Paternalpark
Paternalpark
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- Paternalpark
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Comments
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OTR is better anyways.
More so now that killers have an excuse to tunnel.
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@NewPlayer100102 said:
I'm dumb.
How is deadhard useless to a large portion of the survivor playerbase?
Anyone, please explain
Half the population( the southern hemisphere) can't use it proficiently due to ping from servers being too far.
Not to say half the playerbase is from there.
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@AverageKateMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3340430#Comment_3340430
I hate boon perks anyway. The visual issues, annoying audio, and massive thrown games for boon value. No. Not again. I cannot and will not cope with it
This.
So many games lost wasting time putting up boons for survivors to sneak to the end of the map to get killed mid heal.
Shadow step shouldn't make as much noise as it just begs to be snuffed.
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70% of Bubbas will camp to death. Watch out.
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@TigerSnake said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3328651#Comment_3328651
There’s nothing wrong with them, especially Overcharge.
Tell that to my beginner friends who have to play in my lobbies.
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@TigerSnake said:
Just hope they don’t ruin CoB or OC since I see those getting thrown in there for no reason.
Both are unhealthy perks. Oppression for low skilled survivors is hell. CoB just shouldn't tell you when to go back to wait for that gen to regress fully.
I can't wait to be able to play music and dbd at the same time. Pls bring visual terror radius bhvr!
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I just let's me know who to be altruistic towards.
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Probably the only game to favour one side if either or both have bad ping as well.
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Don't take it personally survivors are in the worst spot they've ever been. Anger stems from helplessness.
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This must be bait. I'm on a 20 no escape streak rn as survivor lol.
I think matchmaking is terrible in this game tho.
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Nothing wrong with Franklin's. The issue is the killer seeing survivors in lobby and being able to switch their perks. Survivors cant tell what killer they are going against let alone their perks or add ons. For every item there is a killer perk to counter so franklins is really needed. I see it more a troll as such.
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I'm a gambling man, don't take away my slippery meat.
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@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3317398#Comment_3317398
Its cherrypicking even if you dont present an argument, lmao
So then you choosing the monthly charts isn't either?
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3317391#Comment_3317391
A slight decrease that's not uncharacteristic for a 1-2 week period after the holidays? Give it a couple weeks and it'll be back up, particularly as the next mid-chapter hits then.
The biggest and most significant decline happened after the last patch, as The Knight and some of the changes were unpopular, plus there were technical issues for players. You could have claimed a 'sharp decline' then, but it's levelled out now. Hell there's even been a net increase in players over the past month.
I hope so, as I can't play ED when the lobbies take 10 mins to find. And then survivors quit because they want to be their prestige player or want someone else to be support.
All I'm doing is looking at the peak and the current average.
That's not cherry picking if I didn't present an argument.
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So then what's happening towards the end of that chart?
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@Emeal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3317336#Comment_3317336
And how does the analysis of Steam's CONCURRENT players demonstrate a SHARP decline?
How does it not?
The chart goes up and down based on chapters, influencer exposure and discounts. The same should be expected for other platforms.
Steam being the most expensive to purchase from and being the most expensive to buy via third party I'd say steam charts would be the best platform to see the overall desirability of the game at that stage.
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@burt0r said:
Never dodge, but last second switcher get the silent/ignore treatment.
Why? Killer gets to counter the items having the advantage of seeing survivors.
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@MrMori said:
"Sharp decline" while hovering consistently between 39 and 33k average players, that's just poor wording. It's a little lower than last year and about the same as 2 years ago.
Not sure how they can help it grow into an even bigger stable playerbase than we have now though.
Making the game run better on older hardware would be smart when considering GPU prices and console players.
@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3317336#Comment_3317336
This only accounts for steam players… you forget all of the console / switch / epic / windows store players.
I'd argue this is good information as steam you have to purchase the game while xbox beta gives it for free.
Epic gives better discounts but I hardly see an epic user in my lobbies.
2 years ago there was a peak of 100k players now we are around 30k..
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Pain rez and Eruption.
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@Emeal said:
What evidence do you submit in order to bolster your claim that the player base is in a sharp decline?
Steam charts.
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As I get better at survivor, killer gets further buffs.
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Map offerings are fine. The maps themselves are just unbalanced.
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I believe only wall hacks work now.
That's a job well done I rate.
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@Sava18 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3314793#Comment_3314793
They probably just don't like corn
I don't like the vast openess midlle of Lampkin Lane.
It is what it is.
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All killer perks are braindead. You just do your objective and your rewarded in the way you chose prior.
Survivor needs mostly luck and skill and planning to buy half a minute at most.
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Is this a troll?
Will a nurse main come soon to ask the same thing?
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@notclaudette said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3314733#Comment_3314733
no, removing regression makes the game unplayable for killer. No one likes tunneling but the killer shouldnt be forced to lose because they did it. absurd suggestion.
So killers need to tunnel a player at 5 gens and then use 4 gen regression to get a w?
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Remove gen regression when a survivor gets tunneled and this would fine.
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This game was at its peak in 2021.
It was when survivors were still able to play without having to be super efficient.
Hatch. DS. 80 second Gens. Less oppressive builds for killer.
I don't know why devs decided to hand hold killers. I played Dying Light Be The Zombie b4 I knew of Dead By Daylight and would main zombie. The game was survivor sided but was very addictive in that I had to work hard for kills.
I don't know what satisfaction Killers in this game get now that they can just cheese.
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It's ok but when I use WGLF my tm don't register they kinda just panic.
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So devs nerfing Reassurance is them hinting camping is a viable strategy?
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He is a B tier killer now.
People just need to get used to his playstyle.
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Poor SupaAlf is gonna have a hard time beating his 500 winstreak after this.
His content will potentially get stale as well.
If content creators even survive YT's new policy.
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Omg please, I'm in eu now and the game feels so much better having ping in my favour as a survivor.
I forgot how good this game felt before they switched to dedicated servers.
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@TeabaggingGhostface said:
Is time for genrush to leave
Genrush shouldn't be possible, 3 gens popping at the same time is unbalanced, extremely easy to blast through them with meta perks, many survivors camp them while hidden, waiting for the killer to leave to immediately return to it, which creates extremely short and frustrating 3 minute matches, which can only really be countered by nurse and blight with the best perks. Time to leave for genrush
Someone clearly hasn't used corrupt deadlock b4
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Just add another generator to each map.
Killer's get their spot to defend but it's not too op.
I always hear- killers need 3 gen/tunneling/camping / slugging to win but if survivors do their objective in a uncoordinated manner then they deserve to lose.
Until deja vu is basekit or the survivors get voicechat you can't argue 3 gens are their fault.
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If they removed a few hooks and made them all scourge that would be nice as at least there would be some counterplay with Sabo builds. A little more interaction would be fun.
Since removing bodyblocking by hook, you never see Sabo builds in solo.
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That's me yo. I bought the game in 2017 and I was able to play fine. Now it's a serious challenge as when I play well I still get punished. I don't think it's fair to change like that but they wouldn't just issue a refund that's alot of money.
I don't see how it could be that costly for servers. I play many other games that have worldwide servers and they are much smaller then dbd.
I don't play killer as I'd rather not have the unfair advantage.
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My ping is sp bad that I'll see the animation of DH and still get downed. Have to activate so early it's a absolute guess. Sucks that the best survivor perk is useless to half the world.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299392#Comment_3299392
They are related because if survivors are allowed to have experience improvements, that sets a precedent that killers should also be allowed to have experience improvements.
A long time ago we were told about survivor icons as an idea that maybe, might possibly, be maybe considered as an idea….. but we can’t ever have news that BHVR might consider killer experience improvements? We can’t even get a “maybe we might possibly consider an FoV slider”? It always has to be complete silence for killer experience improvements?
Killer improvements are new killers.
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This is huge. To killer mains whom think this is unfair. If the game continued as such many experienced survivors would use discord to form a swf. All you'd be left with is swf and baby survivors whom would just hide.
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I'd like easier games please and thank you. Nowadays everyone's sweating.
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When hags swamp creature outfit was on the tome I played wraith and just made a 3 gen. Didn't even use the meta perks cause I didn't have them unlocked. Was a easy win. And those dudes knew how to use flashbangs my lord. I probably have one hour as killer.
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Voice chat would be counter productive, people will get upset at failed plays then give up. Just a status icon next to the character and things will be much better for everyone.
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@RavenBirb said:
One killer perk that blends into builds and all the survivors cry while they hold like 8 different strong perks in their back pocket. There's nothing overpowered about Eruption, it even has a cooldown, get better.
This game will never get better if we have to debate broken perks that keep getting brought out
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Really mods? You couldn't just edit my post? I'm using a samsung flip 4 so I contest.
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Sorry everytime I try type I get huge spaces and when I try fix it it gets worse..
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After seeing what you can do with pinhead with the knight's perks, I've realized bhvr either don't care or are purposefully making playing against killers unbearable in solo q.
Either way I won't waste a minute and a half of my life playing gen simulator only for the killer to use broken perks to literally rob me of my time.
I'd rather play truck simulator.
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Blood lust just got buffed so you can not break the pallet. Depends which killer you use tho
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Yeah I envy those who live near the servers. Even with old sc and resistance I'd get hit after my feet hit the floor and get lithe proc even