Tangero
Tangero
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- Tangero
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Comments
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@Phox said:
No it isn’t fair and balanced but neither are your addons so I’d say it’s a stalemate. Most killers know the risk of dc’s running certain addons, not that it’s fair but maybe the devs should look at the addons that cause consistent disconnects.
Or they could actually punish the crybaby survs who dc all the time because they have to play against something they dont like
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People liking it better nerf or rework it
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@bigbeefynacho said:
https://forum.deadbydaylight.com/en/discussion/comment/783851#Comment_783851
As long as the wrinkles are ironed out to the extent that we are provided a clean, mostly bug-free event, I'm willing to wait. But I have my fingers crossed that the event launches before halloween.
That not how bhvr works they could take a year on this event and there WILL be game breaking bugs still in the even cause that just how bhvr works
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Its gonna be a Christmas event instead
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If he can be in deathgarden and mkx then he totally can be in dbd
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@Mochan said:
"Nurse isn't even that strong"
Oh wow, really, wow. How can anyone be playing this game and think this? On my very first match as killer I played Nurse and got an easy 4K. No perks and no add-ons. That was about a year ago and survivors were a lot stronger back then.
And how are you playing basekit nurse when you are using up all her stuff? If you are using up all your add-ons surely you aren't playing basekit nurse.
I really dont believe if it was your first match EVER as killer you wouldn't be able to 4k against a good team your survivors must have been complete rank 20 potatoes then
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And half her name is Jen
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Bye dont let the door hit you on your way out
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Its the old glitch that been on pc
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/98114/freddy-is-unfun-to-play-against
It's as simple as this he's overtuned, and needs some nerfs, same with spirit. There's reasons he's unfun to play against, and i've been saying for the longest time if he's given such utility they NEED to take away his bs lunge range.
His lunge is the same as everyone elses your just salty
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Freddy got better for the first time in three years wait till the next three years till they nerf him or grow up
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/782242#Comment_782242
Yes, it'd be a great perk. For Killers.
Survivors would never use lockers again. Such an overpowered perk would quickly become meta and BHVR basically just deleted lockers.
Imagine a perk that auto-stuns the killer anytime he vaults a window? That's how crazy stupid a perk that injures you when you enter a locker is.
Your point you wanted 12 gens to be a thing talk about crazy now
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Or not
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/782487#Comment_782487
The pallets on Hawkins are more or less what they should move to. The killer having to mindgame every jungle gym tile to provoke a mistake on maps like Coldwind means those tiles are one-sided by definition. The pallets on Hawkins give survivors the opportunity to force killers to overcommit to one side and make it to another pallet or vault.
Yeah then survs would have to play smart
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@Monlyth said:
I'll be honest, we might need to just completely overhaul the main objective. The consensus seems to be that generators are really, really boring for the survivors.
What I'd like to see is an objective along the line of Deathgarden: Bloodharvest. You collect an item at one location, then deposit it at a different location to make progress on the objective.
To encourage interaction with the killer, maybe instead of telling the Killer where you are every time you turn in your tokens, it could be a mechanic along the line of Freddy's alarm clocks, where a specific location is marked out for you (usually on the other side of the map) and you have to reach it in order to make progress on the objective?
That way, the survivor can complete the objective safely if they stay hidden, but that'll take much longer than just sprinting over to the objective (Which makes it much easier for the killer to find you). There'd be a lot more risk/reward assessment and planning that goes into completing the objectives.
But of course, overhauling the main objective is asking a lot from the devs.
Except nobody plays that dead game so we probably shouldn't take ideas from it
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@[Deleted User] said:
Gen speeds are fine. Maps are not. There are too many safe loops and structures for experienced players to utilize. Map size is also an issue for less mobile killers. I think the pacing of the game is ok. Games shouldn't take 15-20 minutes. I won't pretend it's an easy fix to balance maps in asymmetrical game. If you balance asymmetrical gameplay for the most experienced players, you leave a prohibitively steep learning curve for newer players.
Just make all maps like hawkins and were good
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@BenZ0 said:
The generator speed is mostly fine, the bigger issue is map design and sometimes some chase balance issues such as to much big open loops without mindgame potention, especially on older maps.
So its the devs fault for making bad maps got it
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/781692#Comment_781692
How about 10 gens 75% speed.
10 gens 25% speed take it or leave it
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Eh saves me time to grind other Halloween events
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/782031#Comment_782031
It would definitely kill Inner Strength. The whole point of the perk is to go into a locker injured, heal up, then exit the locker. If you exit and it injures you again, it has done nothing. Head On has ample counterplay already. You can bait out the Head On or check the locker before they have a chance to jump out. You can even lunge towards the locker and hit them as they jump out.
It does also counter these perks as is. If the killer's using Iron Maiden and they miss the Head On (or even if they just heal up with Inner Strength), they're exposed, they'll go down in one hit.
Then just remove the exposed status effect it aint useful anyway if it injured people who go into lockers it be a great perk to go with bbq and chile
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There literally making a weird elephant. mascot costume for clown
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@premiumRICE said:
https://forum.deadbydaylight.com/en/discussion/comment/780914#Comment_780914
Seems you never played league of legends, apex, or any ea games.
League is trash and i play apex and depends what ea game
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@OswinOsgood said:
Okay, im just curious here, who all other than survivor mains thinks Spirit is OP?
I personally think prayer beads are the only OP thing for her tbh since there are quite a few ways to avoid her etc. Even then all prayer beads does is gets rid of the phasing sound which you wont hear if you as within heartbeat range anyway so
I was playing a game as Spirit not long ago few hours maybe, 3 people disconnected within just as many minutes. Then i began getting psn messages claiming im being reported im a bad player, someone called me the N word saying because i was one i was stupid it was actually insane and i have never gotten so much toxicity before.
They said i had better get good because Spirit is getting nerfed and then i will be rank 20 forever because im bad. So im curious if anyones actually said Spirit is getting changed at all in the first place for them to think that?
All this because i played Spirit, not even with good add ons or anything.
No not in the near future
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/780717#Comment_780717
I see why you have "banned" in your name. Wicked? Is that you? Are you ban dodging?
https://forum.deadbydaylight.com/en/discussion/comment/780725#Comment_780725
I saw alot of people being rude over the delay and that post I pot DIRECTLY tells you what happened.
Oh pointing out possible bans while you yourself are in baby jail
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@premiumRICE said:
https://forum.deadbydaylight.com/en/discussion/comment/780717#Comment_780717
Bhvr is doing a job far better than a lot of other major companies out there, you just being salty for no reason at all
Meh i disagree
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If all 4 swf have toolboxes dont wanna play a game that will end in 5 mins
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Nothing out of the ordinary they mess up all the time
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Wonder how good unbreakable would be if it had unlimited use kinds wanna see that in a ptb or sumthin
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Nope bhvr again
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/778721#Comment_778721
I don't see how the rudeness is necessary. Everyone here is working hard to get it ready as soon as possible. This is one of the biggest updates in a long time combined with an engine update. Some things went wrong and we wouldn't feel comfortable putting the update out in the state it's in. I'm sorry if this is disappointing to you, but shoving the update out the door right now isn't a better option.
As far as the event goes, everything will still be happening according to plan, just slightly after it was originally planned. You won't lose any days, the end date will be shifted back to match.
Then flip on that double bloodpoint switch to appease us for now
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They just need to give us the blight nurse skin for free
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We demand free things
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It means ice cream machine broke son
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Yup they needed to lower the grind on the rift and make changes to the challenges
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Is there a release date?
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Melee hits should increase madness by a tier
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Pretty much a useless tool if you going up against a decent killer
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I fear no man but that thing it scares me
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I would like fast valut speed back
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@LordGlint said:
Thats a funny reason to want a rework. "This character is TOO popular, you should definitely change that", lol.
Some games dev do that so im not surprised really
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Aint we getting rank rewards too
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Make his addon where he moves faster when cloaked base
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They want there money baby
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/762052#Comment_762052
That might be too much on both parts. The range is already a nice improvement than what it was on PTB, and many killers can get first hits easy enough. Can you imagine a legion regressing gens left and right by FFing a team without having to down anyone?
Then he wouldn't be worse killer in the game then
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Make it have no cooldown trigger on hits instead of downs and increase the range abit
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They killed the nurse so the spirit rains queen
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Sorry no they gotta get that money
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Doubt they will do anything to dcs intentional or not
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HOW DARE YOU POINT OUT MY FLAWS MORTAL