SantaKlawz1
SantaKlawz1
About
- Username
- SantaKlawz1
- Joined
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Comments
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I think it's going to add excitement. I'm really pumped up for the challenge.
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@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/347745/slugging-is-now-a-dead-strat
This is really good news. It lets me know they are listening to players. I felt the same way when they made the mori change awhile back. I have long said that if a survivor is left on the ground for a certain amount of time then they should be able to pick themselves up. It just feels like it should be a natural part of the game. It'll encourage killer players to play the game as intended and focus more on objectives rather than trolling.
I totally agree
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This is by far the biggest thread I've ever started here, lmao.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3200763#Comment_3200763
Killer risks giving up a hook state in return for immediately pressuring other survivors, and someone has to go pick the slug up off the ground.
Those things can still happen.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3200573#Comment_3200573
a good and fair fix… that guts a strategy and kills interactivity for both sides? what?
It's intended to gut that strat. What interactivity does it kill? It makes the game more fun. Also makes it more challenging for killer. Which equates to a more fun game for both sides.
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It's a good and fair fix. To speed up that process we have to use a perk slot. Yes, people are going to use it a lot at first but once more killers stop using slugging as a strat, it will end up being a wasted perk slot.
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@Xane said:
LOL killers gonna be mad coming on here now "MAN I HATE THIS FING GAME, UNINSTALLED"
Yeah. Anything that makes things a little bit fair is just too much, lol.
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I think it's just perfect.
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Yes I read the whole thing too. I don't ever use those perks so I don't really care. I mostly care about the slugging. I think it's a fair fix.
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For me, killers find it first about 75% of the time.
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Nah they gonna release another Feng cosmetic first. To show us how much they really care...
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Bhvr doesn't address this at all except "use the reporting feature". Obviously reporting is not helping because it's such a problem. And if you're on console it's a headache to report people. But they don't seem to really care.
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It's a chore to report people from console. I gave up long ago.
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I wish Survivors could tell if killer is console or computer. I can't turn off cross play or I'll be Indefinitely waiting for a match and I just don't trust computer players anymore.
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Nevermind I needed to click on 3 times to show the current code...
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@Hunkulese said:
https://forum.deadbydaylight.com/en/discussion/comment/3190265#Comment_3190265
You tried to redeem last month's code.
I was all set to argue that I hadn't but I took a moment to triple check. Apparently needed to click through 3 ######### times. Thank you.
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My code already expired. Like haha here's a pitiful amount of bloodpoints but you need to grab right now. Didn't get it? TFB.
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I don't know how any of this works but it happens to my matches about twice a week. I'm on xbox and most definitely not high mmr. I play survivor 90% of the time.
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With the way the devs react to things like taking away the Bubba skins because of harassment its extremely surprising that they'd do this knowing people are being bullied and harrass. It almost seems like they don't really care.
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I liked having it because it stopped stream sniping dead in its tracks. My average views went down but it was worth it. No more random views that showed up at the start of the match and then gone as soon as the match was over. That completely stopped. Also stopped getting the touch grass bs hate mail for my prestige level. As if people can't like this game.
Also in game console reporting is too annoying to bother.
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They could easily stop camping by making the killer's radius stop hook progression. But instead they make new perks to counter. I don't think the devs sincerely care about stopping it. If killers want to use childish tactics to win games, I say good luck to them when they reach mmr with the full on sweat death squad swf's.
Some killer tunneled me out of the game last week and had the nerve to send me a "GG ez" message. Dude got pissed when I gave him my good luck message. I block him after he sends me more hate messages and he gets a friend to harass me. Good times, lmao.
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Toolboxes are fine the way they are.
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This is good reading even for the veteran players. This is probably one of the best posts I've ever seen here.
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I played about 6 hours today and got 2. I think out of all of them this week only a handful tunneled.
I played him for the first time today just to check him out. Got wrecked on the first match then wrecked the next set of survivors. I think he's actually kind of fun to play as, win or lose. I'd say about 95% of my 3000 hours playing this game has been as survivor but I'm thinking I'm gonna play killer more because of him. And I've got a monster ton of killer challenges available too, lol. I'm not even a huge RE fan, lol but I'm gonna main him.
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@hamada98765 said:
https://forum.deadbydaylight.com/en/discussion/comment/3166660#Comment_3166660
Yeah i get it im a noob survivor if thats what u wanna know :/ playing since 2017 for nothing
I've got 3000 hours in and I kinda suck.
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I think it's hilarious killers are never satisfied.
Devs make it horrendously killer sided.
Killers: it's not enough! ðŸ˜ðŸ˜ðŸ˜
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I thought it was bamboo too.
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No. I'm addicted to totems and I like flexing on killer and destroying their hex totems. Good day!
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I get toxic messages over my prestige level. Telling me to touch grass or that I'm sad. No I'm disabled and gaming is my full time hobby.
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I've only played East wing. I guess it's okay. I liked the way it was.
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Lmao, I can't imagine deciding to try harder at a braindead "strat" that has no skill but refuse to actually try harder in the game itself. That person leads a boring life.
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I've only run into OP Weskers none have dc'd
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I like the new update. But I am a Tapp main so I don't care too much about cosmetics since Tapp rarely gets new stuff, lol. Just trying to get used to the new map when I loved the old map the way it was.
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@Biscuits said:
Funny part is, half of tunneling could be prevented if people stopped healing under hook.
Cries in solo q.
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Try solo q and you definitely won't see it as survivor sided. Only high mmr swf teams make it survivor sided.
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There is literally another passage to the left just mere feet away. If killer is blocking that path there are two more right above you.
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I spit on my screen laughing at "survivors have been in the power role for 6 years". Definitely the thoughts of someone who never played solo q.
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I don't get a lot of DC's but I do have a lot of players who are gaming for hatch. They don't do much. They never get in chase barely do gens and even with a hatch escape they score less than 12k bloodpoints. While everyone else that died has 20k+ bloodpoints. It's frustrating as hell to be on my 2nd hook seeing 1 survivor in chase, one on gen and the other crawling around the other side of the map away from all the action.
I lump those people with killers who tunnel and camp to start off the game. These are people who, if we believe mmr is actually working, are over inflating their mmr pushing them into much harder matches. They refuse to learn how to loop or chase better by making better decisions. The same kind of person that will eventually quit playing and maybe gives us a diatribe of why they're quiting the game.
The other kind of survivor I get in solo q is the kind that never gets hooked because they always bring chase to the gen another survivor is working on. They're the ones using aura reading perks to see other survivors. Those are slimy people.
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Those aren't teabags those are twerks.
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Detective Tapp, I play survivor 95% of the time. On Xbox Series X. Also medically retired with too much time on my hands.
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@NightmareKT said:
Can someone actually give a valid reason why we killers should not camp or tunnel when that's the best way to win? A reason that does not involve "cause it's not fun for the other side" nonsense like that? Why should we care about survivors fun when they always try to make us have bad experiences?
If we are to believe mmr is real, imo tunneling and camping without having skill to do anything else will over inflate the killers mmr putting them with much harder players. To each they're own but I know they'll get ######### on soon enough.
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This is pretty cool. My friends and I keep a tally when we play together to see who is escaping more and end game outcomes. Nothing to this degree. We also comically try to sandbag each other after gates are opened. So far nobody has actually succeeded but there are lots of screams and laughter.
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If I'm close I rescue them. If I gotta be there so do they. Go run to killer for all I care, lol.
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I think it's comical that they claimed the grind would be reduced by 75%. What a crock of #########. I'm dreading having to upgrade these new characters when they're released because my thicc brain needs every perk on every character even though I main just one.
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Isn't this a hide and seek game? 😂
I can't imagine being so salty over a playstyle while bragging about being petty.
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Killers who use cheap tactics to start off a game. Those people are the kind that refuse to develop any skills. They use cheap tactics which then over inflate their mmr to where they get ######### on by far more experienced players who only use meta builds. Then they come to message boards or social media to give us a dear diary diatribe about how survivors are ruining the game. I hate those killers.
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Anything difficult in this game gets nerfed to hell. Almost nobody wants to do what it takes to get better. I never played RE2 before it came to DbD and I loved that map. It was one of the best aspects in this game in my opinion. And yes, I know I'm in the minority.
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If it's more difficult for killers it's not coming back. Ever.
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I'm surprised mods leave this kind of toxic nonsense up. This serves nothing but to fill egos of the entitled.
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Nope. I've turned it off and waited 2 hours for a match. It's broken and not a choice.
