Smoe
Smoe
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- Smoe
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Purely out of spite for the people at dbdleaks as they have my eternal scorn and disdain.
Also Vecna is just not that interesting imo.
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@[Deleted User] said:
Flop boring killer that entire chapter should just be deleted anyways
Better idea, let's delete the Chucky chapter instead.
After all, we don't need flop killers and they should just be deleted off the game just because some random person on the internet doesn't personally like something and thinks that suddenly makes it objectively bad because of it.
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I don't really like either that much, only edge Hillbilly has over Demo is his chainsaw drifting aspects.
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@Marc_go_solo said:
Community can make a big difference, especially when it works together.
I feel "Stranger Things" was a collective success, not a community success. BHVR had always been trying to reaquire the license and it seems like their hard work paid off. We shouldn't be taking all the credit for that - that was a lot down to BHVR putting the work in. The community simply voiced they wanted it back and acted as a reminder.
Not saying you're wrong, however it does seem like the community did play a big role in it's return according to the Stranger Things Writers account.
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The only thing missing is a game mode or a fighting game spin-off that allows killers to fight each other.
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@Xernoton said:
Hawkins is definitely a good map for killers. That hasn't changed (not that anything changed on that map). However, some killers definitely benefit more from that than others. Doctor for example can be quite the menace. Hillbilly on the other hand is not all that amazing on it.
Kinda makes me wonder if old Skull Merchant would be stronger or weaker than Knight on Hawkins.
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Gonna have fun demolishing the majority of Survivor teams as Knight on Hawkins with how broken he is there.
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Hope you all enjoy playing against Knight on Hawkins.
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@Tsulan said:
Community went full panic mode when the MfT nerf was announced.
Devs released some stats, that were surprisingly close to the stats of an unofficial site.
Anti-Facecamp mechanic was released and works fine. But a lot of people thought it was a Anti-Camp mechanic. So lots of complaints.
Aliens tail cd was fixed.
Aliens tail cd was nerfed. (same patch)
Everyone stopped playing Alien.
Oh and before i forget... Welcome back!
Everyone stopped playing Alien.
People keep saying that, yet somehow i keep getting matched with Xeno players up to at least 3-5 times almost daily.
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I mean, i've bought all cosmetics for the sake of completionism and for maximum customization options.
Also some of the skins are just neat to look at in the lobby.
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Nothing, i hope it all stays dead and buried, never to return, ever.
That goes especially to old freddy, old spirit, old hillbilly, hawkins map, old versions of certain perks, old character & map graphics, old survivor animations, old map tint, old ranking system, lightburn mechanic and old hud.
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@Clockwork_Enigma said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573492#Comment_3573492
16 meters sounds like a distance where you're no longer facecamping. Do you not remember what facecamping actually looks like? Here's a refresher:
https://us.v-cdn.net/6030815/uploads/U144BUGDL8XF/image.png
And you want to know how far this supposed "anti-facecamp" mechanic extends? This is how far I have to go before it stops:
https://us.v-cdn.net/6030815/uploads/NS1ZCWRCNOLK/20231031185327-1.jpg
This is not face camping, this is proximity camping. And even if that 16 meter range somehow was, then me being out of the aura reading range of the Tapp means that I'm no longer considered "face camping" even if I'm a mere .1 meter farther from him.
So no, this is not an anti-facecamping mechanic. This is an anti-camping mechanic, and one that needs a significant overhaul if it wants to do its job against certain Killers such as Huntress, such as Cannibal, such as Trickster, such as Hag.
This mechanic effectively only prevents M1-only Killers or Killers with single-hit mid-ranged abilities from camping and contesting with Survivors. Not ranged, mobility, instant down or multi-hit Killers, or killers who have access to abilities to get back to the hook almost instantaneously.
This is why it needs to be changed.
Except it is an anti-facecamp mechanic, it was designed as an anti-facecamp mechanic and even called an anti-facecamp mechanic by the devs themselves multiple times as that's what it's meant to be.
It's not meant to fix proximity camping or any other form of camping.
From the 7.3.0 Mid-Chapter update page
From another anti-camping thread, i'll even leave a link to it.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565969#Comment_3565969
So no, it's not an anti-camp mechanic and it doesn't matter how you try to spin it, the fact is and always will be that it's meant to be for face camping and face camping only.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573286#Comment_3573286
Valve? What's that mean?
They're referring to Valve Software, who has their own release date joke term within their communities called valve time.
Valve time is an industry term used jokingly with game releases from Valve, used to acknowledge the difference between the "promised" date for released content stated by Valve and to the "actual" release date. -
@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573491#Comment_3573491
What animal did you vote for Smoe?
The Ibis
It had the coolest design out of all 4 animals imo.
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Personally fine with 15-30 minutes.
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It's specifically an anti-facecamp mechanic, it was never meant to fix camping in of itself.
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Disappointing, but not unexpected.
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A 2nd SAW chapter to me would still be more preferable than a 3rd RE chapter.
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I'm having an overall better time in general playing the game than i do being on this god forsaken forum that i've come to detest for the most part, doesn't help that i've also come to complete and utterly ######### despise a growing number of users on here with a burning passion as well.
Only reason i even bother still coming back here is mostly checking for dev replies.
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Have you tried contacting support about the issue?
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@D0NN1ED4RK0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3569630#Comment_3569630
Personally I think they just need to rework the map aesthetic…maybe restore that blue-ish (not sure if that’s a word) tint the map had before and personally I think it will look exactly like old haddonfield
I hope they absolutely don't bring that back, aesthetic-wise that specifically was imo the worst part about the map with the god ugly low poly ps2 looking textures for the house interiors being second worst thing about it.
Even release Haddonfield that didn't have any tint at all is preferable to the one with the blue tint.
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@CorvusCorax86 said:
Do you have a link for purchase or - if they are available legit free - download?
They're available for purchase on the following sites so far.
https://www.midtowncomics.com/
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Rework or delete almost any and all remnants of old DBD.
Also making sure that anything that was previously used back in the day during old dbd never makes a return no matter what.
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No.
She can stay dead and buried along with old freddy.
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Gameplay-wise: Could use a few adjustments but otherwise i think it's mostly fine.
Aesthetic-wise: One of the best reworks they've done, right next to Coldwind.
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3568307#Comment_3568307
That's a good one. There's a lot of color going on in the soundscaping of the PTB version that makes it interesting. Now, the chase music was weird and might not be everyone's cup of tea, but I'm in the minority that actually liked that too.
I'm in the minority that actually liked that too.
So do i, in fact when it comes to dbd's music, i'm in the minority on many of my opinions on it.
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PTB Xenomorph without a doubt.
However since that terror radius is no longer in the game, it would be Doctor's for sure.
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Trapper.
If you're gonna keep anyone, it should be the face of the game.
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Still have my 2 Year Anniversary Wall Scroll that i bought way back during the second DBD anniversary event, where bhvr held a raffle for a couple of custom handmade Huntress masks for those who bought from the merch store at the time.
Never did win anything, but the wall scroll is still pretty cool.
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566361#Comment_3566361
They never used the original actor's voice at all before Pinhead either, until Clive Barker made it happen for them (which as I understand it, wasn't even something they asked him to do, it was what he wanted, hence the "complications" with the voice lines after the test server.) Just because they haven't done it before does not mean they cannot, if that's what they negotiate with Don Coscarelli and Angus Scrimm's estate.
I just know that after hearing how bad and unnaturally sounding the voicelines for the Rambo & John McClane skins in COD: Warzone was (as they only used extracted voice clips from their respective movies for their skins), i'd just hate for the same to happen for dbd should the devs ever decide to take the same approach for The Tall Man or any other licensed character in dbd.
https://www.youtube.com/watch?v=Vs1naM4_uDMThis is the level of unnatural sounding voicelines that The Tall Man would have should DBD choose to take the same route for him as Warzone did for their skins, which is why i firmly believe a good sound alike is the better option, i'd say the exact same thing for Pinhead too if Doug Bradley wasn't available.
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565748#Comment_3565748
Well, ideally they would do what they did with Pinhead and Don Coscarelli would negotiate with Angus Scrimm's Estate to use the movie voice lines.
Except they have never used existing voice clips from movies before and i doubt they would start now, even Pinhead was given entirely new voicelines by his original actor.
Which is why again, i believe the most likely thing they'll do is hire a sound alike voice actor who can do a decent impression of scrimm's voice.
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Still my most requested license, with Candyman, Pumpkinhead, Ju-On & Wishmaster (in said order) being right under it.
As far as stand alone Survivor goes, Herbert West from Stuart Gordon's Re-Animator would be my go to.
@SMitchell8 said:
Jurassic World 🦖
Killer: Indoraptor
https://us.v-cdn.net/6030815/uploads/245P3XI0MWSH/jurassic-world-fk-crop-no-wm.jpg
https://us.v-cdn.net/6030815/uploads/TNW63API84IW/image-jpeg.jpg
Map: Lockwood Estate
https://us.v-cdn.net/6030815/uploads/6965PX93L29U/kirby-museum.png
https://us.v-cdn.net/6030815/uploads/W576PFP91D7F/d7570443-a6f6-4ac6-9a28-d61dc15916ca-rw-1920.jpg
Survivors: 2 of Owen Grady, Claire Dearing, Dr Ian Malcolm
Kinda makes me want a Dino Crisis chapter more, ngl.
@AbsolutGrndZer0 said:
For Killer, The Tall Man from Phantasm. Maybe Reggie Bannister as the survivor, though I'd be fine with just The Tall Man, but he'd probably be unvoiced and that would be a shame, as saying "You play a good game, but the game is finished! NOW YOU DIE!" for his Mori would be off the hook (pun intended.)
https://www.youtube.com/watch?v=xQFn0e5d00Q
For survivor? Elvira, Mistress of the Dark.
I've been a fan since 1981, when I was 4 years old.
"What I wouldn't give for one night to climb those Haunted Hills!"
I doubt The Tall Man would be unvoiced, if anything i believe they can find someone who can do a decent impression of Angus Scrimm's voice similar to how they did with Wesker.
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Highly disagree, i much prefer blight theme'd Survivor outfits over typical Halloween store outfits.
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We're not gonna get any l4d legendary outfits because they can't monetize them, it's always gonna be as cosplay outfits for originals.
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A wild baby cow image appears.
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561759#Comment_3561759
The Dredge was created by the dark thoughts of the Garden, it was not just in Otto's imagination.
Something thats also implied is Otto knowing what The Doctor was up to before he was brought to the Entity's realm. The reason for this is because he was trying to get The Dredge to come back
Now this is from my quick read from the tome stories, its not something I keep tabs on nearly as much as I used to nowadays.
Ya know, considering Doctor's Otto & Dredge's Otto are two different versions of the same character, makes you wonder how many there are in the multiverse and just what kind of dark supernatural thing each of them are doing at their own terras.
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@Aurelle said:
Nurse and Hag. Both got things reconned in their original lore by the tomes, which makes it confusing.
Except Nurse wasn't retconned, nothing in her tome contradicts her original lore, it only expanded it.
The whole ''mercy killing'' angle was nothing more than fan interpretation of an otherwise incredibly short and vague backstory that bhvr ended up taking in a different direction altogether.
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@Wowie said:
i genuinely prefer the rift skins to netease's garbage
Same
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@Mushwin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3560034#Comment_3560034
Compared to the Killer ones recenty shone? no.
Disagree again, even compared to the most recent killer ones, they were still pretty good imo.
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I thought those cosmetic were pretty good, but each to their own.
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@Aurelle said:
Hopefully these aren't limited time cosmetics because these are really cool. And this is probably the closest we're gonna get to werecat characters in the game.
Mod confirmed in another thread that they're not.
https://forums.bhvr.com/dead-by-daylight/discussion/393597/are-the-cursed-cats-here-to-stay
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Can't say i agree, i actually think it's the best skin in the entire collection, even if it doesn't look much like a cat.
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Top 5 is
- Shattered Square
- Toba Landing
- Forsaken Boneyard
- Grave of Glenvale
- Coldwind Farm
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What kind of challenge would you rather have?
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Something tells me it's gonna be an original Survivor with a new type of perk mechanic, similar to Mikaela.
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Unless bhvr themselves have confirmed it, then no.
Also never take anything this guy says as a fact no matter how much they claim something to be the truth.
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@Marc_123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555196#Comment_3555196
Which map is this?
Crows? ...or just for the trailer?
Doesn´t look very familiar.
Judging by how they mention something called the ''void realm'', my guess would be an entirely new map.
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Personally i prefer Vittorio not having a medieval theme that he's stuck to cosmetic theme-wise, especially when his entire shtick is that he's an explorer of knowledge and cultures outside his own.





