Taiga
Taiga
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- Taiga
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Comments
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/1933089#Comment_1933089
Ah whoops... yeah I stopped reading every posts in each thread as it's busy ATM. What was the original title?
“Stop crying” and that’s definitely not the same thing as complaining.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/1933072#Comment_1933072
The thread is literally titled "Stop complaining".
Hehe
Maybe you read what I wrote above first. 🤦🏻♂️
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1933037#Comment_1933037
Your entire thread is bashing on people complaining about the new update. The title is irrelevant; it's the content that I'm responding to.
I’m not bashing on people who are complaining, but on people who are completely overreacting, and can’t give constructive Feedback and have to attack the devs. That’s not just complaining but being immature and completely overdramatic.
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@OnryosTapeRentals said:
People are complaining because the new update is, to put it simply, bad.
The community gave so much constructive feedback on the PTB that the developers decided to ignore and push the changes to live version anyways. If we're displeased with the content we're allowed to voice our opinions on it and ask for changes. If you don't like it then leave the forums.
Actually I never said your not allowed to complain the mods edited the title. You can complain but just do it in a mature way.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1932993#Comment_1932993
If PTB people isn't enough, why have a PTB in the first place? Just push it to live and don't make us waste 2/3 weeks giving feedback that does not matter.
Many players who like the changes? Next joke, please.
PTB is mostly to find bugs if they released an update without a PTB there would be way more bugs.
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@Marigoria said:
People like you who just shrug off things that they say they don't like is why the devs keep doing what they do and ignore
our feedback.
There was a LOT of constructive feedback from the PTB.
PTB players don’t represent the whole community so what’s so bad about letting everyone test the new changes? there’s actually many players who like the changes and just because they aren’t on this forum and complaining loudly like you do, doesn’t mean they’re opinion matters less.
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@pzuxcsld said:
https://forum.deadbydaylight.com/en/discussion/225741/stop-crying
Killer main? Because now you probably see a killer with a knife, but hitboxes are like he has a truck
I’m actually a survivor main and what your referring to is just a bug and has nothing to do with the changes.
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I didn’t like it at first but after a few matches I got used to it pretty quickly.
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I lost a pip because someone quit in the loading screen that never happened before.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1930624#Comment_1930624
If you're trying to hide and escape from a killer wouldn't you hunch your back?
Probably not constantly and I’ve never seen any horror movies where someone keeps a constant hunchback to escape. The new waking animations look more stealthy and that’s what makes it realistic and definitely not the hunchback. That’s just my opinion tho and I’m aware that the majority dislikes the changes.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1930546#Comment_1930546
I'd say these new animations are the ones that look outdated. They remember me of the animations DBD had during its beta. The idle positioning and the running while injured are things you won't ever see in a game.
Well that’s your opinion but I’ve never seen another game where characters had a hunchback like in the old animations except maybe Quasimodo in Kingdom Hearts.
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The old animations looked outdated and everyone just has to get used to the new ones also they probably will be more polished in the future.
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Same the animations are way more realistic than before.
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@Kolossoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1924112#Comment_1924112
I thought of putting Tapp in Average, but his older age kind of prevented me...
Actually most people of African descent don’t have much body hair.
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Remove the skill check or the killer could see no scratch marks after you stunned him for a few seconds.
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Cybil also looks so much better 🙃
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@EvanSnowWolf said:
https://us.v-cdn.net/6030815/uploads/ZU06FBUPPUB4/image.png
I was hoping for the movie likeness.
Ew
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I have another question the twins lore states:
The twins emerged with Victor's lower body affixed into the chest of his sister, legs twisted around her muscles and organs.
So When Victor eats food where exactly does it come out again? Or is he not able to eat at all despite having a mouth and teeth?
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@Miralis said:
I do really hope its the 2nd tho. These animations looking crisp except for the running animation. Its kinda bad imo. Injured run is nice. Im just excited.
I’m pretty sure if it gets delayed it’s probably because they are changing the animations again because almost everyone hated them on ptb.
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@Senpavo said:
https://forum.deadbydaylight.com/en/discussion/comment/1902107#Comment_1902107
Hell yeah. Clock Tower and Siren would be very good. Although I don't know who the killer for Siren would be.
Aside from these already mentioned, Remothered and Rule of Rose would be neat. Other games have already been mentioned :P
So here’s my idea: There could be multiple Shibitos on the map and the Killer would be the Shibito brain and he could switch between controlling each of them.
Each could have a different Basic attack like the police officer for example who could shoot but would have a very slow walking speed and maybe his cracked glasses could worsen the view.
The nurse shibito could attack with a scalpel and would have a short range but could run faster ect
They could be standing still if you don’t Control them like the twins or maybe lie dead on the ground or be AI controlled and walk around the map.
The Survivor should be Miyako Kajiro since she appears in every game.
Map could be the Saiga Hospital. They already used it back in PlayStation home as a mini game map where you had to survive and escape with other players.
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Forbidden Siren
Clock Tower
Fatal Frame
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I had to cover his face somehow.
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Won’t happen. For some reason Yui only gets masculine biker clothes and nothing else 😔
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Legendary survivor skins should also have different voices.
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/1858918#Comment_1858918
The survivor icon glows orangey red when being chased. It's a nice touch.
I think that’s supposed to show that the survivor is injured and not that he’s being chased.
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There is a graveyard?
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The Grudge would be nice but I would prefer a Clock Tower chapter.
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That’s a horrible idea, that way dead swf can spy on the killer and tell their teammates his location.
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/1778334#Comment_1778334
quentin is 17 or 18 according to the movie a nightmare on elm street
Ok, I didn’t say anything about Quentin tho.
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There’s also Steve, Nancy, Cheryl and Laurie who are teens btw. I think Meg is confirmed to be over 21.
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Next Tuesday.
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Zarina
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They confirmed in a recent live stream that it will come back.
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@Yarheeguy said:
"The Devs have said that all characters within the game are 21 years or older"
they said it once in a livestream and it's completely wrong
Quentien, Steve, Nancy and Cheryl are 17 years old.
Frank is 19 years old with other Legion members being around the same age.
and Victor, despite being Charlotte's twin, died when he was a child, even if he was relived, he was dead during the time when Charlotte grow up, so he would mentally be the age of a child.
Actually Nancy is 18 and Steve is 19 since they’re taken from Season 3 of Stranger things.
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I think it’s a banshee.
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I never liked it.
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Doctor.
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You mean legendary?
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Atleast they should have different voice actors and the name should change. The Cybil Bennett skin just looks horrible and doesn’t resemble the character at all and the Oni didn’t even get different animations or weapons. If they would fix all those things then it would be worth it.
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Isn’t his default one a teacher outfit?
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DS doesn’t need a nerf. It was already nerfed once. At the moment this game would be unplayable for solo survivors because every other killer tunnels you to death after your first hook.
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Fatal frame.
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Spirit died when she was in university. So she already finished high school. Nancy never went to university in stranger things.
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Pig tunnels the most.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1645310#Comment_1645310
https://forum.deadbydaylight.com/en/discussion/comment/1645989#Comment_1645989
https://forum.deadbydaylight.com/en/discussion/comment/1645799#Comment_1645799
Because Cybil and Lisa are in the end only just skins for Cheryl so of course they'll be wearing the same face as her since it's still the same model, in fact i'd bet that if Maria or Angela was released as skins, they too would wear Cheryl's face model since they would still just be cosmetics for her.
They actually do have different faces than Cheryl, they just looks worse than in the ps1 game.
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Why is so hard to recreate a ps1 model? They made Steve’s face spot on. I think they made Cybil ugly on purpose.
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They also made her nose way bigger than in silent hill 1.
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Many people want a Quentin face rework but after seeing Cybil I’m not really looking forward to it.
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@Peanits @Almo @PatBrutal @not_Queen Please notice.
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@MegMainiac said:
https://forum.deadbydaylight.com/en/discussion/comment/1643522#Comment_1643522
that’s lore accurate tho
Yea but Alessas Earrings are so small that they‘re barely visible in silent hill 1. Lisa’s earrings are more visible but they didn‘t add them, so I wonder why.




