Pirate
Pirate
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/829425#Comment_829425
Nope, definitely not that. Even after the case is settled, there's still a matter of licensing. If the owner says "No, I don't want him to be in your game," there's nothing we can do about that. It's a solid maybe. that's all. Would it be cool? Sure. Are we promising it? Absolutely not.
What truly would be cool is: some originial killer with unique and cool powers! Many people posted some cool ideas *whispers* "look my discussions, you are welcome"
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The biggest problem the nurse has right now is that she IS loopable!
YES you read correct LOOPABLE! But not around some small structures, NO! Around the whole map! I played her without addons at all and when i got a hit that survivor would run the whole map in circles and I could not reach him, especially when I tried to cut the corner his SWF told him to turn back! What a sick skill! Pressing W to prevent a killer from hitting you at all!
Even both recharge addons do help very minimal! On some maps with no visual on survivor (only scratch marks) its not possible to get the survivor consistent especially with bugged stuff on the map that makes you teleport in place for no reason!
And dead hard is so OVERPOWERED against her! Its so much work to get a survivor who just presses W and then he gets a second chance! Horrible design! A proof that devs dont know what they are doing! I am not an expert myself, but this game has to many flaws that devs just ignore and now they even create more.
thx for reading my rant have a nice day kind person
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@apathyinc said:
SWF is the elephant in BHVR's room and I like the idea of changing perks based on SWF. But since it's so popular, it's going to be hard to change it. There is no difficulty selection on this game, and going SWF and using the meta perks put the game in the easiest mode possible for a player.
I had an idea that was similar, but instead of limiting the survivor's perks, give killers 3 bonus perks that only activate based on going against SWF teams. Additionally, if a player didn't want to use the bonus perks, they could leave the slot empty for a bloodpoint bonus after the game.
But the problem with buffing killer is that the solo player with a 3-SWF is in an extrem disadvantage! Nerfing survivor perk slots is a more elegant solution.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/752991#Comment_752991
I will admit that i got confused by the way it was put and then your snarkiness didn't help! So i am sorry i bowed up slightly! I did, in fact, read that wrong!
(Though there is no need to insult me!)
But I still don't think those add-ons are "trash". I think they are fun additions that could really surprise people
who was instuling you?????????
i dont know what your problem is! is "then i will explain if you dont understand" and insult for you?
Fun additions should also help somehow, that is a selfcrippling addon with no benefit. you know what suprise the survivor would have? the suprise that they can finaly loop a nurse for 60sec.
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@UlvenDagoth said:
Wow. Okay, first of all drop the condescending tone. Alright? This should be a civil discussion.
Secondly, Legion can only go over pallets and windows like this
- Default Pallet vault takes 1.35 seconds.
- Default Window vault takes 1.1 seconds.
And has a FF speed of 5. m/s
Following so far? Now Nurse...
She can go through ANYTHING at 333 % | 13.33 m/s
Second hit for Legion is Run off to stab someone else or hit again and get stunned.
Nurse second hit IS A DOWN if you hit the first time. Not only that but she gets her blinks back ALOT faster than the 20 seconds that Legion has to wait for there cooldown that starts AFTER they stun unlike the Nurse who's cooldown starts DURING the stun.
Would you like to continue?
wow mate... learn to read. you are talking some different stuff
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/94863/ptb-nurse-feedback-for-devs
Hi! Legion main here! I can't go through walls! Also, she's ALOT stronger than Legion. Have fun in the fog!
then i will explain if you dont understand:
Nurse first hit: blink hit
Legion first hit: Feral Frenzy over pallet or window
second hit both: stuned by own ability and then walk up and hit
and you can that "ALOT" stronger?
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@TheBean said:
@BunnyTheHutt it cost 1000 cells.. but don't you get it back if you complete it?
but you cant transfer them back to money lad. the money is gone and those cellls you are going to use on the next season pass.
I spend more then 160euro since release on this game... its crazy that the devs milking more and more and dont give us free stuff. I really hope they give us atleast a free dlc next time!!!
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@OmegaXII said:
I saw many threads saying that you have no real skill if you play high tier killers.. so may i ask what is the real skill?
mechanicly most difficult killer needs the most mechanical skill to play.
In case of nurse this skill of a few people form out of thousands overshadows so much that they nerfed her.
the rest of the killer is based on survivor mistakes and killers ability to punish them for it and not on your skill.
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if you 4k with nurse you will get max deviousness...and those "score events by 100%" dont give you points after the game it just helps reaching the cap earlier -> just like limiter on billy and leatherface
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@TorkoalKing said:
Good killer
@Critical_Fish said:
Oh, alright. And I would like to see your killer in the game, as it is a very unique idea. That speed would probably be fine while channeling, but I'm no balance expert.
I never thought about the combo with Lullaby and the Doctor, and with those it would be pretty decent. I've had many people fail skill checks at around Rank 10 with Lullaby at 3 tokens, so at 5 people at higher levels might even have some difficulty.
ty that you both liked it, it means a lot to me :)
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@Critical_Fish said:
Really cool idea, and love The World add-on xD
I would like to know how much slower the Watchmaker moves while channeling his power, though
Broken Gears is also really punishing to newer players, but wont do much to people who are good at the game if not used with Overcharge and/or Unnerving Presence. I'm not sure if that's in design or not, just something I noticed.
i am open to changes ... its not like BHVR will make him anyway. but if you as my opinion i would say maybe as slow as nurse when she channels her power maybe a little faster, i just would try not to make the power too broken and make positioning and thinking 3 sec ahead important skills the player has to over.
Broken Gears:
my idea on this perk is for those situations when you meet a survivor who is bold enough to keep repairing or healing near you they cant just sprint away after failing a skill check. but yes good player would not be affected that often but still with Lullaby (and on Doc) it could be a very strong combination.
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dear mod,
thx you moved the topic! now noone will see it and discuss it ... just like i intended /kappa
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what also needs to be considered is my case:
An swf (4 steam friends) joined my lobby 3 with green connection (<100ms) and a guy with red ping that was jumping around from 350ms to 550 ms and back again like twice a second ... after the game he told me that I was cheating and have to fix my internet...*facepalm*. Before searching for mistakes by the others PLEASE watch the f..king ping!!! even if you are an swf tell your friends that you dont have a green ping and leave the killers lobby before it starts because i also dont feel joy attacking people who are running into walls.
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Pro tip for demogorgon:
Use shred to bait reaction if you see the survivor starts dancing around like crazy it means he is not doing enough distance and you can M1 him. If you see the survivor is running in a line then let go and shred him. The only "difficulty" is that you need test every survivor every match and remember their playstyle for the match. And remember that sometimes patience is very important e.g. if you follow the survivor into a doorway he cant dodge your shred there.
The only buff he NEEDS ASAP is to cancel or override his old tunnels because some old tunnels e.g. at finished gens will never be cleared and you will never have any use for them
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@DeadByMemelight said:
Prestiging is supposed to be a tedious grind for dedicated players to show off how much time they've put into the game. If you can't dedicate time to the game, then prestiging isn't for you.
Dedicated players? Who is dedicated for you:
1) Person with no work and privat life who can marathon the game for 3 weeks â 18h a day and get 378h playtime and then drops it and never buys a dlc
2) Person who playes the game for 1 year every day 1 h because he cant allow him/her self to play more because of work and family, who also has around 365h of playtime?
I dont care about prestiging, I have no prestiged character and I will never get one! My arguement is to unite more people behind my idea! Because even with double BP i could level 1 Killer to 50 and one survivor to 37 eventhough I started the leveling on the first day with 450000 bp in the bank. I have the game for 2 years and still out of all killers i have 5 leveled to 50 (only 2 of them with perfect perk combinations) and only 2 survivor to 50 (with only 1 with perfect perk combination thx to shrine)
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yes 1080p. I have played CSGO competetive before so I feel comportable with low sens, but it feels like it has nearly no impact for me ingame... i can use 25% or 5% it just the same sens for me its VERY fast. But if noone has the problem it might my mouse/software that makes the problem.
Thx for the feedback
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I have sacrificed 3 and closed the hatch. Then I followed my whispers to a gate and then found an Adam hidding in the trees with the back to me so i body-blocked him just for fun (would have let him escape either way).
After he recognized his desperate situation he threw a pebble into the distance, it was such a funny situation that I just had to play along and follow the pebble, he did open the gate while i was searching for "him" (10m away).
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I didnt guess the killer only the power that would explain why a recent position is shown :P
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@Shiroku said:
Hello!
I'm one of the 5 ACM team members that are responsible for taking care of in-game reports / player reports filed through our support desk.
I can assure you that we have a zero tolerance policy for players insulting, being generally horrible to others, threatening others or their safety.
I have personally resolved many reports, some containing very vulgar content.
I would love for you, our players, to know that there is a team of real people handling these reports and we care very much about the things that happen during gameplay and in our chat system.
I'm very sorry to hear players have treated you so poorly, it saddens me ro hear it has ruined your day, you do not deserve that. I hope my message brings some reassurance and offers some relief.
We love you guys and appreciate all of the support you show the game, we try to keep the environment as clean as we can but it is a lot to maintain and we are doing our absolute best!
Please be kind to one another in-game and remember there are always real people with real feelings on the other side. ♡♡♡
Thank you! I hope you can make the change! But I believe that they dont fear you...
I think that you NEED to put a Pop-Up article/news at every start of the game of how many people have been banned for insults like that this week (every week). Because even if its true that you take care of them there are still people who dont know that this will be punished and then ruin someones day.
Or a live global ban report (with ban reason) in the top corner of the screen just like Rainbow Six Siege does it.
I hope one day I can play DBD without the fear that someone will ruin my day with a few words out of no where
EDIT: what I am trying to say: Better PREVENT then REPAIR
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@miaasma said:
don't bother telling them that you'll report them, talking to them at all is a waste of time and energy and they aren't worth either of those things if they're telling you these things. just do it and close the chat, and block them on steam if they do things like comment on your profile or try to add you
reporting someone with a ticket (i believe) is done through the customer support option, which can be done in the postgame menu. i can't speak for its effectiveness since i'm not a member of BHVR's staff, but it involves giving them actual information about the player's steam account and is more detailed, so i would assume it gets looked at with more seriousness
if that's too much (and i understand if it is) then just use the in-game report system the way you usually would. like i said, people like this don't belong in online communities, and reporting them helps root them out
Thank you!
Thanks to everyone for the kind words!
I am so happy that there ARE some nice people playing this game!
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@Crazewtboy said:
You shouldn't have to change your play style for other people, but unfortunately, this is where society is at now. Report them and even submit a ticket to the devs if it helps. If they start getting to you too much try to talk to someone and relax for a bit. Also would recommend taking a short break if it starts to get to you too much. Sometimes you just gotta take a bit to get your head about. All those messages back to back just make you feel worse.
Thank you! It just hurts so much...I am getting hurt for nothing, I have tears in my eyes right now because of the pain.
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@miaasma said:
my best advice is to report them for being abusive in postgame chat (IIRC, chat logs are recorded automatically) and try not to worry too much about it, which is easier said than done if you've experienced suicidal thoughts. anyone saying something like that (over a video game, no less) is the one with the problem, not you
i believe people do get banned for being abusive in postgame chat, so this is the best course of action. if you feel that it was very severe then maybe submit a ticket as well? people who say stuff like this shouldn't be playing online games with other people
Well most of the time I do TELL them That I will report but if the insults are not that bad (nothing with family or suicide) I dont do it because i feel like those people might just have a bad day and need to let of some steam... But I dont know... reporting someone with a ticket, does it work better? I really dont want to get to much into it because I want to avoid beeing confronted with those thoughts again. I just wish soo much that penalitys are so high that they will stop on their own
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@My_Farewell said:
Some people just can't handle losing, keep reporting and ignoring those kids.
But I dont feel that it works! They are not scarred that I am reporting them, I even watch out for some accounts that insulted me that bad but even after weeks noone is banned (they have still playtime in DBD).
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@JESUS_CHRIST said:
Apparently gaint is a slang word I wasn't familiar with. An interesting one at that.
No, I guess I am not much familiar with English :P
But I hope one can understand what I mean.