Sakurra
Sakurra
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- Sakurra
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Comments
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2652059#Comment_2652059
I repeat, what's so hard for 4 survivors to each spend 14 seconds on a totem? Just 1 of them needs to do 2 totems and NOED isn't an issue.
Take Small Game or Detective's Hunch. You'll find the totems before they are a problem.
It happened to me a lot to get noed because they genrushed a killer with 0 or few hooks. I was searching only for totems. I cleansed only 4. They finished all 5 gens before I can find and cleanse the last one. I told myself "no...maybe one of three people cleansed only one mere totem". I was wrong. They did nothing, only gens considering how the killer had 0 pressure. We all died with noed. Just because they couldn't cleanse a totem. Really....So they killed us by doing only gens. I care less.
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So what about that?
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@fogdonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/2651583#Comment_2651583
DS and BT punishes killers who don't play nicely and tunnel hard. So if you olay nicely you don't even notice that those perks exist.
Looks like you never play survivor soloQ, just another proud NoED user.
Because I don't agree with you that means nothing. I'm survivor main and I have no problem with noed. No swf as you think. I'm not crying over things like others. This game is very hard as killer anyway and you are asking to nerf killer's perks lol
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No. Stop crying and learn how to lose. There are so many perks for totems, but I'm pretty sure you use the same meta build: dh, DS, unbreakable, bt. Always.
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@Canas said:
Look at this bs and tell me this is fine:
https://us.v-cdn.net/6030815/uploads/H1SLT3S2XX9W/unplayable.png
I only was able to get 2 hooks throughout the whole match on the Cornfields map, that's how broken the current state of the game is. When I finally downed someone during lategame I put them into the basement and what do they do? They insult me for doing the only possible thing at that point. Even going as far to tell me to go play Fortnite after abusing their broken perks and boon totems.
The game is literally unplayable for killers like Nemesis, it takes a miracle to even reach tier 3 on him without farming zombies nonstop. Power role? More like victim role.
My matches as killer are exactly like this. Just quit playing killer. This game will be lacking of killers very soon.
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@dictep said:
I love how kindred makes basement campers useless
Don't you worry. You will get more bubba basement with how survivor sided this game has became :) Enjoy boring games against it.
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Why your posts are always about survivor things? You never play killer, huh? How sad
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And you wonder why you face only these 2-3 killers with the same build?! Lol.
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@DbDPlaya said:
This guy needs an immediate nerf, prior to his buff. It takes no brain to play him, spray and pray. Someone unhooking? Oh no problem not only will you down the saver but also down the unhooked survivor too. Also played at RPD, the map cucked us all (I was solo) on top of this annoying killer.
Awww you can't teabag anymore at the exit gate? Ridiculous. All I see is you being salty. You should get better. No gg ez for you.
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In my opinion, hex should be protected at the start of match 1-2-3 minutes so they can't break them immediately.
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Me too. I still don't have the perks for it. But soon I will have them :)
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@JimboMason said:
How would y'all feel bout it? I personally think it would be very interesting. (istg if anyone mentions james)
edit: im not dead to those who know me
Is this about how killers switched to survivor because playing killer is unfun these days? Or it's just a coincidence.
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If that pig is a toxic survivor main, then you don't have to be surprised.
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@Kiikii said:
https://forum.deadbydaylight.com/en/discussion/comment/2650409#Comment_2650409
Agreed completely until they are forced to put Killer bots in and no survivors will want to play against AI killers that they can't purposely teabag, taunt, p off, etc.
https://forum.deadbydaylight.com/en/discussion/295795/the-survivor-role-needs-changes
Sadly this will never change and it will eventually cause more and more killers to leave, survivors will saturate and the game will die then maybe they will learn their lesson and not make the mistakes again in the future.
Or insults in chat after match.
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DC at first down is so hilarious.
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2650018#Comment_2650018
no, I know, I was joking.
I was thinking about that but I wasn't sure you are joking lol
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2649909#Comment_2649909
wait, why not play clown?
you could say "I think we all know who the real clown is here... me."
Not the killer. I was named clown playing another killer because they just insulted me in chat. I never reply. That's the experience playing as killer.
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@Chocolate_Cosmos said:
I can't even tell when was the last time I played againts him :(
He was popular when he came out (like any new killer) but then I just can't find him anymore.
Ok. I will play him when I feel like I want to get insults in chat like "you are sad", "you suck", "you are bad" or "clown". I enjoy to play new killers to get insults in chat. It's adorable.
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You have to be masochist to enjoy playing killer these days.
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@asirirsprime said:
Devs, do something about it. Your game is not fun for survivor, where all the killers? Why I waste 15 minutes to search game in SoloQ survivor.
Because players that used to play as killers quitted. We can't force them.
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Nerf spirit AGAIN. She's op. I can't have easy games against her. Blah blah blah.
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I think killers should see aura of totems with these new boons.
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Insulting players in chat or saying ez. Teabagging is toxic. Almost all survivors that will teabag will also insult you in chat. Clicky clicky+teabagging=toxic. Clicky clicky without teabagging=bait. And of course, sandbagging+bodyblocking.
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If I had fun in that match I let the last survivor escape if I don't have a challenge for it. If it wasn't fun, I kill them all.
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2647483#Comment_2647483
I agree but you won't change dumb players...
If they think they are awesome because a killer got 3 hooks only while they gen rushed and ended the trial in 8 minutes, first they are babies at the game as they know only one side and their life is miserable to enjoy bullying virtually someone...
And higher is your MMR as a killer, more you will get those toxic survivors.
Yes, I never intended to change someone. That's kinda impossible. The change comes from inside. From them. Anyway, my MMR is not low or high. I would say it's somewhere between.
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2647442#Comment_2647442
Nobody calls me tunneler or camper and most of the times survivors say thx and ggs at the end of the trials...
I'm not the target of your post but i find your reaction immature...
Sure you can polay as you want but tunneling & camping using cheap explanation just participate to add more toxicity in the DbD community, toxicity that is already high enough to my mind.
I guess if we want fair match some players need to show that a non-toxic behavior is possible into the game.
I'm just sick of them. I play more survivor and from what I have noticed survivors are more toxic than killers. I can understand when you are toxic with reason, but insulting in chat after a normal match with like 2 or 3 hooks without camping or tunneling is a hypocrite thing to call the killer tunneler, clown or others insults. People chose to be like this. Nobody force them to insult. I think that's why there are more and more tunnelers. That's my opinion.
Btw, I play on EU server.
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@Zyie said:
https://forum.deadbydaylight.com/en/discussion/comment/2645036#Comment_2645036
Lmao, disrespect? What? How can you be personally offended by someone unhooking a person while you're still nearby? And why would you not punish the person who "offended" you by unhooking, rather than tunneling the person on the hook who had no say in it?
It all sounds like a terrible excuse to just tunnel and camp/proxy camp. This is just your twisted justification, rather than admitting that you can't get wins without it, you blame others for your ineptitude, lol. Sucks to suck I guess.
And on-topic; I do mostly agree with what OP said, the numbers might need adjustments, but camping (and tunneling for that matter) really shouldn't be the most efficient way for a killer to win. I understand that it's sort of required at the top-end of gameplay, especially if you're against a 4 man swf. I don't however think that's a good justification for not implementing something like this, if anything a broader rebalancing allowing for killers and 4 man swf's at the top of gameplay to be more even without needing to tunnel and/or camp is a much better solution for that issue. Basically, I wish that the game was balanced as such that the most efficient way for a killer to play, is similar to when a killer is running Devour Hope. They hook, then run straight for the next kill. Maybe something like giving killers a movespeed increase for X amount of time after hooking a survivor, combined with a heavy slowdown on the hook timer if the killer stays nearby without being in a chase, thereby making it much better if they try to find a survivor and get into a new chase as quickly as possible, rather than camping which pretty much guarantees that the other 3 survivors will be able to gen rush all gens if the killer camps and waits for the person on the hook to die.
I don't think that the hook timer should move faster if the killer runs away from the hook, that's going to have a minimal impact vs swf's, but could have a huge negative effect on solo-q, which are already heavily disadvantaged, where many more will start dying on hook or get to 2nd stage the first time they're hooked, because their teammates are more focused on hiding from the killer, cleansing totems, opening chests or doing gens instead of actually unhooking people. The best solution is giving killers who doesn't camp a buff, while punishing killers who does camp, without those changes hitting solo-q players much harder than swf's.
Stfu. I play how I want. I don't care what you or others say. If I camp, I tunnel or not I'm called tunneler anyway so I DON'T GIVE A ######### about your hypocrite complaints. Get over it and grow up. Instead of complaining on forums you should do something useful.
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@NAERUUU said:
https://forum.deadbydaylight.com/en/discussion/comment/2645016#Comment_2645016
Wait … what :I ?
Yes … let’s nerf loop …. I have another idea …. Remove generator and survivor movement …. And make noed an basekit ….
dude … you cannot nerf the loop …. It’s an gameplan element …
They nerfed pallets before.
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The killer's shack 😂
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2637235#Comment_2637235
I think that would be too strong. That would essentially be like all 4 survivors having the current version of the perk, except now only 1 needs to bring it.
I don't think it would be too strong. If the killer is not camping the perk is completely useless, you know. A wasted perk slot for sure. If he's camping, then that's it. Nobody forced the killer to camp the hook anyway.
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Bubba+tinkerer sort of
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I once blocked a Claudette because I had enough in that match. It wasn't fun to play against them on an awful map especially with huntress, so I decided to block her and stay AFK until she die there. They offered me items in order to release her. No. They were too cocky. I was sick of them. Then they asked me why I did that...It's obvious.
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@Kiikii said:
https://forum.deadbydaylight.com/en/discussion/comment/2644563#Comment_2644563
Literally the reason I run it.
For that is blood warden.
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One minute per trial is meh
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2645053#Comment_2645053
Not prestige, hook phase. In english maybe you call it S1, S2, S3 i guess.
It makes sense now.
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I wrote in chat "how unlucky can I be?" and they censored the word how, but I think I accidentally wrote h.o.e? 🤣🤣🤣
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2645036#Comment_2645036
Well i don't feel it's a disrespect. Sometimes some survivors are greedy, forcing gens or trying a flashlight saves while injured. If those survivors are P1, i will definitely punish them and hook them to P2 but if they are P2, i will hit them down and leave if others are still P1 or P0.
I'm trying to give them as many saves BP as possible and in the same time granting me with as many hook BP as possible.
If survivors see that you are fair, they will try more things and do more mistakes for the fun, especially if they know you won't kill them if everyone else is P0.
Survivors notice it pretty fast and in one or two hooks they determine if you are an unfun player or not. For now, i have had mostly good survivors appreciation, many ggs at the end of the trials even when i 3k them.
And when they use BP offerings, they never waste them as they all do 15k+ unless if they did nothing the whole time i was chasing others, which happens sometimes but the problem is on them not on me.
Why prestige matters?
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2645016#Comment_2645016
Honestly, i have started to play killer without sweating, i never camp, never tunnel and try to get 2 hooks on everyone or most of them before the first kill and i have a blast.
The survivors i face are good but not try harders, they know they can go for saves without any risk so they do it and globally my trials' fun has improved a lot and i can actually play the game, no need for camping.
Nah I don't camp because it's boring. Maybe only with bubba because it's fun lol. But if you are not waiting for me to be far from the hook or, at least, chasing someone else, and you are saving after few seconds I'll definitely tunnel that guy. Even if you have bt doesn't mean you can disrespect me and save immediately after I left the hook. I'll definitely come back to put him back on hook. It annoys me when they save so quickly. If the killer is nearby he have no reason to not come back. A Feng did that and she practically killed her teammate doing so. I used not to come back if I was nearby because, you know, I thought it's toxic if I will do that, but no. It's their fault if they have no idea when to save. BT is for camping, not to save immediately I make 2 steps from the hooks.
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If camping will be nerfed they have to nerf loops as well.
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That's ridiculous.
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You can't teabag anymore at the exit gate?
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@[Deleted User] said:
https://us.v-cdn.net/6030815/uploads/SPH3WR5360V0/image.png
click this red option here
It's resolved now.
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@Brokenbones said:
Go to edit Profile then notification preferences. It's all in there
Ok, I will.
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You can report them for working with killer.
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I wanted to ask the same question. I don't know why, but I don't believe you all play to have fun.
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@BabyCameron10 said:
I know he is just a digital monster but majority of Demo players were good bois. I will continue Demogorgon’s Legacy by playing him a lot more.
https://us.v-cdn.net/6030815/uploads/N4U5FJQ0O26R/d33b6d38-54fa-43ae-8ba7-0a5b17555817.jpeg
He is so ######### cute. He will be missed <3
By who? I don't think so.
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Of course it's wrong. It's wrote in survivor's rulebook.
Rule no.1: never camp the hook, no exceptions
As killer I don't camp. What's that? I just protect the survivor on hook so they can't steal it from me. I'm his guardian. I don't want him to be kidnapped.
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It depends on player. I saw survivors and killers complaining about stupid things.
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@Phasmamain said:
He still has it but its duration was reduced by 0.5 seconds
That's why it felt awful playing with him. Ok thank you.
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Oh no no no. I still level up my bubba so I can get insidious. I'm sick of gensrush in 5 minutes, 2 or maximum 3 hooks (different persons btw) and then called tunneler. Almost everytime I'm playing with bubba this happens if I'm not proxy camping.