MikaelaWantsYourBoon
MikaelaWantsYourBoon
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- MikaelaWantsYourBoon
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@[Deleted User] said:
I know it's probably coming but I was surprised that bHVR didn't lean heavily into the sex appeal with him. His purchasable outfit at release actually fits his lore.
I am really hoping people don't start to this "Shirtless Gabriel when, give shirtless skin to daddy Gabriel" etc.
Gabriel is fine survivor btw, i liked him after some matches.
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I saw some people hated it but not me, i really loved this new map so much. Different theme, different loops. Map is feels pretty fresh.
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@humanbeing1704 said:
Hopefully tcm stays
with the announcement of crossplay hopefully the players stay
My hype was so high for TCM. But PS4 and Xbox One players are not included for cross-play which killed all my hype. Because 2 of my friends are PS4 players and i can't play with them. There is no point to buy this game for me anymore, it's sad because game was so fun on test.
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@Chocolate_Cosmos said:
Removing the auto completing and just forcing people to spend 22,5 seconds per EMP to get one is way too much.
Maybe this should be shorter idk but survivors are not wasting any time to get EMP atm. This is biggest issue with him right now. And i believe BHVR should look this to fix his issues:
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I will be honest, i did not see any good Singularity today except one.
All of them played with very basic and readable way. But the one who played so good 4K'ed us at 3 gens.
This guy did not chase anyone to down. He just played with hit & run. He was keep controlling map and his pressure was pretty strong.
Maybe i felt like that because this guy was playing him with different way, idk. But i believe people need to give more time to this killer before judge his power.
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I saw worse tho. If i compare this with RE chapter (which killed game for console players) , this is nothing honestly.
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@Krazzik said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452506#Comment_3452506
I'm not expecting to go against babies but I can't exactly learn a new killer when I'm put against p100s.
That's why bots added to game. You can pratice a bit with them.
I am not saying matchmaking is good btw, it's terrible. But you are not the only one who is trying new killer, so matchmaking maybe have not enough players for your mmr. Because a lot players playing new killer and their mmr is not high on this killer as well.
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Wesker is still playable btw, BHVR failed to disable him?
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Is anyone knows why he disabled? What was the bug they mention?
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Congrats!
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@supersonic853 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452108#Comment_3452108
Yeah i have to run monitor with shadowborne because shadowborne overrides Monitors fov changing making Monitor just a tr reducer. But then your running a perk to fix another perks supposed benefit.
I did not know that, i am gonna use it. Thanks for telling me.
You are right ofcourse. I am sure more people would use M&A if BHVR fix this issue.
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I have a lot bp, now i have to decide level which one of them first.
Level Gabriel and get his perks on my fav survivors or level Singularity and play him because he is new killer.
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@Chocolate_Cosmos said:
In the last AMA on reddit I think It was answered. They are looking into this and hopefully it will be changed in few months. There will also be future FOV slider for all players.
I don't remember that but i thought they are only looking for killer FoV. But this is good tho.
I really wanna use this perk on Sadako more for make her TR even smaller but FoV does not help.
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No, game is already done. It's better to finish as fast as we can. So we all can go to next match.
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I always give hatch to my fav survivors: Jill, Mikaela, Kate, Rebecca...
If there is more of them, most likely i will give hatch to who survives until end.
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After CoH nerfed, i think i will be okey for original range. This will make other boons viable.
Atm, boons are so garbage.
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@tippy2k2 said:
Holly will input the code...
https://us.v-cdn.net/6030815/uploads/KUZ1FFLJ6MVV/pxl-20230610-170905263.jpg
...later. She's a very busy cat
Your cat is so cute. 😍
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Flashbang helps. If you bring flashlight with you, killers are acts so paranoiac but Flashbang usually not expected.
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Nothing wrong with that, i am okey with healthy strategies. Killing camping is very wellcome
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Even your ping is great, this does not mean killer has good ping.
But yeah, i hate Nurse's hitboxes as well. I understood your point, her hits so annoying sometimes.
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If you have not hooked survivor, if you did not injure survivors good enough then there is no objective for survivors, only gens.
What they supposed to do?
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You can't. Solo survivors supposed to rise kill rates. So we all can say game is balanced so well.
I am never suggesting to people play DbD if they are gonna play solo survivor.
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@Frogsplosion said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3450366#Comment_3450366
So, as someone who primarily plays killer, I don't know that the pop buff is going to change much. The fundamental problem is that reducing current gen progression by 30% simply isn't anywhere near as valuable as reducing the overall progression by 25%.
I'm sure people will try it out but realistically I don't think a 5% increase is going to really set the world on fire and suddenly make everyone drop deadlock or corrupt intervention.
Also the idea that it helps discourage tunneling and camping I'm not convinced of either, because especially with the camp defense changes coming it feels like you'd just go kick the nearest active gen and start proxy camping the hook because getting a trade is far more valuable in terms of time gained than the pop proc.
I am sure Pop will find itself in meta again. 30% is pretty good , even it's for current progress. And you still have other options like PR, Corrupt, Eruption etc.
Non of them are great when you use it alone but when you combine them, it's fair anti-gen build.
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@fulltonon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3450167#Comment_3450167
That's just objectively wrong, game will end for 99% of times even on live server if killer somehow manages to slug all four of survs.
It doesn't encourage anything, just makes game faster and that's literally all the things it does.
So why devs added base-kit UB for counter this mechanic? Looks like they are not agree with you because they especially mentioned they don't wanna buff slugging.
I think you should stop calling people wrong while devs were so clear on that, they do not wanna make slugging more viable. Now they just saw base-kit UB is problematic and they most likely changed their plans. Both of system cancelled and they will probably come something different.
We just have wait to see what's their plans
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I think there is 2 reasons they are buffing Pop.
First, there no good gen perks left except PR & Deadlock.
Second, they want to make non-tunnel strategies viable again. And Pop helped to killers who don't wanna tunnel.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3450167#Comment_3450167
I consider that bad survivor play. getting 4 man slugged into 1 hook is skill-level problem. that should never occur if both sides are equally skilled.
no every game would've been a ######### fest whack-a-mole ######### show.
I disagree. The only advantage that the system gave to killers was that it preventing using pick-up perks from triggering if the final survivor went down before being picked-up but this is 90% in survivor's control. unbreakable has almost little to no counter-play. The system would greatly benefit survivor especially at high-level where survivors are more experienced at looping and a lot more resilient to any slugging strategy working.
Even in it's 'purest' form with only 2 survivors remaining, killers would've just continued to slug for the 4k and saved on hooks while still denying hatch.
Yes that happens already. I am not sure how finisher mori changes this dynamic. Killer perform the finisher mori manually. If the survivor purposely hides when they are in dying state, they're just prolonging the game for 4 minutes. The finisher Mori would speed-up the game ending so the killer does not have to manually hook people and look for people on floor when they have already won.
Devs added base-kit UB for counter this new mechanic. So telling this is not giving any advantage to killer is just so wrong. Looks like devs are not agree with you.
Base-kit UB cancelled and they are probably looking different way to add this mechanic. Without buffing slugging.
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@[Deleted User] said:
Dislike in what way? How they look, their lore or a stereotype on types of players that usually play them?
It's on you. You can tell why you dislike, whatever reason you have
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@CorvusCorax86 said:
I love taking down Fengs especially if they wear the bunny cosmetic.
Steves or Nancys tend to troll. If I see them together there's a chance for it to be SWF. They are my least favourite / most despised.
Whenever i see Steve or Nancy in my lobby, i am playing as other for make us couple. It's just fun tho. So not all Nancy & Steves are SWF :)
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3449801#Comment_3449801
You can technically make safe unhooks at any distance. It depends on a number of factors. My point is that killers can still efficiently camp a hook at 16 meters—and many do.
The point is BHVR is not planning to kill proxy camp. They are addressing face-camp. 16m range is good enough to kill face-camp.
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@Ayodam said:
Can’t you still camp at like.. 16 meters though?
16m is good enough to make safe hook saves. Huntress probably will be problem but it's Huntress issue, not general killer issue.
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3449774#Comment_3449774
They are paying him?
i mean, sure, it’s very likely that they are. But do we know it certainly? Will he get paid once or will he get -like other licenses besides L4D- get a part of every single purchase of his character/DLC/cosmetic. In the latter case, anything will be real money/auric cell only but if they have some other agreement, it might be different. It seems like he wanted to get into the game after all and not the other way around.
We will learn details soon tho. I hope it is free content but i don't think it will be. If we get shards option for him, this will be very nice by BHVR.
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@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3449784#Comment_3449784
Yes, but there are many factors outside of each player control. Not all is about skill. The map you get, the items / addons / power is in play, the perks, etc. You can play on map that your killer sucks by bad RNG and no metter how good you are or not, you will lose anyway if they are good players againts you, not even good ones sometimes.
That's true. DbD is very rng based. If both sides have equal skills, most likely the side who were lucky will win.
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You supposed to lose i think. I mean if you are playing against better players than you, then it's normal to lose them.
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@Mooks said:
Wait..
do we have confirmation if this ‚chapter‘ will be available as a standalone DLC for money or could it be similar to L4D/original content and be available free/only shards? It’s not tied to any company owning any rights but only Nicolas Cage himself so I guess it depends entirely on him, right?
I mean they are paying to Nicolas Cage to bring him to DbD, i doubt it will be free/only shards content. But i would expect tome for him.
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In EU servers i have better exp between noon and evening. Probably the reason is most tryhards are playing atm. So my teammates are good like as killer is.
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Nice, can't wait to tbag as him :)
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@fulltonon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3449275#Comment_3449275
Considering how low her kill rate is, even if you verse half of them are potatoes anyway.
Depends on your mmr
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/378320/i-am-worried-about-upcoming-end-game-mori
Just to clarify something here, there's no information available publicly yet on how this feature will be brough to the game. Making assumptions based on an early prototype test, which we were very clear was an early test for feedback, isn't helpful. You are assuming that slugging will be part of the feature, but there is no confirmation from us about that.
It's probably better to wait until we are ready to discuss this in more detail before panicking or assuming the worse!
Thank you for making things clear. After we heard base-kit UB cancelled, i just worried because mori system did not mentioned.
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@fulltonon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3449217#Comment_3449217
All those situations are pretty much extremely niche, basically 3/4 of times you WILL get values of all those perks.
And killers can always deny hook/wiggle related perks just by NOT picking them up at all, so that's moot too.
On top of it, if you utilize those things only at last man standing, you will lose anyway because game is in already catastrophic state.
If you seriously believe this mechanics somehow "destroys" survivor gameplay, I suppose no words can help you understand what it actually does.
Nah, i just acted like you. Like how you replied me. I don't think it will destroy survivor gameplay but it will buff very boring and annoying strategy. And it's very unhealthy.
There is better ways to add mori to killer base-kit. This is not the way. They should not buff slugging.
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@fulltonon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3449212#Comment_3449212
Can I ask you to be more... calm, I guess? and talk with something actually meaningful?
Basekit mori DID NOT remove any value from UB, DS, Deliverance and whatever second chances after all, and basekit mori DID NOT made UB needed in any way, and then you don't have hatch chance even on live server, and there was no time killer had to worry about hooks because they always had the capability to bleedout.
Everything you've said there is literally just objectively wrong, and doesn't makes sense in any way.
I am calm, thanks i guess?
All you are saying this mechanic is not removing anything but it does.
You are the last man standing and you have UB + DS (active), you down and you all are dead.
You have active Delivarance but you can't use it because you are the last man standing. You down and everyone are dead.
Actually why i am trying to explain. Whatever i tell, you will just decline. So guess what, i should do like how you do:
You are just wrong, this mechanic will destroy survivor gameplay. Everything you said is just wrong.
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@fulltonon said:
It doesn't make slugging any more viable than it already is, it will SLIGHTLY help them but not a meaningful amount of buffs, and it actually HELPS those who being slugged as killers can't waste survivor's time by leaving them on ground.
So yeah, this wouldn't be problematic, at all, and realistically speaking people WILL NOT use comeback perks anyway so that's hardly a problem either.
Oh yeah, let's add mechanic will remove value from UB, DS, Delivarance and other second chance perks.
Let's add mechanic which will make UB needed and you can use it only for one time.
Let's remove base-kit UB because this was the only problematic part.
Let's remove hatch chance for the last survivor.
Killer no longer will worry about out from hooks because no needed!
Let's add everything else, it's not gonna be problem because it is no longer affect killers. So it should be okay.
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3449194#Comment_3449194
bro 4 slug happens once in a billion games against very bad players
I am sure that even if this function is introduced right now, for several months no one will know that it works
and no it doesn't ruin the comebacks because you can still get up and pick up all the survivors
It's not happen that much because people are not using slugging builds so much. But yet, i am seeing sometimes.
If this system comes to live without base-kit UB, people will abuse the system. So big no for this. We don't need base-kit UB or finishing mori. Unhealthy designs.
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@Nazzzak said:
I feel like the devs need to clarify this. The person asking the question didn't mention the Finisher Mori. They were asking about Unbreakable basekit in general, since there's alot of complaints about slugging. The dev answered no to the question, then asked if he/she was referring to the Finisher Mori and said they're still making changes. Basekit UB on it's own would be an obvious no, but as part of the Mori it'd be nice to get a clear answer.
I can't see the Finisher Mori working without survivors being able to pick themselves up. It promotes slugging over hooking and will drive players away.
If they bring it without base-kit UB, i won't surprise. They ignored community before as well, so this won't be first time if they do this again.
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@Spare_Them_Mori_Me said:
Is this still a thing? I haven't heard about this going live from anywhere recently. I assumed they scrapped it since its a terrible ide.
They just said base-kit UB idea is cancelled but mori system is still on work which is terrible idea.
@WorthlessBeing said:
I still wonder why they make this when the obvious solution is makin Cypress Mori basekit.
I think this is better idea actually. This mori system we saw on PTB was just terrible, i don't wanna see it in live servers.
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I mean in this case, you are greedy as well.
You down X survivor.
Then you saw Meg with flashlight and got her down. Now you would hook Meg but you did not.
Why? Because injured Nea looked tasty, didn't she? You wanted more.
You wanted more and cuz that you punished by UB.
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Yes BHVR. Please, we beg you. We need our bad boy back, we need him :(
I never found any killer interesting like him, he was super fun
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I am expecting it is gonna full rework like Freddy, if it is takes that long.
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You said don't mention 3-gens but.... This is only problem about her.
I mean she is best 3-gens camper, the only reason i don't like her is that.
And if she don't camp gens, she have no power.
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What about other hot ladies?
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His perks are alright i think but not great.
Tenacity is alone terrible perk but can shine with some builds.
Detective's Hunch was not popular even in the hex totem builds era. Now, it's just pointless perk because hex totems are not popular.
Stake Out is also terrible perk when you use it alone but it's also good part of some builds.
Tapp is not so needed survivor if you ask me, there is better options.
