OniWantsYourMacaroni
OniWantsYourMacaroni
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- OniWantsYourMacaroni
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The 1 thing i really hate about the new update is the DS stun nerf.Tunneling is really easy,now that DS is dead.
The worst thing about Solo Queue though is horrendous matchmaking.Solo queue is manageable if every player is around the same level of experience,but that's almost never the case
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I wish tunneling wouldn't be so easy now that DS is pretty much dead.
Makes the games extremely unfun if killers actually take advantage of that
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@MadEyePopo said:
https://forum.deadbydaylight.com/en/discussion/comment/3071561#Comment_3071561
Since most want 100% BP bonus, they are choosing survivor instead of killer. That is why queue times are the same and really that was BHVR's goal with this, wasn't it?
But then you'd think it would switch the bonus points to killer if that many people play survivors.
It's strange
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@Grandpa_Crack_Pipe said:
Everyone's playing killer right now because of the killer buffs, so right now it's a fat 100% survivor bp bonus for me.
The weird thing is that i get the 100% bonus for the survivor role but the queue still takes a few minutes.
No bonus for the killer role but the queue time is just a few seconds.
Someone at BHVR has to explain this to me because i don't get it
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Lol,imagine joining a lobby as killer with 4 prestige 0 default survivors and they last second switch to their fancy prestige 100 character :O
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The changes to the prestige conversion thing are just plain stupid.
Like,a P3 Level 1 character will have the same Prestige as a P3 Level 50 character with all perks?
That's completely dumb and unfair for all the people that spend a lot of points on a character.
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Nurse thread #7371677372717
I'll keep counting
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@DemonDaddy said:
https://forum.deadbydaylight.com/en/discussion/comment/3052975#Comment_3052975
🤔 Then I've played with some true legends
Maybe even with TheLegend27 😱
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@DemonDaddy said:
https://forum.deadbydaylight.com/en/discussion/comment/3052950#Comment_3052950
I'm always solo so I can only coordinate myself. Still, experienced survivors know how to respond in those situations.
Experienced teammates are a myth in solo q though 🥸
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My toggle button is ready and my bed is made 😎
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I've seen this suggestion a few times already.
That would be a terrible nerf,there would be no reason to play her instead of just Blight
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3052696#Comment_3052696
I have to disagree. I've given many jump-scares standing in a corner next to a generator. :)
Ok,that's definetely funny but i think we can agree that most people use this perk to camp hooked survivors
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3052655#Comment_3052655
That could help, but Insidious Bubba is hidden from aura reading perks. Would you want that to change?
Insidious should have been changed years ago.
It's trash and only encourages boring playstyles
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Maybe reveal the killers aura to everyone with the same mechanic that is used to punish your chaser emblem for being too close to the hook for a certain amount of time.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/3052532#Comment_3052532
Then why aren't 99% of all the other killers doing the same thing? It's because Bubba is excellent at camping. If he wasn't then it wouldn't be an issue.
I would say Hag is great at camping aswell but nobody is playing Hag ever
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Onis blood orb gain is currently bugged.
He's getting waay more blood orbs from survivor than he's supposed to.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3052429#Comment_3052429
Lol, hear me out, I originally wrote something longer explaining how silly the OPs suggestions were and then I deleted it because I remembered Billy and Slinger.
But I have to believe they know they can't do that anymore, right?!
Making every killer clunkier is not only bad design, it's homogenization.
And for the love of God every dev in the world knows homogenization is the WORST design choice you can make.
If they increase her vignette and fatigue they don't deserve to manage this game anymore. They'd be out of touch with reality.
I can see a ranged addon nerf, but with her pick rates and kill rates the way they are I have to believe DBD isn't dumb enough to screw this pooch, too.
I can see a ranged addon nerf, but with her pick rates and kill rates the way they are I have to believe DBD isn't dumb enough to screw this pooch, too.
If i learned anything after 5 years of playing this game then i can guarantuee you that nothing is guaranteed in this game.
BHVRs thought process is wild and unpredictable when it comes to balance decisions.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3052280#Comment_3052280
I dont think there is no way to nerf her basekit that will make it more fair. But there are few other things that can make her less too oppressive
- Range addons
- Her blink attack counted as special attack. Exposed perks on her is too much to face.
Those are the only nerfs she should get other than that she should be good imo
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Let go off your gen and don't touch it right before you see the aura of a survivor getting hooked.
If your gen gets hit with Pain Resonance then the killer won't be able to pop it as long as you don't tap the gen
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Yeah,Onryo is pretty trash honestly.
Which is a shame cause her visual design and animations are pretty great.
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@ShinobuSK said:
All I care about is if they are sets or not. If they are, Im not buying #########
I'm 100% sure they'll be sets/legendary skins
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3050991#Comment_3050991
You're kidding yourself. Bot survivors are still going to go down in seconds. Then come and say how stupidly broken she supposedly is. See blight
Would put an end to the stupid Agitation + Starstruck combo on her which is not fine
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@Moxie said:
Because it is going to take a large amount of work to balance maps so it is fair for both survivors and ALL Killers.
BHVR averages about 3 maps reworks every 3-4 years. (AutoHaven, Coldwind, Haddonfield)
Sad thing is that almost none of the map reworks they did so far actually adressed their problematic design.
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@JawsIsTheNextKiller said:
You know what would be nice for those of us with thousands of hours? Legacy 2.0.
I mean,i have an unhealthy amount of hours in this game myself but legacy 2.0 just for getting P3 on a character shouldn't be a thing.
I'd rather want to get special skins by completing some kind of challenges for my character (e.g hit 100 survivors with x power or get x amount of flashlight saves)
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@GillyBeannn said:
https://forum.deadbydaylight.com/en/discussion/comment/3047431#Comment_3047431
why don't they just adjust the hitbox when you're injured? it makes no sense why the hitbox is the same as when they're standing
I guess because it could create all kinds of problems if they try to adjust survivor hitboxes
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@DaddyMyers_Mori said:
https://forum.deadbydaylight.com/en/discussion/comment/3047384#Comment_3047384
Oh right, like anyone is going to dig in few years of posts where only thing you know is it's about huntress / hatchet / hitbox and hope there is chance any dev addressed it.
If you are here for some time and you know the answer, just say it. It's not like this topic is here everyday.
It's same amount of effort as your comment, but actually has some value.
Just used "Huntress Hitbox" in the search bar,clicked on the first discussion and found this explanation:
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It's not her hitbox that is the problem,it's latency making her hits look so rediculous
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@Tsulan said:
Can´t we just wait and see how things perform on live?
PTB has its advantages, but is in no way a real presentation of how people play.
Sir,these are the forums.
You can't expect people to be reasonable here
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3047017#Comment_3047017
Bring back the animation bug that lets Survivors slide across the floor like they were on ice. It was entertaining. :P
Yes please,we need more entertaining bugs again :(
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I think the only major performance issue left for me on PS4 is getting a fat FPS when survivors get unhooked,which is strangely not the case with every unhook
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Imagine being Prestige 100 and only getting iridescent addons/offerings.
That would be hilarious
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Sometimes i feel like a already play with/against bots to be honest 🥸
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She would pretty much be a worse Blight
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@tippy2k2 said:
There are very few killers I feel like I have zero chance to win with unless the survivors are so incredibly bad that a child could have beaten them
Trickster is one of those killers
I cannot say for sure but the inability to really properly aim with him using my Xbox controller is a huge part of that. It would not shock me at all if I wasn't the only one who struggled to use him with the controller since BHVR seems to commonly forget that they are supposed to be developing a game for controller AND M&KB but evidently they forgot.
My buddy who also plays couldn't figure out why I had so much trouble when he could breeze through survivors with Trickster until he said he was on PC and I was on console and I saw how he could actually aim his throwing knives where I just give them vague suggestions on where I'm hoping they'll go.
Agreed,trickster is absolute trash tier on console.Aiming well with just seems impossible on controller.
Give us decent controller setting already BHVR >:(
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Because BHVR isn't a fan of easy solutions
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I'd say that the only adjustments she needs for now are changing her blink attacks to special attacks and nerfing/removing range addons.
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And people still don't play him :(
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@Johnny_XMan said:
I said it before and I’ll say it again.
If buffing solo means guaranteeing me that I will be paired up with a competent player. Then sure let them buff. If it means that we will have built in kindred so I can watch their aura crouching around doing nothing, I don’t want it. Thanks
BHVR should definetely prioritize matchmaking imo.
All the information in the world won't help you if you still get claudettes self caring in a corner against Legion as teammates
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@Grandpa_Crack_Pipe said:
Like with the legendary 5 hit PTB survivors, this is something you can literally do right now. It's just slightly harder, and only different by a few percent.
The 5 hit combo is a meme anyway,so that won't be a problem.
But the thing with Forever Plague and Legion is that players will probably be more aware of that combo now.Especially when content creators start to promote these kinds of builds once the patch hits live servers
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@twistedmonkey said:
What seems to be is that possibly the team who was working on this grind/prestige change did so with the extra BP from BBQ and WGLF being around or another means of earning the same.
That could be that perk changes had not been finalized or they were told about other means of earning the same such as the BP incentive to play the other side.
That incentive itself seems like a great idea but how does that help mains who only play one side or those who boot up with a side in mind to play depending on how they are feeling.
Using BP perks was always a choice but it seems many chose to do it. This incentive is the same choice but it could become more of a chore as its now the choice of playing a side you may not wish too for the same effect.
That incentive itself seems like a great idea but how does that help mains who only play one side or those who boot up with a side in mind to play depending on how they are feeling.
That was on my mind aswell.
Their reasoning behind removing BP bonus from WGLF and BBQ was because people felt forced to use them to help the grind a bit.
But now instead of being forced to use a certain perk you'll have to potentially play a role you don't even want to.
Very weird design choice to be honest.
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You'll most likely start at prestige 11.
The devs already explained that your new prestige level is based on prestige level and unlocked perk tiers on a specific character
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Unpopular opinion:
Solo Q itself isn't the problem,it's terrible matchmaking/awful players.
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@ShinobuSK said:
And? They already are now
But now they'll be even more annoying to go against.
Forever Plagues and Legions gonna fix all of our sleep problems 🙏💤
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@Aven_Fallen said:
Understandable. I finished the Rift already, but I have the Tome-Challenges. And something died in me today when selecting the "Kick 50 Pallets/Generators/Walls"-Challenge.
That's not too bad tbh,it's pretty much 2 rounds on the Game
Challenges like blind/stun killer x amount of time or communicate with glyphs x amount of times are definetely more obnoxious
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Don't know what you mean,interacting with X runes for 3 million times is so fun and engaging :)
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Praise the toggle button 👐
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@ArchAbhor said:
Holy poo this tread is still going lmao. Has the performance gotten better since it was made?
Not exactly,performance is still pretty awful :/
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/3032648#Comment_3032648
I would much rather that then a cooldown while ADSing. He just feels unresponsive not to mention his gun models are the buggiest #########.
Yeah,the nerfed ADS time just feels awful and clunky.
I used to really like playing him because of the cool shots you could do with him,but now he just isn't fun anymore :/
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@Phasmamain said:
Yeah he literally requires way more skill than nurse yet provides 1/10th of the reward
He never needed a nerf at all imo
Only big nerf he really needed was a cooldown on canceling his ADS similiar to Huntress or Pyramid Head
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3022837#Comment_3022837
Omg hi Macaroni Man it's been a while.
Hey there,took a few months of this game but i'm back for now :)

