Rokku_Rorru
Rokku_Rorru
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@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4076896#Comment_4076896
the problem i feel is that that's simply not the meta. playing with the other killer is a losing plan unless you so happen to be nearby.
the 2 killers kinda have to be playing independent matches in order to exert the maximum amount of pressure. if i had all the time in the world to chase, I wouldn't mind.
when I play rpd for example I stress to my friends to never come to "my" side
You say that but is that really META? We aren't able to queue up quickly and often to say that, 2 good killers ending chases quickly and piling on pressure together is a nightmare to deal with.
I'm having success playing together with my friends, so, I wouldn't say it isn't uneffective at all. I feel it's definately worse to rely on a friend who isn't very good at communicating/is still newish to killer, that's for sure.
Plus playing solo really denies you the benefits of the killer classes, maybe that's why people are struggling so much. There is no shame asking for help from a friend, some of these map tiles are crazy. -
@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4076912#Comment_4076912
I miss it myself. having survivors try to stun me even though it's not optimal causes me massive psychological damage when it works as a bad nurse.removing it felt like she lost all her interaction
It's just the chaos of the interaction that keeps me playing this game, I love it when stuff backfires etc on both sides, it's what gives this game so much character.
Like when I miss a head on stun and they m1 me instantly I'm always laughing. -
@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4076875#Comment_4076875
People downvoting this but we had an entire killer removed from 2v8 because they were "unfun to go against" but sprint burst on demand with a 20 second cooldown stays…
Yet you have high mobility killers who can close that distance instantly you can play, or you can work with your co-killer and it really negates the whole issue.
If you are playing the low mobility killers solo and complaining about it, welcome to how we feel about Blight/Nurse/Ghoul, but you'll find a way to argue in bad faith despite this comparison. On the contrary if you do realise, then cool. -
@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075852#Comment_4075852
- Fatigue no longer grants immunity to stuns
You think you want this, but you don't. The fatigue timer is longer than a stun, you do not want stuns to cancel the fatigue.
I personally do, I more care about wanting to be able to interact with her. Plus whose to say someone can't catch one at the end of the fatigue?
I more care about the killer feeling good to go against, losing my head on to no stun and becoming exhausted for it, kind of sucks ngl. -
I'd love more BPs, honestly the theme isn't really for me for this one. Plus what's more amusing I don't see anyone actually playing as any of the AoT stuff
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I don't mind it, it's just a different aesthetic to me, I do appreciate that the bar is yellow when multiple survivors work together now.
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Sprint Burst isn't so bad when you play with the other killer and cut them off, but it's designed for those kinds of situations.
Otherwise there wouldn't be many options when killers decide to work together, games would become really one-sided -
Emotes would be wonderful for both sides honestly
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Forgive my ignorance, but how does the sound make you feel sick?
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4076631#Comment_4076631
Didn’t BHVR at one point had DS at 5 seconds? I would love for it to be 5 seconds again.
I can’t remember if this was true or not, but I hope they make adjustments to the perk since they have all but scrapped the anti tunnel changes.
I want to say it was specifically for DS into Head on Chaining, which is a very select instance you shouldn't be nerfing one perk over lol
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I feel like Unknown and Trickster would be fine to add at the very least
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I want a head on class, so many lockers and begging to be used LOL
Or Dramaturgy Scene partner -
I'd honestly prefer if they gave up a hook state or something instead of perma injured, or some other kind of debuff
Or just temp broken, the time sync and a health state is more than fair for what they give. -
Let's not forget the performance issues, my Steam Deck sounding like a jet engine with this upgrade. Awful.
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@Mrpugalug916 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075903#Comment_4075903
I hate 2v8 because it kills 1v4 que times, giga buffed survivors while nothing new was added for killer to compensate going against 8 survivors. Im not even the greatest survivor and escaped more than half of my matches yesterday because of how brain dead survivor gameplay is on wv8. Casual instaheals and removal of your own hook states with literally no downside lol. Meanwhile 2 killers still get genrushed into oblivion. Its a game mode for baby survivors that don't have to play against ghoul for 3 weeks
Its a casual mode that is really easy to win chase too IF you play with a friend, almost like that's how it was intended.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4076277#Comment_4076277
Thats actually WHY it was 47gigs. Jet engines are big.
Okay that made me giggle
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Yeah honestly, if they fix her in 1v4 she'd be playable in 2v8, so it's just a matter of fixing the top tier high mobility lol
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It was an update 47gb full of bugs for everyone to discover and enjoy.
Jokes aside, my Steam Deck now sounds like a jet engine running this game after the engine update so that's neat -
@PetTheDoggo said:
All these buffed killers
All those buffs that didn't change anything for those killers… (I guess except Wesker)
Have really anyone expected to see Doctor, or Ghostface with those changes?
I just was hoping people would be trying them out, if anything it's more a sign these changes aren't enough… or the top are still way too powerful
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@IzziBane said:
Many editions of 2v8 have already come and gone, and we still can't get people out of the cage from the sides, allowing trolls (mostly anonymous) to ruin the game for others.
https://us.v-cdn.net/6030815/uploads/9B2RCWQ5A5MD/imagen.png
Yet we could have this fixed by making survivors who are nearby NOT slow the anti camp
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@random1543 said:
Is it the sort of lag that has them stand still for longer then usual then like jolt out of the animation to avoid the flash/ pallet? Its hard to tell without video if it would be reportable but lag switching is reportable.
Yeah I didn't take a clip but in this instance it's like you throw the pallet down and go for a blind, then the killers ping sky rockets to 200 or so ms when I checked, then goes to normal.
It was every pallet after the first blind, coz I was running a champion of light build. It's less about reporting them and more for trying to help get these laggy awful interactions fixed on BetaHub
I don't really record while playing because my PC isn't exactly stellar for it. -
@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075915#Comment_4075915
One shot on oni is earnerd and doesnt last forever while slugging isnt that great on him there either, if he playes down-pick up then he will have small cage numbers and its not hard to focus on gens I have beat oni+ other strong killer so many times even one game oni plus nurse we began bad and got first gen on 6 cages and still beat then to 4 survivors out almost 5 but one guy got entitled and didnt kept on exit line so its not so hard as survivors this mode is for them, billy isnt much played how hard he is and even with oneshot he isnt that op.
She is beaten by distance and on maps wheres lot of high clutter and objects sprint makes survivors super safe against her, she is one of most easy to loop alone killers in whole 2v8 tbh even ghostface can be harder to loop due to 5% haste on higher loops where revealing him isnt easy or possible. Huntress is super vanila in 2v8 she has just bit speed and more axes but on so big maps with lot of clutter and high wall loops where her axes doesnt do much she is left behind a lot, I had more success with prebuffed slinger or pyramidhead than her and I wasnt even that bad so she realy isnt that great people forget she fell off a lot since 2018 and for me kille with no mobility isnt worth of 20+ minutes queue time unless you are maniac who mains that killer and goes through this time waste and pain then latter in match because of the love to that killer.
"One shot oni is earned" Except it literally isn't, if the other killer uses their power to injure survivors Oni benefits, then it's all a snowball from there. Again people talk about killers like its 1v4. Any smart oni would go with their co killer and get their blood that way.
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Also have some fun with the outfit ideas, some masculine some feminine looks, there is so much to pull from Alternative fashion.
I'd love some facial hair heads for him too, the fun of having a male survivor. -
@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075896#Comment_4075896
I have grat games as medic and Im alone not with friend which is main part how to medic to tank hits with your buddy and use both power to heal instantly and take another two bodyblocks unless killer can hit multiple survivors or instadown but even then this isnt happening often.
I dont play huntress the amonth of crap on she takes in this mode with sprintburst its no worth it especialy when there are often tall loops that are rounded and she can be looped there alone for very long time, drac is fun I get it but still my best is with nurse or billy.
I dont have problem with oni he is strong if he gets power often due to survivors no healing and giving him hits but gens are flying here so its just matter of time and teams effort before gates are on and oni cant do much, even when looping him I dont have problems with him.
"tank hits" Yeah that's swell but when you have a killer in a one shot power thats easy to land constantly, yeah it's kind of a problem can't really use that tanking hits idea there.
She doesn't get crapped on by sprint burst, sure if you are trying to throw during the sprint, but she makes up for her slow speed with range, which there is a lot of open maps in 2v8, I love zoning with my hatchets while the co-killer capitalises on it. Try working with the other killer more, I'd rather have fun chases than play gen defence all game, it's not what she is good at she is too slow for map control.
It has nothing to do with not healing, survivors IN CHASE drop blood and there are 2 killers, so twice the amount of blood than 1v4, then there is the blood from downs/hooks he gets too. It's not that simple, again people forget how different 2v8 is. -
@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075820#Comment_4075820
Theres class with sprintburst on command with 30 seconds cooldown if you dont run and it counters all killers even powered oni unless you run straight.
Logicaly people want to have some fun as killer too in 30 minutes cue time so they logicaly pick killers that are fun and worth that cue time and tbh all without mobility are craped on by single sprinburst user using single key so I get why everyone plays someone with mobility especialy when maps are way more bigger and gens go fast the more hookes/ cages killer have.
I don't play with Sprint Burst, I literally say earlier I understand why people don't like it
And people can have fun as killer, I play Huntress a lot in 2v8 or Dracula and have no issue. No on in their right mind would play Solo Trapper in 2v8, which I see too many streamers do then complain. -
No, unless there is something you really wanna earn in the current pass I'd stay away lol
I'm personally playing a lot less atm waiting for the anniversary. -
@BongoBoys said:
Those buffs are a complete joke Ghoul will be the highest reigning pick rate until they continue nerfing him
I know they are a joke, which is what makes it all the more disappointing. I'm at least having a lot more fun facing blight now, I've not won against him yet but he feels funner to be in chase with.
Can we please make Ghoul fun to play against? It's all I ask -
Almost like Hyper mobility in games is always strong no matter what you do to it
BHVR learn nothing from other games -
@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075776#Comment_4075776
Yeah, Lara is one of the prime examples for me why I dont like voicelines. I just think they were done really poorly. E.g. her voiceline when she gets picked up sounds more like an annoyed "put me down" like my sister would say when I would pick her up, but not like someone who is just picked up by a murderous Killer who will carry you to a Meathook.
Yeah I have to agree with this lol, Lara doesn't even says tuff Survivor Lara would say at all. I'd be so happy if I could mute her voice lines, or at least make them more Lara like "Come get me you bastard" etc. Basically what they did with Geralt.
Plus her voice sounds so old for young Lara. -
Oni is still boring as all heck in this mode, the change did nothing. Still always has power. zzzzzzzzzzzzzzzzzzzzzzzzzz
IDK what it is about this game but its just not fun facing killers who have high mobility and damage coz the hit always reads badly on the recieving end. Your servers are awful, show killer ping in lobby. -
I dont understand why we can't have emotes and mori's or voice lines
Who cares if it's BM, I can play Bardic Inspiration for my team mate as they are being tunneled to death or at a killer I just stunned already -
@Aven_Fallen said:
This is what Killers wanted, an overnerf. And this is what happened. So where is the issue now?
I mean, BHVR even did "a period of observation and assessment" in their own words. They forgot a "short" or "too short" in front of it, but this is what you get if you complain just enough. A Perk which was somewhat decent is now useless again, because people could not wait with their complaints until new toy syndrome wears off and BHVR listens to the loud parts of the community, like always.
Yet Ghoul is still one of the most unfun killers to exist in the game and the Nurse "Nerf" was nothing more than a slap on the wrist.
What a joke.
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I'm honestly at a point I'm caring less and less, the picking and choosing for these balancing rules is getting tiresome. They tell the community "We don't see an issue with this" and they change it anyways, I'm not even a Fast Track user and this mainly bugs me because there is plenty perks which this profile fits.
The balancing reasoning and the design choices in this game are so inconsistent I can't even get behind the logic anymore, they are about as consistent as the games health and how many bugs pop up every update. -
Seems to be a lot of desyncs across the board this update, I'm seeing people teleport locations and all sorts.
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I dislike Taurie coz she is a really poor representation of Scotland and like also isn't even voiced by a Scottish person either (Somewhere NA/Canada I cant remember), why does that matter to me? It sounds fake, not believable at all.
Also her Aesthetic is awful to me, I wish we had a cooler masculine/androgynous Aesthetic female character.
I feel like that's maybe the most petty reason to dislike a character but at the same time, I'm kind of reaching here to think of one. -
Yeah I'd really like perks to be more accessible and useful, especially more niche ones.
Nicolas Cages perks should be the standard for "fun" perks. -
@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075595#Comment_4075595
I'm having a moment of sprint burst induced delusions. the regular game I'm haunted by sprint burst and Finesse and it's here to haunt me in 2v8 but in super saiyan form
I can understand that, I personally use scout coz I love the pallet rebuilding otherwise I can see how annoying Escapist can be to interact with.
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@100PercentBPMain said:
add ghoul please now that's he's been nerfed survivors would appreciate an interactive killer like him over Wraith.
happy killing/surviving everybody!
I'd literally never play the mode again if he was added, right now this is my mode to escape him lmao
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I just don't understand we've had so many reasons for "No multiple outfits" for say Chris, Claire etc, but then they do this which proves they can do it.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075543#Comment_4075543
because then I'd be just making up a story instead of telling you all the truth!
On the topic of bugs there has been a bug for Claire Redfields hand on Betahub for several patches now which has went un noticed despite having video proof and constant updates about it.
Her finger is crooked in game has been since like late last year. Hopefully it can get fixed coz other rigging/animation related bugs have been fixed that were reported later than that one, but Claire's gone under the radar for several patches now. -
Honestly all of the Silent Hill could really use love, they all look really off.
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@SoGo said:
True that.
He went from weak but unique to stronger but rigid to uncounterable.
It kind of feels unfair, since he can shred pallets (power or not, mind you, since he has a permanent +20% speed on breaks), instadowns and his stealth is on demand (which is not the issue, that is the fact he can sneak up, start tier 3 and lose minimal distance)
Yeah I feel if he couldnt shred pallets he'd be a lot more bareable.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4074803#Comment_4074803
The profile does not fit any of your description. Gameplay-wise there is 0 reason why the Killer should see the profile of the Survivors. And because of that, Killers are lobbyshopping until they find people with less enough hours.
I have to agree with this, all I see it used for is people judging peoples profiles on steam etc and dodging based on playtime
Neither side should have this -
@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4064642#Comment_4064642
Yes, they said in a Q&A once that is something they want to do, but no time frame. So until they do (if its still even in the ballpark) is likely the only way MiNA will get new outfits.
I really hope so, coz there is so much potential with this kind of system
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@SatiricalSnake said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4063314#Comment_4063314
Late to the conversation but I just had this screw me over. The "solution" I quote does not work if you're running Tenacity, which I learned the hard way.
I was not throwing the game, I was slugged on a pallet with Flip-Flop, Power Struggle, Tenacity, etc. I met the threshold to drop the pallet when the killer picked me up, but I kept auto-recovering and the game made me stand up as the killer walked over and they immediately swung and downed me again. Auto recovery should NOT be a thing, even if some bad actors are using it to throw the game.You have to push a button to get up, so you just pressed the "throw pallet" button even before the killer did do it. It was the same before the auto recovery change on the same button
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the first bite and the range it has and the animation lock need looked at to make him feel better to go against. If he had to land near you and not hit you through objects it'd be fine.
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Yeah I've encountered this a few times, you just take the hit especially on latency, your character just stands there
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The buff I want it to get is a cool unique animation for using it
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@Wezqu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4074157#Comment_4074157
Not really as Mina is a skin so if you buy another Mina skin you can use that skin without owning the original Mina skin as the skin is for Trickster not for Mina as even the original Mina is a Trickster skin.
Just discount the rest if you have one of them, simple.
or just sell them at the normal price to encourage people to get multiple, it can't be that bad. -
@jesterkind said:
I had the same thought, I don't mind some of the other changes but MAN I really do not like the white background, I hope that changes.
Or at least, I hope to get the option for dark mode again…
Yeah it's not really the other changes, I just dislike bright webpages especially if its somewhere i return to often. Hopefully we get the option