NerfedFreddy
NerfedFreddy
About
- Username
- NerfedFreddy
- Joined
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Comments
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I don't see "too much sex appeal" in dbd. Feels more like some people want to start made up drama/controversy and capitalize on it
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It's not p2w. It's pay for fun/variety. Nurse - free, Blight/Artist - shards, Plague/Dredge (based on killrates they are top 3) - shards aswell
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Game is killer-sided and high-mmr stats proves it. Survivors should be buffed
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Push them out and stop being baby about such minor thing
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DC is the only counter to "slugging for 4k" exploit. I have no problem to lose bp and dc against that kind of poor sportsmanship killers to give my teammate chance to get hatch
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Killer salt and sore winner mentality. Should be considered as griefing and get penalized
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Said no one ever
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Stats only matter if i like them and they fit my narrative
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Even with subtle cheating survivors can't win and it's very worrisome state of the balance. Survivors experience needs huge improvement
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Killer-sided state of the game is unbearable for survivors. Something should be done about it as soon as possible. Wesker is too strong
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Good data that debunks a lot of killer mains' narratives
"Low mmr inflates killrates" "Pig/Sadako is weak" etc
Wesker needs nerfs. I hope it's pretty clear to devs and won't take much time to make changes
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I don't see many dcs
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They nerfed it instead of buffing it. That was a mistake
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Blaming BHVR for controller's imperfection and lack of precision. Send your criticism to Sony or Microsoft
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"it seems incredably unfair that they implemented a way for a survivor to get out of a match early without penalty but not a killer."
then survivors should see killer and player they're facing in the lobby and have option to dodge like killers currently have
I mean we all are for fairness and equality of both roles in dbd, right?
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@MrPenguin said:
Those stats are heavily flawed, you can't really gauge much of anything from them.
That's a kill rate for the entire game, including newer/casual/bad players who die the vast majority of the time. It is not representative of gameplay with actual good player, where the kill rate is much much lower.
Just to throw an example out there: low MMR kill rate 90%, good player kill rate 30%, 60% overall kill rate. But the game is still unbalanced in the survivors favor since obviously you don't consider the game being balanced by taking into account people aren't even good at it, which is the majority of the player base.
TL;DR the lower skilled players are inflating the kill rates so it seems like killer is in a much better spot than it actually is.
Otzdarva and Jund have 30% killrate?
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"NOOOOOO you can't just leave match after you died you supposed to stay on the post-match screen and wait to congratulate my glorious 4k winstreakerino"
That level of entitlement is crazy
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I feel like you should stop repeat same dad joke over and over again
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Excuse attempt #1345 why soloq should continue to be in a bad state
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There should be option to turn off doc visual effects - it's irritating and seizure inducing and hurts people with epilepsy and such
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Only way to stop camping and tunneling is to heavily nerf camping/tunneling and its efficiency and enforce intended gameplay loop, period
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Not a criminal, just entitled to free kills player
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@DyingWish92 said:
Rotten fields, playing survivor. Started the game uninterrupted on a gen next to cow tree for 50 seconds or so. Killer comes by. I loop around the cow tree twice, drop the pallet and lithe to a jungle gym. Killer drops chase. Chase was 27 seconds without the killer landing a hit. I go back to my gen which is 60% or so. As I'm finishing my gen 3 generators go off before I finish mine. I finish my generator, 4 generators done within the span of 20 seconds. Killer goes AFK.
Gen speeds are still an issue. I also had 2 other games with very fast gens today. I'm not great at looping but the game seemed to put me with very efficient teammates today and the games are a joke, can't even pip due to how quick the games go with the killer getting 2 hooks before endgame.
Baby killer lost
"That's my proof, BHVR!"
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You can just close your eyes
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Camping and tunneling are not strategies bc strategy implies some skill, planning and decision making that those "strategies" clearly lacks. They are simply bad side effects of dbd base gameplay mechanics that killers tend to explot for easy wins and bhvr should fight against
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DC tier killer. Wait another 3 years till BHVR acknowledges that simple true
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2v1 stalemate should be reworked. Technically sure survivors can still do gens but in fact it's just a hatch game at this point. It's like asking killer to apply pressure during egc instead of just camping and securing a kill. Objective is changed and survivors' objective in 2v1 scenarios are not gens but hatch.
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I don't think this game has mmr. MMR rating is hidden for a reason you know. BHVR tried good working MMR in the past but killer mains cried loudly over it because you need actually to compete against equal skill survivors instead of farming weak lobbies in never-ending winstreak spree
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I don't get it - killers have no problems to ruin dbd matches with camping and other dirty tricks they have but pretend to care about muh experience of 4 other players, when survivor do it
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It's the common killer flex "My role is so boosted so i don't even need perks to beat you" and devs just can't stop pumping killer side and their egos
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Buff other exhaustion perks and players will use them instead of dh
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so overall escape rate is 39% and soloq one is like how much - 30%?
exclude pity hatch that is common ritual in dbd and it is 25%
2-3 escapes out of 10 in soloq that definitely sounds about right. balanced btw
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Maybe because killers have such an ultimate second chance in chase as bloodlust
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It's just not interesting mechanics after the nerf
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Really outdated second chance mechanics that doesn't meet modern dbd standards and encourage killer to camp and give them free grabs and a lot pressure. Should be removed for sure to disincentivize lazy, passive, defensive play and make killers to do their job of hunting down and chasing survivors!
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Well, they've increased wesker hitbox that was totally fine so now relax and enjoy being grabbed behind the wall or obstacle i guess
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"good survivor perk exist"
Killer mains: Is this perk ackchyually problematic?
BHVR: Say no more! I love nerfing survivors!
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I have better idea - survivors start the match already dead in the coffins
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Implement ban system, win for everyone. It's up to BHVR
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Pretty low if they had to nerf thana and buff basekit bt afterwards
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Imagine complaining about bodyblocking. Killer mains want to take any agency, variety and options from survivors turning them into running bots of easy difficulty with zero willpower and chances on escape
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Unbreakeable as a basekit for two remaining survivors is better solution
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Yep, slugging for 4k needs fix
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Wesker is fine. Killer mains just want gigantic hurtbox so killer can play itself with zero skill and player agency
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@CyberRoninX said:
People should probably just stop complaining. If you want any real change to happen with the game then stop spending money or stop playing its as simple as that. If BHVR saw the player base drop in half, because lets be honest most of the player base is soloq, then changes might actually happen. People have said millions of times that BHVR does not give a crap about the community or anything that we say. The only way things will change is to show them that the players are done just sitting around waiting. Go play something different or just stop spending money on the game and things will get done.
"If you want any real change to happen with the game then stop spending money or stop playing its as simple as that"
It doesn't work like that, my friend. DBD has enough loyal playerbase to sustain game indefinitely who will play no matter what
That's why your little comfy protest doesn't matter much
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muh EGC
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Range and duration should be buffed. Currently it's really weak
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Constructive feedback: Ada shoes aren't canon. It ruins character and outfits
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Imagine nerfing little funny perk. Diversion nerf is next
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Achievements are not a necessity. They are extra content that can be whatever - grindy or requiring specific setup, luck or multiple attempts

