TeambossFloze
TeambossFloze
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OOohh the blue team are catching up
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yes I will facecamp someone who sells out another survivor and also @DocOnLoose I play ps4 DBD so if they are pressing ctrl it generally doesn't impact me too much. Getting triggered and what not is a normal, common thing to happen due to our innate competitive nature. So you stay on your high horse and ill stay mildly triggered
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on hex totems definitely
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I agree @Dwight_Fairfield - The toxic fallout within the game has to start somewhere - i'd argue its actually the Survivors that initiate the toxic behaviour and then killers respond and then it spirals
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I think she is perfectly fine even with prayer beads and a certain segment of the community kinda need to get some billy big balls
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@SeducedByDaemonette said:
So legion or spirit ?
Spirit - sorry - amended
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Not on the hook no.
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its been in since the start @JiggleWiggle
Love all Ash's lines tbh - especially "Look who's shittin in the tall grass"
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Level 20 - Tome 1 complete - eagerly waiting for Tome 2 which seems to be taking foreeeeeeeeeeeeeeeeeeeeeeeeeever
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@aurum_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/822292#Comment_822292
They base these kind of decisions on raw data, and Spirit is a type of killer that has the most high disconnection/play rate. DC is an important factor, because it means "f* this s* i'm out... i'm not having fun". And devs has to take this important data into account to keep their servers alive with players. DbD lost almost 50.000 players in less than 4 months. They have to do something.
you cannot put down losing players purely down to one killer that's just completely stupid.
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@DudeDelicious 100% correct !
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I would be sad as this is a game I really enjoy
I would then play something else and hope for DBD2 in PS5
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I think this situation is drastically different to facecamping tbh - In this case the situation requires you to do this sotherefore you just have to maximise your BP/Pips - personally once the gens are complete I think its fair game tbh - during the game I wont face camp and run devour hope
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@darktrix The point being, on a this thread discussing a subjective thing such as 'horror' is not a good justification point for explaining the solo disadvantage. They are still both games and both sides want a fair shake at winning.
I think the horror aspect actual is something that gives good justification why they don't just crutch everyone with perks so they can feel less sorry for themselves. The horror aspect is to create a feeling of despair, disruption and confusion on behalf of the survivor and the killers role is the opposite.
I disagree that everyone knows where Jason is in Friday 13th - You do when he is close but other than that you don't (same as DBD)
I do like the idea of having a few short commands like "follow me" or "help"
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/817726#Comment_817726
Sooo, when luigis mansion gets "officially" called a horror game it's a horror game?
Short answer - yes
Will it be called a horror game? no it wont be. Is DBD called an asymmetrical horror game? yes.
Don't really see your point tbh
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@justarandy You may not feel that it is a horror game after your 10 hours of game experience, however it is a horror game, it is officially an Asymmetrical survival horror game. Wether it is scary or not is debated but to say it isn't a horror game is just a flat out lie,
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I invite you to play with my swf team @TragicSolitude - you wont feel jack all benefit from that xD
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also directed at the original poster @justarandy - I don't think BHVR treat its players like trash, I think DBD players treat DBD players like trash :D
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I don't quite understand your last paragraph (it's late here :) ) @thatguyinktown
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/816506#Comment_816506
Nah most of them are p3 50. Thought the challenge might have been easier trying to play survivor.
fair enough, thanks for helping me understand
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@Mc_Harty Ahh ok so you are primarily a killer player - and you don't have the offerings on any of your killers either? or do you p3 and leave them at 1 too?
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/816482#Comment_816482
Yeah not one on survivors since I usually P3 and leave them at level 1.
And those crows are in such awkward places in most maps anyways. Most of the time they're in the corners of the map.
curious why you prestige to p3 then leave your survivors at level 1 with 1 perk, no addons and no offerings? just curious
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I love @Xerge - this is how you play solo and SWF survivor people !
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I see what you mean @thatguyinktown - I think this ends up becoming more of a discussion about matchmaking more so than ranking, but I think if there are enough survivors playing the game at any one time you could easily have successful matchmaking. Hell id literally just have three pools of matchmaking if I had my way.
1-10 10-20 20-30
High Medium low
and until you hit the higher bracket you are more "understanding" and "aware" of the skill level of team mates.
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/816432#Comment_816432
Didn't have any.
on not one of any of your survivors at all? not one single map token? and you realise there are crows on every single map right?
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I don't think the killer needs to be balanced against SWF at all - in fact I fail to see why you would balance the killer against SWF and not just against 4 standard survivors?
Thing is I don't think there is a huge gap between solo and swf, I think communication with SWF is useful as it improves timing, but other than that my potato team mate SWF party group are no better than the T3 Blendette who knows ######### she is doing. I think people look to SWF too readily and not at their own skill levels - personally. @TragicSolitude - I also think this is a good mannered debate about a hot topic within the game and needs some decent debate and back and forth.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/816415#Comment_816415
But it’s TRYING to be. Uncertainty and Unpredictably are typical horror tropes. They can’t control the sheen of fear disappearing but these concepts can persist to still attempt to keep it “horror”
Beautifully put @DudeDelicious
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As one of my recent forum posts - expand the ranking to show a more cleaner idea of where you are skill wise
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Queue times can easily be dealt with so I don't see an issue there, im not looking at it from a X survivor against X level killer.
I'm looking at it from X level survivor being paired up with survivors of a similar skill level, thus the super sweaty tryhards will tend to be together and the potato pluckers too. The idea of widening the ranks is to give a more clear indication of your level of skill - that's how I see it anyway
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/816421#Comment_816421
You are completely disregarding that certain perks are far better than others. More importantly, you are disregarding that certain perks become unnecessary in SWF because that information is readily available on comms. Far more information is available to SWF, that is not up for debate. Maybe you should think that through before telling people to "learn to be good at the game."
Firstly do not take my post in a combative tone - this is a polite discussion im having so calm down. I'm not disregarding the tier levels of perks, in fact I alluded to that in my post. I don't disagree that playing with friends is a benefit - I do question the level of skill still needed even in a SWF group as some of my friends are absolutely trash, no matter how much information you give them.
I think the game gives you all the information you need for you to be a successful survivor without having to use crutch perks, there is a level of skill involved and as you improve you get better the game and rely less on having to see everything single thing lit up on the map like its the 4th of July. To play without these things are Learnt as is technique and that is not up for debate either.
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There are not many good survivors, there are a lot of good killers. This Is why I think the ranking needs looking at to pair people up better.
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@Mc_Harty said:
Crow one. Took me 5 matches til I even got a map with crows on it.
why didn't you just put on an offering to give you like swamps with the crow bomb?
I found Tome 1 piece of cake and unsure why its taking two weeks before Tome 2 unlocks
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I do agree that Survivor in itself has a high ceiling of skill and its comparative to the levels of skill you would find with billy and the nurse yes.
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/816391#Comment_816391
They were strongly considering making Kindred base kit. But then, they brilliantly came to the conclusion that "perks should never be base kit." And instead, proceeded to do absolutely nothing at all.
So yes, if you want your fellow solo survivors to have something even remotely close to what SWF has, you must use an entire perk slot.
So much wrong with this game, where simple fixes could go a long way. What do we get instead? A Fornite-style battle pass.
and I agree with them - lets make sprint burst base kit, self care, hell lets do it so all the survivors can see all the totems, all the generators, all the team mates, the killer and chests every single game as base kit. Cos that'll improve the game ofc - I think people asking for basekit stuff to be added to the survivors should learn to be good at the game with no perks at all then add them on - they are there to give you "some" assistance in your fight against evil ! If I had my way thre would be no perks at all
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@Psychopathy if I have the time and the totem is like in front of a hooked survivor - I will always do the totem first before alerting the killer to the unhooked survivor - it just makes sense doesn't it ! so I agree
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Ok so lets try and see
- Base kit kindred - Would this just be ONLY for solo survivors or Duos? Trios? but not for SWF? Or would it be for every survivor always to know where all of their team mates are at all times?
- Totem counter I could get on board with - I digress that the game is designed to disorientate you so giving you paint by number counters may be slightly against the ethos.
- BP to Borrowed time bonus - cant really see how this would improve the solo player game - I do question some peoples eagerness to unhook someone or not bother at all. I think personally a better idea could be to raise the chances of a kobi off the hook if you are a solo survivor (not by much though)
Personally i'm not seeing much here that you cant already do in the game and it almost feels like people want to have some kind of arcade mode for solo survivors where there is minimal difficulty, there are perks and enough triggers within the game for you to make educated guesses on what is happening - I do this myself when im in a SWF and when i'm out. I think the game already makes good on what people are asking for - personally I just see it as people are looking for ways not to have to use perks so they can tier ######### instead of using stuff to survive like the game expects.
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Surely once you start feeding someone information that tbh if they have any common sense you should know anyway, then isn't that going against the main tone of the game? It's not an Esport - its about surviving and making best use of the tools you have at your disposal.
As a solo survivor what information do you want ? what information do you think would benefit you that you cannot already get in the game? @TragicSolitude
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I think hate is a fairly strong word and I don't see that myself, I see a bunch of people trying to see his perspective but I think the common feeling is he played like a potato and then complained about it. We all do it and we will all continue to do it - so now we move on to pastures new
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I think increased things like chat, pinging and hud changes are not necessary in this game. You aren't supposed to feel like a team in there, you are supposed to feel despair and alone and confused etc..as for potato team mates there is nothing you can do there im afraid - you get them in Apex as with other games no matter how many pings or hud changes, if ppl are ######### they are #########
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Have they @UrbanChaos45 ? Have a link ?
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@FreakPrince said:
https://forum.deadbydaylight.com/en/discussion/comment/815225#Comment_815225
And here I thought I was the only one
Nope- now there are two of us xD
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@Jed_Olsen said:
https://forum.deadbydaylight.com/en/discussion/comment/815422#Comment_815422
Im sorry, I just couldn't resist inserting a bad Stranger Things pun.
A lot of people are speculating Pennywise because some devs followed Stephen King on Twitter
I just got the pun (facepalm) I must be tired xD
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@Jed_Olsen I have just played a match and did not suffer from this issue (PS4)
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@Lithuanian Cheers bby
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@Jed_Olsen I wasn't discrediting - the OP sounded pretty convincing that he knew so I just wanted to see
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Anyone know when Tome II is released?
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what makes you think the next DLC is definitely IT Chapter ?
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/815355#Comment_815355
I was hoping that if I did a safer one she’d close it, that way I’d have time to position myself.
Unlucky
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Better way is just to unlock the whole tome at once and let ppl get through it as they do - Im never a fan of time gating content