MissKitty95
MissKitty95
About
- Username
- MissKitty95
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Comments
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I like her to ! Her cosmetics looks cool, I think il be playing her more then my others once I get some perks on her! I’m running a random build atm as I don’t have much but it’s refreshing to have other perks to use then the usual stuff, I just hope they don’t nerf her to the ground while she’s off for “fixing”
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I’ve been enjoying them, gives me something else to do besides gens, I just run around looking for totems to bless
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@Sonzaishinai said:
If i hear chime, your boon is outa time
If it buffs, I snuffs
Glowing blue? stomp is due!
See finally someone who is making light out the situation :) I like your little rhyme ahah <3
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/2576882#Comment_2576882
To what end? Navigating to a dead zone, doing the action, to disable a perk for maybe twenty seconds?
if the totem is in a dead zone then it’s not going to get much value is it… but hey just laugh because I thought that video was funny, every one needs to lighten up
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@Exxodus21 said:
That would be great advice if they couldn't be blessed an infinite number of times, or if killers had the option to destroy thr totem.
i just felt like some laughs I saw that on Twitter a while back, felt like it was the perfect time to share it 😂
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@Exxodus21 said:
That would be great advice if they couldn't be blessed an infinite number of times, or if killers had the option to destroy thr totem.
You do it takes about 2 seconds to stamp it out :)
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@IWFreak said:
https://forum.deadbydaylight.com/en/discussion/288474/bring-back-original-undying
Let's not change Undying to what it was in the beginning...
But I do agree Boons are oppressive. The fact that blessing a HEX removes the Hex is a little overkill. I would suggest either having the Boon and Hex together on the totem, or the Hex disabled while the Boon is on it, but activated again if the killer removes the Blessing.
I mean all of this you can bless it is pointless… I can also destroy it which takes half the time and you still will not have a totem… so what is the difference if I sit there for 23 seconds and bless it ?
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Cleansing a hex the totem is gone blessing a totem the hex is gone… 2 actions same outcome…. So boons havnt actualy done nothing to hex’s as they were able to be destroyed anyway ….
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They just need to “ do bones” like they have been telling us for years…. They are going on like they can’t hear them from miles away and kick them in 2 seconds minewhile it takes me like 20 seconds to do a totem.. 20 seconds not on gens which btw killers complain that we do so “ quickly” it’s laughable really is
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No they are fine how they are… “ just do bonessssss”
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I’m sad I want my circle of healing back, bad to go back to my previous build I hope they put them back on I was having fun with my 2 boon totems
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Also happening on ps5
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@Beaburd said:
It's okay, they've been aware of the problem since launch thanks to these forums and have developed a kill switch to disable the perk and other problematic aspects of the game.
... Oh, why aren't they using it?
Well, it is the big patch debut... and people would be disappointed...
And they stall enough for their work hours to end...
Who knows? Maybe they'll start acting with integrity when they come into the office tomorrow.
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Also a ban for that? Ow, wut the.
I'd contact support for that, because I otherwise don't know what to say if that's truly an unjustified ban based on their own ineptitude.
For the game crashing I was mid game i left the game off after that wasn’t in the mood to continue with futher bugs hopefully it’s fixed soon I want to play the new surviour :)
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@YOURFRIEND said:
It's wild how people will scramble for any excuse for the DC penalty to be turned off. My dog ran away, turn off the DC penalty. The moon is a waxing crescent, turn off the DC penalty.
You had a hacker that didn't hold the game hostage. Just let go on hook and get in a new game.
It’s nothing to do with that at all…. I coudlnt care less about the penalty usually but in the current state it’s stupid..people should not have to stay in games giving these people, nor reward them for playing using hacks or cheats… it should be off until they have fixed there anti-cheat… there is a cheat which keeps you in the game and you cannot escape.. do you think that warrants a penalty if the op decides to dc?
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At this rate the penalty should be removed until this is addressed no1 should be hit with a penalty because they don’t want to feed into these hackers/cheaters games. yes people will abuse it but look what’s happening people are abusing cheats and just striaght up ruining the game..
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@TheArbiter said:
Lol if they did that the DC penalty would never be turned back on, I dont have confidence in BHVR fixing the hacking problem anytime soon.
I mean I have not even heard them address the issue let alone they will fix it… it’s been like this for a while and nothing is being done… yes they may always be cheaters but the rate it’s going atm.. with it becoming more rampant people should not have to endure this BS. Out of the 4 years I’ve played this game I’ve encounterd like 3 flying dwights.. the past 2 weeks there is either a killer or surviour doing it like every other game.. I just want to play a normal game…. What makes it worst a console player I can’t even report these people because all I have is a in game name which can be changed….so regardless of me having footage I can’t do anything…
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Same goes for surviours it may be funny to see but I don’t expect killers to have to endure the dumbness because if they leave they will get a penalty
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@Exult said:
There's this rising sentiment that somehow medkits are too strong. Since when have they been too strong, and in tandem since when did they need to be nerfed? I don't think they do at all. They can be the strongest item if you feel that way, but that doesn't mean they need to be changed. Healing has been this way for a while and it's never been complained about until now.
Maybe this is just because I've seen Scott and Otz talk about it. Normally I agree with them but this time I'm not so sure. I think they're trying too hard to make a bad argument that medkits are too powerful.
They already nerfed healing a while ago I think people forget this I hope they don’t butcher the only item in the game that is somewhat helpful,
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@[Deleted User] said:
If it says "ends in 1 day", it ends the day after.
After that, it'll start counting down hours, then it'll tell you the exact day and time it ends.
Thank you I wasn’t quite sure, been trying to rush the last totem challenges I’m one off from the charm, good to no I have w bit longer, Appreciate the answer
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2524578#Comment_2524578
I'm hoping to not have flashlights Nerfed after all the add ons are terrible besides the batteries and filament
Literally this!!! ^^^^ , I only use the battery’s the rest are pointless the pink bulb ain’t bad and the filament is ok I think that’s what it’s called the one that decreases flashlight consumption but I only use the battery
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are you trying to kill the game …. They butcherd toolboxes… now keys…. Medkits are the only viable thing to bring in if self care didn’t take 2000 years to heal then maybe people wouldn’t use them as much, flashlights are kind of pointless aswell unless you want to run around and be useless for your team, don’t think I’ve ever been excited to see a team mate bring flashlights.. no1 hits saves because their timing is off or the killer just looks at a wall.. there used to get a blind at a pallet which again is pointless as people have ears and flashlights don’t blind your ears
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@scorpio said:
https://forum.deadbydaylight.com/en/discussion/comment/2524309#Comment_2524309
If your whole team is alive then why are you trying to use a key anyway? Do the damn gens and escape the way you’re supposed to.
I do my objective thank you, I’m the only person in my games that actualy seems to do the objective while everyone else runs around doing nothing but flicking their beemer in the back of the killers head…
I’m saying in general in order to use a key you have to do the objective instead of skipping it. people make out like you bring a key and oh you can escape straight away when that just is not the case
I never said if all my team is alive I try to get hatch I’m stating that if a full 4 man are alive all 5 gens need to be done as I’ve seen people saying”the full swfs can’t key escape” … and if 5 gens are done then the objective is done…
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2524375#Comment_2524375
I could be wrong. But I think I remember I saw someone on twitter post that they made up 2% of escapes. Anyway hopefully this changes selfish survivors who like to crawl around the map, and hide with a key doing nothing.
Problem is it’s going to make it worst from a surviours point last 2 or 3 Alive and two are hooked, somone has a key they are not even going to attempt to try and save anyone just hide to get the hatch even more now least be4 the key user would try and save there teammates to escape together or just save in general welp not anymore
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@EntitySpawn said:
You mean now we can max lose one survivor instead of all 3? Even after you put them in a 3 gen etc?
No this is a perfect change! Not sure why this took so long...
But let's not be a douche about "killers will still complain lol" like seriously keys was awful, if you couldnt see that I think it says enough about you as a player and what you think is balanced
Are you telling me they won’t complain ? I see more complaints from killers about the most stupid things compared to surviours… and let’s be real you didn’t 3 gen the surviours they did it to themselves from not paying attention to locations or the maps spawning 3 gens ontop of each other . So it’s the map rng that comes into play here and people not being aware
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Windows not having a cooldown is a good change
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@bm33 said:
First key nerf post I saw was someone complaining that survivors would 99% the hatch 😂 People will always find something to complain about. 😂
99 a hatch 😂 I almost fell off my chair
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2524352#Comment_2524352
It's not about killers. Keys were broken.
In the one out of 20 games they were used… I saw more toolboxes then I have keys and out of my killer games I’ve had 1 game were they used a key to get hatch.. yes so broken
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Oh killers will still complain they complain about everything saw a post about someone moaning about spine chill …
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2524250#Comment_2524250
They were broken and got a much needed change. I’m sorry that you can’t skip your objective anymore.
skip the objective I had to do 3-4 gens out of 5 as a solo player to even to be able to use it if all 4 people were alive it’s all 5 gens.. killers were just upset they didn’t get there precious 4k every game and over exaggerated key usage… I rarely see keys in my lobby’s it’s always medkits and flashlights heck I see more toolboxes then keys and toolboxes are pointless
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they will be pointless soon might aswell use the item you wasted bp for
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@Gamedozer7 said:
Seriously its so boring and turn chases in to no skill situations for both sides. When I'm playing killer I see survivors w key all the time which means I have to w key after them which takes no skill and when they get to a loop they can't loop normally because they didn't learn because they just w most matches.
I just don't get it chases are the best part and they show off your skill as a killer/survivor but with this w key meta most my chases become mindless running sims.
Is there anyway to make w key less effective and bring some of the fun back to chases?
Anti loop killers, bad map designs, dead zones, bad tiles, pointless pallets
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Thought I was the only one that noticed this
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@Pukenplag said:
This is what happens when the most fun builds are locked behind the grind. Man, it took me sooo long to get that shadow born on Nurse. And as of now I don't have any killer with enough perks for me to make cool builds, so I just stick to the META.
If I want to make endgame builds, I'd have to get NOED, level up Oni to 40, Spirit to 40, Trickster to 35 or 40 (can't remember NWO unlock level), Freddy to 40, Plague to 35, get Bitter Murmur etc. And after all of that I have to grind to get those perks on the character I want them on.
I'd love spicing up my loadouts, but I don't have what with.
Fair enough the grind is long!
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@Tsulan said:
Killers struggle with gen control. Once that isn´t an issue, you won´t see any more gen slowdown perks.
I highly doubt that’s going to be the case 😂 one can wish
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@calorictrack391 said:
its a counterable build that has one perk that would last the majority of the game. so why do people not like going against it?
nothing more anoying then getting a gen to 90% getting chased of it to come back and see it’s 10%, it just longs out the game, I actually miss the old ruin, il take missing perfects over it’s current state any day
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@[Deleted User] said:
Im getting equally as bored of
always iron will
usually dead hard
borrowed time, all the time
and then decisive strike or adrenaline (which is way better btw)
I barely see ds anymore since it was nerfed, I wish people used adrenaline & bt is a must when half the killers just camp & when I play killer I dont get hit with bt but then I don’t go for the person that has just been farmed in my face i go for the unhooker for farming their team m8
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@stikyard said:
Killer role has been taken far too seriously. 4K is considered a "win". When the game really should strive for a 2 and 2 balance. Meaning that it should be difficult to pull a 4K but, with the meta makes it possible to 4k consistently and, Youtube taught them, that's a win.
No1 has their own brain nomore I see, I miss the old times where people didn’t go to YouTube to learn to play a game
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@[Deleted User] said:
Im getting equally as bored of
always iron will
usually dead hard
borrowed time, all the time
and then decisive strike or adrenaline (which is way better btw)
Iron will is a must as it’s anoying to hear your character screaming all the damn time it’s louder then a gen,
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@ukenicky said:
Lately I've been having more fun as killer because all my matches as survivor involve being camped and tunneled to death.
Thankfully I don't have to worry about either of these things when I'm playing as killer 🙂
It’s weird I’m the same, been really enjoying killer recently can’t stand surviour it’s a sweatfest or idiot team mates or just being camped when gens pop because the killer decied to chase you and no1 else like there a brain dead zombie
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It’s funny that people actually get tilted over a crouch and flashlight people are way to sensitive
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I think selfheal & unbreakable should be Basekit oh and unbreakable has unlimited uses, yes I said it fed up for killers slugging. They need to be punished for it & learn a new playstyle
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This usually happens to me when the finally manage to catch me 😂 I laugh , They big MAD
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@sulaiman said:
The game is dark to enable stealth options for both killers and survivors. PC players being able to go around that doesnt mean its designed to do that.
I get stealth but when you have coldwind which is super bright/ blinding maps or can’t see anything… I can’t see anything get hit with mending and it’s game over… it never used to be like this well on PS4 it was fine on my ps5 it’s very very dark
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@brokedownpalace said:
What are you playing on? Just curious because I've heard people say the game is darker on Xbox consoles for some reason.
I’m on a ps5 , if I get hit with mending I literally can’t see f all
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@TripleSteal said:
Yes, you need to have two people healing the same survivor simultaneously for it to count towards this quest.
NB: you get an equivalent of total heal in progress of this quest, and not just your own input (1 full co-op heal counts for 1 full heal, and not just 0.5 that you provided individually).
Thank you <3
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@remoirel said:
SBMM isn't even on and all i get is Blight. Blight with 2 slowdowns, tinkerer and blighted crow. Players that live and breathe Blight so they know exactly what they can bounce off and what they can slide off.
Oh boy i just spawned into a game and this ugly greek skinned freak is zooming towards me with lethal pursuer i'm sure going to have fun this game!
I pray for the day the add ons get nerfed. Or he gets the 110 treatment. I'm bored.
Finally someone who shares my pain he is one of my least favourite killers IMO he needs a nerf
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Welcome to my world ! Hope you have a nice stay -_-
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2445168#Comment_2445168
Eh, that's quite the visual glitch - first showing no perks at all, even with corrupt intervention firing, and then suddenly only during the endgame score do perks appear in his list, none of which are corrupt intervention? Smells fishy to me.
You don’t see killer perks until all 4 survs are dead or have escaped
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People’s terrible connection & servers
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@VicThor said:
i think lately something changed about the pallet stuns, even if I step back as a killer they can easily stun me which is annoying. Anyone experienced the same?
well thats good for you I have killers literally in the pallet and I don’t get a stun :)