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ShanoaLegendaryPlz

ShanoaLegendaryPlz

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ShanoaLegendaryPlz
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  • If shack pallet could respawn everyone would run there everytime they got chased and the killer would lose 2-3 generators everytime someone goes there. Lack of resources on the map is what eventualy helps the killer to catch up in the late stages of a roundand there is alredy a perk that allows even 1 survivor to freely run around the map picking up all the pallets that havent been kicked which is why allot of killers will break a pallet every chance they get instead of chasing the survivor to the next one immediately

  • I was a big fan of Rize as she was my favorite character from the show when i watched it years ago. So it was a dream come true that they actually added her into the game with her original voice actress and everything. But that doesnt make me enjoy going against her lol im usually just as annoyed as everyone else and even if they are just "farming" and being friendly its still very annoying being poked every 10 seconds if u are so much as seen across the map lol. I even consider changing my name to "sorry for ghoul" when trying to play as her.

  • They don't seem to want to make another stealth killer for some reason. Even Xenomorph would of made an interesting stealth killer

  • They could make a cosmetic collection for "Gender Bender" series and just have a single cosmetic of each person as the oppositr gender lol as goofy as it is i think itd sell. Like a female trickster

  • For me ive always ended up liking licensed more. Ive put 100 prestiges into rebecca chambers/xenomorph/trevor belmont/dracula/ and now 60 into Rize. The only original killer that made me feel like buying every cosmetic theyve ever had / putting over 9 prestiges in was Skull Merchant oddly enough lol.

  • As an alien main i feel hes around the same spot with some things better some things worse.

    Aliens tail is quite tough to aim as its a very small hitbox, springtraps axe is tough to aim because its a tough to see and read throwing arc, both can hit and down a crouched target over a window/pallet.

    Aliens power gets burnt out by turrets for a long time leaving u in m1 mode (but you can break most turrets to avoid this), if springtrap misses it takes a while to get the axe back also leaving you as an m1 mode (but slightly faster)

    Alien can enter tunnels and travel rather quickly while restoring its tail (but tells survivors when hes near a tunnel entrance when the turrets beep) springtrap can enter doors and travel quickly and get some stealth but survivors can also use this mobility tool (but you get a rare chance to interupt them for a free down)

    So comparatively they seem rather close

  • @paulog2003 said:

    WHY IS DRACULA GETTING DISABLED?? What’s wrong with him?? As a Drac main I wanna know.

    I was wondering the same thing. Last time his bloodweb was locked and couldnt progress due to a black node. Not sure what it is this time, maybe he has problems with the new map

  • @ChrisTheGreat said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3932463#Comment_3932463

    You think it's wishful thinking on my part?

    Unless someone body blocks me right off the hook, I don't like killing someone too quickly. If they do body block me off the hook, then they're fair game and I'll pop them right back on the hook.

    Another potential solution might be haste.

    If a person is hooked, then they could get a haste bonus for each terror radius they are in.

    Maybe make it 2.5% after the first hook, and 5% after the second hook.

    As the survivors as a group all proceed to one hook, then remove the bonus from first hook, and reduce the second hook haste bonus to the 2.5%.

    Give them the blood-lust haste bonus too.

    It may be fun, confounding killers at 110% speed.

    And/or remove the aura reading as you suggested, until the hook stages balance out among all survivors.

    Maybe just a basekit distortion once u hit deathook u get like 2 charges to not be revealed atleast.

  • I like using aestri's perks while on her, and it still saves me from getting hit but very rarely. One thing that gives it away as an illusion is the fact that it doesnt move, and has this cloudy effect whos only purpose is to tell the killer its an illusion lol. If they atleast make the illusion more believeable that be a big buff alredy, as killers often try to hit it to this day because the perk is so rarely seen they arent expecting it. (Its especially funny when its a legion wasting their power combo on it because they didnt see the killer instinct effect was on the other side of the gen lol).

    As for being invisible, im not sure if thatd be too much as with the above changes the killer would alredy have a confusing dilema on which survivor is fake and which one they should hit. If it was more believable it might even make ghostfaceand myers confused as to why their staring isnt working lol

  • At the best of times the end game chat is used by 2 people talking about something they like in common. But these days even saying gg is enough to set people off, like a killer tunneling people out of the game then saying gg after, its allot more likely to cause arguements then have someone agree and say gg in return.

    At the worst of times you have people that use the end game chat to cause arguements deliberately with things as simple as "ggez" etc after slugging everyone or a bully squad taking advantage of thr killer player etc. There is almost no possitive reason left to keep the end game chat.

  • I recall chasing someone for most of the round and the only thing that finally allowed me to hit them was fly, now not even that will work lol

  • Not too sure about the names of the characters themselves but i can name the licenses,

    Dino Crisis (ps1)

    Turok 3 (n64)

    Parasite Eve (ps1)

    The Thing (movie)

    Screamers (movie)

    Baldurs gate 3 (pc)

    Highschool of the dead (anime)

    Kuon (ps2)

    Blood-C (Anime)

    Parasite (Anime)

    Left 4 dead 2 (pc)

    Mirrai Nikki (Anime)

    Elfen Lied (Anime)

    Akame ga Kill (Anime)

    Warhammer fantasty/40k (pc/tabletop/novels)

    Bloodrayne (pc/ps2)

    H.P Lovecraft (books/movies)

    From Dusk till Dawn (movie/tv show)

    Twisted metal black (ps2)

    Spawn (comics/tv show)

    Muv Luv (Anime)

    Fatal Frame (pc/ps2)

    (Sorry i could go on and on lol)

  • The thing is, they know that person is on death hook. And now that they see a red heart they are more likely to tunnel that target off. If anything people on deathhook shouldnt be revealed as much as everyone else like how people without hooks are shown when generators go off. Killers see a person theyve been targetting once a gen gets kicked or their ally spots them, they fly over to chase them above all others. Happens every 2v8

  • Is that losing collision at 3 birds thing out yet or no? For some reason i thought it was coming with oreila chapter

  • Feeling like you move too slowly. Im not saying like i should always be able to catch up to them but the amount of times ive played pyramid head and chased someone from one end of the map to the gate almost in a straight line and still never caught up to hit them, whithout even the Hope perk in use.

    Only the survivors can report the killer or eachother for abuse/griefing. So they can literally gang up and "bully" you with no reprocussions. But killers can get reported for hitting you excessively on a hook etc. Its pretty 1 sided in that area so i have to just take it or sit in a corner and go do something else till they leave (which they often prolong as long as possible).

    The mmr as survivor feels the same all the time just depends on what kind of killer you get and what their personality is. For killer however survivors tend to range from average randoms to bully squads to literal swat teams reporting your every move so that people are a mile away at all times or glued to generators 100% of the game, no matter what killer you play you will eventually get to that point where you feel all the flaws of that killer.

  • It may be a license thing but noise might make them atleast think of asking for more content in this way as it might even be cheaper for them alredy having the voicework done. Im sure some of shevas outfits would be nice to have too, and an re5 chris redfield etc.

  • As soon as i got up to high mmr with xeno he felt pretty useless too. High mmr SWF > killer > soloque.

  • I think an outfit would be hardest to implement not just because of the bullying / lobby dodging, but license holders having a contract that theyd all have to go over again and add a new part to it and if any one of the licenses says no, then itl be awkward having 1 character that cant get p100 cosmetics.

    The most likely is badge/banner but even that might require every license holders 'ok' same with charms. I doubt itl just be only 1 thing tho but multiple things to unlock along the way

  • I wouldnt say buff or nerf but tweeks n changes. Like oni she requires finding people very quickly at the start of the round to make use of her power, and if avoided for the start, can make her first trap not as threatening, she can be looped for days even with her dash ability, yet if she has a survivor with an active trap in her sights she can just follow them and ensure they die

    so most of thr balance changes they ever make involve her dash or her traps. I think she deserves to be stronger in chase, like shes the only stealth killer without an expose mechanic. but the penalties for following a survivor with an active trap should be more severe than just halting the timer, like the longer she follows them the more the timer counts backwards or something giving them more time so that its no longer a viable method for free kills.

  • When they gave people the mask for trapper everyone was like "cool that works for now, (after playing thr game) wow, looking forword to the chapter" the game prettymuch teases is coming for sure :D

    Ends up yet another cosmetic piece for trapper.

  • Maybe with stranger things they could have a 2v8 with an upside down world you enter through portals (but without gens in it, maybe for some other item based objective like the halloween event as we know how terrible vecnas map is due to portals).

    Could have an aliens vs predator theme if predator ever comes as a chapter, with motion tracker devices for survivors and cloaking devices for killers or something.

    A castlevania 2v8 maybe finally bringing in draculas castle map and death as a killer, with all the cosplays from the dracula release becoming legendaries. Maybe survivors get something like a blinding light cross thats a 1 use blind/stun, while killers get some kind of darkness aura that makes the area around them dark and survivors cant see where they are going in it unless they have a cross.

    A dungeons and dragons 2v8 with maybe a baldurs gate 3 chapter and the event involves chests like vecnas but for stuff against the other killer as well, and the killers can get items from the chests too to track/catch the survivors easier or something.

    They could have a hag + artist, hexes vs boons 2v8 where they add a boon class for survivors and a hex class for killers that can reapply hexes, while only the boon class can cleanse the hex totems, and regular totems cannot be broken.

    For an unknown + dredge 2v8 they could add a "devourer" class that starts off weakened and gets stronger the more survivors get hooked (by either killer) and eventualy has a baskit devour hope effect, to prevent mass slugging survivors downed by that effect get a much faster recovery speed to ensure the killer takes priority to finnish targets. to compensate survivors could get a protector class capable of tanking hits with deadhard and oreillas protection hit speed boost.

  • It doesnt feel worth it so far, especially with anniversary around the corner it feels like the prestiges u get from this are kind of a waste without getting anniversary cakes for them. And every 2v8 since the last one has been Legion+1v8.

  • Never really thought about it but of all the killers xeno would be the least capable of working with others lorewise lol like how would it perceive the legion to be any different from the survivors etc.

    And it would work terribly in 2v8 as killers who get paired with a xeno would end up having to deal with multi turret safezones as survivors would pile them up everywhere and both killers would be slowed down or powerless, and if u make the turrets not effect the 2nd killer than there would be no point in setting them up as the other killer will just mow them down. And if they are removed completely than xeno has 50% less counterplay and gets to freely run around poking people on tons of low height loops.

    Not saying i don't want xeno in 2v8 as hes my 100 main but i think theyd have the most trouble putting him in 2v8 above all others.

  • Yea i kept hearing some say the anti camp was gone, and others saying its not. ive had a wraith that didnt like getting looped stand right infront of my cage while stealthed just to make sure i never got out. My cage did not move at all,and no other survivors were closeby.

  • Not sure if u have leon but for most that arent a fan of flashlights they rely on his flashbang perk. You can even blind a killer while they are throwing the person on the hook and itd still count as them being carried.

  • One thing that happened with stranger things was that aome people bought a ton of codes to sell after the license was gone, though very expensive, was the only way to get the dlc till it camw back

  • I recall a friend having trouble with playstation as he got dbd for free from the psn plus account pass thing and since he technicly didnt buy the game, he can't play the game without a subscription to the plus account. So something about free game passes mess with ownership of the game. I Do recall the steps to redeem that stuff being rough even on steam

  • Possibly missed the 1 survivor only quest on the first set of 5 (from seeing you got the quest below on killer)

  • It was just as odd as 15 generator skillchecks in 1 round lol i had a friendly killer for that one that just farmed with others while i ran through 4 full generators to get those skillchecks. Aside from that i just slugged someone and sat at a distance watching with deerstalker, when someone picked them up i went after the new person and so on. Went by pretty quick

  • Id guess when it comes to using something thats bugged, its more of a devs fault thing as its something they made into a bug, with their coding. So you are playing their game with their perk, that they broke, not using any hacks or external programs at all.

    So i guess abusing something thats bugged is a player choice much like using an overpowered meta until it gets fixed. Some of the players dont even know its bugged like i hopped on nemisis and had to throw a round because i didnt know my zombies would be invisible, and didnt want to take advantage of it, but others might just keep using it lol

  • Im the oddball that would love to have Moira Burton from revelations 2 lol . And Rachael from revelations 1. Even the characters from outbreak file 1 & 2 (but that might be going too far from the well known characters)

  • Hes my p100 mainest main (besides dracula) and even i rarely play him because his mmr is through the roof from overplaying him. (It doesnt seem to go down). I always get swat teams and ttv squads now as xeno which means multi turret safezones and absolute sweatfests all day (until that 1 poor solo que random group shows up and gets obliterated). So i just rotate all the killers regularly since i think reaching a certain mmr on one killer pushes all the others to a new minimum zone, but its not often as hard.

    The other thing is sure he got slightly buffed in tail cooldown and can take (a bit) more fire before being kicked out of power, but the nerf to his tail strike timing has certainly led to an increase in missed attacks, which makes it feel somewhat clunky.

    So my primary reason for not playing him much isnt that i don't enjoy him, im not that worried about losing the power from turrets either, its just his mmr is in a much higher difficulty area which makes it more stressfull than most of the killers on the roster. (And sometimes you feel like you are more pressured to win when u know they are going to see they beat a p100 lol)

  • Maybe phase 3 afterwords will be about balancing generators n stuff

  • @I_Cant_Loop said:

    It’s extremely frustrating. It’s a very cumbersome and time consuming process to have to submit video evidence of cheating. Essentially it means that the only way there is even a remote chance of getting a cheater banned, players have to run recording software 100% of the time, which uses system resources and hard drive space. On top of that, it’s a gigantic pain to find the video, edit the video, upload to YouTube, etc. The number of people who are actually recording their matches is very small, and most of them probably don’t even bother going through the reporting process because of how time-consuming it is.

    All this because BHVR doesn’t want to invest resources in functioning anti-cheat software. I guess it’s working for them because people are not leaving the game in droves due to cheaters. I will say, to BHVR’s credit, that it has been a quite a while since I’ve encountered a blatant cheater.

    I have gotten many successful reports just on asumptions of wallhacks alone, other times using extra perk slots. Ive never given video evidence either, but i guess someone else that reported the same person did each time as i heard it takes several people reporting the same perso for them to even investigate it. But extremely obvious hackers like one of those insta win nurses gets banned in like a day or less sometimes lol.

  • Im still wondering if they are adding any of the other animatronics like bonnie/freddy/chica/foxy to play as in some way. Would scott be ok with them being skins for springtrap? Or is he really that different from them?

  • Id certainly love to see Call as aliens is my favorite franchise of all time, and Call was my favorite character in all the movies. I doubt they could make her as pretty as she was in the movie tho, they seem more accurate with game license faces and way off with actual likeness faces.

    99% more likely to see her as joyce with it being her most recently popular role thats actively been requested.

  • Lots of posts about the disappointment of frank stone as a skin, so far. Maybe with enough negative feedback they will hold off on it and make it a chapter some year later

  • Im surprised her stealth still has a lullaby as every other stealth killer does not, yet has extra m2 powers of some kind to catch people easier, yet can attack while having no lullaby, while she has to alert them with a lullaby then switch out of phase mode to attack. The only thing she has over them is "some" map mobility that can be prevented easier than dredges lockers, and a status effect that requires heavy spamming to activate.

  • We alredy saw what that did for kaneki. They nerfed him twice after he became one of the most hated killers next to skull merchant. If most of these players coming into the game are new, it doesnt matter if the killer is super strong because their mmr will be at 0 giving them the newest easiest survivors to play against as well unless they lobby dodge, so they should generally have a good time for the first little while.

  • My first thought when i saw the original outfit was "i hope i can put her red sunglasses on too"

  • Can't. They stated they are not allowed to put a license ontop of another license. Out of respect for each license. Therefor licensed legendaries usualy go to original characters such as what they are doing with Geralt on Vitorio

  • They didnt really mention anything about the survivors from the game either, imagine they throw them as legendaries on other original survivors too or not even put em in the game at all lol

  • Ive had times where i enter a lobby, start a round, one of them starts sandbagging everyone or intentionally throwing the game, and then after its all done and we obviously lose, i que again and see the same person in the group. It wouldnt be right to be penalised because i don't want to play with that player and all 3 people leaving that lobby would get disconnect penalties (after warning them). If the lobby dodging blows out of control im sure they wille think of something simpler like a bp incentive for staying that stops if u dodge a lobby

  • No more glyphs either. All the quests will be generic basic things so that you don't have to "activate" them.

    I heard somewhere that you do still gain fragments through rgular match xp without quests. Its hard to notice as even the bp u gain from quests gets shoved into your bp pool so fast that when the popups show up in the lobby counting up all you earned im confused why my points arent increasing lol.

    I also felt this level of dissapointment with the castlevania chapter, as one thing that remained constant with licensed characters was they would always add them in as legendaries (at the least). Castlevania chapter managed to get away with downgrading 6 out of 10 characters by turning them into simple cosplays. 2 of which were my alltime favorites from the entire franchise and i may never get them as full legendary characters now. Thats when i startes to notice things going downhill in quality, as clearly i wouldve rather waited a year to get those characters added later as legendaries, than by stuck with the cosplays.

    This rift and the new quest system all feels like another downgrade, as like yourself ive bought every rift without even hesitating, but this one i looked through the whole rift and found nothing id even want to buy it for. Even if the sable outfit were there itd be on the free track. And i looked forword to this challenge system rework hoping to have more stuff to do to keep me playing instead of running out of challenges in a day then waiting a week. That hasnt changed. Infact i complete everything even faster and run out of stuff to do anyway lol

  • The timing on how the points get added to your pool is a bit confusing since you used to have to claim the points, now it applies the points before you even start getting the thing at the bottom counting up what you earned, often leading me to think its bugged and the points didnt count or something lol

    And these new quests ensure we might never see glyphs anymore (not sure if anyone will miss them but they were something out of the ordinary to do).

    Ill admit i was looking forword to having more stuff to do with this new challenge rework. But now its like theres allot less to do because it all gets done automaticly in much fewer rounds.

  • Just need to fix Aestri's teeth on hook now lol

  • A friend of mine who plays trickster/sable exclusively would lose her mind over a collab with bts / stray kids

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