Roadrunner
Roadrunner
About
- Username
- Roadrunner
- Joined
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Comments
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/2574990#Comment_2574990
Yeah same, I stopped playing for 2 weeks after how horrible the PTB was, this proves once again that bhvr does not care for feedback, boons were even stronger in the PTB now they are "nerfed" barely touched.
I'm going back to my dbd break until they fix these perks since my matches yesterday and today have been horrible against those perks.
I just wait until they are nerfed. Maybe never but playnig killer now is absolutly no fun
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/2574956#Comment_2574956
Yup, nearly impossible to have fun with those I agree, but hey 1 wallet vs 4 wallets.
Thats the problem
I think i will stop playing the game now
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@IsJustMe said:
After 2 Immortal Teams yesterday beacuse Boons, i do what Mathieu said, i play some else.
Phasmo, Back4Blood, JWE2 and many else. This is not a "uhh i deinstall the game" but i need a break until they fix this bullshit
I totally understand you
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@Aurelle said:
Boons are supposed to be really strong, though.
There just needs to be a limit on how many times that a totem can be reblessed or the blessed totem should get destroyed when the killer snuffs it.
They are supposed to be strong i know that but they are to strong. If 4 people run Shadowstep or BOH and all place them you cant literaly win a chase and cleansing one is not worth cause 3 are left and after 30 seks the 4 is back
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@IronKnight55 said:
Sure! If they delete Ruin and Undying! :)
not as strong as boons. Cant replace it infinite times. If its gone its gone and you loose a perk slot
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@OldHunterLight said:
Inb4 some survivor mains tell you, just break bones.
Those perks are absolutely bs and hopefully they get nerfed to the ground.
way to op. Nearly impossible to have a fun game with boones
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So she is basically the same?
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No they made the already to strong survivors even stronger
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The problem in DbD is that the 4 people are the power role and not the one that is alone. A good killer will always lose against survivors with the same skill level because the seurvivor role is a lot stronger and decide what happens. If the survivors want to pop gens fast, it will happen no matter how many pressure you put on them. The killer needs a buff to be able to compete with survivors on the same level. This game is based on horror movies and in this movies only few people survive. It should not be possible that all 4 escape and it should be really hard to kill all 4.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2566762#Comment_2566762
Counter it by alt+f4. Its so satisfactory getting a penalty when you just had all the survivors waste their bnp's.
i already alt+f4 way to many games with toxic survivors today
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Still really stupid. Do you think it would help to leave every pregame where someone equiped a toolbox?
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@dspaceman20 said:
Can I ask which map were you on?
The Game. I literaly needed to break all the pallets cause you cant walk past them
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How am i supposed to counter that? Do i just lose if everybody brings this addon? Is it even possible to slow down a game with 4 brand new parts?
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It happened three games in a row
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I understand you. Most of my games are incredible hard and no fun at all. Dont get me wrong i dont want an easy 4k but it would be nice to meet survivors on my level. Sometimes i meet survivors that could literaly loop me for 5 gens and its just frustrating. I only play low tier killers and thats makes it even harder to win. I lose a lot of matches since the introduction of mmr
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@kandigoth said:
Toxicity is something I never appreciate but a question. Do you counterplay toxic to the toxic survivors or the whole team? Swf can all group up and be toxic but what if it's just one or two?
If one is toxic all have to suffer
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@TheSubstitute said:
I think the salt would be hilarious if crouching 3 times in 3 seconds or something like that disabled exhaustion perks and the sprint button for 10 seconds. It would get rid of most tea-bagging though.
That would be awesome
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Im learning a new killer atm and lose every match. I had t-baggers in every match. It realy destroys the fun in plaing the game. Do I relay have to play the storngest killers and Tryhard as much as I can just to be able to enjoy the game? If BHVR would make t-bagging bannable the game would be a ot mor enjoyable
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@Artemisha said:
https://forum.deadbydaylight.com/en/discussion/284839/toxic-survivors
"I literally camp in every game". Maybe that's why u find so many toxic survivor lmao.
In case your toxicity would be a response to a provocation, I'd suggest you to camp tunnel the one guy being toxic. And then keep playing chill.
I only start camping when i meet toxic survivors. Thats why I camp in ever game, cause i meet them in every game
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@Bumbus said:
Work or your perception on the game. Teabagging is not toxic. Clicking flashlight is not toxic. Sure, it is a BM, but it does as much harm to you as you allow it. If you continue playing at some point you won't give a flying ######### about these things.
Endgame love messages are a different case, but you can just close the chat.
Teabagging and flashlight clicking is toxic. If you do it to annoy your opponent its toxic. Hitting a survivor on hook for example is toxic too
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2348464#Comment_2348464
I think you mean Gideon's Meat Plant, the SAW map.
Hawkins has practically no safe pallets, and while it has a second layer, it has one pallet which is the weakest in the game.
Gideon more closely resembles what your thinking of.
No i mean Hawkins. The worst map by far. Winning a loop there without breaking a pallet is nearly impossible. I just played trickster there and its not even possible to hit the knives cause everywhere is something you can hide behind.
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I dont see where it is killer sided. nearly every pallet is safe, two layers. Gen playcements that favor the survivors. Overall a stupid map
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2333504#Comment_2333504
Because you leaving is just as toxic and ruins the game for 4 other people.
When you play a multiplayer online game, you're making a kind of social contract to not bail on the match until it's over. Kind of like how, if you play a boardgame night with friend, you're agreeing to not flip the table if you lose. It's implied that you will play the game through in both cases.
The difference being: if you habitually ruin games with your friends; they will stop playing with you. And if you ragequit online games; you get banned.
I really don't get why it's apparently impossible for some people to understand that the world is not all about them. Instead it's 'I DC because all I care about is me and my fun! No one else matters!'
But they are also the first to scream if someone ELSE pulls the same thing & ruins the game for THEM by DCing.
I dont care if a survivor DC's. I just wont play a game where everybody is so unbelivable toxic that you cant plya it normaly
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I will just use the no DC penalty and rank me down. Its absoutly no fun to get destroyed in every game
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Since this game is already survivor favored, I dont want to get teebaged or emotespamed. i like to DC then
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Because i dont want to face toxic survivors anyomre. I just DC when they are toxic. I dont see why i should get a penalty for avoiding whats not fun
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Hopefully never
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I hope so
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Its the smartest thing you can do. Why are survivors so upsett about it. its not like i camp everybody I hook. Just this one Person cause its a free kill if I do. I dont get why you get insultet this much for it
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And another game like this. Two people just standing there and wasting my time... they are the last one alive and can escape safely but they still stay there and do nothing
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/2313067#Comment_2313067
Waiting at the door can have a reason and not be toxic (so long as they aren't t-bagging).
I for example wait at the gate if another survivor is with me. This is because I usually run We're Gonna Lie Forever. I wait because I want to take protection hits so I can get extra bloodpoints.
Why would you take a protection hit if everyone can escape safely? There is no point in doing it, just go
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@VonCrow said:
I think people staying on the doors for a reason is the minority of survivors, but I believe some of them are not there to be mean.
But the fact that some survivors stay in the exit gate without nothing to do (everyone is safe, in the exit, waiting) wasting our time just to mock the killer...really puts faith on humanity really low.
This happened in every game the last weeks where i didnt kill all 4. Its just annoying
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I had this problem. I have a Nivida grafic Card and use the game filters to brighten my game on other maps cause i cant see anything and i uzse it to remove brightness on coldwind. you have to download geforce experience and then press alt z ingame for the filters. If this dont work, optimize the game on geforce experience, it will work then
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@CashelP14 said:
To answer your question, both sides are really toxic to each other.
T-bagging survivors are annoying and if it continues you should swap to survivor for a short time to relieve some stress. Waiting at the doors isn't toxic since it sometimes has a reason.
Waiting at the doors as all remaining survivors and then teebag or just waiting there to annoy the killer has no reason. As i said "If you leave no one behind". Its just toxic