Nathan13
Nathan13
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- Nathan13
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Comments
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@TheycallmeLix said:
I always rock DS so you can wait out and tunnel me if I try to tank the hit with basekit BT, idc. Too many proxy/hook campers almost every game so what do you expect?
That’s okay because with Nurse I can just down you again in 5 seconds so you get no value out of your DS.
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3646780#Comment_3646780
Honestly it’s smarter and gives both at least a little more distance from killers that are hook chasing, and not engaging outside the hook area. You don’t like it, I don’t enjoy it, sorry you can’t just slap someone twice while they’re basically standing still from animations and can barely start moving again before you can swing once more for that dying health state. Ofc I’m using my bt to tank the hit so it’s not an immediate hook swap.Gonna have to work just the smallest bit harder for that 4k with that playstyle.
Be mad about it I guess? These posts always make me laugh.
Than don’t get mad if the killer tunnels you out of the game for it.
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I can’t stand survivors like that, these are the same ones that go on social media and post their matches how the killer tunneled them.
We would see way less complaints about “tunneling” if survivors never bodyblocked killers off hook.
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@Ghouled_Mojo said:
It seems a bit underwhelming.
Not so great for ppl with hearing issues like myself.
Hopefully BHVR can help with that
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@GeneralV said:
If they extend it, then Freddy needs to be made available.
Agreed
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The problem is map offerings and which role burns an offering that favors them. You can’t ban maps.
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No because thats so infuriating, and I don’t like to play sweaty but survivors that last switch make me change up my playstyle.
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DS just needs the 5 second stun back.
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It’s actually fair to trap hexes considering the spawns are so bad and you can see them from a mile away. So it’s likely your totems go away early game.
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My solo games have been decent too, I still have some rough games but I’m overall pleased.
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I hope pig gets good changes because she feels awful to play.
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@Zeidoktor said:
Speaking for myself I'll do that sort of thing when a Survivor or kill themselves on Hook early in the game. It's my way of trying to give the people who stick around something for their time in what would otherwise be a lost game.
Seems like most responses on this thread match the reasoning which is understandable.
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@TheSubstitute said:
I have no idea if this is the case but if I got teabagged or otherwise BMed at a pallet (as opposed to someone who's obviously just trying to get me to chase them) I stopped playing nice and tunneled the teabagger(s) out of the game.
Afterwards I've let the survivors who didn't BM farm off of me if they wanted to because it's not their fault they got a teammate like that and I don't like being tunneled myself so I normally won't tunneled.
If whoever you're talking about did something similar that would explain it.
Another possibility is that they're having fun at their current MMR and don't want to go up to where the game is no longer fun so they're killing two and letting two go to even out any MMR increase.
If that last part was the case, why not let all survivors live to decrease your MMR?
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@GeneralV said:
I almost never farm. I always give hatch to survivors who dropped their items or got sandbagged by their teammates, but I try to avoid turning the match into a farming game.
Many players do not like to farm. It is better to just play normally.
Yes, I’ll only give hatch or the door if I feel generous.
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I just wish Freddy was on that list.
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My solo matches haven’t been bad since this update but obviously everyone has a different experience. Some days it can be rough and then some days it can be alright.
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I’ve had so much fun playing against him.
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I have it too, I noticed when I was changing my badge.
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Sadako is not a good killer she deserves better.
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No because it’s super annoying, literally just hardwire your console/pc.
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@ThanksForDaily said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3640326#Comment_3640326
What's exactly the frustrations about DS from killers side? I don't see any. The distance survivors make is laughable. The perk needs buff.
Same, because I’ve not seen any killers complain about DS since the last nerf it got.
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There’s no reason to nerf it any further.
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I’ll get Alan Wake eventually, I didn’t see a lot yesterday but today I saw more. I think it’s the perks a lot of players don’t care for. But you should buy a skin based off if you like the character itself.
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I say comeback and see how you feel about the gameplay again.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3638709#Comment_3638709
"Current meta adjustments seem to be more concerned with nerfing perks that players enjoy using instead of buffing the low tier perks.
And this is really bad, especially when it affects perks that do not require nerfs, like Adrenaline."
^ this
Adrenaline does not need a Nerf, but I feel that they think it needs to be toned down, because it is used more often than Perks which are just not as good. And the right thing should be to buff the weak Perks to a stronger Level. To give options. E.g. I think they did a good Job with Background Player. It is not weak anymore, but also not busted and you see it being used. (Yes, it sucks if a Survivor gets a Flashlight-Save with it, but I never felt that it was unfair when it happened to me)
I really wish they would put more time into just trying to buff older and weaker Perks and experiment more with them. I would not mind if they pick 5 Perks on each side and change them for a Midchapter and if they are either too strong or still too weak, change them again in the next Chapter until those 10 Perks are decent. And then move on to the next Perks.
this right here, we need another perk overhaul update.
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@aerie said:
i'm genuinely surprised it went through to live, i saw no positive feedback about it on ptb. kinda a shame really
How can the devs think this new menu was a good idea when the feedback was so negative???
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@ChaosWam said:
I'm more and more convinced PTB isn't there for actual input at this point. Just a bug-test and they decide what to change after regardless of any feedback or warnings about this stuff.
I don't think I'll ever participate in another PTB.
You see and I agree it’s so infuriating how our feedback gets ignored.
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I’m sure eventually it might slow down, these builds are just being tried out so I think eventually killers will probably get bored and try different builds.
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It looks so bad.
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Yeah and the usernames are way too big.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3637980#Comment_3637980
NOED is still can be problem if survivor hooked next to it.
And i don't know how Adrenaline is problem, especially in current meta where it's more rare to see end game. Yeah i am not fan of this and probably they will nuke this perk to ground.
Like how even they will nerf it? No heal will make it just pointless.
I’m trying not to overlook it because for all we know it probably won’t get destroyed.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3637940#Comment_3637940
The problem with adrenaline in the current meta is that all 4 survivors often run it and then just never heal, running perks like resilience on top of it, making it so they just rush gens and then get a free heal.
I'd also say the, having it work after getting unhooked is pretty dumb, it creates a scenario where the survivor gets a guaranteed escape, like the old DS
I think what they’ll do is take the heal off hook, slug recover away.
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3637926#Comment_3637926
I don’t like these split roadmaps where you need to be up-to-date with what may be included and what could still be included but just not mentioned here
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3637954#Comment_3637954
Uff I think that one is pretty likely to be consistent?
Probably, I guess it’s gonna be a complete rework.
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Wait, distressing is there too? Please don’t take away the bonus bloodpoints…
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Adrenaline… whyyy
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Fr we need the lunar event because I’ll be so upset if it’s not happening.
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Fortnite, super smash bros ultimate, mario kart
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DS working after both hook states is too much, it just needs the 5 second stun back.
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I always want survivors to cleanse.
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I don’t think I see that happening.
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Thats already gone if there’s only one survivor left.
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@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3636641#Comment_3636641
The original post was 2 sentences long. In one of those i actually said it should not work against stealth killers.
Oh I know but I still felt like I needed to put that out there
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Twins is probably the most rare killer for me.
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Nah I think spine chill should be left alone, and thats what’s cool about playing against stealth killers is that you have to watch your surroundings.
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@CountOfTheFog said:
No, I've never heard of him and his perks are garbage. I bet a lot of people playing him will rage quit when the use of lightborn goes up.
I sure hope not, because that would just get annoying.
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The other day I went against Nurse for the first time in a while, and it was fun even though she was strong and she hit her blinks well.
I understand she can be OP but I feel like there’s nothing wrong with having one OP killer in the game.
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@Shroompy said:
The game heavily favors those who bring in the stronger loadout. If you went against a Alch Ring/Crow Blight for example the game would of probably been pretty equal, if not slightly lean towards his favor because of how damn strong Blight is.
Yes, this is how I look at it too.
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Plague and Myers
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There’s really nothing you can do in this situation. These bad games are gonna happen.
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@Dwight_Fairfield said:
Unfortunately not. I never played the games so I am not a fan of the character. His perks are pretty doo doo.
I will still purchase him because I want to own every character and get all the achievements.
Seems like most players don’t like his perks.