My_Farewell
My_Farewell
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70 comments 1,371 views last activity
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1 comments 51 views last activity
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Adrenaline, NOED, instaheals, Iri heads... Doesn't matter, i like them all. If all those things were removed from the game then DbD would become predictable and boring. Personally, i like it when survivors/killers think that they are doing well and suddenly turns out it's the other way around, even if i'm on the losing side. That's also the reason why i like playing solo, because i never know w19 comments 201 views last activity
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Title.15 comments 221 views last activity
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https://www.strawpoll.me/18466740 When i started to play DbD i used to play almost exclusively with friends (since they were the ones who introduced me to this game) but over the years i've learnt how to enjoy this game as a solo survivor, i've mostly been playing solo since then. Wanna know about the others though. PS: be honest with your answers pls.28 comments 311 views last activity
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Does honing stone from Trapper trigger infectious fright even if i'm away from the downed survivor? According to the description it should. Haven't been playing much lately and can't test it right now so this is why i'm asking.9 comments 371 views last activity
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Time to grow a pair even if you don't have a reason to maybe? That would be awesome.11 comments 121 views last activity
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I think the idea of having passives are nice, the only problem would be that if each character had their own passives by default killers would know who to focus first. What i suggest is to add those passives but with a requirement to unlock them, which is to run a minimum of 2 out of the 3 personal perks. This would also promote some variety to builds, which is nice. Survivors passives could be20 comments 191 views last activity
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7 comments 511 views last activity