Northener1907
Northener1907
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- Northener1907
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Chucky as killer (will be my new main), Teen Andy as survivor (will be my new main) and Toy Store Map.
Yes i love Child's Play series and Chucky so cool
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Well you had to read Survivors Rulebook for Killers. Everything on it. You will see it. You had to do everything on that book. Because survivors wanna this. :)
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I hope you will enjoy, wellcome back.
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@miketheratguy said:
Nice, all good choices with some good explanations. For me it would probably have to be either be The Spirit or The Hag. Maybe The Nurse. Most of the killers don't exactly look welcoming but for me those are the ones that spell "this thing is not of this world and it wants you dead".
https://forum.deadbydaylight.com/en/discussion/comment/2079642#Comment_2079642
LOL probably best to listen to your instincts, My cousin and I have spent many, many late nights wandering through the woods of a local park and while we of course lived and never knowingly encountered a killer, some strange things definitely happened. You've never known legitimate terror until you've been in a pitch black forest until 3 in the morning, thinking you were alone, only for a silent flashlight beam to suddenly shoot out of the trees onto your buddy's foot.
Your story remind me to i scared my girlfriend in graveyard. Graveyard near to our home. I just hided and made her to search me. And then scared her, her scream... She wanted kill me. :d Yes we broke up but not for that and so long time later.
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@kaeru said:
Probably all of them. They all have glowing eyes or creepy masks and weapon.
At night deep in the woods I'd be scared to death by any hobo with a stick.
Even poor Trapper :( Look him sweet smile
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Buff survivors to SWF level (Voice, show auras) and buff all killers to A and S-Tier. Problem is SWF is so strong against killers. And killers is stronger than solo survivors. Game is not balanced for that.
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I think i have same daily rituals for years lol I never doing them.
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Solo-q is worst thing on DbD and updates are not makes it better. Actually worse. That is why killers looking for solo lobies and escapes from SWF lobies.
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What a terrible idea lol
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Well i feel bad and then i dont wanna kill others. When someone dc'ing or sc'ing other survivors gets free win for that. And i also have points because of farm. Only who killed himself/herself loses game.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/239974/imposible-bodyblock-sabo-build
Do you have issues with people body blocking ? 😂
Nah just in end game they trying save friends :d i love that because that means they are good teammates. But i wanna run this build sometimes, i wanna see are they still good teammates
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It is happening to me too. New bug but i found solve. When this happen just change your graphic settings. That will help
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Aftercare is better for auras. Touch everyone and see all survivors auras. And plus they will see you too. Really good perk but underrated.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2072607#Comment_2072607
There’s the irony DS would have saved you there but you didn’t take it. Also being a teamplayer IS taking DS. You’re creating an obsession if there isn’t one, and you’re making sure that the killer can’t try to tunnel you out quickly without penalty because a 3 vs 1 early on really hurts the team.
I still take the perk everygame.
It is useless for me. It was works for me on end games but if i save my teammate in end game DS will go. So i dont need it anymore. I have better perks for use. Thank you
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2075188#Comment_2075188
See this is why you calll Kindred op
I love you dude
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NOED is fun. It gives game more time. New challange in end game for both sides. I love put NOED and i love play against NOED.
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@Zaytex said:
As a bubba main, I believe he's healthy for the game and fun to play as and against. Survivors still get to loop and play the game and he's definitely beatable.
I'd put him like A tier, surely by just how lethal he is and in how his face camping is just a confirmed kill.
Only problem is camping, but some killers are better at certain things..
I love camping as Bubba. He is so fun when you camping because survivors know he is unstoppable when camp. And i know when i camp i am losing BP and game but i am doing this just for fun and not always. Maybe 1 - 2 of 100 matches
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Well it is normal because so many people wanna try new killer and also so many people trying adept achievement for new killer. In time you will get better queue, dont worry.
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@UMCorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2074753#Comment_2074753
The good news is, I think they are finally starting to realize that. The DS nerf is literally the one thing they've done to improve Killer experience in about a year. I'm 100% amazed they did anything to DS.
Well actually i dont think nerfs are good. Killers need buffs. There is so much weak killer: Myers, Trapper, Pig, Clown (Still weak), Trickster... Those killers have not any chance against good survivors or swf teams.
Nerfs are not fun but if this will make game balance i am okey. But usually nerfs kills mechanics, i cant see anymore mori because devs made it useless..
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@Friendly_Blendette said:
I typically dont but I had this one awful experience. It was a 3 man that was literally queueing up for game to try and sandbag solo Q players. I mean they spam vaulted windows and pallets and #########. They would get on a gen I was working on just to fail skillchecks, every time they got chased they would lead the killer to me, they all swapped to my character and put on the exact same outfit as me. When I got hooked all 3 of them came to just Tbag me. People like those are awful.
Seem like you have terrible teammates, i am glad i never had teammates like that. I mean sometimes i have bad teammates who doing nothing or leaving me to die but like those people i never had.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2074789#Comment_2074789
Me too, but mike Blight and Twins, Trickster wont get a map... Bhvr said it. Because the graphical update.... but im sick of these same maps over and over. The game is super cool, but not enough maps ! I hope Bvhr would understand that someday...
I agree, we need new map themes. I mean all maps make me feel like same. We will need new maps and graphical updates are not make me excited because they will be same maps, not so much different.
Hope one day we can see maps for Twins, Trickster and Blight. And personally i wanna see Prison map with Guardian killer.
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I hope they will add map for Trickster. Bar street with neon lights, i really wanna see that
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@Botiz said:
Wonder how many matches in a row it's been without a mori...
I wish they will add back old mori and oldest ds :( Game was fun with them. I dont know why fun mechanics turning to useless.
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@FablPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/2073560#Comment_2073560
Yeah but still how is it possible for a rank 10 to match with 4 red ranks?
It is possible because killers mains started play this game. Because that is unfair for them. Just think. Gen run is insane. And for loop survivors have god pallets and windows. If survivors wont do mistake killers cant take them down because survivors are so safe in this game. So killers stopped for that and there is not much killer. For that sometimes game matchmaking red survivors with green killer because not much red/purple killer anymore...
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2073536#Comment_2073536
https://media.tenor.com/images/52da89c921b1cec32f820708d999d8de/tenor.gif
It's cute that you thought you had one up on me though.
Never going to happen.
Peace? :)
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They are working on it man, i hope new MMR will come soon.
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2073519#Comment_2073519
I was going to reply. But it's Sluzzy.
But you replied? Why you wrote this message if she/he dont worth it? Himmm, ego masturbation maybe? :d I am really feeling sad right now for you.
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@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/239458/why-survivors-have-not-good-perks-anymore
I feel like they need to spend a mid-chapter patch just focusing on heavily buffing Survivor and Killer perks. There are so many bad perks in this game that never see use, it's not even funny.
Perks with obscure or "meh" effects need to be buffed much higher so they're extremely good in that category. All of Steve's perks (Second Wind is his best perk but even then, still difficult to get any use out of) and Ace's perks (luck is the most useless mechanic in DBD and in dire need of a complete rework) are great examples.
Survivor obsession perks in particular need major buffs or reworks, DS is no longer meta which means that the average Survivor won't use it, which results in multiple games without obsessions, leading to the Killer tunneling. I suppose DS still isn't bad, but everything else that creates obsessions is mediocre (For the People or Blood Pact) or worthless (Sole Survivor) and needs to be looked at.
Honestly, if I were on the balance team, mid-chapter patches would involve major perk buffs for both sides in addition to either a rework or something else. New perks would also be "balanced", then I'd overbuff them to actually make them balanced.
I really wanna see good chapter to change meta for both roles. Because all games all same perks all same game styles. I bored. I am trying different builds sometimes but there is so many trash perks.
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@Yords said:
Head on is the worst exhaustion perk actually.
For solo-q you are right but when i play with my friends it is funny actually
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2073093#Comment_2073093
If you look at my first post, it was an answer to a question, which is where all this came from.
Perhaps you should indulge in the entire conversation before you stick your beak into it. :)
Have a good one bud, keep on being awful at debates.
I am bad at debates because JimbusCrimbus said that, the guy i never see, never meet and never care :((( You broke my heart now, i am going to cry cya
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2073057#Comment_2073057
I'm not crying about anything, lol.
I really don't care what survivors use, haha
I see now that your logic has been destroyed, you're going to try and paint my narrative as something it's not. I've been very careful with what I've said here, so perhaps you should heed that.
"I really dont care what survivors use" :d
But you are on topic about survivors perks. Yes man, you are clearly not care. And you said ruin, undying nerfed but also DS nerfed million times for example. So that is not mean nerf made this perks fair. If they are still op that mean they still need nerf. And i am sure we will see killer nerfs too and Spirit seem like first target for that. Maybe NOED, Ruin next idk. See you soon, take care <3
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2073008#Comment_2073008
No, ruin was nerfed. Not it does nothing to actively effect anyone working on a generator as it used to. Before, it affected skillchecks, which required no effort from the killer to get value from. Now? It's just automatic regression, which requires effort from the killer. It was effectively a nerf. I also never said "they already weak". Please don't misquote me to further your argument. By doing that, you forfeit any argument you were going to make. But yes - 6k hours, must be a baby killer. Or maybe, you're just a baby survivor. You're out of your depth. For your own sake, stop.
DS was broken. It needed to get nerfed.
https://forum.deadbydaylight.com/en/discussion/comment/2073012#Comment_2073012
Yes it was. A nerf is a nerf. You don't get to pick and choose. Please stop, bud. It ain't working out for ya. You've tried, but you've utterly failed.
Imagine. Playing 6K hours and still crying about some perks :d Okey man you are not baby killer, you are good.
And also i am sorry but old ruin was also trash. Great skill checks was not problem for good survivors. But now ruin is perfect. Just start chase survivor and gen will get damage. And yes that is op advantage and no killers are not doing any effort. Because survivors will start run already when they see you. You are talking like it is so hard lol. And yes i wanna see also nerf meta killer perks. And then we can see different builds. I bored all games face with ruin, undying, bbq, usually devour hope bla bla bla. Killers also using meta perks but when survivors using meta perks they starting "no... that is not fair, those perks meta, not fair for us" bla bla bla.
It is obvious that you are not objective and ofcourse me too because we are in opposite thoughts. So bye my friend and stay care.
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2072985#Comment_2072985
Pop and Ruin were already both nerfed. Both of which require the killer to earn any value from them.
Also imagine thinking BBQ needs to be nerfed. Now you've just run out of valid arguments.
You also see FAR more build variety from killers than you do survivors.
Sit.
Ruin did not nerfed. Ruin reworked. And new ruin clearly stronger than old version. Because old version was good only on new players. You are happy when survivor perks get nerf but when people talk about nerf some meta killer perks. "They already nerfed, they already weak"
Baby killers make me sad, seriously.
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That is not reportable. They are already punishing for that. Penalty-Time.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/2072744#Comment_2072744
Freddy, B-Tier?
Lmao since when?
Which tier then dude
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@OmegaXII said:
By useful you mean meta perks?
IMO all current meta perks need a tune down. So if you're asking for a meta perk i'll be very sad :)
Not actually. I wanna do new builds. For example Adam, Nancy, Jane, Yui released with good perks and they made possible new fun builds. But last 3 chapters i didnt get any useful perk for me. If other people have how nice for them :)
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2072857#Comment_2072857
no it's quite the opposite
Hater then :(
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@GoodBoyKaru said:
You have Kindred, the most op survivor perk in the game, maybe give that a shot
Are you fan <3
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@WeenieDog said:
https://forum.deadbydaylight.com/en/discussion/comment/2072744#Comment_2072744
I dont think freddy is op, he's just brain dead. He has a lot of passive benefits on top of being easy to play. I dont want to him nerfed, but just require a bit more effort to play for what he gets.
Freddy is not hard killer, i agree but also not so easy. Freddy already has some weakness. For example he need to use snares/pallets smart areas. He is area control killer, so he need patrol gens as well. And survivors need to stay awake, then Freddy also loses powers. And teleporting going after last gen done. So Freddy is not weak killer but also not op. But he has chance against most of survivors.
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Are you sure? Because most of people saying "Freddy is op" but Freddy is clearly B-Tier.
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Killers mains will come, they will say 60 seconds is enough and if you dont down in 60 seconds that is mean you are not being tunnelled bla bla bla :d Perk is weak.
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Killed.
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Unbreakable is strong lol Maybe make it slower
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2072653#Comment_2072653
DS should never be a perk you can reliably get value from. The fact old DS was a perk you considered was useful in most matches before really shows how broken the perk was.
And now that shows how weak that perk. They wanted make it anti-tunnel. Problem is DS was never anti-tunnel perk. So they just turned it to useless perk, Z-Tier Perk. If you wanna make it really anti-tunnel, it has to be more scary for killers. I mean longer stun or 5 seconds stun + blind effects bla bla bla. They need little buff it for balance. Because game is already bad for solo-q, why we have to do this worse
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2072607#Comment_2072607
If you ran him for 4 gens that means no other teammates were hooked. Teammates not bringing borrowed time isn't the killers fault that's on your teammates. Not using DS is saying that you don't care about being re-hooked after coming off the hook(because the core function of DS hasn't changed). Saying its trash now is sayin that you abused it for free escapes.
I am not blaming killer for that. He used one of the killer tactic. He lost game and wanted one kill. I did not say killer was wrong, did i?
Problem is DS is not useful anymore. If i would have DS on that match, yes it would save me. But problem is most of matches DS is useless now. So most of matches i will waste my perk slot. For that DS is not problem for tunnelling. And it never was anti-tunnel perk. It is weaker now, thats all
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@ChiSoxFan11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2072475#Comment_2072475
April's Fool's Day was yesterday, not today.
Played 7 hours of survivor rounds yesterday. Ran DS in most, but not every match. Didn't play in a single match where someone wasn't running DS, and almost every match, there were multiple.
Saw few tunneling killers -- no more than what a normal night of DBD brings. DS did exactly what it needed to do -- on the rare occasions when I was downed coming right off of the hook, DS gave me a second chance to get away, or the fear of it left me slugged, and someone was able to pick me up before the killer returned.
The only difference in playstyle I had was, after an unhook, I'd have my teammate heal me, rather than heal myself, and vice-versa if I did the rescue. Usually by the time I was healed and we moved to a safer location, most of the DS timer was gone anyway, so jumping onto a gen and deactivating it didn't matter -- under old DS, by the time the killer would get me in a chase under those circumstances anyway, my 60 seconds would have be gone anyway, so nothing changed.
I've played far less killer since the change, but still quite a few rounds, and I've yet to play a game without someone running DS, usually multiple players. I haven't noticed a difference in any of those survivors playstyles, but I do everything within reason to avoid the unhooked person, so that's not surprising to me.
The hysteria by some people over the change is unwarranted and pure hyperbole, but that's usually to be expected around here.
ETA: I would completely be I'm favor of healing yourself NOT deactivate DS, and the implementation of an Obsession in every match. If that happened, the new DS would work just like the old, minus the abuses.
I am glad you had good games but everyone are not lucky like you. Yesterday i played against one camper Trapper. I looped him for 4 gens and he started face camp me. And then in end game my teammate saved me but i down again because teammate had not BT. And i also not using DS anymore because it is useless. And i died for that. If DS would not change, i would keep it on my build and would escape. But now if i use this trash perk i will waste my one slot. And perk saying: Be useless for 1 minute. But i am teamplayer so i will not use this trash perk anymore, they need buff it.
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Claudette mains liked that.
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@GodLikeTerror said:
Meg and Claudette players are actual bots.
I hate Claudette players. They all are hiding around. In start is not to hard because they also trying fix gens. But when game turn 2 v 1 with Claudette, God help..
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DS is trash, killer mains got what they wanted.
New target: Borrowed Time and Dead Hard. Because killer mains wanna easy killer, nerf all survivor advantages.
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NOED is weakest perk. I hope they will buff it
