Mister_xD
Mister_xD
About
- Username
- Mister_xD
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Comments
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when all 4 run in your traps next to the basement. (or 3 run in the traps while one is hoked)
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hard camp as huntress. idk why, but it just happened... one guy trolling around (i'm a really bad huntress), so i camped him. his friends came to rescue him, they went down too, i camped them too. in the end 3 were dead and one got the hatch. he called me "kemper" afterwards...
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you have my respect. i usually just hit the survivor and give them their free win.
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the devs already stated, that they had no interest in making a killer like that... he wouldnt be very strong either...
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@Frockz551 said:
I don't even understand why the Pig is Amanda and not John Kramer tbhi think it's because he is confirmed dead. In Amandas story it says, that she was bleeding out on the floor, when she suddenly woke up at a strange place, so she didnt actually die. it's the same with any other character, as none of them are actually confirmed dead, but missing. The Entitus takes living people over to his world, but doesnt seem to be able to take over dead people and bring them back to life.
i guess thats the reason why we got Amanda and not John... -
@CallMeRusty420 said:
Ew noyou dont have to wear it xD (jk you have to)
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i want literation 1!

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actually, the devs already confirmed they wont change that perk, since it's working as intended, which means a hard mode for survivors.
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well... the killer can walk, so he has to be OP. just take him and pin him to a chair, so wont be able to walk again.
there.
problem solved. -
honestly... as a trapper main i never use the diamond stone. in my eyes its just useless, since 90% of the time someone walks into a trap when he gets chased. otherwise they wont really do that, since they have the time to check for traps, which renders the diamond stone useless in my eyes. the new iridescent stone on the other hand looks very usefull. you dont have to waste time by setting traps and you can also mindgame with it (survivor disarms trap, you loop him around the area and the trap reopens on its own -> survivor runs right into it)
also the honingstone is the new diamondstone... -
i agree. if they dont want to be shown, they need to get closer to the hook.
At the very end, this perk was designed to stop camping and giving the killer a new target. now they complain about that. do they ever stop complaining? -
@Mercury said:
@SaltyKiller said:
@Mercury said:
I mean there are a lot of cool ideas here guys, but I doubt they will take a too gory route. The game might get restricted in some countries or something. I dunnu, then again watching Hag's mori... who knows what is stopping them. I would reall like to see an update to the pig, when the survivor is actually equipped with a rbt that she simply crouches over them and messes up the timer completely, making it pop, just as the survivor slowly turns to the Pig.Really breh? Really?
The survivor doesn't open like a flower aftwerwards for a reason, don't you think? They are holding back.
the devs just dont want to have to create a mori outfit for every survivor and every cosmetic (they said so, when someone asked them in the stream, why the survivors body after getting eaten by the hag was not ripped open at the place where she ate the liver) they dont really want to hold back, but they dont want to have a ######### ton of work to do for every mori they create, plus to create a new animation for each cosmetic they add into the game.
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i stopped rading after "I've come up with this idea for a way to nerf camping and i'd like to know what people think as well as ways to improve it and weather it would work.". Honestly, as soon as you said the word "nerf", this post died for me. Killers dont need more nerfs! They had more than enough already! just give them a little bonus for not camping.
for example: i heard a lot of people telling the devs, that survivors should simply not loose life on the hook, when they are in the killers terrorradius (thats obviously a nerf), but why dont they make it, so hooked survivors outside the terrorradius loose their life twice as fast than normal (same idea, but instead of punishing the killer for staying close, you reward them for going away) and maybe give them some negative effects (like -5% speed for healing, sabotaging and rapairing) for each time they got hooked (so its actually bad that you already got hooked, since it makes you less effective. right now there is no difference between a survivor who already got hooked and a survivor who never got hooked)
long story short: stop trying to f*cking nerf the killers. IT IS NOT A GOOD IDEA! otherwise the killers will quit and the game will die.EDIT: fixed some grammar issues (:
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alright. with the new chapter they changed it, so he's actually holding it in his right hand now

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@Tepiglover88 said:
Please tell me this is a troll... this sounds like that one kid on Christmas who wishes for 19 ponies and a bugatti... it's not gonna happen...thats my wishes. its a wishlist. its never gonna happen. so calm your bals and continue reading serious posts xD
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@CallMeRusty420 said:
@Mister_xD said:
uhm... the "deformed opening" alias the mouth is supposed to look like this. thats the mask. thats the completed mask. there is no other version of it. it is supposed to look like this...Uhm..... you DO realize this is the wishlist section of the forums? As in, we can wish for things that we'd like to see in the game?

but then it would simply be and white mask with 2 eyes. nothing more. it would just look ridiculous.
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@Kamikaze_Rose said:
Ya'll PLEASE give up Legacy negotiations. It's not going to happen. Those who have it deserve it because of the insanely hard blood web they had to grind through. Making different color legacy and alternative ways to get it just waters down legacy in general. Personally, I don't want every other player running around with legacy, because then it means nothing. Complaining about not getting legacy is like complaining about not getting Black Friday deals -- you weren't in the right place at the right time and someone else was. Plain and simple.and what about those who lost it? like me? apparently i dont deserve to get them again, right? i earnet mine like any other legacy user too, but i never got them back!
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what about this: when a player got 1 million points, he/she can then spend these points for one lottery ticket. the ticket has a 4% chance to give you a legacy skind (a random one). if you get a legacy you already own, you get 500.000 BP instead.
This way it would still be super rare and you would actually be able to get it. its like a high risk, high reward, cause if you failed, you'll loose 1 million BP, but if you won, you've earned a legacy
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uhm... the "deformed opening" alias the mouth is supposed to look like this. thats the mask. thats the completed mask. there is no other version of it. it is supposed to look like this...
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thats exactly what i always say. dont go around and try to add a complicated new downside to this perk but then give it another upside and try to balance it out and stuff. just make it an obsession only perk. thats it. you dont have to add new things to this perk, just make it obsession only. thats a nerf i would really appreciate, since it would actually get rid of some problems:
you wont face a SWF group with all 4 running DS.
toxic players would have to rethink weather they actually want to use this perk or not, since there is a chance for them to have a useless perk slot.
you can actually down a not obsession survivor without having to fear a stun.
you wont be screwed over more than one time per game. -
@DrDannieburger said:
Every killer appears left handed at the menu screen (I think?). Just to make em look cooler I guessactually its just The Trapper and The Huntress. Everyone else holds it in their right hand. And since Huntress always carrys her axe with both Hands, there is not much of an difference ingame. The Trapper is the only one, who holds the weapon left in the menu, but on thee right side ingame.
https://www.youtube.com/watch?v=mG2tlKZlXPU