ShanoaLegendaryPlz
ShanoaLegendaryPlz
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- ShanoaLegendaryPlz
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Ive found that getting hooks, like atleast 2 on each survivor or more ends up giving the killer allot more bloodpoints than the survivors even if most of them escape
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Ive been playing alien since i prestiged him to 100 last bloodmoon event. So hes got all the eyeball offerings. If im playing normally avoiding tunneling/camping/slugging etc, i tend to end up with everyone on 2nd hook stage and i manage to kill one while the rest get out the gate. Out of about 3 or 4 rounds of that result with 1 round being 4 killed (which it doesnt really matter if you kill all 4, the killer tends to make the most points off number of hooks even if most escape). But on survivor, yea its just kaneki tunneling someone from across the map then slugging everyone else with 4 gens left saying ggez lol. I don't think they thought this through when adding the new killer just days before the event.
But as far as gen speeds, they do go pretty fast sometimes as some of the blood dumpster generators have a blood pump almost right next to it and since it only takea about 2.5 fills to finnish its pretty fast compared to regular gens if ur busy elsewhere
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I agree it doesnt need to be gutted. Infact its the opposite of skull merchant where everyone loves the killer but dislikes how its slightly overtuned and overused. Ive escaped several rounds against this killer and even had people escape from me as them. Hes no more a "free win" as any other high tier killer as most of the rounds people are losing is because of tunneling and slugging which is easier with high mobility (and for all we know might change drasticly with the upcoming "anti slug/anti tunnel" changes) All he needs is a little slice off the top and he will be fine.
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Ive enjoyed playing as Rize so far, picked it up quite easily despite barely trying it in tbe ptb. Played about 6 rounds and won every time, even the adept was on the first try. But i noticed people are kinda miserable going against that killer so ive stopped playing them till the hype dies down or some nerf comes along to make people less miserable playing against them.
on survivor i noticed hes in every 2nd round and Ive escaped from him about 30% of the time in random que. The free hit thing does'nt bother me so much as the way he always tends to be able to hit you before you can reach the pallet/window but then again it was satisfying on the other side.
Since Rize was one of my favorite anime characters ill never have a reason to swap to Kaneki and i plan to make her my 5th p100. Just avoiding playing her until all the hype and negativity dies down. (It would suck to get used to how she plays and then have her nerfed)
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Buff
- Chucky (hes kind of in a bad spot right now)
- Sadako (i used to enjoy her launch version as i don't try to get people condemned i liked the on/off stealth
- Pyramid head (im not sure why but everytime i play him he feels slower than any other killer when you are really trying to catch up to someone, can even chase a person from one end of the map to the other in a straight line and theyl still get out the door lol)
Nerf
- Ghost face. Oddly enough from a survivors point of view it is now quite difficult to break him out of stealth and prevent being marked
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Ive been wondering why people instantly hate on anime without ever watching any of it. That hate is definitely the main factor for people not wanting it in dbd, they just don't like Anime as a whole and want nothing to do with it.
Before i started watching anime all i saw of it were bits n pieces of stuff like naruto/sailor moon/ dragon ball z/ inu yasha and magical girl stuff and whatever. So i didnt think much it until i saw some clips of Highschool of the dead which is a horror zombie anime. After watching that i started watching alll the horror/gory animes like elfen lied/blood-c/attack on titan/mirai nikki/ akame ga kill, etc. Started to get really into anime in general and started watching the rest of the anime genres. So most of those people that hate on anime and think it doesnt belong in dbd have no idea anime has some of the goriest horror shows possible lol and they think of kaneki as someone from sailor moon.
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Community is certainly having trouble figuring out how to counter him and explain it to others in a way that everyone gradually understands. But so far its still possible to escape the trial so i wouldnt call him overpowered.
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I think its more like renattos are seen as the "male Neas" and are often attributed to toxicity / hard looping / constant blind saves. Atleast that what i get a slight feeling of everytime i see a renatto on killer (not that i try to tunnel them tho) but the other renatto mains might be causing a bad reputation that makes them want to get you out first (just in case)
Otherwise ive had killers tunnel me off just for being the only guy character in the group several times in the past as well.
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@XtremeDBD said:
You didn't die or escape. Surrendering i assume just ends the match for both remaining players or replaces you with a bot as a survivor. This machanic is almost never going to come into play though, in all 4 scenarios
It still counts as killing all 4 players for adept achievements so any surrender seems to count as a killer win
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Ive played a few rounds as Rize so far. Its fun but in like a power trip kinda way. I like the addon that makes the marked target oblivious as it gives you a reason to go into rage mode against injured survivors too. But yea i don't doubt the people ive played against are having a miserable time as his speed is quite easy to mix with perks. Maybe its just the new killer mmr thats making it feel easier as ive seen some streamers struggling with him
Also ive had a round where the whole squad had flashlights/flashbangs and they could not time a single blind with the new Forever entwined + fire up combo
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Completed as in people escaped or you got all hooks/mori. The uncompleted trial is like everything is cut short, still counts as survivors dead but probly not sacrificed or escaped. and less points than the full round going through
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@Bodark said:
https://forums.bhvr.com/dead-by-daylight/discussion/441432/draculas-iri-addons
Never gonna happen. Huntress and Pyramid head have some of the worst Ultra Rares in the game and their players have been begging for changes for literal years at this point and we got nothing.
Their Ultra Rares aren’t even worth being a Brown. 115% when out of hatchets? Ultra Rare? Really?
I guess im joining the club then lol
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@Mandy said:
We're not going to be publishing a PTB - Live Developer Update, we're looking to move away from those (timelines are super tight around them). We've given out most of the changes - explained about Xenomorph etc, so we'd ideally like the Livestream and the Patch Notes give the main updates.
Going forwards we're looking for other ways to get this information to players without the blog.
Please add Shanoa as a legendary skin for trevor T_T
Also does that mean all chapters will have a livestream?
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Wesker for me. I like the character, but i hate the people who play him because ever since his ptb ive seen weskers triple tunnel people right off the hooks 95% of the time to a point where i expect him to tunnel every game, and don't want to play him because of it. The other thing about him is hes one of the few killers in the whole game that can just hit you down but chooses to go out of their way to dash into you just so they can see where you are later to tunnel.
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Shes the first killer on the roster i havent decided to prestige to atleast 3. Ive played her enough times to 100% the achievements and havent tried her since. A problem she had when she first arrived was she was so buggy that the killer players were nearly forced to tunnel in every round to get any results, which went on for a while to a point where everyone kinda started associating her with tunneling or at the very least an "unenjoyable round" even after some of the bugs were fixed. Im surprised she hasnt come out with any cosmetics since november, perhaps the player count is quite low
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Ive noticed the trend in all events lately in the last year or so. Even the snowman event was so sweaty you barely had a second to jump in a snowman and have a laugh before everyone was slugged or something lol. Even the previous chaos shuffle that was supposedly dungeons n dragons themed was similar to this, not as enjoyable as the first time, and even the lights out part 2 was horrible . Prepare for the tidal wave of sweat coming with the blood moon event, as many might even be trying to get adept achievements with kaneki
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When she released i ended up liking her enough that i bought all her cosmetics (to this day). And managed to get around 250 anniversary cakes on her, before realising how the playerbase didn't enjoy playing against her old version. Rework happened people still didnt enjoy playing against it and ive been waiting for a time where she isnt hated.
One reoccuring thing in every one of her versions so far, including this one, is "placing drones". At first they were too defensive, then they were quite offensive, and now with this change they will be both. For example imagine singularity being able to damage players with their camera pods, when placed around generators/loops etc. It would be quite annoying to deal with drones depending on how accurate/easy to control they are, as i doubt placing victors all over the map to pounce on you at any time would help players to finally enjoy playing against her.
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For how strong dracula is, looping him well seems interesting as the counterplay keeps changing as he switches forms lol (i also main him and chasing survivors in 3 forms keeps thing interesting as well. Unless its like a year 1 elite where you can't touch them no matter how hard you try lol it makes you question weather the killer you are on is worth playing or not.)
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I don't mean itl fix your issue. It was the temporary fix for my issue until i sent it as a bug report (on this page) and it was fixed afterwords by bhvr. So im suggesting to go to the bug reports section (of this page) and report the whole problem in detail and they will look into it. Otherwise this section of the page is for recommendations and general stuff
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I always thought the thing people disliked on both sides was "stationary drones". Like being able to just plop things on generators and loops and not have to worry about it anymore like traps. I figured her drones could be more of an ai minion like zombies roaming around searching for people. While making her get an m2 that makes that big claw feel like a powered claw lol. But that was just an old idea i had.
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Maybe its not a you thing and has to be fixed on their end with bug reporting. Ive had a time where my game would not play unless i verified integrity of game cache then restart computer (because of an error reloading the files that gets fixed on restart) - every other time i went to play and it was something they fixed with a bug report
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Rebecca Chambers, ive played all the resident evils and didn't think much of her before she came to dbd, somehow her announcement for project W got me excited to play as her more than anyone. (Then she had no cosmetics for years lol)
Trevor Belmont wearing Simon Belmonts clothes, because ive also played all the castlevanias start to finnish, and my 2 favorites were Simon Belmont and Shanoa. I'll never forgive them for making them cosplays before adding any legendaries of them like with every other licence.
And before Rebecca was Cybil Bennet legendary on Heather Mason. (You guessed it i also played all the silent hills lol) She was somehow the most attractive character in the series to me and it was a shame she was never playable in the games, so playing as her in dbd was appreciated.
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Not enjoying my solo que rounds lately. Its like whoever touches the first generator isnt allowed to play (turbo tunneled) and then the rest of the team gets slugged.
And if its not me getting turbo tunneled then its me running around trying to help people off hooks because they are dropping like flies, and then the team turns around and blames the loss on me for not doing all the generators lol just things like that round after round it eventualy makes u feel its not worth playing, or maybe try playing killer instead, only to go against the army of swfs that make you realise why the killers don't care anymore in solo que lol. If only there was a bigger bloodpoint incentive, the 400% from 2v8 allowed me to get over 47 prestiges even while miserable lol
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They could still do a spider. They can just add some kind of arachnaphobia option like with colourblind mode, that changes the spider into something else visually. Like how world of warcraft changes all spiders into crabs l
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I go in expecting casual since its randomized with no meta. But end up with the whole team slugged or whoever touches a generator first gets turbo tunneled. 95% of the rounds ive had.
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1 problem would be the teammate recieving the buff, has no idea what they've been buffed with. The only one aware of which number was rolled is the person using the perk. The reason the current version works is everyone just associates the perk with skill check bonuses
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The balance of the game has always been so wonky that it nearly required the players to come up with an unwritten set of rules to be followed for the game to turn into a "balanced/fun" round. that set of rules is either ignored or not known to a large part of the playerbase on both sides, as killers seek to end games so fast they might as well not have qued, and survivors seek to annoy the killer as much as possible to a point where the killers stop caring about the "set of rules" as the other side alredy isnt following them. All that seems to apply for lower mmr while higher mmr is just win at all costs lol.
I tried logging in yesterday for a few rounds just to try to get some of my characters that are close to p100 some bloodpoints. Round 1 i have 3 teammates with flashlights that i don't know, they all end up slugged in 1 generator. We all die on first hook. Round 2 i start doing a generator someone gets chased, downed, then the other 2 players all get slugged trying to body block and sabotage hooks, i go down on the way to help them after the 1 generator was done. Round 3, had a decent round for a while got 2 generators done then the killer decides he doesnt like myhair or something and only goes for me for the rest of the game. I manage to loop for the rest of the generators and die distracting for the last, then eveeyone just gets slugged anyway lol. Round 4 and onward were similar instances but you get the idea. It takes a while to find a "fun" round anymore in solo que because nobody cares about the old rules anymore.
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When i log in to dbd, i feel like playing something like dracula or xeno, and then i click survivor for some reason because im just in the mood to warm up and get some bloodpoints instead of worry about winning. As survivor in solo que you go in expecting to lose, hoping to win, with killer you go in expecting to win, hoping to not lose.
Ive played enough of both sides to have all the achievements n challenges done and often get to red rank 1 before resets on both sides so im confident in my abilities as killer and used to playing survivor as well, which makes me follow the unwritten rules of no tunneling/camping/team slugging and just try to win with skill alone.
But theres some times where the survivors stress you out enough to force you into tunneling halfway through the round regardless, like someone following you with a flashlight everytime you knock someone down they are there to blind n t bag, so you get that person out of the game so you can actualy hook someone else etc. And im surprised how many bully squads there are out there, for example i knocked someone down, and had one guy screaming with scene partner behind me with a flashlight, i look to my right at the hook on the hill and someones crouched next to it with a toolbox alredy i look to the left and theres another crouched around the corner with a flashbang, and so i just disconnect lol other times they arent compitent so they constantly throw themselves at u instead of the generators so u win. But yea killer side is just something you have to really be in the mood for or push yourself to get the ball rolling anyway.
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I once had this happen with a nemisis just because i was playing rebecca. They chased only me, stood there at my hook waiting for me to pull myself off. Then kept chasing me. I managed to waste his time enough for everyone else to do the generators before i died tho. So who knows if he wouldve just watched em play. But he also made it obvious it was just because of my character in the chat.
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@I_Cant_Loop said:
this is called tunneling and it’s not bannable. Reporting it is only going to make your future reports get tossed into the trash bin
Again this is not tunneling, this is picking on one playerout of spite, while letting everyone else go free. If he chased others after itd be basic tunneling
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@Goblin_BHVR said:
We're stoked to hear that you're looking forward to these changes, and we're excited to see what kind of feedback the PTB will bring 💚
Thank you for the change, was starting to think it would stay forever lol even went against some knockout team sluggers recently. Looking forword to the ptb and even trying the xeno changes as a xeno main. (Ps: please add Shanoa and Simon Belmont as Legendary character skins for Trevor Belmont someday, ive played all the castlevanias to the end and they are my biggest favorites and would happily buy them even with the cosplays)
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I played avp 1/2/3 a hell of allot lol i know what you mean. Didnt really notice the lower camera tho due to always being all over the walls. (I dunno why the multiplayer facehuggers in 2 made me think of a new red addon that releases 2 instakilling facehuggers into the map after a certain amount of generators or something, that can be killed with turrets but respawn like zombies)
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@biggybiggybiggens said:
I agree. Make it so turrets have to be placed a certain distance apart at the least. Also make it so we can actually choose when to enter Crawler Mode. The fact that we are forced into Crawler Mode is stupid. I still say we should be able to have the freedom to use it when we want to..
If anything how about they remove crawler mode altogether and just have the tail while standing. I understand the crawling is more of a source material thing but nobody enjoys having their view lowered like that, and you only occasionaly get to see the xenomorph standing, like the queen being the tallest model in the game
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Well. Youd have to wonder if theyd have given him his iconic machete or any of the other bunch of weapons he uses. Maybe he wouldve gotten something to do with a spear, like carrying around a machete for m1s and m2s were like a running strike with a spear that could go through multiple survivors, not to instadown but take 1 healthstate or down if injured thing.
Or even being able switch between 2 m2 weapons instead of mobility powers
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I also wonder if pinhead is permabanned from 2v8 when they start adding more licenses
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I have xeno at p100. I agree that he couldve been different and more fun. But i use him anyway. My MAIN reason for not using him often is his mmr is the highest of my killers because i played him too much. So hes always against swat teams and its hard to enjoy playing as him most of the time.
I was hoping he would be more of a stealth killer in the way ghost face/pig/myers work as xenomorphs are often known for their stealth lol
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My unpopular opinion is that Trevor Belmont should get Shanoa and Simon Belmont as Legendary skins NOT cosplays.
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opening a hatch with a key 2 times sure was a memorable one lol. Mostly u end up a tunnel target for bringing a key, if any match goes the wrong way you either lose the key or a ring addon, and it requires either everyone leaving the doors or dieing, having the killer find the hatch, close it, and not find you before you find it lol. Took quite a few keys. I also 100%ed the achievements, somehow even had the one where all 4 people escape in the hatch before it changed.
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Not going to lie the only reason i played everyday of the 2v8 was the 400% bloodpoints without having to bring items/offerings, otherwise it was torture getting tunneled out of cages every round with wraith/wesker or legion/nurse. I enjoyed maybe 1 out of every 10 matches.
Im almost p100 with both dracula and trevor (who needs shanoa and simon belmont legendary skins) so i was only playing for the bloodpoints. Managed to get 47 prestiges out of the event
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I wouldnt say the grudge is a duplicate at all. In every aspect they are different. A much bigger difference than pokemon and digimon. she would easily play differently and be much more intimidating in game given the sound effects and the way she moves. Her attacks would be physical as well while sadako never touches them. You could even say the difference between them would feel like hillbilly and leatherface, similar style different gameplay
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Or in general how to aquire specific badges/banners
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The only auto aim i knew of was singularities biopods. Theres an auto aim for regular m1 attacks?
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One thing i notice at the start of each round, the survivors pile up on the first generators they see hoping to get them done before the killer knows which one they are on. And then u get the players who arent on generators actively avoiding being seen by the killers. The killers need to be distracted right away by atleast 1 or 2 people to pull them away from the team otherwise they barrell into the people on generators, all hell breaks loose, half the team goes down and the other half go on rescue duty then 0 gens get done and all the killers have to do is 180 and go for the cages they just made and then they get so much pressure that maybe 1 person is actively trying to do gens. Meanwhile if someone distracts them right away even if its less than a minute you could buy the team 2-4 generators and a chance to evenly spread out.
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Im on pc steam, usually when i figure the killer is hacking i leave the report about what kind of hacks they might be using. Im not sure if it jist takes the 1 report or multiple rounds of players reporting them repeatedly. But i can say the report system alone has banned quite a few hackers by itself. It just takes a while for you to get the feedback that anything was done to the point where u might not even remember who you reported lol
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3891047#Comment_3891047
That's what i'm saying, it doesn't matter if it's similar to bloody outfits or not, as long as it's anything customization related, it's out of the question.
Well, i do agree with your point and understand what you mean. As any customizations would require every licence on the board to collectively say yes once asked and if even 1 says no they can't do it at all.
But i wonder why its the last thing on their list if they arent able to add badges/banners/cosmetics/charms of any kind. All that comes to mind that they could possibly do is adding the red borders to the character select screen. So what do you think the prestige rewards will be?
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@Smoe said:
Anything customization related in any way is 100% not gonna happen since it cannot be streamlined due to the existence of licensed characters.
Thats what i meant by similar to bloody outfits. Still the basic outfit but altered in some other way that might still be allowed as im aware some licence holders are never going to allow a new outfit of somekind. Like lara croft not getting a sweater.
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In one way sharing all the stuff would be convenient. But in another way itd make working on other characters obsolete. With the upcoming prestige rewards (who knows if they will be good or not) itd be worth it to prestige other characters instead of say rebecca chambers 100 prestiges after alrdy hitting 100 giving all your characters endless items but only prestige rewards for one character. Youd probly never run out of anniversary cakes for years in that case as well making all other offerings obsolete.
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I can see the "survivor stuck in first person the whole match after being pulled out of a locker with victor holding the doors" bug coming from a mile away lol
But aside from that i just think they could use a visual update. Like the fact that they are bright red boxes in a room full of dark objects makes them stand out too much and sometimes even draws the killers attention to check them.
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Was in a round where i was saved by someone waiting for a mori while ghe other survivor stayed at the gate, was on death hook couldve just killed me but instead i crawled to a pallet, got up, hit them with the pallet and made it to a nearby hatch
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I always have different builds on killers. But on survivors for rebecca i use her 3 perks + stakeout, with a medkit that has skill check addons, seems to work well all around. Another is dwights 3 perks + claudettes healing. (Good for healing and gen doing) And then for healing build its were gonna live forever, the 100% faster healing when unhooking, claudettes healing, and empathy or sables basement healing (it helps with healing anyone that got out of chase, got unhooked, slugged, and helps against knockout team sluggers, or the self healing works fast and helps in the end of the round if u know the killers is occupied with the doors