulan said:
    Just don't use weak killers. Pig is garbage, everytime you try to use stealth the survivors give each other a heads up on the mic.

    Guess it's Nurse/Billy for everyone.....but then they intend to nerf Nurse so guess it's Hillbilly: The Game.

    All other killers are too slow so voice comms hurt them more.
    Isn't it sad that we have so many killers but only a few are actually viable?

    Why bother purchasing new killers if they get the Freddy treatment after a week?

    Survivors get what they want. Killers get told to play survivor or civ. 
    At this point we should not bother that much about new killers but keep our defence up so our nurse and billy won't get nerfed. That's all we have.. I know, it's boring to have only 2 really viable killer to combat 99% of survivors (if the skill is there obviously) but at least we got something. My biggest fear is a nurse and billy nerf and lately I heard a lot of people saying that billy will get nerfed 
    I think that would be the breaking point for many killer mains. 
  • Tsulan said:
    ...But since survivors are the larger group, they can easily review bomb and force the devs to act in their favor. 
    I think the opposite is the case. Even if it's 90% survivors VS 10% killer the devs have to orientate at (realistic) killer opinions. If not the player base moves further to 95 vs 5% and so on. And this would be the death of the game.
    And exactly that is what I m missing in many threads here. The insight that when there are no killer anymore there are no survivors needed and the game is gone. 
    Just take Freddy as example. Nerfed 1 week after release. 
    Because survivors review bombed.
    No buff in sight. It has been over a year since the devs recognized that they acted to fast.
  • SenzuDuck said:

    @Mc_Harty said:

    @SenzuDuck said:
    Source?

    Or are you continuing your method of making things up and hoping no one realises?

    I can confirm what @Tsulan says here is true. People bragged on the Steam forums about blocking Freddy players. Still, it's the [BAD WORD] Steam forums.

    And don't forget kids, both side are equally toxic and...

    Except MLGA has never had a feature like this, lmao.

    I found the thread and the dude that made that comment is clearly trolling. He talks about special MLGA adding like “SewerNewbs” that avoids players with low hours.

    trust you guys to fall for a troll, use it as proof & try to mock survivors too.
    Uhm...
    Proof?
  • Just don't use weak killers. Pig is garbage, everytime you try to use stealth the survivors give each other a heads up on the mic.

    Guess it's Nurse/Billy for everyone.....but then they intend to nerf Nurse so guess it's Hillbilly: The Game.

    All other killers are too slow so voice comms hurt them more.
    Isn't it sad that we have so many killers but only a few are actually viable?

    Why bother purchasing new killers if they get the Freddy treatment after a week?

    Survivors get what they want. Killers get told to play survivor or civ. 
  • Game turned into a bully simulator a long time ago. 
    New players think they have to git gud. Because survivors tell them.
    After a longer time most killer mains realize that it's not a getting gud thing.
    They then either switch to survivor as M.Cote recommended or play a different game. 

    Survivor mains claim that they don't care that killers leave left and right. But the long queues tell a different story. 
    The game is almost always on sale for 9,99$/€/£ to desperately attract fresh meat.

    On top of that, survivors make ridiculous wishes like temp bans for lobby dodging. 
    They don't realize that killers just don't enjoy their gameplay. 

    But since survivors are the larger group, they can easily review bomb and force the devs to act in their favor. 
  • @Mc_Harty said:

    @SenzuDuck said:
    Source?

    Or are you continuing your method of making things up and hoping no one realises?

    I can confirm what @Tsulan says here is true. People bragged on the Steam forums about blocking Freddy players. Still, it's the [BAD WORD] Steam forums.

    And don't forget kids, both side are equally toxic and...

    You're awesome!
  • Mc_Harty said:

    @SenzuDuck said:
    Source?

    Or are you continuing your method of making things up and hoping no one realises?

    I can confirm what @Tsulan says here is true. People bragged on the Steam forums about blocking Freddy players. Still, it's the [BAD WORD] Steam forums.

    Thx.
    Yes people bragged about it on the steam forum and about the shared lists.
    MLGA had lists for all kinds of "bad" behavior.  Like disconnecting, lag switching, etc.

    Maybe @peanits can shed some light on this.
    But then again, senzu will just call it fake or wrong because it wasn't quoted 100% accurately. 

    So why bother. 
  • Vietfox said:
    Tsulan said:
    Vietfox said:
    @Tsulan said:
    @Vietfox said:

    So is anyone worried that if killers don't have a way of telling whether or not the survivors are in a chat party with each other that they will stop playing the game.

    No, i actually encourage those dodgers to stop playing the game. I might get longer queues but at least i'm not gonna get dodged as soon as i get there and be forced to restart the queue, like it's happening right now
    Can I quote you when people complain about 45 minute queues? With a timestamp?
    There are long queues already and dodgers make it even worse. If we get rid of dodgers we'll just have 1 long queue.
    I need a clear YES/NO answer
    YES.
    Thank you, I'll remember this.

    45+ minute queues 

    This is just to find it easier. 
  • SenzuDuck said:

    @Tsulan said:
    People really have a short memory. 
    MLGA was removed from the whitelist because survivors put players that played specific killers like Freddy on their blacklist. 
    MLGA shared the list. Which was supposed to track high ping, unsportsmanlike players, etc.
    Then survivors dodged killers, because they were on that list. This resulted in terribly long queues for both sides as no one could play.
    The devs had to intervene and remove MLGA from the whitelist. 

    Source?

    Or are you continuing your method of making things up and hoping no one realises?

    Ahh I see you continue your witchhunt towards me.
    Good luck
  • Vietfox said:
    @Tsulan said:
    @Vietfox said:

    So is anyone worried that if killers don't have a way of telling whether or not the survivors are in a chat party with each other that they will stop playing the game.

    No, i actually encourage those dodgers to stop playing the game. I might get longer queues but at least i'm not gonna get dodged as soon as i get there and be forced to restart the queue, like it's happening right now
    Can I quote you when people complain about 45 minute queues? With a timestamp?
    There are long queues already and dodgers make it even worse. If we get rid of dodgers we'll just have 1 long queue.
    I need a clear YES/NO answer
  • People really have a short memory. 
    MLGA was removed from the whitelist because survivors put players that played specific killers like Freddy on their blacklist. 
    MLGA shared the list. Which was supposed to track high ping, unsportsmanlike players, etc.
    Then survivors dodged killers, because they were on that list. This resulted in terribly long queues for both sides as no one could play.
    The devs had to intervene and remove MLGA from the whitelist. 
  • Right now you might get occasional high ping players. Because the region lock was removed.
    Once the dedicated servers drop, you might end up with a permanent high ping. Since there might not be enough servers in your region. 

    @Tucking_Friggered is totally right.
    People think dedicated servers are the solution for every problem DbD has.
    But it will probably create more problems, and definitely more costs.
    I still wonder how they'll pay for the servers. 
  • Vietfox said:

    So is anyone worried that if killers don't have a way of telling whether or not the survivors are in a chat party with each other that they will stop playing the game.

    No, i actually encourage those dodgers to stop playing the game. I might get longer queues but at least i'm not gonna get dodged as soon as i get there and be forced to restart the queue, like it's happening right now
    Can I quote you when people complain about 45 minute queues? With a timestamp?
  • Master said:

    Yes, you can simply DC ingame then.

    But on the other hand Im not even really playing right now anymore....

    You'd get hit with a ban 
    He wouldn't care.
    I wouldn't care.
    Most killers wouldn't care.
    We would just play something else. 
  • Paiz said:

    @Tsulan said:
    Has there ever been an event where killers didn't get the short end of the stick?

    The devs don't know how to balance the game. They don't know how to balance events. They test things on rank 20 where everything is sunshine and flowers. 

    I assume its because events aren't tested at all? The only testing I think they do is the ptb and events aren't ever in ptb's.

    They don't seem to think about what could go wrong.
    They "fixed" Flashlights for a event. Turning them into something unavoidable.
    They made event hooks sabotageble without thinking about the consequences. 
    An event where everyone had to play killer. 
    Etc.
  • powerbats said:

    @Tsulan said:
    thesuicidefox said:

    @Tsulan said:

    Why do you think the wait times will improve when dedicated servers release?

    Will there be suddenly more players willing to play killer?

    No, but it could do a better job of prioritizing survivors in the ques. I literally got the same 2 man like 4 times before I got my friends.

    I have my doubts. 
    Devs removed the region lock to improve lobby times. Now we get high ping players from all around the world. 

    I'm worried about the dedicated server position. 

    I've been in solo queue getting people from Russia and Eastern Europe along with central Europe which is highly unusual for me. I normally get western US, Central and South America, Auz/NZ and Asia including China.

    Exactly. 
    I've been getting players from NA, Russia, Japan, and Thailand while I'm sitting in Europe.
    Makes 0 sense. 
    Worst part is that they click ready with their 600+ ping.
  • Has there ever been an event where killers didn't get the short end of the stick?

    The devs don't know how to balance the game. They don't know how to balance events. They test things on rank 20 where everything is sunshine and flowers. 
  • i left this on the dbd Facebook page, but felt the need to post here as well. The event progression is already ######### for anybody with a life outside this game, but made even worse by toxic killers disconnecting near the endgame. I’m on ps4, and about 50% of my most recent matches have ended with killers dc’ing denying survivors the chance to escape with the lanterns. Seriously makes playing the game a worthless chore if trying to get event points. C’mon Behaviour, #########?
    So do survivors...
    People are generally toxic during events. 
    That's why many people avoid them where they can.
  • Tsulan said:
    All these replies just prove my point, dodging for anything that is accepted is just because you think it's unfair and not fun.

    The devs accept voice chat, the devs could easily disable swf if they believe it is not meant to work that way, the devs willl not as playing with friends and voice chat go hand in hand and it would impact sales, that's the bottom line it IS part of the game third party program or not.

    You want to keep cherry picking games and try to justify it nothing else, yes swf is unbalanced but it's a game and everything in it accepted should be fair game, the devs need to sort it it is not on the players to decide that and to think otherwise is just using an excuse to fit your narative.

    Keep dodging though as like they did with those survivors who abused it as it was rh right thing to do the ability will be taken away from killers as well, you will then threaten to leave and say the queues will become long but in the end like all of what has been complained about in the past the game will go on and those of us that do accept the game as is flaws and all.

    The decent players will continue to give feedback and the stats needed by playing each and every game helping the game become better without stamping our feet and cherry picking games pouting behind a monitor stating thats unfair.
    This game has treated killers unfairly for a very long time. It wouldn't surprise me if the devs gave in again to the ridiculous demands of survivors. But this would kill the game. Only a small amount of masochistic killers will keep playing.
    This has been said over and over, it's another "if you do this the game will die" it doesn't justifying abusing what you have to cherry pick, of you don't like the game and can't accept it what it is why play it anyway?

    Nerf NOED the game will die, remove pallets the game will die, nerf flashlights the game will die, each time these posts appear when a change happens someone just doesnt like and guess what! The game has grown.
    I agree on the why play anyway part.
    Killers will just stop playing. 
  • If killers can't dodge anymore the survivors will run rampant and bullying will increase. 
    Players have abused everything that was possible. 

    Insta Flashlights, taking the game hostage by using DH to get to unreachable places, bullying, harassment, fake reports, getting killers banned for unsportsmanlike behavior on xbox, witch hunts, etc.

    Whenever something was possible, our community did it. 

    If killers can't dodge, survivors will make the game experience a living hell for the few killers that haven't left.

    Don't believe it? Just look at killer main streamers. More than enough had to take a break. 
  • All these replies just prove my point, dodging for anything that is accepted is just because you think it's unfair and not fun.

    The devs accept voice chat, the devs could easily disable swf if they believe it is not meant to work that way, the devs willl not as playing with friends and voice chat go hand in hand and it would impact sales, that's the bottom line it IS part of the game third party program or not.

    You want to keep cherry picking games and try to justify it nothing else, yes swf is unbalanced but it's a game and everything in it accepted should be fair game, the devs need to sort it it is not on the players to decide that and to think otherwise is just using an excuse to fit your narative.

    Keep dodging though as like they did with those survivors who abused it as it was rh right thing to do the ability will be taken away from killers as well, you will then threaten to leave and say the queues will become long but in the end like all of what has been complained about in the past the game will go on and those of us that do accept the game as is flaws and all.

    The decent players will continue to give feedback and the stats needed by playing each and every game helping the game become better without stamping our feet and cherry picking games pouting behind a monitor stating thats unfair.
    This game has treated killers unfairly for a very long time. It wouldn't surprise me if the devs gave in again to the ridiculous demands of survivors. But this would kill the game. Only a small amount of masochistic killers will keep playing.
  • Master said:

    @twistedmonkey said:
    PiiFree said:

    @twistedmonkey said:

    To the players that think dodging is fair game when it looks to be an unfun match, do you think they should allow survivors to see the killer profile in the lobby again so they can do the same?

    Jokes on you, this was the case in the early days and Survivors abused the hell out of it so they removed it.

    Did you miss the usuage of my words "allow them again"? That implies they used to be able too and it was taken away.

    Any way if you are saying survivors abused it what are killers doing now? If one side abused it and now the other is doing the same should that option for killers be removed now?

    Of course it has to be accepted, but that doesnt change that its technically cheating.
    Imagine if the killer used wallhacks and knew where everybody is, thats basically whats voice chat is (+ coordination but nvm)

    Survivors complained about BBQ and even got it nerfed. A perk that helps them by reducing camping. 
  • Voice chat, or any chat during trials is not part of the game, though. 
    The game is not balanced around it.
    Why do you think there are so many aura reading perks so survivors can see eachother?
    It's an antisocial game. Cote said so himself.

    They can't punish people that use voice chat because there's no way to detect it if people really want to use it. 

    It is apples and oranges because it's not the same thing to compare using outside programs to get an edge vs not using outside programs to only play with what's actually in the game.
    So you are ok punishing players for the mistakes the devs made?

    It doesn't matter if something unbalances a game what matters is the act of dodging for something which is accepted by the people who make the game.

    Of course they cant detect it but that doesn't remove the fact they knew it would be used, I also highly doubt anyone with a multiplayer game would ban for using voice chat and to think so I believe is clutching at straws.

    Multiplayer games where friends play together have always had comms, it still comes down to cherry picking games for a reason you deem unfair nothing else and are simply trying to justify it.

    Many things are deemed unfair in this game, a lot of things have been overlooked just like the impact of looping, just because comms isn't built into the game does not mean it wasn't thought of being used by the players, that is again clutching at straws.
    What do you mean with punishing players?
    If they search another lobby they lose just some seconds. 
  • @Tsulan said:

    @OrionsFury4789 said:
    Tsulan said:

    @SIlentCetra said:

     @Broosmeister said:
    

    Killers want easy games because they aren't that good in the game.

    Survs want easy games because most of them are ######### at the game.> @Tsulan said:

    Aven_Fallen said:

    @Tsulan said:

    Survivors lobby dodged in order to play with their friends until the devs introduced SWF.

    That was totally normal and acceptable. 

    Killers lobby dodge in order to avoid playing against SWF? "This needs to be addressed asap! They need to be punished!!!"

    Hypocrisy at its finest. 

    You cannot do a Multiplayer Onlinegame without expecting that Friends want to play together. And I am not talking about 4 Man SWFs who want to bully Killers, there are way more normal SWFs (2,3 and 4 Man) who play completely normally.

    But it is surely not intended that Killers can decide that they want the easy games.

    btw. every Killer that does not dodge has my respect. Those are either the Killers that really play fair and for fun or the really good Killers.

    But survivors can decide to have easy games by playing in a way the game was never intended to? Or by last second switching?

    I never lobby dodge, not because I am good, and certainly not because I enjoy going up against 4 stacks; but because I know i will never BECOME a good killer by dodging the harder games like a little #########. What am I rewarded with?
    
    "GG EZ ahahahaha"
    
    -___-
    

    Still, I won't give in to these pricks by becoming them.

    SWF complain about dodging killers. But they disconnect the moment they can´t bully a killer.

    Yea maybe those potatoes you're facing with that rank 15 you're rocking , that crap rarely happens at rank 1 , you're against people who literally don't care at that stage

    Yeah, they really look like rank 15 potatoes...
    Fully decked death squad that tried to bully low rank killers.
    Would you prefer some rank 1 screenshots?
    How about perk- and addon-less Freddy?

    That level of ownage, both to the people in game and to the person that tried to dismiss your point, was completely uncalled for and a flagrant foul. Frankly it was abusive. You should almost feel bad.

    ...And I almost feel bad...
  • Killer is already unattractive af.
    If you give survivors tons of bloodpoints your queues will explode. 
  • @Arsoul said:
    Start increasing the timer for each dodged match.
    5 secs for first
    15 for second
    30
    60
    10 mins

    No idea why this wasn't implemented for anyone 'dodging' killer or survivor. Lets make the first dodge a freebie, in the event you get a terrible ping. Though the timing should greatly increase after that.

    5 minutes for second
    15 minutes
    1 hour
    1 day
    1 week

    Accruing time penalty resets once a month!

    Players might think that's crazy, but we want this to stop. Not make it inconvenient.

    Cool! So I get some high ping players in a row and can't play for hours or a week?
    I'll just quit playing then.
    This sure as hell will improve your queues!

    How about you play killer instead?
  • I had five lobby dodges in a row this evening. No idea why. I was playing solo. I wasn't carrying a flashlight or firecrackers. Didn't even have a toolbox equipped.

    It's not you. It's the others.
  • Fenrir said:
    Either way dodging is still dodging and should still be banned
    Dodging a lobby where people lose some seconds to find a new match isn't the same as ruining the match for everyone else by disconnecting during the match. 
  • fcc2014 said:
    Tsulan said:

    @SIlentCetra said:

    @Broosmeister said:
    Killers want easy games because they aren't that good in the game.

    Survs want easy games because most of them are ######### at the game.> @Tsulan said:

    Aven_Fallen said:

    @Tsulan said:

    Survivors lobby dodged in order to play with their friends until the devs introduced SWF.

    That was totally normal and acceptable. 

    Killers lobby dodge in order to avoid playing against SWF? "This needs to be addressed asap! They need to be punished!!!"

    Hypocrisy at its finest. 

    You cannot do a Multiplayer Onlinegame without expecting that Friends want to play together. And I am not talking about 4 Man SWFs who want to bully Killers, there are way more normal SWFs (2,3 and 4 Man) who play completely normally.

    But it is surely not intended that Killers can decide that they want the easy games.

    btw. every Killer that does not dodge has my respect. Those are either the Killers that really play fair and for fun or the really good Killers.

    But survivors can decide to have easy games by playing in a way the game was never intended to? Or by last second switching?

    I never lobby dodge, not because I am good, and certainly not because I enjoy going up against 4 stacks; but because I know i will never BECOME a good killer by dodging the harder games like a little #########. What am I rewarded with?

    "GG EZ ahahahaha"

    -___-

    Still, I won't give in to these pricks by becoming them.

    SWF complain about dodging killers. But they disconnect the moment they can´t bully a killer.

    P2 Huntress only a rank 15 seems legit. I found a deranker.
    Yep I deranked back then. The picture is over a year old btw.
    Why did I derank you ask? Because we had a huge problem with high rank players deranking to 20-17 to stomp noob players during a free weekend. Especially death squads. When Flashlights were almost instant.
    Some high rank players deranked to ruin those toxic players experience. It was highly discussed on the steam forum. 
    Back then I hooked everyone twice and let them escape (just for the points) IF they were new players and not some toxic scum that last second switched.
    The community took care of their own toxic waste. Since back then players could derank to rank 20.
  • @Tsulan said:
    Why do you think the wait times will improve when dedicated servers release?
    Will there be suddenly more players willing to play killer?

    No, but it could do a better job of prioritizing survivors in the ques. I literally got the same 2 man like 4 times before I got my friends.

    I have my doubts. 
    Devs removed the region lock to improve lobby times. Now we get high ping players from all around the world. 

    I'm worried about the dedicated server position. 
  • @OrionsFury4789 said:
    Tsulan said:

    @SIlentCetra said:

     @Broosmeister said:
    

    Killers want easy games because they aren't that good in the game.

    Survs want easy games because most of them are ######### at the game.> @Tsulan said:

    Aven_Fallen said:

    @Tsulan said:

    Survivors lobby dodged in order to play with their friends until the devs introduced SWF.

    That was totally normal and acceptable. 

    Killers lobby dodge in order to avoid playing against SWF? "This needs to be addressed asap! They need to be punished!!!"

    Hypocrisy at its finest. 

    You cannot do a Multiplayer Onlinegame without expecting that Friends want to play together. And I am not talking about 4 Man SWFs who want to bully Killers, there are way more normal SWFs (2,3 and 4 Man) who play completely normally.

    But it is surely not intended that Killers can decide that they want the easy games.

    btw. every Killer that does not dodge has my respect. Those are either the Killers that really play fair and for fun or the really good Killers.

    But survivors can decide to have easy games by playing in a way the game was never intended to? Or by last second switching?

    I never lobby dodge, not because I am good, and certainly not because I enjoy going up against 4 stacks; but because I know i will never BECOME a good killer by dodging the harder games like a little #########. What am I rewarded with?
    
    "GG EZ ahahahaha"
    
    -___-
    

    Still, I won't give in to these pricks by becoming them.

    SWF complain about dodging killers. But they disconnect the moment they can´t bully a killer.

    Yea maybe those potatoes you're facing with that rank 15 you're rocking , that crap rarely happens at rank 1 , you're against people who literally don't care at that stage

    Yeah, they really look like rank 15 potatoes...
    Fully decked death squad that tried to bully low rank killers.
    Would you prefer some rank 1 screenshots?
    How about perk- and addon-less Freddy?

  • Why do you think the wait times will improve when dedicated servers release?
    Will there be suddenly more players willing to play killer?

  • @Dwight_Fairfield said:
    Wait til dedicated servers arrive. Then the fun will really begin.

    Because the game will have bot killers?
    Or are killers suddenly not required anymore to play the gen repair simulator?

  • @SIlentCetra said:

    @Tsulan said:

    @SIlentCetra said:

    @Broosmeister said:
    Killers want easy games because they aren't that good in the game.

    Survs want easy games because most of them are ######### at the game.> @Tsulan said:

    Aven_Fallen said:

    @Tsulan said:

    Survivors lobby dodged in order to play with their friends until the devs introduced SWF.

    That was totally normal and acceptable. 

    Killers lobby dodge in order to avoid playing against SWF? "This needs to be addressed asap! They need to be punished!!!"

    Hypocrisy at its finest. 

    You cannot do a Multiplayer Onlinegame without expecting that Friends want to play together. And I am not talking about 4 Man SWFs who want to bully Killers, there are way more normal SWFs (2,3 and 4 Man) who play completely normally.

    But it is surely not intended that Killers can decide that they want the easy games.

    btw. every Killer that does not dodge has my respect. Those are either the Killers that really play fair and for fun or the really good Killers.

    But survivors can decide to have easy games by playing in a way the game was never intended to? Or by last second switching?

    I never lobby dodge, not because I am good, and certainly not because I enjoy going up against 4 stacks; but because I know i will never BECOME a good killer by dodging the harder games like a little #########. What am I rewarded with?

    "GG EZ ahahahaha"

    -___-

    Still, I won't give in to these pricks by becoming them.

    SWF complain about dodging killers. But they disconnect the moment they can´t bully a killer.

    Well, I SUCK as killer, and I am trying to learn nurse. I am TERRIBLE with her blinks right now. I just don't get them, their range, how I seem to keep getting cucked by the buggy walls you can't blink through DURING A CHASE (I wonder if the survs I went against play her too and know which walls those are, come to think of it)...and I had a match where the first guy I injured. Not hooked, not downed, but INJURED, disconnected.

    Literally, I found him within 30 seconds of the game, was thinking to myself FINALLY, a match where something good will happen to me as nurse, and the guy disconnects the second I hit him.

    Go figure the other 3 survs were actually much higher rank and super good at juking/looping, so I lost my ass.

    Like I said in another thread, my morale for this game is just dropping fast.

    Go learn someone else. If you start out with the nurse, survivors will bully you until you hate the game.
    Nurse is the hardest to learn. Better start with something easier.

  • @SIlentCetra said:

    @Broosmeister said:
    Killers want easy games because they aren't that good in the game.

    Survs want easy games because most of them are ######### at the game.> @Tsulan said:

    Aven_Fallen said:

    @Tsulan said:

    Survivors lobby dodged in order to play with their friends until the devs introduced SWF.

    That was totally normal and acceptable. 

    Killers lobby dodge in order to avoid playing against SWF? "This needs to be addressed asap! They need to be punished!!!"

    Hypocrisy at its finest. 

    You cannot do a Multiplayer Onlinegame without expecting that Friends want to play together. And I am not talking about 4 Man SWFs who want to bully Killers, there are way more normal SWFs (2,3 and 4 Man) who play completely normally.

    But it is surely not intended that Killers can decide that they want the easy games.

    btw. every Killer that does not dodge has my respect. Those are either the Killers that really play fair and for fun or the really good Killers.

    But survivors can decide to have easy games by playing in a way the game was never intended to? Or by last second switching?

    I never lobby dodge, not because I am good, and certainly not because I enjoy going up against 4 stacks; but because I know i will never BECOME a good killer by dodging the harder games like a little #########. What am I rewarded with?

    "GG EZ ahahahaha"

    -___-

    Still, I won't give in to these pricks by becoming them.

    SWF complain about dodging killers. But they disconnect the moment they can´t bully a killer.

  • @Tsulan said:
    Aven_Fallen said:

    @Tsulan said:

    Survivors lobby dodged in order to play with their friends until the devs introduced SWF.

    That was totally normal and acceptable. 

    Killers lobby dodge in order to avoid playing against SWF? "This needs to be addressed asap! They need to be punished!!!"

    Hypocrisy at its finest. 

    You cannot do a Multiplayer Onlinegame without expecting that Friends want to play together. And I am not talking about 4 Man SWFs who want to bully Killers, there are way more normal SWFs (2,3 and 4 Man) who play completely normally.

    But it is surely not intended that Killers can decide that they want the easy games.

    btw. every Killer that does not dodge has my respect. Those are either the Killers that really play fair and for fun or the really good Killers.

    But survivors can decide to have easy games by playing in a way the game was never intended to? Or by last second switching?

    Sigh.
    Of course it was intended to implement SWF. You know that, I am pretty sure you also participated in the thread were it was explained.

    The Devs would be stupid to not allow people to play with their friends.

    Last second switching is Bullshit, I agree with that. Even though I do not see a reason why a Killer should see the Survivor Loadout (in terms of Items)...

    You know that this is a hot iron.
    Devs said before the release that survivors are supposed to feel lonely. That they should know little to nothing about the killer, etc.
    Not a single word on playing with friends. 

    SWF was rushed in and bugged af during the first weeks.

    Then almost 2 years later a dev explained that SWF was planned from the beginning. 
    This part is where people started to doubt. Since SWF was never mentioned in the pre release streams, interviews or anywhere else. But suddenly it was a feature from the get go.

    Survivors have to invite each other after a match or a dodge. There is no permanent party feature, no way to see the load out of your friends and no way to reconnect to a match. Isn't that strange? I mean if SWF was planned from the start, those features should be in the game. Don't you think?
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