Thatgurl_again
Thatgurl_again
About
- Username
- Thatgurl_again
- Joined
- Visits
- 717
- Last Active
Comments
-
Its the only perk I understand why people hate it. Honestly I played with bond, Ooo (didnt want to be too toxic and bring that key with that add on) I felt like Jesus. Honestly its B R O K E N
-
@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1523688#Comment_1523688
Anyone that disagrees with me is entitled. 😞Out of the two sides, the killers' way of playing is policed the most. They literally can't even run the character they want to play without stigma. I literally see it all the time in these threads.
No. Its just the way they disagree. They blame survivor for it. Its just how it is
-
MMR has been terrible and its making me wanna stop playing until it's fixed
-
This post is asking for entitled killer mains to speak up 🤣
-
@CrazyPplEverywhere said:
No, it is completely unfair and should be replaced with a new mechanic. I like adding one minute to the end game timer but end game collapse starts as soon as the last gen is done, or the gates regress 4-10% every second. 1% regression per second means it takes 100 seconds to regress, which is waaaaay too long.
I don't post on DBD forums at all, but there was just so many entitled survivor mains arguing that it is fair, that I had to make an account. I play both sides equally, so I'll try and pick the juiciest arguments they have and say why I disagree. The only regret I have is that the devs might not see this 6 pages in this forum post or ignore it because it's long, but I really hope they read all of this.
https://forum.deadbydaylight.com/en/discussion/comment/1503579#Comment_1503579
Firstly, Bloodwarden is a gamble. You gamble whether or not survivors will stay around long enough to get value out of it. Bloodwarden costs a perk slot that could have helped you throughout the game, so I don't really see why the gates should stay the same because of a medicore perk. 99% of experienced survivors will 99 the exit gate and not open them unless they intend to leave... which would NOT start the end game timer to alert killers that they can use bloodwarden... so that's a weak argument. If Bloodwarden is so weak or weird... than simple, rework Bloodwarden.
https://forum.deadbydaylight.com/en/discussion/comment/1503592#Comment_1503592
Just because you don't like those parts of killer doesn't mean end gates not regressing is fair. Put yourself in the other sides shoes and you'd see how entitled you sound. Killers could easily talk about hatch, doing gens in killers faces to avoid pop goes the weasel, clicking flashlights and teabagging, etc.... but it's COMPLETELY unrelated
https://forum.deadbydaylight.com/en/discussion/comment/1503598#Comment_1503598
https://forum.deadbydaylight.com/en/discussion/comment/1503811#Comment_1503811
In what scenario would doing that be beneficial? Very, very few if any. Even with bloodwarden, opening the gates early means you need to down someone near a gate, open gate, hook survivor, and hope the survivors don't wait out the minute and let the person on hook stay there until right before they die. Or you can walk to a gate and open it, which is literally a free escape you're giving healthy survivors, which is what many entitled mains actually want! What a bad idea, and you say "easy" like you just had the most common-sense idea ever.
https://forum.deadbydaylight.com/en/discussion/comment/1503621#Comment_1503621
That's honestly funny. If end game collapse isn't for pressure... Why is it there? Maybe to pressure survivors to leave and not prolong the endgame? No, that would be a crazy idea, and you just said end game collapse wasn't for pressure. So I wonder what end game collapse is really for then.
https://forum.deadbydaylight.com/en/discussion/comment/1503635#Comment_1503635
And what? Because that's why YOU say end game collapse was made, so it can't do anything else? Gens could not be kicked or regressed originally like OP said. Survivors could fast vault windows from ANY angle. But I guess Dead By Daylight can't do anything to make themselves more balanced because they designed every mechanic perfectly and said exactly what each mechanic did, nothing more or less?
https://forum.deadbydaylight.com/en/discussion/comment/1503693#Comment_1503693
Put yourself in the killers shoe. All the gens are done, and people can escape through the door. What else can the killer do except camp the last guy they hooked? Walking away means they could end up losing a kill, so why would they walk away? To make you happy? That doesn't make logical sense for a killer to just leave the hook and possibly give up a kill when there are no more gens to protect.
https://forum.deadbydaylight.com/en/discussion/comment/1503708#Comment_1503708
Entitled. Entitled. Entitled. Why are survivors entitled to making sure and having every advantage to make everyone escape? The killer wants a kill. Why should survivors have unlimited time to deny the killer one kill? Because survivors want everyone to escape so everyone should? It's a 4v1 game. That means if someone's on hook, survivors already have the advantage. If one person is on hook and only one other person is alive, well then you might as well leave unless you want to sacrifice yourself to save the guy on hook. But if there are 2 or 3 survivors? Then they have a massive advantage in rescuing just by their numbers being able to overwhelm the killer, unhooking maybe with borrowed, and then chaining bodyblocks to the exit gate. This isn't very skillful, and these types of rescues are incredibly easy to do in an swf. But that should be it. The killer should have some sort of pressure to have an advantage as well. The survivor death timer takes way too long, especially if someone's first hook and survivors keep rescuing and switching who's on hook. Having a ticking timer forces people to decide if they really want to save one single person when they could just.... get themselves out. Again, just because you want everyone to escape... well guess what, the killer wants the opposite and wants everyone to die. Why should one side get prioritized in making everyone escapes after the killer chased and downed a final survivor? There's nothing wrong with survivors wanting every survivor to escape, its like the killer slugging for a 4 man (this slugging thing for a 4k is a whole issue in itself, but maybe for another time). It's acting like you're entitled to having everyone escape that's the massive problem.
https://forum.deadbydaylight.com/en/discussion/comment/1503862#Comment_1503862
Mainly for when killers completely give up and just want the game to be over. Why do you think they gave that option, so entitled survivor mains have unlimited time to unhook once all gens are done but they can counter and say "yOu cAn OpEn tHe GaTeS LoL"
https://forum.deadbydaylight.com/en/discussion/comment/1503827#Comment_1503827
You're so close to getting it but yet so far. Most killers want to get their one kill. They want to end the match and move on. Put yourself in their shoes, imagine that multiple survivors are alive and all gens are done. You can't do much about it and want the game to end quickly so you can move on with your one kill. But you can't. You have to wait until the survivor on hook dies, which can take like what, 1 minute per hook stage? And in that time, their team can come and rescue them with borrowed time. So you down the rescuer. The other 3 survivors heal and now you're at square one. The other 3 come to rescue and this process repeats for minutes until A) someone is death hook, or B) killer makes a mistake and now all 4 people ride off into the sunset. Having more pressure on the end gates or an automatic end game collapse can heavily, heavily mitigate this end game time and end the match, which is probably what most killers want at this stage.
Okay, and that's page one of entitled players. I don't know if I can even look at the other 5 pages, there's was so much entitled people here and people that only play one side and don't understand what the other side is doing.
Opening the gate activated pressure for the survivors to 1: leave or 2: attempt to save. U get one kill for sure and the others have to leave. I dont get how people dont understand this. If the survivors are smart then they would leave and the survivor will instantly die. If they arent smart then they'll just waste time and either way you still get the 1 kill. I'm not entitled I'm just pointing out the strat that is used.
-
Lol play more survivor in solo Q then you'll see.
P.s. dont camp pallets
-
I am a rank 1 survivor. I have been playing against the low ranks, and honestly I feel like I'm bullying them when I run in a straight line -_-
-
@Skelemania said:
Honestly, most people that 99% the door don't even know why they're doing it. They just do it because they saw other people do it.
Not true. I get teammates that STILL pre-open the exit gates.
-
@DaKnight said:
Well here is my 5th match of the day.
https://us.v-cdn.net/6030815/uploads/RQZ4UT57VM0F/lul2-png.png
Game starts, I get on a gen. Entire team is slugged within the first ~40 seconds of the game. I let them all die on first hook, hatch out, the end.
The first 4 games were similar, killers with thousands of hours getting paired up with rank 13 slippery meat megs. Game is actually atrocious to play as a survivor currently.
Bro I dont play until later tonight but yeesh this is what I look forward to
-
@MissRememberMe said:
Why is everyone saying open it by yourself? I think OP means that as a killer its not fair for survivors to 99% the gate so they can rescue other survivors with no pressure. I think the exit hate should be opened up on like 5-8 seconds, but it has to be done all at once. That would fix a lot of the issues.
Because then the survivors would be pressured when the EGC is activated. The killer can activate that pressure
-
Thank God. I keep getting McDonald's servers. I know they'll be back but thanks for the break devs
-
@ZephanUnbound said:
https://forum.deadbydaylight.com/en/discussion/comment/1503811#Comment_1503811
Why would the killer help the enemy by opening the gate? And how can you guard a hook and open a gate at the same time? Maybe you can do that if the hook and gate are very close to each other, but that is fairly rare.
Do u want the survivors to feel pressured? Yes? Open it
No? Camp the hooked survivor and the others get out
-
@ZephanUnbound said:
https://forum.deadbydaylight.com/en/discussion/comment/1503574#Comment_1503574
https://forum.deadbydaylight.com/en/discussion/comment/1503598#Comment_1503598
I think the OP is saying that it's unfair for the killer that survivors can 99% gates then leave them to prevent the endgame timer from starting, in order to give themselves extra time to try and save a hooked survivor.
Then open it yourself. Easy as that
-
It's fine as it it. Plus you can always open the gates yourself
-
Ever since they reactivated the DC penalties I have been getting McDonald's servers. It's hard to play, but I guess I have to take the down or else I get penalized :/
-
@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/1497036#Comment_1497036
And? Nothing wrong with trying to win...
They said he had no map pressure as they brought brand new parts. I mean really?
I didn't mean to sound rude
-
Honestly they are just tryhards.
-
@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1487604#Comment_1487604
me too I have to admit going AGAINST old billy was fun for me, knowing if you made a mistake you were going down was actually fun!!! or if ended up in a dead zone created by your teammates dropping pallets already you were screwed
Exactly. He was my favourite killer to go against.
-
Honestly the dc penalty doesnt do much. Survivors kill themselves on first hook.
-
@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1486588#Comment_1486588
https://forum.deadbydaylight.com/en/discussion/comment/1482978#Comment_1482978
He’s a problem for rank 18-20 who think he’s the number 1 killer because of OMG insta down. The devs are focusing on casuals, which I guess is the majority of players... but they take it WAY too far
True. But I still miss the old billy
-
@RizeAki said:
Even tho survivors shouldn’t be tiered as they are shells with how people play this is scarily accurate 😂 especially the brain dead meg haven’t seen a meg that doesn’t drop all the pallets and hold a flashlight on you when those run out
You havent seen me then
-
Coming from a survivor main, I don't see why they did Billy like this. He wasnt a problem
-
@Sluzzy said:
Forcing someone to play in a miserable match is not something that needs to come back. Doing so will only result in suicides to get out of there.
100% agree
-
I am a soloQ survivor and my games always go 50/50 either the killer is tunneling and all that g̶o̶o̶d̶ s̶t̶u̶f̶f̶ and my teammates are potatoes or i get a really good killer and the teammates are good!
-
ⓎⒺⓈ ⓁⓄⓌ ⓆⓊⒶⓁⒾⓉⓎ ⒷⒶⒾⓉ
-
@UnchainedPredator said:
https://forum.deadbydaylight.com/en/discussion/comment/1454674#Comment_1454674
Could easily say the same about killers... shouldn't it be challenging for survivors? As someone who plays both sides I can say that I would rather have survivor nerfs.
Yes survivors need some kind of nerf but soloQ needs something done about it. You have to run meta while in soloQ
-
@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1459848#Comment_1459848
It's cool. Sorry if I misunderstood your intentions and was hostile. That was uncool of me.
Its cool dude.
-
@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1457542#Comment_1457542
You were attempting to antagonize him by implying that he was salty due to a match, anyone with any form of reading comprehension could see this.
someone else did this too. I just wanted to know if he was salty from a match or if it was something that just crossed his mind. I didnt mean to sound so rude. Sorry if i did
-
Not bad actually
-
@Throwaway123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1458879#Comment_1458879
No Mither already has the ability to recover from the dying state on it and can be used infinitely. I changed it to a single use stronger version of it as being usable more than once isn't useful so giving it a fast use might make being injured all game actually worthwhile.
Still just put unbreakable on.
-
I feel like if you buy the dlc or all of them you can chose which one you can use. But you HAVE to buy the dlc's
-
I feel like you made no mither basically unbreakable. The way you want to change it, It's like unbreakable ngl
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1457542#Comment_1457542
He just wants to know what's the point of doing it, aint hard to see, since survivors don't gain anything from it.
If you had read my other comment then you would know I just wanted to know why it was brought up. And survivors just gain bloodpoints from it
-
@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1453650#Comment_1453650
Who cares? He's just asking a question
I'm asking a question too? Why do u care?
-
@StardustSpeedway said:
I'm getting so annoyed that everyone including killers are disconnecting so frequently on PS4. I had 3 matches in a row where the killer DC'd. Afterwards, when I played killer, the first survivor I downed DC'd. It's a plague of DC right now.
I think its just ur luck. I play ps4 and so far no dc's so far
-
Sometimes when I loop in the shack I go to vault the window but instead it makes me go in the locker
-
@Dwinchester said:
3 petrified oaks means a sabotage breakout build, which is designed only to bully the killer. Petrified oak shouldn't even be in this game with hook RNG already bad on some maps.
I wouldnt play against your bs either. Stop being a bully and people won't dodge you.
It goes both ways. Killers bringing moris makes me wanna just dc. Especially when its right off the first hook. I dont but then the game just turns really killer sided. : /
-
@ Antares2332 said:
https://forum.deadbydaylight.com/en/discussion/comment/1454674#Comment_1454674
A question like that shows a few hours of playing as killer.
Is because, there are simply games you literally can't do against an experienced group of survivors.
Sorry but I mained killer for a few years I know what its like. There are no more infinites so window and pallets are fine. As long as you know what you are doing. So dont assume I have very few hours as playing killer. I asked that question because there have been a lot of threads about nerfing surv and when a survivor justs asks a question killers mains call them entitled
-
It's fine as it is. Why have I seen a lot of forums about nerfing survivors?
-
@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1453650#Comment_1453650
Nah, I've been watching multiple videos and have experienced it myself a lot. it all ends in the survivor being down in less than 10 seconds. I just want to know the mindset behind it.
Oh okay. Understandable. I just wanted to know your reasoning
-
@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1453072#Comment_1453072
Wow, we got a comedian here. Looks like a little someone hasn't even read the discussion. I am fine with flashlights, but blinding at a pallet gives you a disadvantage and just makes you lose distance, and gives the killer an advantage, not the survivor. So my post is trying to help survivors, or asking why they blind at pallets. If you're going to troll in my discussions, read the description first :).
Well what made you make the post? Something must've happened.....just saying
-
One time all the people in my match bought different offerings and we didnt get any of them! We got cold wind instead
-
@mottigedel said:
are you serious my dude, they are making changes to this and you already complain about it BEFORE testing it LIVE? i guess this is how the young generation is like, entitled and given everything at first and when taking something away they cry hell on earth
Hey on the forums everyone complains. Everyone or almost everyone is one sided. Killers complain when survivors survive and survivors complain when the killer kills
-
I dont run any meta perks. I am a survivor main who only plays solo Q. Most matches I get are potato survivors who dont even know how to use those perks. And when I get survivors who do know how to use those perks are usually a swf. Sometimes when I'm caught with a toxic swf I'll give the killer a free kill. I act like a potato and give them the kill. So they feel like they earned it
-
Bruh this community
-
A while ago I had to create a new account for dbd and I had to start over. I got red rank killers when I'm rank 20. I wasnt noticing it because I was usually red ranks on my old account, but as soon as I got to red ranks I was going against rank 20's. I would let the killer kill me because I can only imagine how mad they were.
-
Omg I cant even with this thread!!🤣🤣🤣 his terror radius is his ruler smacking his hand🤣
-
I would be down to pay for that tho!!
-
On ps4
I get more red rank killers when I'm in purple ranks. So I try to stay there because then I have an equal match.
(I'm red ranks until rank reset)
-
@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/153182/leather-face-camping
I wouldn't worry about it let him do what he want's he did invent this game sorta just let him play how he want's.
I realize that now