SaintDorks
SaintDorks
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Honestly, considering how much effort It takes for him to get It. It is fine, you would have a easier time trying to use Devour hope then running that thing.
The only way to negate the downside is to run the red hair piece..But,by that point you are begging for the surviors to just activity avoid being looked at which in some maps is super easy.
That and sometimes the kill effect does not go off.
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@Casanova09 said:
https://forum.deadbydaylight.com/en/discussion/comment/1911659#Comment_1911659
No a lot of them are trash and are situational.
Last time I checked a lot of perks don't counter act the tunneling/slugging and camping that killers do so most survivors don't wanna use them
No, enough perks are useful..Just don't grant needless amounts of protection..Spine chill be one of them..and Prove yourself to name two off the top of my head.
Well, I got a counter for slugging and tunneling..Actually try to lose the killer and not play ring around the rosie with them. People try that and when the killer gets enrage and decides they don't wanna play that game ofcrouse they are gonna camp you.
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I would basically just add maybe one or two extra boxes
and
Make a effect where If survivors try to be cute and not do gens cause someone is wearing the helmet you can hit a gen and force the thing to work as intended.
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(Actually, plays stealthy without using Claudette)
Stealth is not a problem as much as people who are total chickens or immersed Blendettes.
However,I will always try to go for the safe hook and If I fail I will try to lure the killer off you. However, I have no interest in chased around by a Killer just so they can hook me..My goal will to either escape the chase or piss them off so much they will stop chasing me.
Which leads to this, only time stealth actually "hurts" surviors is when you have a blendette who will sit there and wait for the final person to die so they can hatch. I HATE THAT...As a Killer that type cowardice offends me..To me you don't deserve the hatch So I will now make sure you can't get the hatch.
Other then that people who wanna play sneaky is fine..there are ways to punish ducking walking and wall huging..I play hag however..So I pertty much force everyone to duck walk.
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I would say 30 seconds instead of 60..But, your thing is lore friendly and funny as hell so I aprove.
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Playing Hag is like the greatest test of.."Can these survivors learn my rules before they die" on the Killer side, she is very simple in terms of what she does..set traps and jumpscare people..However, simple does not mean braindead. However, you do get map control you also gotta consider how far you can go and still teleport to your traps. Which when you get into larger maps you are gonna be very Add-on reliant later down the road.
She is the reverse of freddy's problem..Freddy is braindead and survivors have to micromanage your Bs..With Hag you need to understand the math behind your items to use them fully and effectivity.
Hag is not glamerous or sexy (To most people) so you aint playing her for the appeal of Wafu legion or high ghost of Woobee. Your basically playing a muddy corpse with a long slapper for spanking behinds. So, not being hot will effect the amount of players.
A lot of what the Hag is very good at other killers can do..But,not in the way the hag does It..She can be in the middle of a chase and "poof" the guy trying to break her hex is now on the ground crying...You could run at the hook and think the killer will not find you then "proof" Jumpscares and a fist to the face.
She is map control without having to spam a teleport or have a overbearing cooldown..She marks areas she wants to keep locked down..And going to them is a very massive risk..Specially If she is chasing you.
Basically, she is not a wifu and she is not a chase ender/one shoter..So,she will have a limited player pool..But,like all people who pick the "oddballs" in games..Her few with follow her and main her..Are devoted.
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@Casanova09 said:
They're the only perks that deal with camping/tunneling/and slugging. Either deal with those playstyles first or buff the survivor perks since a lot of them are trash
Technically, slugging is a result of the dstrike/borrow time meta.
Camping will never go away cause It is a salt farming type of ordeal.
Tunneling is usually a result of wanting to pick a player off fast.
I would also say not a lot of survior perks are trash..Just, they are not a bunch of free second chances so everyone over looks them.
However,I would say I would nerf Dstrike and buff Flip-flop.
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Well, technically It was not a nerf but a buff...Before If you where not the OoO you had to charge the wiggle bare before you could get out..Now, you basically have 60 seconds where the killer can not touch you.
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The twins are buggier then a ant hill and people who play them tend to end up getting stuck in one spot or when they finally work fight a SWF who is just gonna punt Victor into the air. In theory they should be fun..in partice..Basically they get murder faster by SWF then most killers..When someone called The twins "A killer made by/for survivors" they where not joking.
The blight is fun in his own way, but you gotta learn how to pinball him proper..I usually miss It..But,I can see If someone has good aim they could be downright dreadful to face vs him..Also, Dragon's grip is greatly underated..I know people love undying..But I got more use out of dragon's grip.
PH suffers from getting a tad overnerf..He has a fun mechinic..But the problem is..People are gonna activity avoid and some maps just make his skills a joke..His sword blast thing I think should be longer without needing add-ons because It honestly feels too easy to dodge in some areas/maps.
Oni is fun..I like the Oni. Oni actually has a few items which change how you can play him (The bloodorb sight is the bees knees)..Only thing is one console everyone can power dodge my slam..even when it is homing most the times.
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I wanna see like a full blown circus..Like tents, games, animals in cages..carnival music..Not the small one for the clown..I mean a big old fair with rides and everything.
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I will say they should come new animations and trap designs
(Like Trappers Krampus traps should looks a little christmasy ) But,that...no...
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(As a guy who played and liked older Freddy)
His kits is overloaded..However, in the same note he not really a threat as much as a M1 killer with a bunch of debuffs..So, basically the doctor without having to actually aim the spark attack which goes off over time...The one defining thing new freddy can do is teleport to gens now..But, basically that is to make him more "viable" in higher level play.
On top of the that pallets and snares basically do the samething..But,you gonna run pallets because once again..He is basically a M1 Killer with debuffs so you just want survivors to mistakenly end the chase faster.
He is not really scary since when he sees someone he is gonna bum rush them because he can afford to...Since his add-ons outside of a handful are slowdowns.
Before the rework..people where scared when they got put to sleep..Because, even If they escape Freddy he could find them and no amount of hook blocking could save them since Freddy could phase thou wake survivors..However the older one needing tuning do to having his own set of problems..But he was scary. Now however, everyone will be thrown into dream world no matter what. so people just "Deal" with his debuff...Since honestly running to go find a clock is pointless cause unlike the Pig (who this idea got jacked from) He will not kill you..just debuff you. Instead It is easier to have someone wake you or fail a skill check or..just deal with the debuff since you can't really remove It as much as "Delay" It.
The teleporting is honestly one of the only reasons he is seen in high level play cause that is the fastest way to make a Killer "good" is map control via basically being anywhere at anytime..But, the hag actually spokes people when a trap goes off cause It can be in the dumbest spot and It catches surviors off gaurd...The nurse can teleport as well But you hear a scream and in the worst case a slap to your head..Oni,Billy and Blight all dash around the maps like mad lads so seeing them hover by makes you have to be mindful of them.
Freddy has limited teleporting and unless you use a add-on It is telegraphed as hell and It is more of a "Ofcrouse" eyeroll. Because, he really can go to a genny whenever he wants unless It is repaired. Funny enough,I think him using lockers to teleport would be more freddy like then just teleporting to a objective But that s just me. Because, the fact It is right on top of the survior's objective kind of goes with the all "doing everything in their power o make Freddy viable" thing..Since,even If the survivors run he will just kick the gen so his time as not wasted.
Pallets and blood pools are basically their because he is in fact a m1 killer and these may as well be his real power. Because, he sets them up for his chases..Which is really how freddy gets kills..Just, running after people and hoping they fall for a bloodpool or a pallet. This is actually the main reason he is boring..He is just a chase killer with 100 different things in his belt to make sure he always has a chase to do and will usually win It.
Basically, just because he is hard to beat..Does not make him fun. because, in truth..he has uninteresting counter play and his "Skill" boils down to just spam pallets everywhere then chase and teleport sometimes..I should know I still play the new freddy when I got to do some boring quest for him...I usually If not always get all four people dead before the 3rd gen..without even camping.
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Well, I will say something weird and throw It out here...A dragon, who breaths fire. And If a Survivor is exhausted they are auto downed by the fire. Let the fire linger as well and make survivors burn their hands If they interact with anything a blaze.
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If we talking post turning into a Ghoul...Lissa was a looker..Even,then for being a muddied corpse..she doing quite well.
Plague, If you remove all the boils is a giant women so that is all the rage now.
the Huntresses meaty arms would give a Russian a boner
However,If we are talking now now..The Pig.....Mainly cause, you can boop the snoot and the sound she makes when she gets stunned is cute.
Male wise,would have to go with deathslinger...Myer is fine, be he makes me feel weird looking at me all the time.
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Well, the best camping hook punishment is either.
A. Gen rush the Killer so hard they cant see straight..Since, usually takes 240 seconds for a person to die on a hook and It takes 80 seconds to do a gen..Even If only 2 people do gens and one goes toe save the Other..that is enough time to have 4 gens done. This is not including perks which speed up gen time.
or
B. Run Borrowed time If It hurting people that much...Since, even If one person can get a BT off you will be fine..Worst case is the Killer grabs the person but If the Killer is walking off with them the other person can be saved..
or
C. Run Deliverance and when the Killer gets his eye off you for a second..unhook yourself...(This will make A less doable however)
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Survivor alone is fine..It is when you have a SWF does It make a Killer role harder.
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Instadowns..are kind of needed considering how many Survivors have more or less..Multiple second chances with increased the amount of hits needed to down/kill a survivor.
So,ofcrouse you need tons of instardown to counter the tons of second chances..It's like poetry, It rhymes
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Believe It or not I had a idea written down long ago of a Cartoon character becoming a Killer by swapping between the toon and real world.
I think I was gonna rewrite the lore on It.
3 votes and 2 comments so far on RedditIt was written 3 years ago..I more then likely have some much more interesting ideas now
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@Zani22 said:
So your saying don't return from break just yet because if i play no item bubba i will have my family held ransom.
..Maybe..
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Wait,you want to remove pulling people off hooks as a survivor? I maybe a Killer main but that just breaks the game..But ok
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The Hag more less is so rare for people to fight that they forget how she works and just do what they normally do forgetting they are fighting the teleporting Mud witch.
However, when Hag beats people they can feel It..When Hag starts winning, getting hooks stoping people from breaking totems. Survivors actually start feeling helpless. They don't know where her next trap is, so trying to chase might result in a cheek claping. Trying to save someone off a Hook, she will Teleport to It and Clap your cheeks. You can have her chasing and midway she goes and teleports somewhere else and claps someone else's cheeks.
You can use flashlights and duck by her traps..But,people wanna waste flashlights to "pwn the Killer" or taunt them then using them logically to fight back vs her and people are dumb enough that even after they see the hag set traps in front of them they book It as soon as they are pulled off the hook causing a hag trapgasm.
Lissa (the Hag) is infamous for punishing folks for not being mindful of her nature as a Killer...So,yeah people hate a Killer who actually posing them a threat while they run thou a million of her traps because they do that vs every other killer.
She is also the best at getting salty mail..I should know..I main her
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The newer Hud has a bunch of pointless data that some people made better ideas for (like the person when they are knocked into a dying state having tentacles around them based on hooks left til death)
Even with a colorblind mode added having to look at people glowing is..derpy as hell.
I will say upright feel It might connect to some MLG stuff
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Wait, can't you only buy them with bloodpoints or something?
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To be good at chasing you gotta understand the map and understand which Killer you are fighting and how they will go about It.
The best I can say is focus on seeing where pallets are around you before you do anything and any windows in the area. Next, when being chased try not to keep the killer on you as much as lose them, If you stun them or they break a pallet quickly try to find a spot to hide at..Not, a locker however they will hear that. When going to the spot make sure you walk to It..or Better yet run away a bit more then find another area to hide, by the time the Killer finds your marks they might be faded or you will be long gone.
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@bgbomb said:
https://forum.deadbydaylight.com/en/discussion/comment/1892116#Comment_1892116
afk in that match?
So they NEED to hold m1 for next 5 mins then wait another 10mins.
What you don't get the joke?
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I got a better answer
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I think the new hud would kind of goof the color mode tbh...The old one would be easier to put into a color blind mode
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You,know what...I don't wanna hear It.
I try to play "nice" No,camping, giving everyone equal hooks, Letting a few gens get done before I kill so they can get points, No NOED...WHAT DO I GET? Hooks being broke in front of my face,Tbagging, endless cornfields, taunting,bodyblocking, swf bs, And those obnoxious passive aggressive "GG"s made to try and taunt me into some kind of frenzy.
Do you survivors enjoy ruining my game? DO YA CARE? NO! I am not gonna be your baby sitter so you can run around jungle gyms and make me chase you. Why you gonna loop, why you gonna send me to the cornfield why ya teabag and taunt me? Is it just because you know there are no consequences? Are you genuinely that mean? I am a god dang human being and you try to treat like I am a AI bot that I should not get mad, get pissed..I am the Big dumb monster you in your mind think you're the heroes..But,truth is your survivors are bullies.
HOWEVER!
I do understand that being single out is a load of bullshit, Whenever I play Ash or Jeff killers seem to just see me and wanna ruin my day by focusing me or camping me, usually due to the fact I do not activity run second chance perks because I "Solo" Whenever I get caught out my teamates seem to farm me more then help me.
However, The main problem seeing as I am gonna assume you are a tad newer to the game is you gonna have to learn a lot about maps and safe spots...On top of that learning blind spots where you can hide at If the killer is lurking around. I am gonna be upfront and say you picked this game up at a bad time, where rage is high and It going away anytime soon..I started back in 2017 so I played before the game turned into a toxic mess.
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Best advice I can give you is knock people down throw em on a hook When they are unhook down em again and have a clock If they get up hit em again and reset the clock..Yes,I have done that before
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That perk needs reworked tbh..Like really? Outside of one gimmick Bubba build I t rarily see It.
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Honestly, Dead hard is more cancerous then that perk and dead hard does not even come close to the thing of BT or DS in terms of bs..(Well,other then going thou killers..like really?)
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Crossplay funny enough made less hate mail come my way...Still got some.
One guy was mad because he was trying to get adept Bill and I stoped em.
In my defense It was the cornfield and he was being a toxic lil #########.
They where down to the last gen so I more or less activated my zin butthurt mode and started playing dirty cause they did not get ruined down yet.
When they finally got ruined down I took Bill out cause he is the clown who had to do It.
The other four fell quickly because they where all being hyper virtous so, Thrilling Temours kept going off on gens they where working on.
They ended up dead and I got hate mail from the console players.
The Bill messaged me about how much better he is and how I was a noob killer how he was rank 6 and I was rank 14 or 13.
And yet..He lost because, I would not chase em all over the ######### map like he wanted.
However,I do know him and the other console player where in a group.
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@RayrafLPP said:
Well that thread escalated... And no one actually answeres my question properly XD
Just another Thread of Ds is Fair/unfair.
Seems like people just want to fight on the forums ^^
However I must say that I dont see the fair side of DS.
It would be fair if it only prevented tunneling. It just does too much for one perk. But How do i close this thread? it leads to nothing anyways
Why are people against ds changes? You need to understand all what is said but basically.
Half the people know It is busted BS that needs some kind of nerf.
And another half (Mainly survivors) wanna keep It as It cause has become well, It a crutch just like old ruined, NOED or whatever else It be.
And people know the devs will not nerf It because It is a survivors favorite toy. And they tend to treat balancing survivors with kid gloves..Or more correctly make a Killer with Perks to solve the problem. (That is what Bubba was when he came out to solve the camping and item problem)
On top of that the Killer meta has been shuffled for years so It is about time the Survivors have a shake up a bit.
TL;DR: Because D-strike is a Crutch
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@thefallenloser said:
Leaving out the /s is a dangerous move on the DBD forums.
I just figured that out.
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People say It was nerf but in truth it got a massive buff after one patch where you had to get the bar to 30 or 45 struggle and then do a skill check unless your where the object. However, after the object rework (basically where object means jackshit by this point) everyone gets a more or less 60 secs of free time after a hook or else the Killer gets a 5 second stun. Because now you become the object..
I would like to point out most the good OoO perks promote attacking everyone but the object so It is such a "nanana" bs ordeal to start with with that and the few good OoO perks which promoted attacking the Object got nerf to the ######### ground It does seem like The D-strike Buff was to add salt in the wounds.
Being object by this point is more a boon for survivors then something to be scared of (Unless you run mantle of Man you crazy bastard)
On top of It the easiest as both you and I have stated..30 seconds..FFS they nerf pop goes to 45 the least they can do is make It 30 for a perk that is gonna be used 4 ######### TIMES!
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Badham is among one of the most balanced maps in the game TBH.
Cause, there are safe pallets but losing them promises no looping..All loops are actually very short and easily avoidable for smart killers.
On top of that the map is balanced size..Not too short not too big..So,both parties have a even chance of winning. The Boiler room is basically a survivor dead zone with only a few safety pallets (usually one) to keep to killer at bay..Beyond that going down there If the Killer chases you is not wise in the slightlest.
I would say Lumpkin lane is more savior sided due to the amount of windows and loops.
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"nerf BBQ and Chili"
Like, some of these I get..D-strike is obxnous and overused and well they reach for that undying dial way too fast.
Spirit does not need a total nerf just a wraith like thing when she moves maybe Idk..(Or hitboxes fixed)
I rarely see that many "I am going away" threads tbh
Why nerf "blank" Is more of a question do to many problems..including some biases in nerfings and well, glitches like Killer and Surviors lockups.
But,my god..I can not understand wanting to nerf..BBQ..It is ######### basic point farming and half the people seem to only wanna remove to "punish killers" Which would ironically, bring who knows what in Its place..Imagine a Ruin/Thrilling Meta.
I mean, like amoung points It is counterable and all people have ran It for is bloodpoints.
But,somehow this is a offense..."How dare me going "GG EZ" is not repayed in salt But "Well,I just wanted bloodpoints." from the Killer, I demand Salt." Levels of #########.
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@Mr_K said:
Rosy Retrospection.
Old Freddy was only good against bad survivors. A M1 killer who had to wait for his hits. A free escape off the hook to the exit gate. A guaranteed hit after 7s. Laughs in Wraith. Seriously, Wraith was considered a better killer.
Did It matter If He was good If he was fun?
I mean he is "Good" now...But,he is boring. He basically, is the doctor and hag had some kind of obxnoius baby with some mircomanagement like the Pig to be thrown in for good use..He is not good because of "skill" he is good now cause he basically makes fighting him busy work or just cling to dream pallets to solve all his problems.
He basically is old Freddy in terms of movement and attack
All they did was overload his kit
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/220047/will-we-have-a-ds-nerf-someday
You mean like these?.. How many times are you guys going to cry for a nerf? Simple solution is "Don't tunnel". DS/Unbreakable isn't even overpowered; it means you tunneled and had 1 player out of the game for 40+ seconds. They still have to recover, they have to heal, they aren't doing gens.
Gonna be blunt..The 1.4.0 version was the most balance verson.
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Only Freddy due to him be like Over seasoned...They only need to rework him without taking eveyrthing away and he would be fine..Even,then he is not unbeatable.
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Oh,crap people are taking It seriously.
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I must say, you must of went back in time..Cause, It sounds like you went to pre twitch stream sweat area (About when I started playing)...Good times.
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You know what gonna say something here..Maybe unbreakable should be in the base kit..You know If they nerf all the "Second chance" perks.
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There are a few people who do..I do It If the killer gets frozen in one spot..I quickly get gens done and let the entity take me..Cause, the games code is bugger then a ant mound.
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Doctor..About 90% of the time a Doctor is a Salty Survivor main..And in those 90% they are gonna slug and not even bother hooking you If you are the last guy alive. They will not even summon the entity they just will not let you play.
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That is right boy. The entity and me want your items and you best hand 'em over If you don't wan camped.
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Dude,how do you do that? Inorder to Depip like that you gotta be doing nothing the whole match...Like even If the Killer did not chase you can get a safety pip thou doing gennys...The hell you do..hide in a locker and wait for hatch?
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@EvilBarney666 said:
I feel that Five nights is marketed towards kids. This game is not supposed to be kid friendly. I get that certain characters in Freddy's would fit lore wise, but i think if I wanted a kid friendly killer in the game I would go with: "Choke a bit*h Elmo"
https://us.v-cdn.net/6030815/uploads/VMZBMTKRLO21/bgb73rbn2kpyno8yadttr9uah-ag5oq3kiltafk732w.jpg
I would say, that FNAF is more messed up then most Goosebumps books. And the "For kids" things goes away quickly when you consider one game has a guy traped in a suit who more or less gutted himself in it by mistake cause he is killing kids to stick them into robots to figure out how to make immortality.
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Lore wise It would be weird as #########..But,not unthinkable sense we are not sure of the entity reach..He did pull from Silent Hills lore and old PH was like "K,this works" and Freddy..But,this is remake Freddy so I am sure he is ok with being controlled by a giant monster thing as long as he gets a power fanasty on defensless people.
Pennywise seems like he would atleast Attempt to escape the Entities graspe mainly cause he does not seem like he likes being on the reverse end of fear..and the entity. punishes failure.
Number 2 would be more a power question, which has to do more with the limitation of game design then anything.
And 3....Which Pennywise? Cause both of them are scary in different ways..And both maybe the same monster but have a different..Attuide about them If that makes sense. Which inorder to make a Pennywise and keep everyone happy he might need one to be his main suit and the other one to be a Custome that comes with him "LIke Ghostface and the sliver outfit" or something unlockable thou a event for him. (Like Og Herc outfit in smite)
Honestly, I would not whine If I saw him..Would confuse me a bit..I mean there are better and worst choices..But,ironically this aint smash bros where half the killers are anime swordfighters.
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@[Deleted User] said:
Ace, Everyone's Favorite sugar daddy.
That is a winning hand If I ever seen one

