Paternalpark
Paternalpark
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- Paternalpark
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@SleepyLunatic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3767925#Comment_3767925
I have over 6k hours on console and switched over to pc now.
I do agree its a better experience for killer but still not easier.
For survivor i still prefer controller by far.Give it some time.
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How are you supposed to run the new tiles correctly?
The walls are like 2m long.
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Nerf his shock speed when he's close to hook.
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Seeing this combo more often now. Was okay with it until it began throwing most games out the window.
Swf can easily counter this but soloq is oblivious and even when they knw, it can be difficult to find everyones items in thick bush.
Weave Attunement should deactivate after a while as Bubba has add ons that drop items but don't reduces charges like Franklin's.
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Bhvr nerfed the perk to the point where no one runs it, then proceeded to sell a perk that hard counters it. Idk man.
Missed the ball as usual.
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My friend that has the game on pc and ps5 says ps5 version looks much better.
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@TheRealConsent said:
Most tunneling is non-intentional.
Please refer to this Scott Jund video:
https://youtu.be/HI7FFpVpgRY?si=A6NBvVuficjQulpG
Scott is biased to his own games. As is everyone else.
In higher mmr tunneling is punished much harder then low mrr. I always see his tm being useful, unlike mine.
What is this statement tho? Someone records their games and now that is how it is always everywhere?
Sorry, but this is not even a drop in the ocean in regards to data.
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Anyone using Head On in soloq is throwing.
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@YuffieGreatestWaifu said:
Some of the best updated counters to Slugging/Tunneling are all locked under premium DLC characters
Babysitter- DLC Stranger things
Buckle up- Ash Williams DLC
DS - Another DLC characterNormal. Companies create problems then sell solutions for said problems.
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@XombieJoker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3764580#Comment_3764580
I do play survivor, that's how I got survivor achievements and tome challenges done. When I do play survivor, the times I come across a killer being a jerk is very rare, wanna know what the issue is when I play survivor? Other survivors being dumb. If a killer is blatantly camping and you're hiding looking for a window to save, you're doing exactly what they want, nothing progressing the game cuz you hiding looking for an opening to save. If a killer is blatantly camping, do gens.
@Ivantxugp_ I'm not avoiding the main issue, I explained it in my first post of this thread, and BHVR can NOT do anything about camping and tunneling cuz if they did, it will be exploited by players.If they increase the range and build up of the anti-facecamp, survivors never have to go for saves because it will practically build up no matter what the killer does. Pause hook progress while killer is near, again survivors never have to go for the hook save because while it is paused the other survivors can do all gens and open the gates and then go for the possible save. Tell ya what, give me YOUR solution for camping and tunneling and I'll pick it apart.
If a killer is camping and I must just do gens, they get a draw just for babysitting the hook. Noed and they can get 3 even 4k.
I'll go for unhook with camping tier 3 Myers as them having an add on doesn't justify their win.
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Idk maybe make soloq less like a house of cards??
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@dwight444 said:
welcome to solo queue, stay a while, it's fun I swear
your lying!
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@danielmaster87 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3760715#Comment_3760715
No. No. I doubt this will pick up traction. Exhaustion perks, with the exception of a few, may be strong and or annoying to deal with, but they're like a key part of the game at this point. But we can at least admit when the killer doesn't have a good chase to take, and will probably lose because of it. Not like a lot of people who say, "Oh, you just start chase as killah and get the survivors after 30 seconds guaranteed." A lot of killers have add-ons to exhaust survivors, but Leatherface doesn't have any, and assuming he didn't bring Mindbreaker or they didn't touch a gen, he really doesn't have anything, and just has to take that 20-45 second lead that Lithe gives them.
I play as mostly Bubba so I know the feels.
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images (9).jpeg@FinestFantasyVI said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3761942#Comment_3761942
Trapper, is that you?
Maybe..
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@Neaxolotl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3761659#Comment_3761659
Both sides huh, killer put effort to sacrifice two survivors, they deserves the win
You are basically asking for pure RNG which will tie the game without any input from the killer, what is thrilling about it
I think I should ask for a mechanics that will instantly sacrifice two of survivors upon gate power up, because it's "thrilling" I guess
Killer deserves to win against the other half of the team because the other 2 lost? I thought this was a 1v1v1v1v1? That's an auto win, just like hatch.
I got 3 gens done and won a chase, do I deserve to win? Apparently not.
This game doesn't respect surivors time. Oh some1 got tunneled out at 5 gens? I guess killer deserve the win now.
Hatch does not qualify as an escape hence no mmr gain.
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Now I can slug next to 1000 hooks adding salt to the wound.
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DH got nerfed, now the goal post has shifted to Lithe? Next will be SB and so on.
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Yep and Pig can just not hook you when u have a bear trap. She then just grabs you off the box.
Drop, rinse and repeat.
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Once most surivors catch on to counterplay, killers will go back to 4 stack slowdown.
We are lucky to be given such easy counterplay, unlike eruption meta.
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@SkeletonDance said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3758670#Comment_3758670
Specialist is just meh perk imo. Might be good for SWF, but for SoloQ this perk is just killer sided. Like it's better to do gen instead of traveling the entire map for chests
Hw does it benefit swf? Also why not increase gen time reduction instead of adding more charges?
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Haven't played the ptb but Knight should definitely be on a watch list as like Sadako.
Knight mains need a bit more from what it seems.
But pls don't say Map of Realms cause Otz sed so.
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Specialist should be at 4 charges. 6 is excessive if you bring purple coin offerings no?
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@ays12151 said:
This game is Survivor sided and nothing will change my opinion. There are not things that could do it.
Today I played with my friends (not even that experienced players) without any perks & items. We won all 10/10 games. Even against Billy, Huntress or Blight.
"I played with my friends".
Clearly soloq is overpowered by this proxy.
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Best killer meta in years.
When survivors start running OoO this perk combo will be a non issue at worst.
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3757579#Comment_3757579
An M1 killer having less cd after a hit is hardly the reason why people are seeing personal escape rates of 30%.
Also it's anti-facecamp system and if killers aren't facecamping then the system is doing the job it's intended to.
It's not solely. But with the other numerous buffs with tunneling and camping being still very strong against uncoordinated soloq...
Anti facecamp nerfed one killer and tbh should have been in the game long b4. Killers say it's a survivor buff and say then it's not supposed to do anything about camping.
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@Neaxolotl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3757551#Comment_3757551
60% kill rates never give bad players easy wins, you'll only win like 20% more times than game with 50% kill rates, which is barely noticeable to bad players because their absolute number of winning games are already abysmal as is
If they can win 10 games out of 100 games, now they can win 12 games out of 100 games, that's not a big difference
It's not 60% tho. Many have come to the forums to complain about their 30% survival rate.
They gave killer base buffs that surivor can't just circumvent like killer can with tunneling or camping.
2 Stacks of stbfl baeskit? Surivor can't do anything.
Anti camp basekit? Killer just moves slightly out of the way.
Killer is way better to play then soloq rn. Is that healthy long term?
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Asymmetrical means competitive play against a role that is different to the other.
No Asymmetrical game boasts what side wins and is more fun to play when they advertise to markets. They boast what each role can accomplish in their own respective form.
If they did that then everyone would play the power role and not the underdog. That's human nature.
BhVR deciding 60% killrate nearly what 4 years into their game is absurd. Choosing to make one side inherently stronger to chase a horror theme is shortsighted.
TLDR: Power Role is just a moniker/title. It's not an excuse to give bad players easy wins.
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The killer isn't tunneling me, I'm just running ahead of them and falling on their weapon as they swing in the air. I'm so bad.
But honestly Scott was saying this b4 he got his stats. Like the number 23, you notice it and then that's now everywhere. His mmr is high(my guess) as his team usually doesn't struggle.
Tunneling isn't an issue if the surivors can unhook at the last second and pump gens. It's when it happens at the start of the game, say first hook.
I bring Reassurance to stretch out that time.
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Maybe then I will finally uninstall.
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Happened to me on Rpd. Doc also had discipline add on.
One of the dumbest games ive had so far.
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There can be 1000 hooks in one map but that won't stop killers slugging let's be real.
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Everything is great but x3 in chase is too much.
2x or make the banner spawn faster. I'd prefer the banner option as it's more engaging and feels good to pull of as counterplay.
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3744624#Comment_3744624
Like I said before, they go hand in hand... Matchmaking makes it so your teammates are completely random so you never know how capable your team is and you cannot even help them through communication, whereas in a swf you have the potential to help each other out.
When you play a team based game with players you don't know, don't know their intentions, their playstyle, their perks, no communication..
Its asking for a headache. Proper Matchmaking will put you with players that understand as much as you do.
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Soloq isn't the problem. It's matchmaking.
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Had a chucky go idle last night from a "toxic" duo. Felt bad tbh.
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Distortion should get a nerf. But not by much.
Lots of killers rely on aura reading now to offset gen regression nerfs.
I never run the perk so take with some salt.
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One perk that counters sabo and boil over builds completely.
Gonna have to say no to that one.
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Ive never looked at achievements.
I just jump in the locker cause there is no other counterplay against tombstone Myers.
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Matchmaking is broken.
I've never seen my teammates do the stuff I've seen as killer.
10-1 ratio survivor to killer.
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@Souplet said:
Pain res and pop have been nerfed to the ground, its useless to run both of them now
If you dont bring grim embrace or deadlock, your gens will fly with an average mid tier killer
Was about to suggest these 2.
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It works well with gen kick builds but won't carry like in it's meta days.
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Happened alot to me. Thought it was my controller or pc program. Seemed to resolve itself.
Was really bad a month ago.
I wanna get the Nacon Rev. Why buy an Xbox controller when Sony has TouchPad and Dualsense? You can't play Ratchet and Clack without it.
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Got hooked in the dungeon and no one wanted to save cause its practically Bubba with basement.
If the killer is in the dungeon the TR is outside so surivors 2nd best advantage is thrown out the window. 1st advantage is looping, 3rd is 3rd person camera imo.
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Controller dead zones.
But mostly the fact that your inputs are slightly delayed by moving the stick vs pressing buttons down instantly.
Your momentum is always compromised when you let go of forward. Best you can do is learn how to 360 well and then you will know you can do a 180 then cut your right stick to the side to quickly move your character into a double back.
Basically never let go of forward (diagonally if needed) and use right stick to turn around. Hope that helps.
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Please don't add more time to gens. The amount of time I've spent on those things is embarrassing. Many would kill for that time back.
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Why, indeed.
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Soloq is unbearable. The longer I play the worse my teammates get.
People don't waste their time starting up a game to just leave for the sake of it.
Fix the game for the majority of the playerbase, is that too much to ask?
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Is that how you ask people to do what you want in real life?
Go to feedback and suggestions section and make a thread :]

