My_Farewell
My_Farewell
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- My_Farewell
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Comments
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Or you could quit the game, that would be much better.
Thank you.
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No, 4 are enough.
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No, 4 are enough.
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That was an awesome match to watch.
I would rather face this kind of survivors than the ones who DC tbh.
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If i'm on the hook and see someone who i think is at the hatch i just kill myself. If not, then i lure the killer and whoever manages to escape gets the hatch.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/622327#Comment_622327
So instead of just doing YOUR job, and letting them die, you get both of you caught because they're not following your rules?
THIS is why people hate bond users.
It was a joke and i've never done it in this scenario, but is true that i expect a better playstyle than selfcaring in a corner in red ranks tbh.
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@martin27 said:
And yet you've not mentioned a single perk which is suppose to be overpowered.
Monstrous shrine obviously.
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Don't try to farm next time maybe?
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I'm another solo survivor who runs bond + open handed, if i see you guys self caring in a corner i'll lead the killer to you :)
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/622245#Comment_622245
That is not how balance works.
K
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/622057#Comment_622057
"This game is quite well balanced" and "both roles have broken op stuff" can't both be true at the same time. (The latter statement is correct.)
If only one side had broken op stuff then it wouldn't be balanced, that's why i said it is.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/622026#Comment_622026
A pvper wants balanced games where both sides have a fair chance winning and skill will decide the outcome of the match.
This game is quite well balanced (not perfect) and both roles have broken op stuff. If as a survivor i don't have any problem with ebony moris, prayer beads and stuff i expect the same treatment with my instaheals, keys or whatever (and the same when playing as a killer).
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@Ceiling_Entity said:
https://forum.deadbydaylight.com/en/discussion/comment/622026#Comment_622026
And proof you can't change small minds. Keep doing your flexing and gatekeeping, child. I'm sure it makes you feel like a big boy.
Someday, you'll grow up.
Ok so are you done? Finally...
Bye
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@Ceiling_Entity said:
https://forum.deadbydaylight.com/en/discussion/comment/622018#Comment_622018
No, you're wrong for thinking you're better than me.
Points for you if you don't lobby dodge. Yay. Have a clap. 👏
The point is: I should not have to deal with meme teams or be punished, and I'm in no way less of a gamer, which you're smarmy little comments hinted at, for choosing to dodge them.
Do you get the point now?
You might be a gamer but you certainly are not a pvper.
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@Ceiling_Entity said:
https://forum.deadbydaylight.com/en/discussion/comment/622005#Comment_622005
You can think that if it makes you feel better.
You're wrong, but I know the futility of trying to change the minds of small-minded people.
Lmao i'm wrong for not dodging and being against it, ok :)
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@Ceiling_Entity said:
https://forum.deadbydaylight.com/en/discussion/comment/621997#Comment_621997
Awww, lookit the BIG boy who never dodges because items something something flex. 🙄
If a meme squad logs, I'm dodging. Maybe it's because I have more self-esteem than you and realize I'm not here to be kicked around by some scrubs looking to make clip montages.
Maybe i don't get kicked as much as you do because i got better by not dodging swf
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@Ceiling_Entity said:
https://forum.deadbydaylight.com/en/discussion/comment/619502#Comment_619502
'People who lobbydodge just need to either:
A) grow a pair
B) switch to pve games'
Because I'm a wuss if I don't want to face your 4-man lol-squad running 4 flashlights/toolkits/medkits w/pink addons and are out to troll?
If I see 3-4 people join at the same time, all running the same bit of gear; I'm lobby-dodging. I'm not your punching bag, and I don't have to 'grow a pair' and 'take it'.
I play more solo than swf.
I rarely bring items.
As a killer i never dodge, no matter what.
Last but not least: swf, items and everything are all intended features. If you think you can't take it then switch to pve games, and don't forget to set them on easy mode to feel more comfortable.
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We get it, you got smashed by swf, several times. Now get over it.
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Playing Solo survivor SUCKS. It's the absolute worst
Maybe for you, i freaking love it.
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Buffing every killer so much, until the majority of their playerbase don't need to work for a kill anymore.
^ Fixed it for you @Talmeer
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New game modes.
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My builds have been the same for a long time and i doubt i'll ever change them (unless they release a more useful perk to me or dastrically change the way the game works).
Solo build: bond, kindred, open handed, small game.
Swf build: borrowed time, adrenaline, resilience, small game.
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It's an intended feature.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/619642#Comment_619642
Billy with NOED is genius precisely because survivors don't expect it, so they get ######### by it.
It cracks me up every time i see the exposed status from noed when facing a Billy.
Btw, i totally expect noed from them when they chainsaw more walls than survivors. 😂
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Billy with ruin is fine, although a Billy with noed... XD
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K.
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As a killer main
Surprise surprise
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tldr, lobby dodging punishment will kill the game.
Lobbydodging, along with queue times, is one of the main reasons why stopped playing DbD for a couple of months.
People who lobbydodge just need to either:
A) grow a pair
B) switch to pve games
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I don't complain, i make fun of people who complain :)
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Before: Hag and Feng
Now: Trapper and Feng
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/618778#Comment_618778
Lol I’m just trying to improve the game’s health. Do you not want a healthier game because you wouldn’t be able to abuse a perk in your favor? Or did you just run out of arguments and resort to “hurr durr Killer main”?
"i'm just trying to improve the game's health.." yeah right xD
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Lmao what?
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Just by reading the title (sorry too busy):
You are not wrong. If genrush is possible it's because killers allow it. Period.
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/618029#Comment_618029
Lol what? You’ve got to be kidding me. I’m biased for trying to stop a perk from being heavily abused?
Jumping into a locker with DS just reverts all of the changes made to it. You cannot avoid it unless you leave the Survivor, which is one of the reasons why it was reworked. That’s why Killers juggled. It was our best way of avoiding the perk. If you jump into a locker when the Killer can see or hear you or will get there before Head On can activate, then you deserve to get hooked or moried. DS should not be the 100% guaranteed hook immunity perk that Survivor mains like to think of it as. It’ll be much healthier perk if it was anti-tunnel.
Yeah i get it. You support tactics which only benefit the killers.
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@avilmask said:
https://forum.deadbydaylight.com/en/discussion/comment/618399#Comment_618399
It's drammatically harder to be a troll as solo survivor, especially when you're outnumbered in your team.
Not if you are runnung bond + open handed
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@avilmask said:
https://forum.deadbydaylight.com/en/discussion/comment/618391#Comment_618391
That means problem of swf not only in their success?
Problem are the trolls, regardless they are swf or not.
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@avilmask said:
Only killers complain about swf, huh? I've seen so many times, how swfs ruin the game to solos.
When solos complain about swf it's usually because they troll them or ignore them while on the hook, not because they are succesful.
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@avilmask said:
https://forum.deadbydaylight.com/en/discussion/comment/618111#Comment_618111
And? Why did they remove 35% wiggle progress condition?
Because it works in a different way now and you can only use it after getting hooked at least once.
Also, juggling used to be done on the obsession, not on non obsession DS users for obvious reasons, so the 35% wiggle progress has nothing to do with what we are discussing.
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@avilmask said:
https://forum.deadbydaylight.com/en/discussion/comment/618029#Comment_618029
>Where were you when killers used to juggle survivors to avoid the old DS?
That's why it was fixed.
Juggling was not the reason why devs changed DS.
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@SnakeSound222 said:
It also needs to deactivate when the Survivor performs an action like repairing a gen, downing another Survivor, or entering a locker. Jumping into a locker in the Killer’s face and other bad plays shouldn’t give you a free escape. You’re basically punishing the Killer for making good decisions.
Now this is a pretty biased comment.
Jumping into a locker is a smart and legit tactic. If you don't want to eat that DS then wait for it to go off.
If you still think it's a cheap tactic... Where were you when killers used to juggle survivors to avoid the old DS?
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/617519#Comment_617519
You can take your attitude somewhere else.
Translation: your logic totally countered my demand and i don't like that, get out.
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@CornChip said:
https://forum.deadbydaylight.com/en/discussion/comment/617090#Comment_617090
Haha that's freaking genius :D
Now that i think about it, we should be able to put them on pallets too. This way killers who whine about being looped for 5 gens would finally understand what to do :)
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Hag can do well without perks, try any perk you want. Although i'd keep bbq for the bps.
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Thank you. We need more killers like you and less of the whinny ones who complain about everything that makes them work for a kill.
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Because DC means they won :D
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A "kick me" paper to put on other survivors or the killers backs.
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@screamdreamsx said:
https://forum.deadbydaylight.com/en/discussion/comment/617054#Comment_617054
I don’t see much use of Small Game, is it actually good?
Small game is incredibly useful even if you know the totem spots already.
Why? Because it saves you a lot time checking corners and stuff. Also it's a good perk when playing against Trapper, Hag or Freddy.
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One perk I can’t start a match without:
Killer: Ruin
Survivor: Small game. The only perk i run in both solo and swf build
One perk I like to use but don’t need:
Killer: BBQ
Survivor: OoO, just for the giggles.
One perk I like but don’t use much:
Killer: Huntress lullaby (always on Doctor though)
Survivor: Pebble
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@Dr_Trauts said:
https://forum.deadbydaylight.com/en/discussion/comment/617000#Comment_617000
haha. okay bud. guess all his bugs and shortcomings don't exist. gottcha
Bugs are a different topic.
When talking about how viable is something people always assume the way it is intended, bugs aren't included in the equation since they are just that, bugs, and they are expected to be fixed asap.
If it's taking ages for BHVR to get it fixed, that's also a different topic.
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PvP games might not be for you, try Skyrim or something.