Avatar

TotemsCleanser

TotemsCleanser

About

Username
TotemsCleanser
Joined
Visits
1,259
Last Active

Comments

  • image.png

    I would kill for more skins like these :( So silly!

  • I'll start! My main is Doctor, so my personal tips are:

    • The green range add-on is not necessary, and if you run it too much you'll start depending on it! I encourage you not to run it and try to get an advantage of Doctor's power as it is. In fact, the Discipline add-ons are much better at making his Shock Therapy better.
    • Doctor is a great killer for anything interruption related. In a way, I consider him a killer with built-in slowdown, due to his Madness effect. Don't bother that much with gen slowdown perks (of course you should probably bring one of those, but there's no need to bring any more than that). Go for healing slowdown: I love running Sloppy Butcher, since all his hits are M1, and along with Distressing + Calm add-ons you can interrupt pretty much any healing going on anywhere in the map. Doctor is great at hit and run strategies!
    • BBQ is a great perk and there's one funny interaction with Doctor that I really like: if you see one survivor in BBQ, but when you go to their general area and Static Blast no one screams, that survivor is 100% inside a locker. Most times it's easy to guess in which locker they are (unless you're in a crazy locker map like Midwich).
    • Also, don't forget that Doctor will laugh each time that a survivor is affected by either Shock Therapy or Static Blast! So if you use either of these abilities and he laughs but you don't hear any screams, a survivor with Calm Spirit is within your ability's range.

    I could talk two hours about Doctor, but I'll leave it at that lol.

    Edit: English :P

  • How do you deal with windows as wolf-only? I struggle so much with windows as wolf and I think this is the right place to ask lol.

  • Sometimes I wish matches in this game were a bit longer. Like, I wish everything just took longer, you know? Gens, hook-states, etc. Probably an unpopular opinion but it's depressing how some matches I don't even get to try whatever silly build I'm running either because everyone is dead in like 5 minutes or because gens fly and suddenly the exit gates are powered.

  • I think Huntress herself is fine but I do agree with you in that she suffers A LOT from clunky map-related hitboxes. I once got a match in Hawkins as Huntress and I'm far from being a good Huntress but when I say that I had a hard time getting any hatchets to go through any of the clutter in that map…. I understand that she is not designed like Deathslinger, as he can get insane shots through really tiny spaces and she can't /by design/, but sometimes the hitboxes of some structures feel too much like bullshit. Especially in Hawkins and Lery's.

    Edit: English lol.

  • Right now I like the Pain Resonance + Dead Man's Switch combo. Some folks have also been running Grim Embrace. I try to go for a little gen slowdown + some other type of pressure (anti-healing or healing slowdown, like Sloppy Butcher) + auras (most times it's BBQ).

    Surge is also really really neat imo. Or you can go for a Pop Goes the Weasel + Nowhere to Hide combo. And add Oppression into the mix if you're feeling spicy. None of these will slowdown them forever but I find them quite effective at giving me enough time to catch them and kill them all before they get to finish the gens.

  • Hatch sucks but others have explained why it should stay gameplay-wise. What baffles me is how much you guys care about the survivor escaping through it considering it a win. Who cares what they think? As killer, I see it as my win and their loss and that's it. Idgaf what they think. And what's more, if by escaping through hatch they feel some sort of accomplishment which makes them happy and encourages them to keep playing the game instead of feeling frustrated, more power to them tbh. In a way, we all win actually!

  • And while we are at it rework Cheryl's model so that she looks more faithful to SH3's and not like she's addicted to crack.

  • @09SHARKBOSS said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3829790#Comment_3829790

    you're not entirely correct

    a play that a pyramid head of even the lowest skill can do is put down the trail and keep dropping you in it until you are off to ¨infect¨ you

    I mean sure??? But that requires him to pick you up, which would make him eat the DS that he could otherwise avoid by sending you to a cage/mori'ing you if you were already tormented from beforehand. Not to mention the huge time waste that picking up and letting go is.

  • I don't even know why BNP are still a thing. As survivor I never run them because they seem unfair af to me, even after the nerfs. They should be reworked into a completely different thing imo. I would love it if they just awarded you a quadrillion bloodpoints for sitting on gens. But I understand that not everyone is a fan of bloodpoint rewards, so maybe they could be changed in some other way.

  • Slugging has skyrocketed so much lately that it's only a matter of time before the devs actually nerf it somehow. And then all the aggressively slugging defenders will whine about their epic "valid because BHVR doesn't punish it" strategy being nerfed. But when it happens I'll argue that you only reap what you sow. I'll only feel sorry for those of us who every now and then slug a bit because we have no other choice, since we'll too be paying the price for those who abuse the mechanic.

  • @Seraphor said:

    Are we calling GoJ killer-sided now?

    I see an easily defended 3-gen with the Ruin totem right in the center.

    I believe Garden of Joy is survivor sided but sometimes it's not about the map being survivor or killer sided. Sometimes it's about the map being ######### and that's it. I think that's the point OP is making.

  • I was there when this game was survivor sided around 2020 (and before that it was even MORE survivor sided to be honest). It no longer is. I believe it is less killer sided than it used to be survivor sided, but it still is killer sided now. And to an extent I believe that's fair because the game was survivor sided for /years/ so it's fair that the scale has tilted the other side for a bit. Survivors are paying reparations right now (?).

  • I believe it's best to save them for the last couple of gens, when the killer has a smaller area overall to patrol and thus being able to slam a gen quickly is much stronger. Most survivors burn through them at the very beginning of the match though, reason why Franklin's Demise does not really counter toolboxes. But I can also see an argument for using them at the beginning in case the killer does have Franklin's…

  • This is so wholesome and honestly so very welcome among so much discourse and negativity :')

  • @LadyOwO said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3829787#Comment_3829787

    Because it's hardly fair that torment doesn't go away if he doesn't send you to the cage. It shouldn't last all game.

    Yet you control if you get affected by torment at all. It's not like Wesker, Nemesis or Plague, where they can infect you willingly. If you tread carefully and watch your step, there's no reason for you to get infected with torment at all. That's why you can't remove it like the other infections I mentioned.

  • Or maybe don't step on the goo.

    Also how is being moried different from being sent to a cage? He can only mori you when you're on death hook. Sending you to a cage in that situation would change nothing.

  • I've never seen this??? First time I've even heard of it.

  • Blight was objectively bad during like the first week when people didn't know how to actually play him and to hug-tech/flick. And I'll admit that his FOV was ######### due to it coinciding with his height. Not to mention how clunky collision was. But as soon as all that was fixed folks started to dominate with him pretty quickly. Which took 6 months /at most/.

  • "Hey my time machine broke what year is it?"

    "Blight and Nurse are S+ tier killers in DBD"

    "Damn it could be any year..."

  • I'd love to play in the servers of those people who say there's no suicide on first hook epidemic. I've had folks go next on first hook in at least one third of my recent games, both as survivor and as killer. One dude got downed by a Myers (and when I say Myers I mean regular Myers!!! not even Scratched Mirror or Infinite TIII nor anything fancy!!) and they just went next. It was the first person downed too. Completely ruined the game for everyone else.

    People go next when I play as killer too? And I don't even sweat nor play meta killers. My mains are Doctor and Sadako and lately I've been playing random killers who I'm far of being good at to get Steam achievements (Dredge, Myers and Hag mostly). I've even been trying to get adept achievements, meaning I have only the 3 perks of the killer I'm currently playing, and people still go next!! It's crazy. Brazil servers in case anyone cares btw.

  • I like the finisher mori but I wish killers didn't force it so much. I've been mostly playing killer and if there's one survivor standing and I down them I will mori them. But if there's someone on hook with a bunch of timer left and I down the last one, I'll just hook them instead of slugging them and having both of us wait that whole ass timer only to get the mori.

  • The impossible totem build is hilarious! You run four hexes: Thrill of the Hunt, Pentimento, Plaything and Face the Darkness. Demi has a video on it :) Best killers for it imo are Trapper and Doctor.

  • As long as there are no offering nor items/add-ons either I'm in.

  • Maybe Tombstone Piece could let you mori survivors in Tier III as long as you have hooked each of them at least once? Idrc about Tombstone Piece being completely changed tho, this is just an idea to keep part of its identity.

  • @Wiccamanplays said:

    The issue isn't the perk itself, or even necessarily aura perks in general (though the increasing number of them may make things difficult). It's the extremely strong Killers who can use them to pin down Survivors quickly and never lose track of them. If Blight and Nurse couldn't see auras when using their powers, it would remedy a lot of these issues.

    Agreed. This and some killer add-ons that become nuts with the 2 extra seconds of aura reading. I'm looking at you Rat Poison Chucky...

  • @buggybug said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827489#Comment_3827489

    Flashbang requires to work on a gen and waste time making one in a locker, lightborn requires nothing so thats why flashbang cant be nerfed and if so well then flashights need to be buffed back.

    Oh no, Flashbang requires........ doing gens? The main objective that survivors have to do every game anyway?

  • @hermitkermit said:

    The “I’m not responsible for your fun” mentality misses the point of playing a multiplayer game. If one player intentionally disregards the enjoyment of others, it can lead to toxic gameplay, drive players away, and ultimately harm the community and the game itself. Multiplayer games are meant to be a shared experience, and being considerate of that fact makes the game more fun for everyone. It’s not about taking full responsibility for someone else’s fun—just not actively ruining it.

    And frankly, if everyone adopts the "I don't care because you're not me" mentality, it becomes impossible to empathize or build any sense of community. If no one cares, then nobody is having fun.

    Big agree. If people wanna play a multiplayer game they should bear in mind that there will be other human beings involved in it. And it's common human decency to be respectful to other people when you're playing a game with them. "Your enjoyment is not my responsibility" reeks anything but respect imo. Like I understand playing to win and all that, but you can sweat without being a PoS. If they want to play regardless of anyone else's enjoyment they should be playing single player games or against bots tbh. And it's crazy that this has to be said at all.

  • I try to be as fair as possible when I play both sides. Since I came back to the game I've been more of a killer player because lately I find that role way more fun and, besides, solo queue is literally hell. All of my recent survivor games have been mostly to get challenges done (both tome challenges and some adepts I'm missing) and oh boy it's been HELL. Most matches either one survivor is tunneled out or everyone is slugged. I just played a game where a Spirit let us all bleed out for no reason. Solo queue is so mentally draining that I've pretty much become a killer main. And yeah, I sometimes do get toxic survivors. But honestly? Much more rarely than I get killers who tunnel or slug.

    Personally, when I play I try to be as fair as possible. As killer, I rarely tunnel unless I have like one gen left and I need someone out of the match asap if I want to at least get one kill. I try to go for whoever unhooked instead of the unhooked person. And that kinda stuff. As survivor I just play normally? I try not to bring broken stuff like OP add-ons or map offerings into the trials because I hate them as killer so I may as well not submit other killer players to them.

    But you know, some folks lack basic human empathy. Many will justify their ######### ways with "I'm not responsible for your fun". And that mentality has been a problem in this game for years. At the end of the day, it's true that it's just a game and it's not really that deep. But I still believe that having that kind of mentality is selfish. Even it it's just a game.

  • Most people asking for FNAF in DBD are already DBD players. No kids will swarm the game because: 1. the folks who grew up with FNAF are adults now 2. like I said, the people asking for FNAF in DBD are already DBD players. And kids don't spend a bunch of money in a game they do not even know how to play AND a paid DLC for said game just because they like a character in a DLC. Or if they do, they are likely to get frustrated quickly because DBD's gameplay is highly different to FNAF's and they will sooner than later quit.

    You guys need to cut it out with the children nonsense already. I'm close to 30 and I'm super hype for FNAF. I understand not liking the idea of FNAF in DBD, but you can't just call everyone who likes it a child. Lol.

  • Why the hell did they nerf Machine Learning. They barely made it usable only to kill it again. Damn.

  • @piplup55 said:

    If you are saying this from a killer perspective: no.

    Killers are already abusing camping and tunneling knowing full well people will not have Off The Record or Decisive Strike, so medkits and flashlight saves are the only things keeping survivors alive in those situations.

    I'm saying it from both perspectives. How about instead of proposing "patch" solutions to tunneling and camping in the form of items that can be abused too, we propose that BHVR makes it so that survivors have basekit abilities that make it so camping and tunneling aren't rampant in Chaos Shuffle? Small DS-like and OtR-like abilities would be nice.

    Not to mention that killers can run bullshit add-ons too. It's not just survivors. No add-ons/offerings would benefit everyone.

  • @vol4r said:

    Nope. I want my medkit - i don't want to be put into game with green key with bad addons.

    Then… why play chaos shuffle? Isn't the point of it to play with what the game gives you? Idk.

    @Feather said:

    And i agree bout items, addons, offerings being disabled. I came back cuz of that mode cuz it feels casual, played survs with my friend and got Infinite Tier 3 myers that liked to proxy camp. Whats the point of having random perks if items/addons carry you.

    For that randomizer thingy u mentioned. Maybe toggle option? you can choose if u want to play addonless/itemless. Idk

    Toggle would be great imo. I still vouch more for no items/offerings at all, but toggle would be a nice middle-ground between both options.

  • @drsoontm said:

    https://forum.deadbydaylight.com/en/discussion/comment/2829998#Comment_2829998

    Tunneling and camping (especially camping) isn't fun for anybody.

    These moves obviously exist only because the game makes alternatives simply worse.

    When a killer camps, most of the time he has simply given up on the match.

    e.g. Huge map, low mobility, survivors spread doing 3 gens in parallel about to pop (seen though BBQ) : why bother?

    e.g. Pallet city, low visibility, couldn't catch a survivor thanks to good coordination, protection hits, blurred tracks and COH, gens still popping : why bother? (Sometimes the killer DCs instead. After all he'll only wait for 5 minutes while we will wait for about 10.)

    There are many other lost-causes.

    The only way to fix this is to either reduce the speed at which gens are flying. That would be done not by increasing the time but by doing something like preventing to work on more than a couple at a time, or adding some conditions. One thing that VHS has right is that every player has to interact with each-other so nobody gets bored (but the game has its flaws too, at the moment)

    Completely removing busted mechanics (instantaneous turn rates, hiding inside the killer, vault "tech", ...) would go a long way.

    And of course, putting server-side measures to detect and ban all cheaters (subtle or not) is a must before they even try to balance.

    I more or less agree with everything you said but I'm not that sure about the gen speeds. Gen speeds are nuts rn but holding M1 is insanely boring, thus making survivors hold it for longer isn't the best solution imo. I believe that other solutions should be implemented about that, like the early game collapse that's been spoken about many times, that survivors must complete before they are able to do gens, or maybe some sort of secondary objective aside from gens (like bones, but mandatory).

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2829986#Comment_2829986

    I'm not. People need to realize it's a game and shouldn't be taken so seriously. "Omg they hit on hook !!! They shook their head at me !!! They tbagged me !!! Toxic !!!" Like it's some big deal.

    You seem to think that by "toxic" we mean that it has some sort of huge impact on the player's life. It doesn't. An action can be "no big deal" and still be toxic. The fact that something is considered toxic does not mean that it's taken too seriously and that the performer of the toxic action should be severely punished. It just means that it's toxic, done with a specific intent to annoy another player. It's only a game, so why are you going out of your way to specifically annoy other players?

  • To me, the worst elements currently in the game are the following:

    -SBMMR, making every match a sweatfest & also being so poorly designed. You're rewarded solely for escaping or getting kills. And it introduces a competitive system to a non-competitive game.

    -Boons. Specially CoH, but to me it's more about the boons in general. I loved the idea of totems for survivors, but the execution is awful to say the least.

    -The most recent killers being absolutely insufferable and annoying to verse. Pinhead is, in my opinion, the most unfun killer ever added into the game. Nemesis and Artist closely follow. I don't mind Trickster as much but I know he's highly unpopular, too, and I can see why.

    -Bugs and bullshit hitboxes + ping related stuff. I've played a lot of online games and none of them suffered as from many bugs & bullshit hitboxes as DBD. And the servers are #########.

    -Hackers. Haven't personally ran into any but I know there are many out there, these days.

    -None of the above being addressed. Slow updates, slow patches. This game needs to be updated & patched more often, specially regarding bugs. It's nuts that a killer can be disabled for WEEKS because the devs are waiting for a new "mandatory" patch to be released to fix them.

  • Every single Nemesis I've met the past... let's say, 4 months? were absolute camping and specially tunneling machines. I don't know why they tunnel so much compared to other killers. It's actually a bit funny because when I get into a match against a Nemesis I'm immediately sorry for whoever gets found first, and until now I've been right about it 100% times. Huh.

  • Some people will defend tunneling and camping with their claws and teeth without realizing that tunneling and camping are the band-aid solutions that the devs leave untouched due to the current state of the game being absolutely awful. With CoH, hit & run and spreading damage strategies have been completely obliterated, and killers often find themselves with no other choice but to follow the one injured person unless they want to spread damage, give them all a chance to go to the boon and heal themselves, and end up with all the gens being done and a 0K, 1K at most. I've always been the kind of killer player who avoids tunneling and camping as much as possible, but lately I've found myself with no other options way more often than before boons were created. I am not the best killer out there, of course. I wasn't the best killer back then, either. So something has certainly changed, since I still play the same killer as I did back then and who has remained untouched by the devs for 2 years already (Doctor).

    In my opinion, devs leave camping and tunneling as viable options because they know that, in order to make them less viable, a lot of work would be needed to balance the game. And the people who defend this choice fail to realize that, if camping and tunneling were disencouraged or made weaker, that wouldn't mean that killers would be left with no effective strategies (if done correctly...), but that a lot of work & balancing would be implemented in order to make other strategies stronger. I know that change can be scary... but if the devs wanted, it would be do-able. But they don't, it seems to me.

    And I refuse to believe that anyone has actual fun when camping and tunneling, unless they are a very, very sad person. Getting tilted at a survivor BMing and being satisfied when you catch them and camp him is one thing I can understand, sort of. But actually having fun in doing that? Or doing it unprovoked? I'll take a regular match where I can actually chase people and use my power over having to stare at a survivor sitting on a hook any time, thank you very much.

  • @Adjatha said:

    If the Doctor's "you can't vault or throw a pallet" effect was VALIDATED to the instant it touches a survivor, he would be A because he finds survivors quickly, you basically can't hide from him, and his chases would go much faster than they do now.

    His power is NOT validated however. So, you will shock a survivor. They will scream. Then they will throw a pallet in your face. His shock is about as reliable as Plague's puke, which is to say: Not reliable at all and in fact incredibly frustrating.

    Still, he's above C-tier just because at least his power flushes survivors out of hiding and that counts for something.

    So true oh my god.

  • He's my main and the character I play the best so I'm a bit biased.

  • Haven't been to the forums in a very long time but I'm so pissed I decided to show up to say the same thing lmao. I mostly play survivor because I'm not as invested in the game as I used to, the devs have been consistently releasing worse and worse stuff with every patch, and I usually just play with friends to kill some time and distract myself from my daily life a bit. However, I decided to play a couple killer matches because I honestly missed playing killer and boy... it sucks. It really sucks.

    My biggest issue are boons tbh. I've always said that boons are bullshit and don't run them much as survivor because I generally try to avoid exceedingly op stuff unless I have some ritual or challenge that requires me to escape and I wanna get done with it quickly. As killer, I... confirmed that I was so damn right about boons being bullshit. I am the Totems Cleanser. I know a thing or two about totems. And I can't understand why the HELL survivors are allowed to reboon multiple times? Boons are supposed to be like hexes. If the survivors find your hex and manage to get it cleansed, say goodbye to your perk. Same ######### thing should apply to boons? Specially given the killer doesn't have as much time as survivors to go around the map looking for bones.

    I don't mind the boons effects. Give them any crazy effects you want. But stop this re-booning nonsense! It just doesn't make sense at all. Boons should AT LEAST have a cooldown, or a single totem shouldn't be able to be used to place a boon once per match. The fact that survs can reboon endlessly makes no ######### sense.

    Having said all that, SBMMR is bullshit and shouldn't be a thing. It's clearly not working as it should. I keep getting sweatsquads when I haven't even touched killer for over 6 months. And as much as I'm against survivors having to hold M1 for longer, because I mostly play that role and find holding M1 absolutely boring, something has to be done about gen rush, because it makes no ######### sense that by the time I down a dude 3 gens have been done. Sometimes it's on me being bad or the surv being very good . Sometimes it's on the ######### map designs which provide an ENDLESS amount of pallets (just played in The Game so... yeah). But most times it's just... gen rush. Folks playing the most efficient way, which would be fine by me if it wasn't so... broken. If there was anything a killer could do against survivors splitting up and rushing through gens. Which I don't think there is at this point.

    Sorry for the vent but I'm so pissed off. Kinda hope the soon to be released alternatives to DBD completely crush it so the devs wake the ######### up and start fixing things.

  • I wish all of them got maps but I wouldn't mind it if Twins didn't get one tbh

  • Yes gimme that sweet Calm Spirit buff

    Ḻ̴̟̜̭̟͓͇̯̥̰̯̋̇́E̷̓̅͋͘͜T̷͔͚̱̠̼̙̬̺̝̎͊̃̓͛̐͜ ̸̜̔͌͝M̶̺̞̞͑́̑̄͂͋͠ͅË̶̡̼͓͚̀͐͌̿ ̵̢̢̛̭͇̟̬̘̪̰͎̹̗̘̬́̉̒̈́͗̈́̓̾̎̈́̚͝͠A̶̠̭̤̰̗̞̤͝P̸̢̬̥̥̱̪̮̦͕͐̈́͝P̸͇̠̻͍̰̋̈́͛̌̌͂̈̚͘͝͝͝ͅR̵̛̓̀̇͜O̵̡̨̨̟̜͈̫̗̫̳̱̘̣̮͇̒̍̾̓͂͂͊͌͝͝A̸̢͇̞͈̹͇͈̮̜̮̜̮̯̿̇̃̀͒͒̀̆̀̀̌̽̑̚ͅC̷̤̬̩͈̺͍̳̯͙̲̦̝̱̊͜ͅH̴̬͂̓̋́͝ ̵̨̨̞͙̦͚̹̩̜̪̩̰̻̣͑̋͌T̴̢̙̞͙̠̟̲͖̻̖̺̗̣̦̍͋̀̂̏̿̿́͂̿͗̕̚ͅH̶̛̖̟͐̇̌̊̑́̽̆͒͒̑̂̕Ę̶͕͇̐͂̃̉ ̶̥͉̳͎̤̩̩͙̦̊̑̔͋͜͝Ŗ̷̫͈͕͎̘̻͈͍̣̗͕͑̿̈́͛̔̍̎̏̿̃͂̎̈́̽͝ͅA̶̧͎̼̬͍̯̭̹͚̙̖͒̌̽̍̽̒͛͂́̚̚͜ͅṮ̸̬̱͕̤̺̼̞́̈́̽͗͘̕Ś̴̠̩̠̳̘̥̅̀̚͝ͅ

  • Every single killer would ban DS and go in a tunneling spree, lol.

  • Definitely yes. Springtrap would 100% work in DBD, the other animatronics are goofy looking but Springtrap isn't at all. And even though the FNAF games rely on jumpscares, that does not mean that Springtrap is only capable of doing jumpscares and nothing else. Anyone who is acquainted with FNAF's lore and what William Afton has done throughout the series knows that Springtrap is capable of so much more.

    (Also, facing ninja Myers is, to me, one of the most fun things in DBD, and it's 100% jumpscares. So even if jumpscares are a bit dumb, it's not like they completely ruin the game or are incompatible with it. I've mentioned ninja Myers because he's the most jumpscare-inducing killer imo, but Ghostface, Pig, and silent bell Wraith can also fit here, as well as any killer running any perks that make them undetectable or that make you oblivious.)

  • I ######### hate it because I usually run We'll Make It, and if the guy actually does kobe in front of me that means I'm not getting the extra healing speed from my perk.

    I won't throw a tantrum bc of it, and unhook/heal them anyways (unless we're premade bc I have TOLD my friends multiple times not to do that to me and they know that if they insist and /do/ kobe they are not getting any heals), but I wish people in general didn't do it.

  • God, this game is absolutely doomed. So many people are so selfish and only care about their own experience of the game. Applies to both survivors and killers. It's actually sad to watch.

  • @Thunderous_670 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1979937#Comment_1979937

    Doesn't that prove my point though, if being LGBTQ weren't political, then there would be no rallies, yeah it's true America's come a long way but it isn't perfect, being gay is just as political as being coloured, it might always happen right away, but there gonna be plenty of times where you are confronted about it, or shamed for it, other than the WNBA, I don't know any other place where Straight people have to fight for rights the same way as gays, and as far the lore you mentioned, I'd be perfectly ok with that, I forgot that they only BRIEFLY mentioned David's girlfriend, see like that, it works just fine that fine and vice versa.

    God it's taking all my patience not to rage at you right now because you're clearly missing the point.

    Being LGBT is not political per se. I don't make any sort of political statement by being a lesbian, I just am! What's the political statement on liking girls? I just like them! The same way I like playing DBD, or eating ice cream, or watching horror movies! I just like them! How is that a ######### political statement?

    LGBT people EXIST, and politics come /afterwards/ because most societies and governments are LGBTphobic so LGBT people have to fight for their rights. Being LGBT per se IS NOT political, LGBT people shouldn't even be asking for their rights because we should already ######### have them! But we sometimes don't, so we attend events to ask for them! That is it. I wouldn't ######### attend them if I didn't have to! Jesus Christ.

    Edit: also, just noticed, I don't know why the heck you assume I am American. I am from Argentina. I have nothing to do with that "America has come a long way" blah blah blah, and you shouldn't assume that everyone in the thread is from America.

  • @Thunderous_670 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1979847#Comment_1979847

    Dude I'm not white if that's what you're thinking, and with people changing orientations, while it's rare, it's not impossible, I actually two people this way, a guy I know turned gay after being molested, and the lady turned straight after being with her gay guy best friend, but I get it though, that's just two examples compared to the people who can't change it. But as a minority, my skin color is political, I'm not blind to politicians making jokes or attending all-black or all-Asian audiences to get their vote, or look at BLM and police brutality with their racism towards black people, being a man of color is political, and if being LGBTQ isn't political, then why do my gay friends attend rallies for rights, or Biden feels the need to add a trans person as one of his secretaries when there was supposed to be two better options? As for being "cancelled", yes it's true we live in a capitalist society which for the most part is a good thing. However, with the way I'm seeing it being used, I'm literally watching the media censor about half of our country, and censorship directly negates our first amendment, even if I always agree with what either side has to say times. Capitalism is real, but it isn't without control, that's still not an excuse to censor people, just consider the Jewish bakery shop that was forced to close down because they wouldn't serve to a gay couple, the Jewish man pleaded freedom of religion, but lost, EVERYTHING. So yes, being gay is political, there are more examples, but this is already way too long so I'll stop.

    Being LGBT is not political per se. I'm not making any political statement by liking girls. I just like them, full stop.

    If LGBT people attend rallies or ask for rights that they as LGBT people don't have (let's say gay marriage, for example), it's because their countries do not grant them those rights solely for being LGBT. In my country a couple of lesbians can get married. In other countries they can not. So they ask for those rights.

    That does not mean that being LGBT is "being political". One must ask for one's rights when they are not granted to oneself. But no one wakes up and decides "hey, I'm going to be LGBT" to make a political statement. You just are. Politics come afterwards, when your country makes your life more difficult solely for being LGBT.

    There are het characters in this game. There should be non-het ones, too, imo. It's not as if you're gonna loop the killer around the map carrying a huge ass LGBT flag. It's gonna be mentioned in the lore. They will mention that, for example, the girl used to live with her girlfriend before the entity took her away. The same way they mentioned David & Felix's girlfriends. That's it. And if you have a problem with this, you are LGBTphobic, full stop. I'm not telling you to change what you think. Just to admit what you are instead of trying to hide it between bullshit statements about LGBT = politics, or about it potentially hurting the game by driving people away from it.

1 2 3 4 5 6 … 15