Saint_Ukraine
Saint_Ukraine
About
- Username
- Saint_Ukraine
- Joined
- Visits
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Comments
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Then the aura should show for the unhooker, instead of the unhooked.
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No, it's not bannable.
It's annoying as hell when it happens, but it's not bannable.
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@Zarathos said:
https://forum.deadbydaylight.com/en/discussion/comment/446588#Comment_446588
@Saint_Ukraine They are I'll accept your point but not being able to recognize there are players who are that good is foolish. Much like generalizing the skill level of the community. Hell getting a hook can be a nightmare on some maps, haddonfield is a good example. It nothing personally against you but the community needs to stop acting like they are impervious to having a bad game or that the concept of a no hook game could happen especially in dbd with bad map rng and well kitted out teams being variables that massively affect your game.
I'm sorry, but bad games are typically uncommon in my experience. Sure, they happen often, but I usually adapt to help have better results as killer.
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@Zarathos said:
https://forum.deadbydaylight.com/en/discussion/comment/443628#Comment_443628
You never watchced a depip squad video have you?
@Zarathos No, but I think I can assume that these "depip squads" are the minority of DbD players.
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We Are Entertainment. We exist solely to entertain survivors; so they have someone to play with. The are not our prey, we are their game.
Wow! Everything you just said is wrong! :D
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Poor little Nea.
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My man @TheGameZpro3 asking the real questions.
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Its not about the speed at which you vault, as much as the continuous momentum you retain after a fast vault. If you medium vault, you will likely still be able to get hit by the killer; however, if you fast vault, the momentum will help you put distance between the window and your character, so the killer's M1 will not reach you. Fast vault > medium vault
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The perk is already being changed. You people really need to stop crying over this.
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@NuclearBurrito KaoMinerva
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This guy is literally asking for survivor to be unplayable.
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what for?
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600 hours? Impressive. Who cares?
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Oh boo hoo.
Cry me a river.
Legion is fine. Maybe you should actually learn how to play a killer before you go voicing stupid statements like this. And Freddy is not that bad either. Sure, he takes a bit more effort to do well with, but I typically 3k with him. People are just stubborn and choose to play like morons instead of getting gud.
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I don't think other killer mains would like your suggestion very much.
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Umm, no.
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I only play Pig, and occasionally Legion.
As for survivors, I only play Claudette, because she has all the perks. I'm working on other survivors, but the bloodpoint grind is hard for a survivor main.
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@Pizzaman said:
Reading the title I assumed this was a solution that had survivor and killer DCs in scope. But, as usual it's only about survivor DCs.
So let's not forget about killer DCs, mkay?
The entity needs sacrifice, and if a killer DCs, it means that he won't obey the entity and won't fullfill it's purpose. The logical choice would be to sacrifice the killer as a substitute and punishment.
Almost forgot, the emblem idea is also good. So let's not forget about this when talking about killer DCs. Survivors should get UNBROKEN emblem points.
@Pizzaman That's a great suggestion. I believe @Ryuhi had a similar idea. It'd be cool to see a killer be sacrificed as well. And of course survivors should receive compensation for killer dc's. I only really focused on the survivor dc's because they're more common and discussed than the former.
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@TripleTailSlap said:
https://forum.deadbydaylight.com/en/discussion/comment/443910#Comment_443910
I enjoy The Legion too <3 Though i have admit to have only prestiged them once, and am only halfway to my second. I only wanted to voice my fantasy of a playstyle in the wake of a nerf that I still have my doubts for. I'm sure i'll stick kick butt with Susie tho >u>
And worry not I think my vision is too ambitious and way out there to implement effectively xD
@TripleTailSlap I'm sure new Legion will be fine; especially with his Feral Frenzy duration being extended. This'll allow Legion to injure everyone more effectively. Plus, his base speed has been buffed, so he's lookin' pretty good so far.
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I wasn't aware anyone had anything against Feng Min. As far I was concerned, people have everything against my ebony babe, Claudette.
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I always thought the Entity's weakness was tacos. 'Cause I mean, who could possibly resist?
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#########, I don't want Legion to be completely changed. I like him the way he is now; even with his nerf.
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o no
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@GrootDude said:
@Saint_Ukraine 🎵us console players just wanna have fun🎵
@TreemanXD PC gets PTB and everything. What do we get? Poor frame rate..
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/443879#Comment_443879
@Saint_Ukraine OOF! Me no like being exposed! D,:
@TreemanXD Lol
Guess I can't really talk down too much though, as I play on Xbox.
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@GrootDude said:
@Saint_Ukraine My secret is out! D:
I think the Exposed Status effect has just been applied to you, my friend.
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@GrootDude said:
@Saint_Ukraine ummmm I’m playing on a arcade machine.
@TreemanXD You wish.
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@EclipseDarkstar said:
Saint_Ukraine The thing is, with the rank 1 emblem requirements, that basically means that even with two points for a DC instead of the full three, if more than one or two survivors disconnect, then that basically means you can't get the emblem. And thus if the survivors want to punish the killer by disconnecting to deny them the pip, they still can, it just requires more than one DC now.
However if you get the full three points (no more than the full three, by the way, then it's just excessive), then it makes punishing the killer via emblem denial impossible to achieve by disconnecting. If anything, by disconnecting early, you are rewarding the killer, which is A, good incentive to just not do it, and B, a good emblem-based reflection of what happens when a survivor ragequits in game, IE, the killer probably wins.
@EclipseDarkstar I can understand that.
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@GrootDude said:
https://us.v-cdn.net/6030815/uploads/024/1LYIATKIE7U0.png
Oops wrong funeral... I’ll just leave.
@TreemanXD This guy^
Playing on PS4? pshh...
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/443819#Comment_443819
"play to lose to get more BP"
brilliant. I know the same logic applies to survivors trying to actually get use out of WGLF, but with the amount of content locked behind bloodwebs (which grows with every DLC) its becoming insurmountable for newer players, and abysmal for people who want to play multiple (or god forbid all) killers.
@Ryuhi Play to lose? I usually do pretty well using those perks.
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@EclipseDarkstar said:
It should also give you all of the Devout emblems you would have gotten for hooking them three times. Too many times I've been short of a double pip because some entitled brat decided they had to ragequit. A killer shouldn't be punished for a survivor taking the easy way out of their death. Period.
@EclipseDarkstar I can agree with that. I probably would only give a single point towards that emblem, however. I would compare it to if a survivor got hooked once and then killed themselves on first hook.
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@Ryuhi said:
I like the idea, but only if the survivor has to sit through the animation, and it follows the normal rules in regards to the hatch/other sacrifices/etc. Being able to quit is all fine and good, but if you want to use something like this to prevent people from DCing, that would help a lot.
If they're leaving because something important came up in real life? they'll just alt F4 or turn their console off or whatever. If they're DCing for any nefarious reason? make them suffer :)
*BONUS POINTS*
Make an animation for the killer to get sacrificed for DCing too. let the survivors watch it from wherever they are on the map as well :)
@Ryuhi That was my intention. This would also solve those situations where spiteful survivors dc just so killers won't get points. I'm not sure that it would reduce dcing, but I think it would help.
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BBQ and Distressing, my dude
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It could be a survivor's BBQ, revealing the aura of the killer to the survivor that unhooked. Then, you'd know whether it's safe or not to stay and heal.
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Well, I'm glad queen pulled out the ol' User License Agreement on your ass. Very satisfying to see.
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Let's not talk about Legion. I swear, there's at least 10 new discussions about him every single day.
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ANOTHER Legion post, my guy.
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I understand that this change has been made for farmers,but sometimes you dont even know if the killer is near (a cloacked Wraith,a crouched Pig) and you cant know if the unhooked person will last 10 seconds.
Just use Borrowed Time, you nerd.
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@BBQnDemogorgon said:
@Saint_Ukraine Actually they said rollouts could begin on PC begin shortly after mid chapter. Look under a gradual rollout. Not right at mid chapter but shortly after.
https://forum.deadbydaylight.com/en/discussion/59068/dedicated-servers-status-update#latest
@Bbbrian2013 I would imagine that the feedback they have received should convince them to wait.
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@MystiKasT said:
@Saint_Ukraine How is maphacking NOT cheating?
@MystiKasT Because they're not hacking, they're just trying to play the game. I don't think you realize how difficult it is for survivors to actually do well without communication; but hey, if you want the easy wins..
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Nope. No kids.
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@MystiKasT said:
Or a 25% bloodpoints bonus for killer
@MystiKasT It's already much easier for a killer to get bloodpoints than it is for survivors. I see no reason why anyone should need compensation for this.
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- Stfu.
- Play however you god damn please.
- Have a nice day.
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@[Deleted User] said:
Playing Killer isn’t always fun. It can sometimes be an extremely stressful experience.
SWF groups that gen rush, use both a map and a hatch key. Game is over in 5 minutes without finding ANYONE or hooking ANYONE.@DudeDelicious That sounds kind of unrealistic, don't you think? You'd have to be hot garbage to not even have hooked someone within 5 minutes of the game starting.
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The devs have already stated that they will be adding new servers in the future. Might want to do your research before you create a stupid post saying you're going to refund the game.
And don't forget, the servers are not even going to be implemented until August.
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She's not dead yet. She still has a chance.
..I hope..
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@CronaWins said:
Stopped reading after the second line.
A general fix or fixing something that was unintentional is not a nerf.
@CronaWins Yeah, tldr.