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SaintDorks

SaintDorks

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SaintDorks
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  • No one wants to play Killer at Survior "Peak" hours when all the high rankers run loose..On top of that lower rank surviors have to "share" killers with high rank survivors..So, It is a cluster truck

  • "here I come I am franklin's demise"

  • @Squirrel_Thicc said:

    So you just wanna play Friday the 13th?

    Tbh, I want friday the 13th the game with DBD characters. Imagine every killer having more then one special move.

  • I would only play that much extra If they make a DBD spin off that was like friday the 13th the game mechiancs wise..Otherwise,I do not wanna see their vision of "balanced" as a full game.

  • It is called time sink..It happens with many games...Where you start off liking It then It gets more and more bloated then you no longer wanna play It..But,you already invested time/money into It so you keep going hoping to get that high the game gave you before.

  • I play Killer mostly but I dabble between the 2 to finish Archive..

    Most of my issues come from seeing how easy some parts of this game are...not thought out well

  • @Withered8 said:

    That doesn't sound like a killer counterpart to ds, pop is the closest to a killer counterpart of ds considering the requirements of both perks. Sounds more like someone's just been hit by a ds and has come to the forums to complain about it.

    Actually,I heard someone talk about how assanine a perk like that would be and wanna see If people would approve of It.

  • @kaeru said:

    Quentin mains are the best survivors. They always save you at the match end and they best loopers. Even better than Aces. And Quentin never waste time, they always do gens if it's a good time for that.

    What else stereotypes you know?

    (Stuff I notice as a Killer..and a bit of Survior exp)

    Quentins all run Spine Chill cause they know If a Killer sees em they will tunnel them. They are Hyper Virtuous and will go out of their way to save you. But,otherwise they chicken as hell and their looping and a result of them having a panic attack.

    Cheryl and the Nancy will always leave you to die...If they have a chance for Hatch they will always go for hatch..Also, their Virtue is super low..They will only save someone If It is 100% safe and even then they might not. They all are basically wannabe Lauries..But, with less Balls and more smugness...Usually needs a SWF to play otherwise will be wiped quickly.

    Laurie-Every Laurie ever has a massive stick up her ass and tries to 1v1 the killer..I am assuming this is from her brother killing her in every map..Lauries are not scared of ######### will take a Noed to the back to save someone from a hook and usually are always running at the Killer..Lauries got balls of steel and is tried of the killer's #########.

    Dwights-It is ironically, based on clothing..The brighter a Dwight is the more likely they are gonna give the killer a bad time..Unless, It is four pizza dwights then they summon some kind of ######### up demon on the map..I think It was the entity.

    Ace- You don't play Ace for his perks..You play him for his class...All natural zero "Second chance" perks..100% skill..If two Aces are in the map Double down on the fact If you get hooked at end game they will come and save you with their Ace Hivemind Tactics. Seeing a Ace is race..Because, they fly solo But when they in a game get ready for some actual crazy plays.

    Tapps- They are almost as Rare as Aces...They are not horrible players in fact they are rather good. Only downside is, Everyone seems to think he has a gun and lures the Killer to him..I don't know why but everyone sees Tapp trying to gen or break a NOED and they lure the Killer to him..Also, He much like another Survivor of darker skin ton have a habbit of memelords camping them to keep the "Black guy dies first" meme alive..I don't do that however because I just keep that for flashlight spamers and pallet tossers.

    Jake Park-This guy tries to do everything..And he somehow does It. Mind you he will die, but he is gonna save you cleanse that totem,break 3 hooks while duck walking from one side of the map to the other..But,he gonna die...Note, a Good Jake Park is a nightmare because usually they are actually skilled and not easily reable in they are up to.

    Ash-"God hates me."

    Megs-They have too many to count, But usually hotty..like to try and pallet loop the Killer stuck on themselves..However, will say most Megs will try not to 100% snadbag and make sure they don't hit any gens spots while being chased. They are obnoxious..But, they seem to have a logic to It...

     feng min-Terrible, horrible people..Always in a SWF team or deadweight... They wanna be Meg but they lure the Killer to you. Infact that sums It up best..They are usually Crapy Megs who wanna be Asian Wifu..THey run every "Second chance" perk possible and always try to flashlight spam..However, If they lose a chase they basically will have their SWF protect them from failure..######### FENG MIN!

    Claudette-Claudette are good at hiding and at first glance they are helpful..But,once one person dies..Get ready to see her almost, hover around where ever the Hatch is at...You will then notice gens are getting repaired..shockingly slow..Turns out Claudette has no faith you 3 will survie so she is more or less sandbagging til she can hatch..Basically, as longas everything is prefect Claudette is fine once a person dies she has a deafeatist problem.

    Fleix is a scumbag- And most of his players think they are better then they actually are...Truth is most of these guys are the Male version of Feng Min..(So,they are wannabe Jake Parks but trash) Contrast much like Min they need bailed out..Usually on teams with a Feng Min.

    David King- Tries to be Laurie but fails..In his defense he actually is as Virtuous as he acts..David King will die for you If he is not sandbagging you with "We are gonna live forever"..Note, he will more then likely piss of the Killer mid game and either Die first or second.

    Steve-Most likely to die first because of the Scoop ahoy outfit. So,many killers see that outfit in their eye's turn red..Reder.


    Jeff and Jane- People avoid playing cause "THICC"er hitboxes..But,the few who play them are shockingly chill folk who are none toxic to either the Killer or teamates..They are virtuous but not like "Hurhur Borrowed time wins" they will not sandbag and If they ######### up a genny they take the hit and go away from you. They are usually nice folk.

    Adam-You would think Tapp would of started this meme but It happened to poor Adam.."Black guy dies first"..Everytime someone plays Adam the Killer will drop whatever they are doing and go after him...Then,If they down poor Adam he getting camped..Oh,god they gonna camp him hard. Is Megg down after the Killer went and pissed them off? Screw that I just saw Adam go run out of a locker time to kill his ass. What did someone fail a D-strike and now you can hook em? Err forget that and drop the ho, Adam was seen next to a genny. The saddist part..This is why Adams are so damn rare..They are up there with Aces and Tapps in rarirty.

    That is all off the top my head

  • The Tombstone? The ammount of crap required to get It charged?

    If you get caught and die to that..You honestly have It coming

  • Survivors: "DS,BT and all my second chance perks are balanced you need to "git gud""

    Also Survivors:" Let me explain to you why Bubba, bamboozle and BBQ are OP"

  • Make It 30 seconds.

    That us It.

    That would prevent tunneling but also stop people from using It as a weapon,

  • The Hag with The Shape as my second

  • Honestly, Just slug the ######### out of them Swf are hyper virtuous to the point of being leemings. If one is clearly the "big cheese" tunnel and down them first...If you are playing Bubba just stand over them and charge your chainsaw

  • Right now, Empire of Sin and That Greek game called Fenyx rising sometimes some Mordhiem:City of the damned

  • @KateMain86 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1856277#Comment_1856277

    The perk is not fine. Flashlights and keys are not toxic. Flashlights give the survivors a chance to save their team mates when no pallet is nearby. In all the times I have tried to do it I have pulled it off I think maybe 3 times. Keys are also not toxic. They give survivors a backup plan for when either killers are playing toxic or when you're the last one and a door play is out of the question. Franklins is a means to further limit the survivors ability to escape against what often is not so good odds. Your solution of "learn to play without items" does not address the problem here and is a very one sided perspective. Items are meant to be played when you want because you had to play to earn them. Why should I restrict myself on that option? It is not one of the most balanced perks in the game. A perk that literally deletes your items that you spent blood points on (which by the way are not always easy to obtain playing survivor) is not in anyway balanced or fair.

    "Yo,It's ya boi GhostFace here doing "The Key Killer Challenge" Today we got a bunch entitled survivors mains thinking they gonna hatch out and go "GG EZ" little do they know I got my Franlin's Demise ready to kong fu kick them kicks out of the entity's sweet sweet realm and after that I am I gonna teabag their keys, Just to show how much of a Chad I am. Don't forget to Hit the eyeball and smash that skull to see more sweet vids from Ya Boi Ghostface"


    Honestly, your post does have that air of "Survivor entitlement" Killers tend to talk about. It's a perk, and It was much deadly before since charges got knocked out and this was during a time No charges=Item goes bye bye. So,be happy you can atleast "try" to pick anything you use up.


    However, as people stated..Keys and Flashlights are cheesey...So,It is cheese to counter cheese..Cause,I tend not to run It unless I see those two items.

  • Well, Dwight has been in the real longer and has seen more ######### and has more knowledge on how to get people to do stuff (If we will figure perks are based on someone personally, when they come out with them)


    Adam, however clearly is more clever..Throwing rocks as bait, unhooking himself and so on. He clearly has a drive to live and cunning to boot. But, Dwight has the leader perks and clearly understand that at anytime something fliping random could happen since the entities' realm is ever changes with more monsters,stages and people thrown in everyday.

    Dwlight, knows nothing in that realm is set in stones..But, as the saying goes "Courage is not a lack of fear, But to know fear and overcome It."

  • I think 60 secs of protection is too much, Now 30 is no big deal and is logical. But, a whole flipping Minute is just ######### crazy.

    Mainly because a lot can happen in 60 secs..It would be like a perk that after a gen is done the Survivors who poped It can't do another for 60 seconds. And you damn well,know fits would be thrown

  • Well, People be offensive ######### in pvp games man...It is just easier on compute/steam do to how easy changing names Is

  • Undying, brings a hex perk back...Ruin If no one is working on a gen decreases the progression of that gen.


    If people can't keep the Killer on there back long enough and Killer is a aggressive gen patroller..It will increase the matches time which increases the Killer's chances of winning.

    Usually,It is just find Ruin break it or power thou ruined.


    However,for some go forsaken reason undying being added in causes more butthurt cause they already did ruin and have to go find It again.


    I mean,undying is the D-strike of Hexes. Obnoxious aint It? XD

  • Sadly, the playerbase would drop cause a lot of people play with their friends now in days...Note, they could adjust the game around this without 100% breaking It.

  • To be fair having billy or Buba hiting you after you clearly went thou a window or jumped a pallet is a pain in the butt. Some killers do infact have Phantom range

  • I will give you the reason they are longer..people kept crossplay on til they found out basically It is for high ranking PC surviors to have new Console Killer meat to consume..After that a lot of people turned off crossplay...The wait maybe longer...But,It is better then having a match where you can't do jackshit...Nither Killers nor Survivors should be rank fodder for higher rank people.


    I don't wanna fight a bunch of browns If I am purple or red as a Killer..That is unsportmen

  • I would bring back him having to bring people to the dream world back and remove the overtime sleep effect..But, also return his skill to be unbodyblockable by unsleeping survivors. I would then rework his seeing people aura in something like.."If a sleeping Survivor leaves your terror radius you see them for "x" seconds" That way Perks like things Jeff has can effect It so their would be perk counterplay.

    I would keep his traps, But add more then just bloodpools and Pallets..I would remove the bloodpool scream..But add a slow down effect which makes any slowing attack add-ons stronger..So,you can still run from him but you can.to loop em or jump out a window as fast til the effect comes off.

    I would add a fake window/door effect. Which only freddy can go thou or dreaming survivors.But,the Survior will have something..Not sure what yet and maybe a fake chest which will do who knows what. Both these would cost more then the pallets and Snares point wise.

    I would remove the teleporting to gens because It is strong but I think we have enough teleporters and his kit is already bloated enough with all the stuff he does. Half of the reason he is so strong is because well,you gotta keep track of so much crap with him..His traps,then his teleport, then you might have to wake up. He has a lot of freaking crap to work with.


    I would also rework the add-ons to help him out..One can be something that would let him hit survivors and force them into the dream world and maybe one that would make the timer for going to sleep much longer but he can basically one shot people when they are asleep. However,I can see how those together would be overpowered..So, having only one of those add-ons would be helpful.

  • @Klakky said:

    Turn off cross play... But I've seen some crazy ass controller players much better at looping and 360's than any keyboard players I've seen

    As soon as I figure out I could I turn Crossplay off..Mainly cause I was fighting PC rank 1s almost every games in full stacks..As a green ranker..And I will tell you they are not better at running But god..I sware they get gens done way too fast

  • Pre rework Freddy...I enjoy putting people to sleep watching people get butthurt they could not bodyblock me..And watching teams flee in terror when they get taken to dreamland.

    Now,he is too easy to play..You slap pallets/blood everywhere..Can tp and the survivors just go to sleep themselves. Don't get me wrong, It is fun to set up traps for when people finally nod off and watch them scream in terror when their pallets does nothing. But,I feel me not having to put them to sleep and teleporting is a bit much.

    That and those "Upgrades" kind of remove the thing where f survivors are asleep and out of the radius you can see them..Which made surviors panic and mess up just so they did not have to been seen and being able to be bodyblocked again is err...

    I don't feel as much as Freddy now as much as If Hag/Doc and Nurse had a baby. I don't feel like they are panicking now as much as getting annoyed to be asleep. Because, Freddy can't see your outline If you are alseep,but you can see him fully..The only downside to being asleep depends on the build and most are gonna run pallet freddy so mainly It is gonna be only during chases that he is gonna be your problem.

    Otherwise,It will be forever genny freddy who I am sure got nerfed.

  • I would say, He is used less so cause He has the least amount of outfits. And unlike the Killers, who can get over that by having fun playstyles..For survivors outfits are king.

    In terms of people bad mouthing his perks..They are all very good perks. They are just not "I get a free escape from the Killer cause I chop en ub the neck" perks people like. He basically,has support perks..So,everyone snuffs at em

  • @Sunbreaker7 said:

    Decisvie strike should be (in my opinion) automatic instead of skill check. I don't see a reason why one should sacrifice a perk slot for an ability that may never present an opportunity to be used during a match, and in case it does, you have a good chance of failing it due to bad luck, lag spike, etc. Nothing rubs me the wrong way in this game more than failing ds not because of my own skill but because a technical hiccup.

    Tell me what do you think. Do you find some meaning/balancing in having the skill check?

    I will state the only way I would approve of this is If only a Object gets to do It..And I do not mean the new thing where "You are now the OoO" I mean you would have to had been one before hand.


    Object was a cool themeic idea when It first came out..Now,It is a damn meme for adding random/cheapshit.

  • @[Deleted User] said:

    If anything the double BP is a crutch. If the perk didn't have that I doubt it would be so used.

    Yeah,If It did not have more Bp pre Kill..I would run thrilling or something else..But,that grind for BP is too much..Hell,If they removed the Arua But gave tripple the BP..I would use It

  • I want them to be fun..But not totally helpless to a team with communacations.

  • @Junylar said:

    https://forum.deadbydaylight.com/en/discussion/comment/1850841#Comment_1850841

    Extra BPs for unfair matchmaking would be a good idea, but it would be even better if they rewarded the killer with bonus BP for playing against SWFs. Like so:

    One 2-man party = +25% bp

    Two 2-man parties = +50% bp

    3-man party = +75% bp

    4-man party = +100% bp

    Then people would be less mad about playing an unfair game and would rarely dodge a lobby with SWFs. SWFs are far more game-breaking than playing against red ranks for new players.

    It is not fun to have someone With OoO who can see everywhere you go no matter what, while not even being able to move 2 feet without a gen being done and anytime you actually catch a sob..They are just there with every escape, increase struggle BT and everything in between..I feel like I am getting bullied to death by a bunch of ######### shitheads.

    I can't do anything..And I am gettin pissed off about it

  • @konchok said:

    Matchmaking prioritizes matchmaking speed to fair matches. The longer that red rank group plays without finding another red rank survivor the more likely that you will be paired with them. This becomes much more of a problem if survivor queues are flooded.

    Then, I want extra blood points.

    Because,that is bullshit

    Also, they are PC..and they seem to know what Killer I am using..every ######### time

  • I will trade you one Noed Removal for the removal of D-strike or borrowed time.

  • @lowiq said:

    Selfcare itself isn't as bad as people make it out to be.

    However, the problem is that it's usually used by players that lack game sense - who will often run to the corner of the map whenever they get injured to self care. This creates pressure and slows objectives for the other 3 players on the team.

    I will be upfront I only now started using Selfcare after A teamates failed about 20 healing skill checks on me...Over and over..Trying get the killer to come over...To kill me...However,I don't heal unless It is in the clear and I clearly can't do anything unless I heal..Even,then I usually just use a medkite.

  • Well, The Devs have a weird idea of how the game is "ment" to be played (2 dead all hooked twice) Ironically, due to this set up from Both sides. The amount of farming you actually have to do to pip is..Well, insane in later ranks. It basically, means If either side is not playing "the ideal way" They will be punished. Which basically means people who have no business in some ranks will be in there bullying that rank as a Killer or Survior.

    Basically, Finally kill the rank system and try something else or make some kind of Casual mode, where people play perkless or something. Like just add more game modes or something that do not last only a month then get shuffled away.

  • Honestly? 2 kills everyone been on the hook at least twice. Maybe enough points to lvl up a few pages

  • We should have a ranking for this

    Victims force to act evil: Hag, Spirit, Wraith

    People who are driven mad/insane (aka broke as the entity took them easy): Twins, Hillbilly, Nurse, The Plague, Huntress

    Souless husk: The Shape

    Hurberous be your downfall(Their own blind foolishness got them into this pickle): The Oni, Deathslinger, The blight

    "Just my job bro": The Executioner, Demigrogon, The trapper, Bubba

    #########(I am a bad person, But I am not a tottal jerk): The pig

    Scumbag (I kick puppies): Ghostface, Legion (all of them), Doctor, The Clown, Freddy,

  • @MadLordJack said:

    Spirit, Hag, Wraith, Billy, Nurse and The Twins were all victims. Same could be said for Plague and Huntress. Even Blight isn't inherently evil.

    A lot of people also say Suzie of The Legion is a victim, and her lore hints at a bad family life, but she literally chased someone down, stabbed him, stole his wallet and left them to bleed out. Crying while commiting group murder doesn't erase that.

    All of Legion's members are dicks tbh..Most the other killers are hopeless, dead and or dying..Or in a sense mind controlled (A deathslinger theory people have).

    Legion is up there with the Doctor as "Big jerk who became bigger jerk"...That and well, mugging people and pumping up by playing murder music as you stab people is not very..nice.

  • Killer: Shape,Hag most the others are lvl 50 and I am debating who I wanna pep..Mainly cause Shape's mask looks sexy with the single red line

    Surviors: Ace and John..Working on Smith right now.

  • As a Killer, It helps some people..But If people cling to It they end up being a chicken and even If I am not near them hiding..So,It can be used against people as much as for them.

    As a Survior, I do run It on some builds..Because, the extra knowledge is helpful..But, around higher ranks Killers will figure out you are lurking around somewhere

  • I would not nerf the Nurse tbh...She is fine as she is..People just need to remember how she functions. (basically she is a ghost) and learn to play vs that idea.

  • The Emblem System from all the games I played I can confirm one thing...

    Was not well thought out for Neither Survivor or Killer.

    It is more of a checklist then actually game design.

  • Ok, to answer a long term question as to why..Because, there was at one time a attempt to make the game have demissions other then "hook and gen" as a start It came with Bill From Left4Dead and to make him stand out to counter "Camping"..They gave him a skill called borrowed time...Which was super ######### bugged and gave EVERY survivor in range the on hit escape unlike now which is reserved for the hooked and unhooker. This was not fix for a very long time til they released their next "Big play" D-strike and the OoO thing.

    However this is where the "escape" perks slowly started to become too common..The problem is, they are still balancing like this game like SWF is not a thing so you end up with perks which are in theory effective but in test get butchered because of the SWF ordeal.

    Hexes:which where a theory of being really strong, became trampled..Not only nerfing most of of which are "overused" to the dirt..But, alos creating Hexes to prevent people from breaking hexes. Take note, right as I type this you can look up guides to where every maps totem placement is. Which,you know SWF uses effectivity.


    OoO:By this point I even wonder who this perk is made to help. It helped killer before, But with the D-strike (Buff) If they get you with It the person is now your OoO. And for some builds that is a nerf...Ironically, most OoO promote you to avoid messing with your OoO til the end of the match. I guess this is part of "Anti tunneling" bs again...But,in like a weird reverse verson..Also, a lot of those perks got nerfed as well.


    The truth is funny enough, SWF "Saved" DBD in the same way Thresh "Saved" LOL...They drew in more people. Thresh, drew in Sweaty tryhards who wanted a OP support who also was a ADC (because busted bullshit always sells) and SWF drew in people who wanted to play in groups..And sweaty ######### who want to have a unfair edge because of how imbalanced the rank set up is in DBD...I mean, why is a brown killer boy fighting a red and a purple because they have two browns in the squad...And don't give me that "rank don't matter" bs..It does either A.Means you have more options "perks and add-ons" and B.It means more or less time spent with knowledge of the game. If Rank don't matter then all people in surviors brown with a SWF should be dragged off to fight purple and reds without back up by that logic.

    But, basically they do for who they assume will spend the most money on sets and other bs. Cause, If they don't..The game would die..However, they tend to forget If the power role "Killer" becomes too much a punching bag..Other problems will raise...Evolved related ones.

  • What would make Moris good is If D strike was only useable on a Kill hook.

  • IF you pissed me off, I am gonna focus you..I am sorry..I am a killer and If you disrespect me in my house I am gonna get you with the belt.

  • People don't like the Hag because she even If her power does not do damage or one shot or anything really super deadly..Is chaotic.

    Case in point in a purple ranker match won with a No teleport build..Mainly on the fact People did not know how to react to It.

    Hag is not played enough so a lot people do not know how to react to her. And throw massive fits because instead of trying to run away all over the map you gotta actually consider where she could have traps set up..and unlike the traper where you can use dumb luck or a teamate to escape a trap before he collects..The Hag If she wants to and is in range teleport to you and smack you.


    Ironically, she is poping up more cause a thing people do now is just run armies upon armies of "Escape" perks..So, having a killer who can guard hooks without guarding them is a blessing.

  • Yeah, once you figure ot everyone has D-strike and Deliverance..The game becomes 70% less enjoyable.

  • I have seen eviler builds to be honest..Trust me

  • Save the best for last and Franklin's.

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