ShanoaLegendaryPlz
ShanoaLegendaryPlz
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- ShanoaLegendaryPlz
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Last time me amd my friend just played trapper huntress, this time prettymuch the same but i try others out, friend doesnt like any of the other killers
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I usualy dont say anything at all until the opposing side says gg first. U never know how they are feeling after the round and implying it was a good game for you simply could be a taunt to them
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I dont really teleport much, maybe 2-3 times in an entire round and still get wins from the on/off switch of her terror radius. But any killer struggles against a swat team, even my 100 xeno they can just dance around (didnt help that his new outfit kinda screws up your tail strike aiming lol)
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I actually dont know the one lol i hope that means theu will eventually add more castlevania legendaries
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I kinda like feminem, im just wondering what cosmetics they can make for a cultist other than - cultist robes. Like will she get a bikini like sable later? Or is her christmas sweater going to have her stabbing haddie's brother on it? Lol
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Ill admit ive seen both sides of this for quite a while. When playing killer sometimes you decide to take it easy and follow the "rulebook" and then the survivors take FULL advantage of it and t bag you out the gates rather than be a good sport about it or even mention it in thr endgame chat. So you feel pressed to kill mow them down and take FULL advantage of any of their "casual" play. But then theres times when ur on survivor and you bring like a healing build or something, just need some unhooks, and the killer just hard tunnels you so you cant even breathe or try to hide or anything then u just die and get nothing out of the round except a bit mad. So you go to the next one and somehow it happens again. So you go to the next one with distortion to try to not be first atleast, still happens. Theres a point where the survivors dont get to even play at all. Just feed the killer their points and entertainment. So on both ends it sucks, but currently the only way to counteract all that is to just go "meh... next round might be better" until you finally do get to enjoy a round that day.
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@Emeal said:
I hope we can get the Dracula skin from Castlevania Judgement.
https://us.v-cdn.net/6030815/uploads/62O4B6PJP33P/image.png
And also, maybe a Legendary Carmilla Skin for Dracula too (obviously from Castlevania Judgement too.)
Definitely agree lol thats my favorite version of carmilla. The trevor from that game was pretty cool too
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At some point i had so many people i didnt know on the friends list. Some hacker got a hold of one of the friends account and had somr program where they control your chat messages, spamming everyone on your friend list that they need help with a vote thing on some webpage, anyone that went to it immediately got their accounts chat hacked into and spammed all their friends too then u have to start doing damage control changing ur profile name to warn people on ur list, and stuff, then for some reason they get kicked ouy of ur account and are too busy spreading like a virus to other people whithout any purpous as theh didnt take anything or change anything. Anyway since that i just keep the people i actualy talk to or play with often on my list, like 1-3 people. And ignore all requests so that i dont get a huge friends list again.
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@Rokku_Rorru said:
I think Shanoa on Yui looks close enough it's as good as you're gonna get, even with an alternate colour set too. I'd not be surprised if we got Richter before anyone else, which is a shame as I would have loved to have seen Shanoa or Maria Renard
Meanwhile I'm still waiitng for Harry Mason.
Not sure why they haven't used harry yet when theyve got alessa, cybil, and lisa from silent hill 1 lol
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@Yoshirama said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833980#Comment_3833980
"Fun perk"
Is just an unhealthy perk and I hope they nerf it to the ground
Dont mind him. For every person making a post about why slugging all 4 people with knockout isnt good for the game, you get one of those people that use it and cause the problem, to join ur comment section lol. But yea tons of people arent happy with it either. I hope the devs have it on their to do listin future updates
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For me its wesker lol its like a personal vendetta since his launch where ive seen them hard tunnel every time for years to a point where i associate wesker with tunneling, and often avoided playing as him even though i like him as a character and a fan of the franchise.
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@jesterkind said:
I like it, I think that's a version of the perk that'd occupy a much healthier niche while still being genuinely useful. In fact, it's a version of the perk I could legitimately see myself using.
My condolences for your thread getting derailed, lol
Indeed lol sorry about that guy, it is a good idea, i even like the thought of an extra stealth perk since they dont make many stealth killers these days
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@Anti051 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833636#Comment_3833636
I didn't say they're not meant to be used, I said they don't have to be.
It's generally best to put everybody on hooks when they're all down and have lost the game.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833640#Comment_3833640
It's not MY manual, it's THE manual and you seem to have missed the ultimate goal highlighted in red for your convenience.
Like it or not, the killer role is about preventing escape, not getting hooks.
Have a nice day ✌️
So thats why the game is so toxic these days. Game manual said to team slug, grief, hump survivors, tunnel, face camp, and let everyone bleed out because at the end of the day we are not playing with actual people who want to enjoy the game, but simply emotionless bots.
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@Anti051 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833620#Comment_3833620
I'm not avoiding anything, you on the other hand are attempting to argue with the real instructions of the game manual.
The fact that a player gets 3 phases on hook does not mean the killer needs to hook them 3 separate times or at all.
In Counter-Strike, just because most people have a shootout until the opposing force is dead, it doesn't mean you shouldn't try to plant the bomb.
And u also seemed to miss the fine print in your manual that says carry survivors to hooks for the entity to consume.
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@Anti051 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833620#Comment_3833620
I'm not avoiding anything, you on the other hand are attempting to argue with the real instructions of the game manual.
The fact that a player gets 3 phases on hook does not mean the killer needs to hook them 3 separate times or at all.
In Counter-Strike, just because most people have a shootout until the opposing force is dead, it doesn't mean you shouldn't try to plant the bomb.
Then tell me why the hooks exist at all if they are not meant to be used?
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@Anti051 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833583#Comment_3833583
It's not a belief or a mindset, the killer is literally instructed to do anything in their power to stop the survivors.
Reference Photo: In-Game Manual
https://us.v-cdn.net/6030815/uploads/8OWRPS1MXI29/real-game-manual.png
Thats like saying an online shooter's tutorial litteraly tells you to spam grenades into the enemy spawn because thats how the game should be played lol your avoiding the issue of how the game is played
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Tis a good idea, keeps the original purpous and gets rid of the exploit. But what hes saying in the previous comment makes it seem like killers believe the goal is to kill all survivors, not get as many hooks as possible. Which the only way i can see clearing that mindset is to make killers get next to nothing for kills with 1 hook and bleedouts. Maybe a points multiplier for each time youve hooked someone.
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Not going to lie ive played the game for like 7.5 years and would still hate to have a 1v1 mode lol and every casual player wouldnt enjoy it either. Take for example people who rarely play killer because they are intimidated by being the 1 player in the spotlight. They would never touch that mode in a million years even if there were rewards tied to it. It would have to be something for only competitive players with nothing specific to earn. Also the game will always have room for improvement in all those aspects, only problem is they are all "free" improvements which the devs would have to spend time and money out of their pockets to improve which is why such things take forever and are rare to see
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Some would complain saying well they want to ensure they get their last person mori lol. To me that simply puts the 1v1 even more in the killers favor as not only does the last survivor have to find the hatch before the killer finds it or them, the killer will also mori them on the spot regardless of hooks so why bypass the entire round climax just to get an easy mori, just making everybody miserable, instead of an honorable duel to the death lol
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Currently have p100 rebecca and xeno. I think they took me around 6-8 months each including events. But to be honest id still like some reason to put more points into them as it feels like a waste during events and you generally end up avoiding that character in favor of the one you are working on. They should also increase the bloodpoint cap because what your suggesting would be 3 mill minimum, which can still happen today but why lock it off if the bloodpoints can still go that high alredy lol
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When xeno came out i was hoping hed be a stealth killer since they are certainly more stealthy than ghostface or the pig lol the lack of speed i understood because survivors in this game wouldnt stand a chance if anything moved faster than the other killers. The runner mode shouldve been a stealth mode as he alredy has turrets to tell you hes coming if u have them, and allot of people cant stand "losing your power and having to leave chase". They definitely couldve done something more fun.
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I've still been able to double tap under certain conditions like someone opening an exit gate or a chest or about to vault or simply runs in the wrong direction lol but i dont think it was indtended for instadowns jist to have a ranged attack on killers that dont normally have one
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@Zakon05 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830712#Comment_3830712
IIRC it was the producer, not Damien Leone himself. And the producer only said that BHVR tried to get the license but it didn't work out, and didn't go into any further details than that.
On the bright side, that does mean BHVR at least does want Art in DBD, so at least half of the parties involved want it to happen.
Oh i see. I only got half the story then lol ty
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In the killer end of things it isnt over till its over lol ive killed all 4 after they were tbagging at the gates cuz i caught one doing a totem by the gate and all hell broke loose (as deathslinger). But for survivors yea someone gets tripple tunneled off everyone just loses all willpower to even bother playing and just turns into a miserable wait to see whos left standing for hatch or watch the killer slug the last 2 people. Would be nice to have a vote to concede option as maybe tunnelers would get bored of everyone just conceding every time they play to just kill 1 person only lol might even slowly stop tunneling, might even prevent having to sit through 4 man slugfests for bleedout etc.
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The owner of art said they couldnt be fit into the upcoming chapters list but both parties want to collaberate
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Manual scamper under pallets is no different then vecna prelifting the pallet for a free unavoidable hit, only the pallet is reuseable if timed incorrectly. And then theres the many killers that can just hit you over the pallet. So ive never seen the problem in scampering under and hittinf someone. It didnt even feel cheap to me just one of his unique abilities.
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@albertoplus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830102#Comment_3830102
What i meant is that is not an indicator of Dracula being strong. Its either one of these 3 things:
- You are not saying the truth by saying you win "80% of the time with a hindered Dracula"
- The people you play against are honestly absolutely terrible
- If what you say is the truth and the people you play against are good, then as you are playing just as a "hindered ranged killer" that means you can play any other ranged killer and win almost 100% of the time. Hell if you think Dracula is strong on that state then killers like Huntress, Nemesis, Pyramid Head, Deathslinger, Xeno etc are absolutely broken and needs to be heavily nerfed
Most likely second option. New killer - newer mmr. My xeno goes against swat teams every round and its 50/50 and i have to sweat everytime to get anything lol, then i sometimes get a group that isnt like that and they get obliterated. I guess i mostly get the lower mmr teams on dracula, but i was just playing for fun using a hindered dracula just like playing twins without victor somehow i still won even there lol but yea. Probly the people im against as if i had the swat teams from my xenos mmr of course theyd blitz gens in 2 minutes or so lol
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Im not sure if its a full week or a month to reset the timer. Ive been there for the 48 hour ban as well lol by then its kinda like u have to just sit there till you die, or try playing anyway, or try to get the killer to hook you for quick suicide. Otherwise u never know if its going to be a 40 second ban or a 3 day ban lol
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Ive had a time where me struggling on hook for as long as possible saved someone from getting moried at the last second as he was forced to pick them up or theyd crawl out the gate, wiggled out and ran free. Wouldve been dead if he simply hooked
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There was a part of their last survey that asked which character you would like them to update the visuals for, i put cheryl there as she never really lookedd like cheryl/heather lol but yea nancy is another one in need of an update
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@albertoplus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3829550#Comment_3829550
Honestly then you could go any ranged killer and win almost 100% of the time. If what you are saying its true then you are basically one of the best players in the world.
Well i do maintain 100% of the achievements/challenges but i wouldnt say im one of the best. My main is xeno. Im used to playing without tunneling/camping etc. Im just pointing out that dracula is strong enough to win without using all his forms
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I often just try to play him as casual as possible. Meaning i only use either his vampire form or his wolf form the entire round, never using bats unless i just need to go upstairs somewhere. And i still win 80% of the time.
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Its like the people defending knockout saying its not that bad havent been in a solo que round before lol. Person goes down, "oh they have knockout cant see where they are.. are they picking them up or? second person down oh its one of THOSE *rushes to go find someone thays down* third person down, killer backpedals to see you pickup the first one downs them again then mowed you down game over. End of round. Period. All your fault apparently cuz u didnt all have empathy. The amount of times solo que survives a 4 man slugfest with knockout is verrrrry low.
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Ill admit that sometimes a killer defending an instadown totem can be overwhelming and usualy ends with people dieing as it takes too long to break. But the killer is also forced to stay in an area, heavily distracted as they are sweating more over someone breaking it than survivors are of being killed by it. Its also possible to bring a totem eater build that helps you find and destroy all the totems in the map very quickly. Totems are pretty tough to defend unless people are swarming around it like flies instead of doing the generators lol. The fact that the killers perk can simply be removed from the match entirely, is alredy kind of unfair, im surprised noone ever tried to talk about some way hex totems can regenerate+switch locations over time or something. But making them easier to break will make them even less reliable.
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I still play with just draculas perks and just mix it with plaything or hoarder. But in all the many times ive ever used it. Ive never payed enough attention to close a chest, ive never even closed a chest before ive used the perk atleast 20 times lol the thought doesnt even come to mind and i dont notice if boxes are open as killers never had to care about chests.
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Ive blocked people and had the same person show up in the next round. It also didnt block their messages either so i have no idea what it even does
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Im surprised they never thought it would be used specificly for 4 man slugfest for 1 hook each. Im also confused why its taken so long for them to revert the changes or update them when they know full well what its being used for these days. They can nerf skull merchant into the ground sure but its nothing compared to a killer just bringing nothing but knockout running around slugging till noone is left standing and he just lets em bleed out while making a sandwich or something. If only there was a way to ask the devs if they are looking into updating it
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Ive always hated the hat on rebeccas 1 and only cosmetic as it was never meant to be there. And nearly all swimwear cosmetics are ruined by backpieces that nobody wanted, which is one of the reasons sables swimsuit sold extremely well
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@jasonq500 said:
No she does not need any more cool downs
She was given one during the beginning of the year and people hated it to the point it got reverted
Sadako currently is in a decent spot and does not need any more nerfs
Well they certainly need to fix the "teleport spam instakill" playstyle as thats why i stopped enjoying playing as her because everyone associates you as a "spammer" even if you just try to get around the map
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@LordVoidron said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825857#Comment_3825857
The window blocking isnt really that bad, ive played against 3ish players with that addon on survivor side, and I just double back and hold W to next loop when I see them bat-form mid chase.
The issues with bat-form are out of chase things like having them teleport to a window right next to your gen and transform back to Dracula before you were ever aware of their presence.
Then in vampire form they can camp easier by multi-hitting the unhooked and the unhooker for free (It isnt bubba levels of bad but its pretty nasty; Similarly to bubba-camp its just a minor annoying thing and doesn't really need fixed).Pyramid could also alredy do the same thing. So i didnt see it as a new problem. But yea ive even teleported to people ontop of the singularity ship and hit them before they can even start running for the stairs
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I find dracula is easier to loop than vecna or nurse. Any killer can find a way to abuse part of their power such as sadako spamming teleport and not hooking, or hag putting all her traps around your hook so you get tunneled off, or trapper ensuring the whole team dies in the basement or leatherface being able to double tap you on unhook, or deathslinger holding you till the endurance of unhook wears off etc. Draculas current abusable thing is batform being able to transition very quickly and even block windows. If you dont get one of those draculas for the most part they are loopable.
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There is a perk called Save the best for last. Its from the shape. If it builds up full stacks of tokens, the killer attack cooldown is reduced by a large amount and makes them hit a second time faster. Perhaps the killer was using that perk. Or shot you with a ghost from the event stuff then hit you after the ghost with their basic attack in a quick 1-2 combo
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The other reason people hide instead of do generators is whoever touches the generators is guaranteed dead. I remember a round where it wa just me and the other one that was hiding all game, i sat on generators anyway, he found her, let her go, moried me with her beside him, and then let her have hatch. Saying i shouldve been hiding too. When there really is absolutely no way to get the generators done with only 2 people the only way to "survive" as "survivor" is to try for hatch. Bringing hatch back with 2 survivors left wont solve the problem either as they would stop gens and look for keys and the hatch lol. Though ive seen rounds where the last 2 making it take forever. Usually in far corners or 2nd floors.
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I currently have xeno at 100 and can honestly say sl long as u have the green helmet addon the turrets are harmless with enough reaction time. I get burnt out of my power maybe 1 time in an entire round and thats either because they place 2 in 1 spot, or i walk through it to ensure a knockdown. Without that addon tho yes you get burnt almost instantly lol. I think they should make that green addon basekit, but nerf it a bit like instead of 30% make it 15 or 20% resistance. Because its prettymuch a required addon like knight needed the radius extension. The brown egg addon also helps recover the tail faster if you dont like going back to tunnels often
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A large amount of people "like" fnaf but only a small amount "love" fnaf enough to play nothing but fnaf characters for the rest of the years. I personally was ready to be a simon belmont or shanoa main from castlevania until they just... never made it into the game and were turned into clothes. Im also still a Rebecca main but it gets boring when you get absolutely no new cosmetics for eternity. So it also depends on how they handle the chapter.
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Yea i recall them saying that he wouldnt be able to specificly and that was only supposed to leave deathslinger that could get past hook endurance. But ive seen bubba just cut right through people off the hook anyway lol and they never applied such measures to his addon that lets him infinitely chainsaw so long as he keeps hitting people either. And im surprised they didnt apply anything to instakill myers being able to just facecamp you to death completely with no counter in the entire game.
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Ive had one pyramid head find the 2nd last person who was crouched behind walls all game (i saw because i was dwight with bond) and then she lead him to me which i was still doing generators regardless of 2 ppl left. He then proceded to drop me on the barbed wire till i stood up in it, moried. Then let the other person go. And when trying to explain they were just hiding all round which got everyone killed, he said i should have been doing the same lol then a huge arguement started till the server closed. A few rounds later i was playing killer, and i killed a group of players pretty fast as skull merchant as she was the old version. Noticed after the round one of them was the guy lmao if i had known during the round xD he left the lobby so fast after dieing i didnt get a chance to say "maybe you should've taken your own advice" lol
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Knockout, franklins demise would be the top 2. Cant think of any survivor perks that annoy me though
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Was probly just trying to help you get the hatch. It hasnt changed anything. Its quite common for the other person to let themselves die on hook when they know you both arent making it out, mori or not.
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@malith said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3815580#Comment_3815580
When there's perks locked behind pay walls that help the wiggle, yes there is.
At most you have a 1% chance of wiggling out and finding a hatch before going down again. Especially since they now repair hooks, and perks never saved anyone wiggling solo unless they were on a top floor exploit which they now added hooks on all upper floors.