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SovererignKing

SovererignKing

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SovererignKing
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  • Favourite map is Mother’s Dwelling. It doesn’t not matter if I play Survivor or Killer, I ALWAYS do well on that map. No matter the Killer I play either. It’s my “Lucky Map”. I don’t know why, but, I just never have a bad game when I play that map. 

    Most hated is Lery’s Memorial Hospital. I ######### DETEST that map. I’m permanently lost, both as Killer and Survivor. I have no idea where I am, where the ######### the hooks or generators are, how the ######### to get to either, and where the hell are the exits again?! If you have me as Killer on that map, and I manage to hook you, please don’t think I’m camping because I’m “staying close.” I’m literally running into dead ends and have no ######### clue how to get to Point B from Point A. I go one way, oh wait, no, I have to go around that way... double back and go around... uhhh where the ######### am I again? 

    As Survivor, I’m sorry team. I’m going to spend most of the match running around utterly clueless where the ######### I am. I have NO IDEA where the hell the gens are. NO IDEA where that gen I was working on 30 seconds ago was after I took off running when the Killer got close. I have no idea how the hell to get to an exit to open it. Lastly, if you got hooked for a second time... PLEASE don’t be mad if I don’t make it to you before you die. I have NO CLUE how to get to you. 

    Lery’s defiantly hit the nail on the head for the “Spark Of Madness” theme... cause that map drives me up the ######### wall and I’m bat ######### crazy by the time I finish playing on that map. 
  • Heard most people just re-bind the wiggle/struggle to the mouse wheel and scroll up or down.
  • It would never happen. Truthfully, lore wise, in my opinion, every single trial the Survivors do not remember each other. Remember, the game did not have SWF or anything when it launched. It was always about random people who *didn’t know each other*, and had no ways to communicate with one another other than some hasty hand signals. Lore wise, even that is explained that they did not want to speak for fear of thier talking be overheard by the Killers, and drawing their attention. 
  • It’s called the Killer Shack because the Basement always has a chance to spawn in one of two places. The main building (Coal Tower, Boat on Pale Rose, Thompson House, etc.) or the Shack. The “Killer Shack” is simply named this because it’s a spawn point for the Killer’s main base of Killing, the Basement.
  • I don’t see the difference in this forum to steam forums really. It’s he same old crap. 

    I just got banned from the steam forums for being “disrespectful” to a couple Survivors who were saying any Killer who couldn’t deal with Looping sucked at the game. Told them to show me thier Rank 1 both sides and some of thier own “Superior Killer Gameplay” and gave proof of my own Rank 1 both sides, as well as my Youtube to show my playing ability on both sides. I told them to either “put up, or shut up” and stop being disrespectful and discrediting any Killers complaints without proof of thier own “Superior Gameplay.” 

    I guess Survivors are allowed to be disrespectful and tell others to “get good and shut up”, but if a Killer player who plays just as much Survivor calls them out on thier bullshit, we get banned. 
  • The problem is that insanely long Loop spots exist in plethora across all maps. Any spots that make it easy to Loop a Killer for more than 30 seconds needs to be limited to 1 maybe 2 per map. The game is not balanced for Loop spots like that dotted all over he place. Not to mention easy access to such spots via Sprint Burst. 
  • Love it except a one thing : Power portion, no debuffs to Survivors while possessed. As creative as that is, they would know to avoid other Survivors. You’d be waiting for an accidental encounter, which would be rare when they are on alert someone is possessed. In case of SWF, encounters would be nearly never as they would constantly relay each other’s positions to each other, never allowing for an encounter. 
  • Runiver said:

    @The_Manlet said:

    @SovererignKing said:
    The grind is real. Though think of the absolute hell Legacy players went through. 

    I would like an increase on the cap again though to 3 Million BP, also, Survivors could use a small bump in earnings for matches. Thier earnings are paltry compared to Killers. 

    Intentional. Almost no one would play killer if it didn't give more BP than survivors get.

    Can confirm. When they released WGLF (which was +200% BP), getting a match as survivor was taking ages.
    Even myself stopped playing Killer at that time because... Well, survivor was simply less stressful and very efficient at making BP.


    Not saying a massive amount, just a small bump. The gap is too large imo. Maybe around an average of 2k more per trial. Doing you objective and escaping isn’t really rewarding enough, that’s why a lot of Survivors stick to trolling Killers. Even after he gates are powered, they want more BP. 

    Wont drastically reduce the BM and such, but would help the trolling and BM issue. 
  • I can’t WAIT to get Meg’s new outfit. 
  • 1. Nurse
    2. Myers
    3. Huntress
    4. Leatherface
    5. Trapper

    Mix of how much fun and how powerful they are to me. Nurse is fun and powerful, though I can’t control her very well. Myers is powerful and the most fun for me to play. I can make him one hell of a threat. 
  • The Entity is powerful, but it doesn’t have full and complete control. Even in its own realm. Michael Myers can overpower The Entity. If he uses Judith’s Tombstone or Tombstone piece when he reaches Evil Within 3 he can overpower The Entity and break the rules. 

    He can Kill without hooks (Mori), and do as he pleases. Even the Entity can not stop him. To me, this makes Myers the most powerful Killer in DBD lore wise, as he can literally “break the rules” and the Entiry has no say in the matter. All other Killers are bound by these “rules” of Killing, Myers is not. 
  • “Can you use lube next time? My ass is sore from that ######### you just pulled off.” That’s was after this gem of a comeback. 

    https://m.youtube.com/watch?v=6UsJDxN61zQ
  • I use it at Gens as Myers. Insidious behind a tree and wait for them to go to repair. Pick a Gen that is at least 50% complete. Easy stalking. Works wondering if you are using Fragrant Tuft of Hair and/or Tombstone(piece). 
  • Noodle said:

    June 14th is the anniversary not the 19th. The patch will probably drop on or a few days before that date. Keep tuned for the next twitch stream on Thursday.

    Ah my mistake. Thank you for the correction. I’m looking forward to he new chapter. 
  • From the feedback I have from friend that play on the console version people are even more ######### to each other than on pc.
    So I don't know how I feel about being matched with/against them.

    It’s kind of a give and take. The ######### players are even worse that PC #########, but the nice Survivors are even more nice than PC. At least my opinion.
  • Jack11803 said:

    @SovererignKing

    Yeah, it’s more than just walking backwards.


    Ah, my mistake. 
  • Would be nice if they made a bow emote. Would be nice if I could bow to the Killer on my way out as a thank you for a good match. Or to other Survivors as a thanks for healing me or unhooking me. 
  • Yaq said:

    How many BP get Killers? :scream:


    Usually you’ll walk away with 20k and that’s playing kind of decent. On average I pull 27K or more. That’s playing as Myers. If you play Doc, you can easy walk away with 30K or more. With BP bonus offerings, you can get 35k+ per match easy. Survivors, 20k is doing exceptionally well. 

    The amount or work required for BP on Killer is much lower than Survivor. Survivors should get more for thier time. They should really accumulate BP the longer they are in the match in the Survival category. Just staying alive for a decently long time should reward them. No requirement other than just stay alive. Then maybe many Survivors would be so miffed about dieing.
  • The grind is real. Though think of the absolute hell Legacy players went through. 

    I would like an increase on the cap again though to 3 Million BP, also, Survivors could use a small bump in earnings for matches. Thier earnings are paltry compared to Killers. 
  • Killers easily get 2x more BP on average than survivors do. Played optimally with Doc, offering, BBQC, it's 40k minimum, even on a losing game.

    Why does there need to be more add-on saturation?
    I’ll agree with this. We already get much more BP. It would depreciate the value of add ons. However, it would be nice if we had an option to toggle a “pick your favorite add-on” for each Killer. These add-ons would appear slightly more frequently in Bloodwebs than others. Like on a Trapper, I want setting tools and Tar Bottles, not Diamond Stones and crap.
  • Most are saying June 19th, the 2 year anniversary of Dead By Daylight. 
  • Jack11803 said:

    @SovererignKing said:
    I would love this personally. I can moonwalk just fine on PS4. I’m just fine with Billy, Nurse is a challenge to control, but it’s not impossible.

    Moonwalking is moving forward, but being pulled backwards instead, which requires a momentum turn around, and each directional side to be pressed alternatively while accelerating backwards. Impossible on a controller. What you’re doing must be different, or you have a custom controller without analog

    Always thought it was just walking backwards while looking forward. You just pull back on the left analog stick, you walk backwards while looking forward. I’ve confused many Survivors with that at Pallets or walls that are high enough to not be able to see me, but used my Red Stain to make them think I’m going around through the Pallet, but I’m going around the other way.
  • I would love this personally. I can moonwalk just fine on PS4. I’m just fine with Billy, Nurse is a challenge to control, but it’s not impossible.
  • I always figured that is was a dig at them for always being salty. You’ll always have at least one Survivor that’s salty as hell. 
  • The sheer amount of Survivors who want rewarded for making mistakes and getting caught... 
  • I would pay BIG money for Tyrant.
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