PetTheDoggo
PetTheDoggo
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I wouldn't go for Krasue, she gets boring pretty quickly. Her skill floor and skill ceiling are about the same.
Singularity is very strong killer, but I usually get also bored quickly simply because how much you will stomp soloQ.
Out of those two, I would definetly go for Singularity. He is not easiest, but at least worth time sink.
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Most successful definetly Blight, used to be Oni, but I am not a fan of how they changed his flicks, so I do it on Blight now…
Otherwise Deathslinger. I enjoy him until I get RPD and play hold W simulator. That's when I take a break and go play Blight.
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@Junylar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4055247#Comment_4055247
So he is like a killer from Deathgarden. People who can't aim will be bad at him, but people who can will be playing for score rather than for win, because winning is unconditional at this point, just like it was in Deathgarden, where players with FPS background competed against other killers in the global score board, taking survivors as NPCs to be farmed.
Pretty much, it's about the same for Blight/Nurse.
Their killrate is not that good, because most players are bad with them. I would say same works for Henry, but he is also weaker than those two and he is at some things even more difficult.
For example precision required is way higher than with Nurse, but you have more attempts to balance that.
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He was never going to be very popular killer.
Despite what some people try to claim, he is not an easy killer to play. He is close to impossible to play on controller.
Missing his attacks against good survivors can be frustrating, but you are also very bad at dealing with exhaustion perks.Sure, as soon survivors get into your range, if you land your vines they are done, so hold W as counterplay is needed here.
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Skill floor is not that high in my opinion, but still higher than majority of killers.
Skill ceiling is very high, I would say higher than Nurse in my opinion. -
Not only lowered, but usually not even correct.
For more than a year at this point, it's often minimum % on survivors, even tho killers have way faster queue times, which doesn't make sense.
I made bug report (stuck under review) November 2024. It was broken since Lights out even before that, so like September 2024.
On EU servers I haven't seen 100% bonus on killers since that time. While queue times 20-30 seconds compare to 2-3 minutes on survivors. Sure… -
90 seconds cooldown nerf and "still viable" doesn't match…
Knight is fine and because of minimum path distance actually is not that annoying to play against.
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I wish they would connect it to some skin at least, so players have an option to use it.
I actually bought skin to match with new Robin, just to find out in first game they butchered his scream :(
So won't be playing that… Their 1 in 1000 won't really do that for me.
Another out of touch change -
@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4055012#Comment_4055012
people not heard of a mute button?
What's the point of feature, when people won't use it?
Voice chat in majority of online games is not used. If you want something to actually help soloQ, then either ping system, or chat wheel.
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You shouldn't open them asap, but you should open them when you are about to run for unhook (if you want to try), or after killer hooked to prevent bloodwarden and then just leave.
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@100PercentBPMain said:
I think he's alright.
I don't agree with pickups pausing worldbreaker, though.
I don't agree with pickups pausing worldbreaker, though.
I think concept is good, but now they definetly should reduce duration of worldbreaker, or at least let survivors reduce more time, so there is not a minute left. Like 30 seconds would be fine imo.
There it would make sense to pause with pickups so he doesn't have to slug during it.
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@Junylar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054332#Comment_4054332
By "clear counterplay" you mean "just don't be found" and "guess better"?
Power of hold W
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@angel_pellegrino said:
People are gonna hate me for saying this, but I really think a lot of the rage quitting and tantrum stuff in dbd is at least partially caused by not having a full on ranked and unranked mode. Dbd was (and according to the devs still is I guess) a "casual fun game." It was never designed to be this knock down, drag out comp fest. And yet its become that and you can't even get away from it. At higher mmr, it's every match. And you can't fail a bunch of times and sink all the way down because there are those set caps to keep you from doing just that.
And if we had a "casual it's all about fun" mode, I'd say take the dc penalty away in that one and funnel all the rage quitters out of the "ranked serious" mode. If people are just wanting fun, they can quit over in fun casual mode. Yeah, some people would end up playing with bots. But they're doing that anyway.
Hmm, if they remove DC penalty in casual and increase it tenfold in ranked, I would definetly play ranked…
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054542#Comment_4054542
Well, but he can do it… It's also not that rare, especially when he uses it on god window/pallet. Survivor is just dead there, so it's better to try hit the timing and vault back.Yeah you are right with "he can do it" but I must object its not that consistent if its not buged like it was few weeks before now on him and wesker or when this vault hit on him was like 2 meters long (first og kaneki, the s-tier one and his strongest version when relesed) and kidnap tech was a thing so kidnap tech + long hitbox vault hit was a thing but now you must more run into him just like its on wesker (kanekis vault hitbox is/ should be by devs claim shorter than weskers).
Another thing is it helps get that m1 hit and as you said god loops are good for this because they are often long wall path blocked with pallet or strong window (nowdays majority is pallet) and this is where his vault shines but on loops where its shorter path to pallet or back into window or there are two of them (pallet or window or pallet pallet/ window into window) this vault isnt that good without kidnap tech because before he can catch up survivor can make safe space between with that resource (pallet/window).
By your definition (down is M1) Nurse was M1 killer. You are just not happy with it, because she was breaking standard chase too much for you. Well, Kaneki is breaking it too much for me. Same concept, different limits.
Kaneki does exactly same thing, just to different level.
Either none of them are "just M1 killers", or both are(were).Nurse was as I said m1 based killer where her only way to down you was m1 hit aka bassic attack, her chae that is 100% different than any other killer in the game thats different thing she cant realy "chase" survivor but just teleports near him to land that hit.
And how does kaneki do same as nurse??
You now kinda getting it weird here first he must down with m1 hit but unlike nurse he must respect walls,objects and loops and some like god pallets/windows he can kinda ignore with his vault which only thing same as nurse is he needs m1 hit to get down.
And even with that your logic: Can Spirit down with her power? Because if yes, then so does Kaneki. Not really that hard to end next to survivor with his low fatigue for down. That's a hit he wouldn't get if he just walked, so I would say he got that down because of his power, no?Can spirit do it? No her power has no hit its just mobility and she exits it when she wants or runs out of it charges and must m1.
Can blight down with his power, yes its special attack. Now the main part, can kaneki down with his power? kinda but vault is special attack so it goes off from this argument and after he ends his leap/ cancels it he must hit with m1.
Getting down because his power helped isnt 100% same as getting down with his power (meaning he slaped the survivor with his leap like wesker or blight) but ended near and continued with base speed and m1 hit.
Either none of them are "just M1 killers", or both are(were).All this happened because you didnt specify wgat you mean by "m1 killer". This term is very open and you meant by it I guess killer that damages only with m1 attacks (which funnily spirit kinda is).
I dont see him as m1 like pig,ghostface but I see him partly as m1 too because 99,99999999999999999999999999999999999999999% of times your downs come from m1 hits aka bassic attack which is 50% of damage he does and from high tier killers he is mostly more m1 use of killer and can be looped as m1 (to few exeptions like god pallets where his vault helps but now all loops can be solved with his vault especialy now when kidnap tech isnt a thing anymore). I said he is m1 based killer by meaning m1 when using this term on him without more expleaning (due to time and expecting some inteligence in understandment).
So lets say We both see him as Not m1 killer but I stay that he is more based m1 killer than many top tiers. The thing is m1 killer falls as term when we consider some addons on killers like wraith,legion that can make/shape their power into antiloop simular to kanekis,spirits but weaker. Further more I would end it here so we both have more time for more productive things and dont loose time here on not that impoertant things. We agreed on something and have different oppinions on other parts of this topic.
PS: if that one downvote on most of my post about this discussion between us is yours I gladly accept it to my collection.
This term is very open and you meant by it I guess killer that damages only with m1 attacks (which funnily spirit kinda is).
They have to chase survivors without any (good) mobility and their hits are M1 (which usually gives survivors more distance).
You have killers that are just overall M1, where they don't have mobility and both hits are M1 like Doctor.
Then you have killers who have limited power, which forces them into pure M1 gameplay like Plague, Oni, Legion. That's the category Ghoul supporters are trying to put him into.But Ghoul at no point is fully without power. His first hit is M2 like Legion, but Ghoul keeps using his power even agaisnt injured survivors. You don't really see Legion doing that at least not basekit.
Sorry, but when people say M1 killers, they really don't mean Spirit, or Ghoul…
PS: if that one downvote on most of my post about this discussion between us is yours I gladly accept it to my collection.
No, I couldn't care less about that :D
I stay that he is more based m1 killer than many top tiers
Kinda, but in terms of playstyle, I would say he is closer to Blight etc, than to the Doctor
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054327#Comment_4054327
I dont know how often you look at something in DBD but his vault has like 1m hitbox and survivor must be duper close to the killer after the vault, his vault has even shorter hit range than weskers, imagin.
Old nurse had m1 hits because she couldnt be able to use many perks with effects like exposed or perks like sloppy but this changed after wesker was released due to build awakened awaerness+lethal persuer+star struck which gave nurse wallhacks quite often with oneshot.
Kaneki technicaly can get downs with different type of damage than bassoc attack but the question is, how reliable are these downs that aren from m1 hit?
Vault down is when survivor runs into him after he vaulted just like on wesker and getting downed from deepwound you need to ignore it and let the meter dpleate which only happens in two types of situations, first is new players that have no clue even now its more clear on their screen than before and second are survivors that just want to give up to abandon or die fast, so his downs in majority are m1 downs.
Well, but he can do it… It's also not that rare, especially when he uses it on god window/pallet. Survivor is just dead there, so it's better to try hit the timing and vault back.
By your definition (down is M1) Nurse was M1 killer. You are just not happy with it, because she was breaking standard chase too much for you. Well, Kaneki is breaking it too much for me. Same concept, different limits.
Kaneki does exactly same thing, just to different level.
Either none of them are "just M1 killers", or both are(were).And even with that your logic: Can Spirit down with her power? Because if yes, then so does Kaneki. Not really that hard to end next to survivor with his low fatigue for down. That's a hit he wouldn't get if he just walked, so I would say he got that down because of his power, no?
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054264#Comment_4054264
Exactly what I am saying about Kaneki… Not sure what you complain aboutHe ignores god pallets, windows and distance doesn't matter for him.Nurse ignores all objects (walls,pallets,windows,walls,rcoks,threes) 24/7 while kaneki ignores pallets partly and there are restrictions on that so this argument isnt much good, same as wesker or krasue ignore vault locations or chucky are they nurse like? No.
Distance is different thing but he cant down instantly from it like blight so you have to count that and just dont run into open like you do agains clown, every killer has different power and not all strats work on every killer the same like you dont do this to blight,dracula,billy because it doesnt end well sometimes and you know you can do it to legion,trapper,pyramidhead,mayers because they lack the mobility to catch up.
So on one hand you have Legion who is closest to killer without power as soon you are injured and on other hand killer who can use his power to close distance quickly, get free hits on larger loops, and better ones even use it to bodyblock you mid loop.Yeah just better legion, nothing more just legion with easier hit with distance, weskers vault (better) and blights mobility, core of getting downs is m1 hit aka basic attack so just boosted legion.
Exatly, that's why it's misleading to say Ghoul is just M1 killer after you are injured, because he still has antiloop and mobility he can use…Many killers have it like legion with addon, clown even trapepers traps are antiloop, all that depends it how good it is which ghols are good for now (mostly buged but what isnt in DBD right?) but he downs with m1 aka bassic attack.
If you dislike it that much find me source where is stated that ghoul can down casualy with something different than bassic attack?
Vault hit yeah it only works if survivor runs into you or its bugged ,next?
The bleeding out from deep wound but the thing is this can happen only if survivor is new or gives up and lets this effect down him but I dont see any of these two types of getting down being done so regularly as m1 hit that causes the down in 99% of times doesnt it?
Nurse ignores all objects (walls,pallets,windows,walls,rcoks,threes) 24/7 while kaneki ignores pallets partly and there are restrictions on that so this argument isnt much good, same as wesker or krasue ignore vault locations or chucky are they nurse like? No.
It doesn't matter. Your argument is because he downs with M1 he is M1 killer.
So Nurse was M1 killer exactly same as Kaneki is… You are just having different limit where killer stops being just M1.
If you dislike it that much find me source where is stated that ghoul can down casualy with something different than bassic attack?
That's easy… He can down with his vault. Sometimes you don't even need to be close to the vault.
Vault hit yeah it only works if survivor runs into you or its bugged ,next?
I don't need next, one is enough.
Btw still doesn't work. Old Nurse could down only with M1, so Kaneki is technically less M1 killer than old Nurse… Yet you don't seem to think she was M1 killer.
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054241#Comment_4054241
Wraith is pretty much in same gategory. He gets benefit of downing with M1, but his chase is not really M1 killer gameplay.It is unless you had like few addons that change that and make his cloak useable in chase without them its just mobility with stealth but you have to uncloak for 3 seconds.
Lets do the match survivor runs 4 m/s x3 is 12 m/s in that time wraith uncloaking on survivors level gets 1,6 m/s x3 is 4,8 m/s so 12 vs 4,8 and after uncloak wraith gets 6m/s for 1 seconds in which survivor makes another 4 m/s so survivor distance 16 m/s in 4 seconds and wraiths is 10,8 ms so if survivor runs wraith without addons for faster uncloak isnt doing anything with his power if survviors move and on top killer looses more distance when survviors hug objects so this makes the difference bigger.
Wraith without meat addons is m1 killer mostly because his cloak does nothing in chase maybe helps catching up but without addons it isnt that great either due to his distance loss when uncloaking.
what people mean is that the killer can down with m1 hitsNo, they don't. Especially in connection with Kaneki. That's said on purpose downplaying his power level, because most M1 killers are considered to be on weaker side, but that's in most cases because of lack of mobility. Ghoul doesn't have that.So you mean only m1 killers are the weakest m1 based killers? Thats your explenation but not everyone can see it the same, ghoul in downing survivor is mostly m1 killer he cant down with onother way unless you run into his face when he vaults which is same hit as wesker has.
Ghoul, Spirit, Wraith etc. their chases are not even close to what you would have as standard M1 killer. They can deny things that are available against normal killers, so their chase is not standard.Trapper can end chases too quickly with trap, does it not make him m1 killer? No he is but his power work differently same with wraith and spirit, ghoul your explenation of m1 killer is m1 based killer who is currently underpowered but Im talking based m1 killers which ghoul is same as spirit,clown,wraith,ghostface,singularity,slinger, pig (dash that isnt m1 but she is trash so she is considered m1 thsat whyt you mean as m1 here I guess, technicaly she isnt m1 because she can down in chase with dash power that sspecial attack but if we consider its trahs dash I would say she is m1 in your category and even in my by being m1 based killer because using her dash for downs isnt that real as it sounds and thats why majority of pig players just uncrouch and go normaly for hit or potencionaly grab).
It all depends how you want to judge what is m1 killer but its wide question.
If M1 would be meant as "killer can down with M1 hits", then there is absolutely no reason to even bring it up in argument, because that's 100% positive in terms of perks you can use.Perks? Some can give your m1 oneshot ability or even ghostface has instadown (make your choice basekit for each survivor basicaly said). Do you considere ghostface m1?
From technical reasons its still m1 hit with just double damage (two health states instead of two) so no special attack the comparison can be made in mayers comparing his old tier 3 with his attacks having exposed and now in evil incarnate mode he has slaughtering strike which downs but is special attack.
Exposed: Survivors suffering from Exposed are extremely vulnerable to a Killer's Basic Attack, putting them into the Dying State with a single hit.
Basic attack is m1 hit from technical perspective.
You realize Nurse for most of her time was basically M1 killer, because that's how her attack was treated. So it was fine, she was just M1 killer…
She was never called to be just M1 killer, because she was not even close to be one. Neither is Kaneki…She was technicaly but she works compleatly differently and she doesnt loop by respecting pallets and windows and doesnt respect walls and objects.
What you mean as m1 is
,
an "M1 killer" (Mouse 1) is a character who relies primarily on their basic melee attack to injure and down survivors, rather than using their special ability (power) to deal damage. These killers often lack built-in tools to easily break loops or damage survivors at a distance.Some killers are considered m1 but they have another abilities like wraith, clown. They have tools to help them in chase (wraith with addons) but their main part of dealing damage and getting downs is m1.
What legion is he m1???
He works 50/50 he makes everyone injured with his special attack and other half is m1 into downs but wait ghoul has the same thing only difference is that he has basekit antiloop in vault and mobility (legion has iri addon button that gives him some antiloop, best addon) so now we entered real deal what is m1.
I personaly dont see ghoul as pure m1 but he is m1 based killer especialy in getting downs which is something you cant denny, legion makes this dilema but what makes him more of a m1 is his lack of mobility and antiloop in my oppinion.
If your m1 killer is weaker m1 based killers like ghostface,trapper,pig,legion that I get you and i agree that ghoul isnt that but from in game things and gameplay wise of getting downs he is m1 partly more than blight,dracula,twins,billy,nurse, krasue, pyramidhead, mayers which yo ucant denny because all these killers can down with another attack in chase effectively compare to ghoul whose vault (if its not bugged but wesker had this bug too, they are the same just with different numbers in speed and walk speed after vault) is just there as some punish survivor tool (still can be palyed around) and he cant down with another attack than m1.
She was technicaly but she works compleatly differently and she doesnt loop by respecting pallets and windows and doesnt respect walls and objects.
Exactly what I am saying about Kaneki… Not sure what you complain about
He ignores god pallets, windows and distance doesn't matter for him.He works 50/50 he makes everyone injured with his special attack and other half is m1 into downs but wait ghoul has the same thing only difference is that he has basekit antiloop in vault and mobility (legion has iri addon button that gives him some antiloop, best addon) so now we entered real deal what is m1.
So on one hand you have Legion who is closest to killer without power as soon you are injured and on other hand killer who can use his power to close distance quickly, get free hits on larger loops, and better ones even use it to bodyblock you mid loop.
that he has basekit antiloop in vault and mobility
Exatly, that's why it's misleading to say Ghoul is just M1 killer after you are injured, because he still has antiloop and mobility he can use…
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054219#Comment_4054219
Wraith counters holdin W is he not m1 killer????
What about clown he can partly stop or hinder holdind W is he not m1,Freddy??
The ghoul isnt m1 killer but he gets easy hit and has weskers vault that is stronger and than just has his vault and can close distance but has to down you with m1 so technicaly he is easiest to loop from top tier killers.
The deffinition of m1 can be expalined in many ways but what people mean is that the killer can down with m1 hits, its not pure m1 115% speed killer without any mobility or antiloop like skullmerchant or ghostface but he is partly m1 as you said only with legions ability to take first hit and weskers vault that is buffed while having blights like mobility (blights mobility is thing that can make m1 115% speed killer without any mobility b-tier material so no wonder that he is with all of that top tier and in top 5 strongest killers in the game).
Wraith is pretty much in same gategory. He gets benefit of downing with M1, but his chase is not really M1 killer gameplay.
what people mean is that the killer can down with m1 hits
No, they don't. Especially in connection with Kaneki. That's said on purpose downplaying his power level, because most M1 killers are considered to be on weaker side, but that's in most cases because of lack of mobility. Ghoul doesn't have that.
Ghoul, Spirit, Wraith etc. their chases are not even close to what you would have as standard M1 killer. They can deny things that are available against normal killers, so their chase is not standard.
If M1 would be meant as "killer can down with M1 hits", then there is absolutely no reason to even bring it up in argument, because that's 100% positive in terms of perks you can use.
You realize Nurse for most of her time was basically M1 killer, because that's how her attack was treated. So it was fine, she was just M1 killer…
She was never called to be just M1 killer, because she was not even close to be one. Neither is Kaneki… -
@Royval said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054113#Comment_4054113
how they downvote for you telling the truth 😭
If you play Ghoul as M1 killer against injured survivors, you are just bad Ghoul and can't even use such easy power…
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@CatFish said:
https://forums.bhvr.com/dead-by-daylight/discussion/463816/how-to-stop-kaneki-getting-a-free-hit
He's like Legion, you're guaranteed to get first hit, but then you're playing against an M1 killer
hen you're playing against an M1 killer
Oh right, M1 killer who counters hold W and god pallets/windows.
Such a normal M1 killer. He is about M1 killer as Spirit, technically yes, but no…
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I am just not interested in her anymore, because of last stealth change. That was terrible change, like she needed a nerf…
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It's good concept, which would be nice for some other killers like Plague.
I think this feature can be good to reward him for fast chases and he won't get punished by picking survivors, but now we should definetly reduce the timer.
Especially the time survivors can't remove, should be like 30 seconds in my opinion. I would also like to make speed on clocks slightly faster, so it doesn't eat that much time for survivors.
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4053487#Comment_4053487
115 but current speed when aiming so they can't just aim and close distance with the new speed
Yeah, for sure. I am fine with current speed when aiming.
This is just so survivors can't that easily prerun and hold W against him.
I am fine with reload speed, aiming speed, aiming movement speed, range etc. -
They are lucky I didn't get Ghoul as an option…
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No, this community was toxic even before tournaments was a thing. Most players don't even know they exist.
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I don't think all tunneling is bad. Tunneling at low gens is simply understandable, asking killers not do that is asking for free wins.
Tunneling from first hook is problematic for casual games, but that's quite rare for me. It usually happens when survivors unhook early.If you have issue with tunneling, use perks against it… I don't have issue with me getting tunneled, so that's why I have Babysitter in most of my builds, so I help others with it.
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I don't think they need to be removed, but I wish just buying character would unlock their perks for anyone else on T1 (so you don't have to prestige).
I always hated you have to waste so much BP on other survivors/killers, just so you can get a perk on character you actually want to play.
If it just unlocked perks on T1 for every other character, you could put BP to characters you are actually interested in. -
Yeah, his gun skins not working properly is known for a long time…
I am personally fine with his gun performance, I would just like to either reduce his TR back to 24m, or make him 115%.
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No one wants more BP
I will take BP, if it's enough…
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I consider Dracula to be in pretty good spot…
He is strong killer, but definetly has room for missplays. I usually enjoy playing against him, unless he just holds his power and walk me down…
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Billy, The First, Wesker, Dracula, Nurse, Blight
There can be exceptions to those based on their build/playstyle, but those are simply strong, but not easy killers I can respect.
I want to test how good the player is on them and I am not mad if they managed to down me with some sick prediction, or use of their power. -
They are pretty similar in terms how you play against them. (Hold W, break LoS, mindgame, prerun)
Their chase potencial is insane for both, if player makes no mistake.
Their map mobility is lacking.I would say The First is worse than Nurse.
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I am fine with that one, it costs me nothing and saves some time.
I never understood the type where it is actually DC when you are about to hook them during the game…
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Well, thing is it doesn't really count as a hit/down with 4 tokens. That's also why it won't trigger Eruption…
Also not really new thing in DBD, can't Myers do basically same thing?
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I really wouldn't call The First low skill floor killer and his skill ceiling is very high…
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Yeah, duration of Worldbreaker even is pretty much my only issue I have with him. Even if you spend your time on clock, there is so much time left for him…
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He is probably my second most favorite killer to play against right now, (after Billy).
I really enjoy games against him. You just have to play like you would play against Nurse…
He is weaker and arguably more difficult Nurse. -
Not sure if you mean vine attack, or undergate…
If undergate, then what helps is basically dodging to sides, instead of full 180. It makes it more likely to dodge it, but depends on where you are for sure.
Basically only reason why that attack should ever hit you is high ping, or it's situation where you take it on purpose…I don't think range/radius on either of his powers are an issue.
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Yeah, lately he has been downing with his vault when you are anywhere near the pallet/window.
I just can't be bothered to play against him. Give me The First, Blight, Nurse. Anything over Ghoul/Krasue…
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I liked the idea that you can do it, but personally I am more annoyed if I notice my teammates are doing it.
I can track him myself during the chase and I will much rather have them sit on gens.In most situations, it's not worth the time imo.
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It becomes an issue when killer's power level becomes higher than minimum skill required to play them…
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Oh right, because flashbang saves are such a soloQ thing you see every day…
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So basically faster bloodlust
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It's bugged and often downs you even if you try to run away, yet alone vault back.
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@Philscooper said:
That "bug" has been in the game since 9.3
Allegedly its a ping issue and not a "hitbox/mechanic" issue.
Even though this could've been avoided but not injuring survivors when near vaulting in the first place.
(Seriously, he does not need that on top of his free injury ans blight chase power)
Yeah, I would get if he got Legion type of vault, but for some reason he has Wesker vault on steroids…
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Yeah, I have noticed it yesterday, it downs you even when you are not anywhere near the pallet.
I just can't be bothered to play against him. Give me The First to my lobby…
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@SoGo said:
I agree.
Without clock interference, Worldbreaker lasts for 4 minutes, with 60 seconds being guaranteed to go by uninterupted.
That is way too much. Sure, clocks reduce the timer significantly, but still.
I think I would keep total time same, so survivors can't ignore it, but let them reduce more time with clocks.
Leaving something like 30 seconds would still be more than enough to end his current chase in most situations.It's not really that hard to activate…
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Most survivors just didn't get how to play against him yet and try to loop him as normal killer, which just doesn't work.
You want to play him basically exactly same as you would play against Nurse.
- hold W
- break LoS
- try to predict their power, or make yourself more difficult to predict
He suffers from exhaustion perks a lot, especially Overcome. He can as well drop the chase, if he doesn't have Undergate ready.
I personally really enjoy playing against him. I had more fun in first game against him than all Kaneki/Krasue games combined.I am perfectly fine with his powers (Vines,Undergate), only thing I don't like is how long duration of Worldbreaker event is, even if you use clocks. It's like 50 seconds I think, that should be reduced imo.
I would keep total duration, if survivors don't use clocks as it is, but let survivors reduce more of the time. -
I enjoy playing against him a lot. I mean bar is low after Ghoul and Krasue…
Only thing I would like to see changed is making clocks more impactfull. Right now even when you waste your time on them, he has like 50 seconds left for his power, which is just too much I think.
I would let survivors remove it until like 30 or so. That's still enough to end the chase, but won't really last to next one.
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Yeah, even if survivors go on the clock, it wastes a lot of time and he still has to for quite long duration…
More impact from clocks is what I would like to see.