TheeclumsyNinja
TheeclumsyNinja
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- TheeclumsyNinja
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*brings mori, still gets wrecked*..... *returns to forums to complain more*
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1706753#Comment_1706753
Take it up with the devs if you thinking protecting gens should be bannable or hiding for 40 minutes shouldn't be, it's their rule
Oh man people have been taking it up with the devs for years. Only they dont listen, they only like at stats and not situations
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@BeardedMenace said:
?? You must be new to this game... It's never coming because how toxic players are. Go play Friday the 13th and you'll see why comms are never coming. Start playing with friends, that's about all I can tell you. Sorry bud!
Not new lol 400hrs... am i a no lifer? No but not new.
Just anything really, not needing a peri to see everyones auras... something lol solo qing is booty cheeks and it doesnt need to be...
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Who cares, its free content!
The tomb is the worst yet though ill say that
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Lol ya’ll havent been in many stores, price changes happen everywhere. Imagine complaining about something being cheaper with a currency you just had to play to get.
Most of you gotta be decent levels, after you hit prestige 1 you have little to spend it on lol and they have dailys where you’ll even a lot just by signinh in.
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A game no one would play lol killers want everything on their side, survivors want the same for them.
You got the new people that want everything easy, you got the high rank players that want everything easy....
lol hence why the devs dont listen entirely to the community
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Low pick rate and high kill rate mean he’s a specialty pick, the few that use him mastered him. But for the wider audience he is not OP
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@selflessnea said:
https://forum.deadbydaylight.com/en/discussion/comment/1686481#Comment_1686481
I Disagree.
Huntress is okay where she is other then her iri add on that very few people play with anyways. Also iri head would actually be okay if it couldn't be used with the belt add ons.
Pig would be difficult (based on recent livestream) due to her being a licensed killer.
If its just her iri add on then it should be much quicker
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Huntress shoulda be top of the list, hillbilly shoulda been top third. But also get some of the weaker killers better before changing a middle killer
Trapper would be an easy one to tackle. wraith and pig also
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Both partys have options and choices while looping lol
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I see all the killer mains dont like that idea lol crazy to think
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Dang lol missed the fun
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/1682617#Comment_1682617
and its exactly that mindset that gets the rest of your team killed aswell.
Yes the 1-2/20 matches a day i kill myself on hook are why the rest of my team dies.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1682788#Comment_1682788
Exactly. They would have a nice LONG wait for the Killers who DC. I suppose their dance card would be full. They would get games, eventually. Do I care if it takes way too long? No. They made their bed; far be it for me to deny them the right to DC or play with other people who agree with them. Perhaps some of the DCer Survivors will take one for the Team and do Killer a bit. Not our problem. My point is they won't be banned. They can play the game. They just have to play with others who behave the way they do. There is a price for not following the rules. This would be theirs.
Is that really what you want the devs focusing on with how much needs to be fixed?
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@musefan said:
https://forum.deadbydaylight.com/en/discussion/comment/1682761#Comment_1682761
Taking your example of Midwich. Who do you feel is at a disadvantage on that map?
No safe pallets, and depending on the randomization of map builds you 0 chance of stringing together loops.
not to mention its boring af for everyone as its just a “w” map
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@musefan said:
https://forum.deadbydaylight.com/en/discussion/comment/1682643#Comment_1682643
If you are rarely selfish, then why have you created this post to try and justify it?
I made 4 points that were unselfish, you just locked on to my 1 encounter
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@musefan said:
https://forum.deadbydaylight.com/en/discussion/comment/1682632#Comment_1682632
But at least dying on first hook earns the killer some points and buys the other survivors a little time to do gens.
Without a DC penalty, people just DC as soon as they see the map or the killer.
Sure, DC penalties don't solve every problem. But they do solve some of the problems, which is a good start.
Hopefully the next stage will be to remove the struggle mechanic so survivors are forced to stay for the whole second phase.
I mean you were talking like i said i was a serial dc’er.
i just named one situation
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@musefan said:
Pretty sure it's people like you that are rewarding them. Giving up as soon as you get hooked?
Just stay for the maximum hook time and stop giving the face campers what they want.
Also 1 does not solo q 90% of matches (most of my friends are asleep by the time im on since i work late) and stay in red ranks if they’re selfish.... just sayin.
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@musefan said:
https://forum.deadbydaylight.com/en/discussion/comment/1682617#Comment_1682617
What does it matter what your team does, that is their decision and they can make their own mistakes.
But you killing yourself screws them over, but as you have already made clear you only care about yourself anyway, so screw them hey.
Have you never been on the other end? Where you lose a game because someone else DC early? It sucks right, so stop doing it to other people.
And you are playing a video game... your time is clearly not valuable. If you don't like how other people behave in an online multiplayer game, then go play a single player game and put it on easy.
me killing myself saves them from themselves... i get you you’re probably low rank and have no idea how the game works. So ill leave you to your ideas
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Rewarding as in not making them learn how to be good killers.
Saying just do gens is not good enough. Thats a complete waste of 15 minutes if your playing with friends
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@musefan said:
Pretty sure it's people like you that are rewarding them. Giving up as soon as you get hooked?
Just stay for the maximum hook time and stop giving the face campers what they want.
A bubba face camping me in the basement.... most times in that situation the team dies trying to rescue from a face camping bubba in a basement. lol my time is more valuable then sitting on a hook for 2 minutes.
I dont really care about him getting what he wants lol he WANTS to get everyone in the basement, cause he’s gonna get another one hooked anyway so he gets his cycle of torment
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Yea DC penalties dont do anything, now people are back to dying on hook instead... crazy. Its like this has already been done and tested before.
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I solo q mostly so its not so easy to judge everyones situation, but usually if they’re close to the next phase ill start making my way there are or if i see someone get injured or into a chase.
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Only nerf it needs is too remove auras... it already gives hexs a second/third/fourth chance potentially.
Im usually completely baffled by their perk/add on balancing strats lol
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Thana is still a useless perk.
Devs need to use the test server to mess around with perks in significant ways. Make some op like thana and then work it down till its in a good spot.
Adding 3 seconds to one man on a gen isnt gonna do anything. They change things in such minor ways most of the time.... changing anything time wise by less then 5 seconds is gonna be completely unnoticeable
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It depends on the rank of the killer, the lower the rank the more you’ll see that kind of gameplay
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@Zozzy said:
Why? the survivors already lost the game., they failed to get the pity win hatch and now they should just get an easy escape out the door?
Why don't we just get rid of the doors and hatch and just end the game when 3 survivors die?
No theres no pity escape, but the doors should not be able to be watched by a killer standing in one spot or moving a few feet.
At that point the survivor might as well just put himself on the hook
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@Hoodied said:
BH?
Behaviour
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They like to have perks be useless unless they make them to strong. Then its fine
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The developer
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Lol im only nice to survivors if they’re not tools.
Anyone tbagging or flashlight clicking ill remember for the mid to late game.
Survivors dont deserve respect right away, youre there to kill them
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Lol there are bad and great players on all systems.
PC players just try to 360 all the time and are stupid easy to read most of the time.
Devs need to give an option to turn off auto aim though
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It brings up alot of good ideas, but the devs have already proved they dont listen to the community.
He is right that they focus on super minor things and let game changing things last for too long.
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Easy... timer stops if the killer is within 10 meters, and an unhooked survivor is invulnerable to damage for the first 5 seconds after an unhook. And make borrow time work regardless of the killer being in stealth or not. I run into this “strat” so much when a ghostface will just hide and go into stealth.
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People ragging on him for only being green rank lol since when has rank meant anything in this game?
i was able to hit rank 1 killer in my first month, still knew nothing i just have intelligence.
With soft reset you can go from red to green if you barely play or dont play for 2 months. Hell dont play for 4 months and you back at 20.
Ive also solo’d to red rank survivor and bear’d wittness to many questionable red rank killers and survivors... then got some unreal mid rank survivors and killers.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1646375#Comment_1646375
This is not a penalty. not in the slightest. You DC, you end up either giving the match to the killer OR you ruin the match for EVERYONE. You need a penalty that makes you "think" of what you did. I have come to see disconnects as an exploit because it uses out of match functionality to get a desired outcome in the match. be that robbing killers of points, hooks, challenge progress or even survivors for the same some may need unhooks for one reason or another, but by you dc'ing because you don't like the killer, or the map or what ever then that person can't get their stuff done.
No one is thinking “oh im a bad boy for dc”ing” when they get a 15 min ban. No they just go make food, take the dog out or go play 1 of the millions of other video games
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You dont need to be timed out for a dc, just make it so they moved at 95% speed next match, can only use 2 perks and lose a whole rank.
maybe not the first dc cause maybe its legit. But 2nd dc... and the speed penalty increase each consecutive dc each day
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People out here saying “oh but killers would hook someone, go down someone else and then use pop... pick up and repeat” seems similar to how stupid DS is at high ranks. Hook someone, run off to chase someone else *other guy is immediately unhooked* you hook the next guy you chase and you run into the unhooked guy being an idiot and think there is no way DS is still active. Yup its still active.... a player does not need 60 seconds of DS lol
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Ds needs a time nerf, 45 sec. DS at high ranks is just a “act like a dumba$$” perk.
Or ill go chase someone else and hook them, then random run into the survivor unhooked recently who never healed and went to a gen and they still have ds lol
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Lobbies have always been broken on console, regularly have to reset the lobby
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Ghostface cause he’s the only one who can teabag back and you end up dancing around the map
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I like to imagine a world where BH can bring out a feature and not screw it up....
Like dc penalties or hit reg, id like a feature we’re auto aim can be removed so 360s are far less effective
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People dc to much to get iri devout.
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Because the devs love to see the killer squirm and be as stressed as possible.
Q times for survivor are already going up after cross play due to more high rank killers leaving... its just not worth it
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Yea you at least need either pop or corrupt to stand a chance against most swf in red ranks
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They could get pennywise.... what a crazy gameplay mechanic to not be able to trust the survivor beside you. And he can regress the gen by working on it with survivors..... the bar would go up but the gen would be regressing and the only way to tell would be the pistons.
He could change into any survivor but not be able to attack them...
Survivors could have a fear meter (like docs sanity meter) that would cause them to see friendly survivors as pennywise.
His killer music could just be kids laughing.... like the mental game with survivors could be so good.
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Buddy needs to either discover websites designed for his needs or find a partner.
”im outraged they never informed us of the removal of breast animations! So much so ill go embarrass myself in a forum”
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Its actually crazy how blind survivors are lol they dont even see the entitlement and favour of BH....
Ive been playing for about 6-8 months and ive seen it lots
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Late reply, but everyone is calling me an entitled survivor main *blah blah blah*.
1/3 of my time is on survivor, i main killer and by 50 hours pf killers i was more then capable of understanding how to apply map pressure.
Also again “just do bones” is easy in a swf that understands where they are and communicates.
You can spend 2 minutes solo q running around the map, mean while the rest of the monkeys on the team just get downed lol
A lot of peoples swf is showing ;)
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Im on xbox series x and my frame rates tanked on badham. Probably 15-20 fps.