Nathan13
Nathan13
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- Nathan13
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Comments
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I think Nurse’s basekit is fine but her add ons do need addressing.
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Old rank system, coldwind, survivor animations, no hit validation and many more.
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It’s all gonna depend on what perks will be changed along with BT/DS gen defense.
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I don’t understand how people are still complaining about DS when it’s perfectly balanced. The perk is doing what it’s designed to do.
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Legion, Nurse, Pinhead
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killers wouldn't need slowdown perks if gens didn't fly.
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we already have a survivor perk similar to NOED, it's called dead hard.
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I totally get it, that's why I hate playing during bloodhunts.
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It’s annoying especially when multiple survivors bring party streamers.
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Funny cause I was wondering why i’ve been seeing no mither survivors lately.
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I think it might be one of the meta perks that will get changed this summer.
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Wow I like it!
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play killer during the event, if you have rough matches you’ll still probably get more bloodpoints than playing survivor.
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Yeah that’s typical in bloodhunts.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/2967689#Comment_2967689
I wonder if theyll let people heal themselves as base kit but make heal speeds overall slower or something. That could be an interesting change.
Doubt that tbh
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@Hex_Llama said:
I was also surprised that Self-Care ranked so high, because people complain about it so much, but I run it almost every match just so I can't get in a situation where there's no way to get healed.
It’s hard to get teammates to heal you so SC can always come in handy.
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Myers needs a rework, wish it could’ve came with the Haddonfield rework.
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@TheDarkTyrant said:
The Raccoon City Police Department
It is only when i’m playing scratched mirror Michael.
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If you’re the last survivor alive than the game needs to end if you get downed. You’re not gonna escape after that.
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@dugman said:
To clarify the devs have never said they’re only nerfing things in this coming update. They said they’re rebalancing 40+ perks and also making some changes to the basic gameplay to shake up the meta. So for example, they’ll probably be buffing some underused underpowered perks like Monstrous Shrine. And since they commented on how gen slow down perks are extremely popular on the killer side they may be thinking of slowing gens down across the board and then slightly weakening the gen slowdown perks so that all killers get a bit of slowdown in the early game regardless of loadout but don’t become overpowered using the current gen related perks on top of it. And similarly on the survivor side they may decide to do something with healing across the board and then adjust all the healing perks accordingly.
So if they do anything with Self Care at all it would probably be part of a broader revamp of healing perks and speeds across the board.
Okay that makes a lot of sense.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/325015/self-care
I think it could be a major problem with Solo play, since this affects Solo players significantly, compared to SWF. I'm totally against nerfing something that inversely affects Solo play significantly more than SWF.
Yeah self care is not worth a nerf. If anything it’s a killer perk against 4 solos.
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I can see most self care users are probably solo players because it can be hard to get a teammate to heal you.
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Sluzzy, killers need an anti boon mechanic just like survivors have anti totem perks.
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It just got nerfed back to basically it’s original state.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/324869/rebalancing-perks
They said there looking into WHY these perks are meta.
I still dont have high hopes
I’m not gonna celebrate until the new perk overhaul goes live, cause we don’t know how these meta perks will be changed. And can the other new perk changes encourage players to run different builds???
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She’s pretty well designed overall.
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BT and DS are currently fine the way they are. The only perk I have a problem with is dead hard.
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With the upcoming changes this game is gonna get, I think we’re gonna get a lot of players back. DBD is not gonna die.
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I hope NOED never gets nerfed, have you guys seen spooknjukes NOED tattoo?? It looks pretty awesome.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2964285#Comment_2964285
Yeah, but if you popped all 5 gens, you clearly don't need any help and don't need the adrenaline boost
I think of the speed boost as a reward for finishing all gens.
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I always stay.
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Any survivor that is toxic during the match.
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@humanbeing1704 said:
I find it extremely annoying although it is satisfying when you out run a killer with rancor and escape I've gotten hate mail over that before
That indeed does sound satisfying.
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@AbsolutGrndZer0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2962459#Comment_2962459
Because sometimes you want to give them the hatch. It's a courtesy. You carry them to the hatch, or not. A mandatory Mori on the last kill, it's like, what benefit is that for anyone? Oh, I was the last survivor I get to watch a Mori? Okay, sure. I guess. But it removes IMO the idea that "oh no a hidden offering, did the killer bring a Mori?" and the excitement that brings to the match. This new way, that's gone too.
But you can still give survivors hatch just don’t down them.
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/2961277#Comment_2961277
well, last months I’ve only see surv nerfs and killers buff. So probably you’re wrong
COH is the only survivor nerf we’ve seen the last few months.
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Any p3 survivor
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Why are we complaining about this honestly???? Literally just don’t down the survivor or let them have the exit gate.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2962452#Comment_2962452
well it wasnt about it happening or not, OP asked us which one we want nerfed. I said nothing.
That’s fine but I think it’s great we’re gutting all the meta perks on both sides cause it’s just so unhealthy for the game.
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@Marigoria said:
None. I dont want anything nerfed on either side.
well, it’s gonna happen.
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Survivor- dead hard and Iron will
killer- scourage hook pain resonance
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/324541/new-prestige
They said all items add-ons and Offerings with transfer over once the new system is in place.
I can finally not worry about losing event items
I believe they also said we keep our perks too.
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No cause we all know considering how insanely OP dead hard is, it would top that chart.
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I’m looking forward to the new bot mode so we can explore new future maps, and we’ll be able to practice killers we don’t perform well with so that’s gonna be a very helpful feature.
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I don’t see why survivors shouldn’t have DS.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/2958571#Comment_2958571
Maybe. For me, personally, I'll see by the end of the year if I come back to spend any meaningful gaming time in DbD. While the announcements sounded great, BHVR is going to have to deliver on them all, from the Bots to the perk overhauls and the core game changes that go along with that, before I make a decision.
The announcements, themselves, won't bring me back because until the changes are actually implemented, it's still the same DbD and the same issues that caused me to leave in the first place.
I can understand that. Hopefully when the new perk system goes live we start to see more variety cause DBD sure has been lacking that.
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Well it won’t be here until the fall so maybe the devs will implement an option to carry the survivor to a hook or hatch.
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@MikaelaWantsYourBoon said:
Mechanic is fine. But we have not choice, that's my problem. It should be optional.
Maybe i wanna give hatch to last survivor? Or i have hook mission? Or i am trying adept my killer, so i wanna get more hook points?
Mechanic is alright but it should be optional, not automatic.
I’m fine with BHVR making mori or hatch optional.
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BHVR delivered yesterday, this is a step in the right direction for DBD. I hope this brings lots of players back.
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I bet DS and BT will become baseline but in a weaker version.
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/comment/2956406#Comment_2956406
meta fun perks are literally the only good thing about this game if that goes so will the player base
No it’s really not, it’s been so boring playing against them on both sides. It’s time for a change.