Mew
Mew
About
- Username
- Mew
- Joined
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Comments
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when i get sandbagged by someone. other than that, ill still do everything i can to try and get the team out.
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i think that both slowdown perks and second chance perks need to be tuned down a bit, cause neither are really that fun or engaging to use or go against (though, slowdown perks should only be nerfed if second chance perks are being nerfed at the same time)
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@IIITweedleIII said:
https://forum.deadbydaylight.com/en/discussion/comment/1597468#Comment_1597468
No mention on Legion??
oop, forgot about legion. yeah him too
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maybe, it sounds really strong on high mobility killers (like billy, oni, spirit, blight) because of ruin, but itll only be crazy strong on them imo
so, maybe a new meta perk for high mobility killers?
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shirtless cosmetics for every male survivor
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i do. why would people play a game they dont enjoy?
i mean yeah, it has its moments where certain matches are unenjoyable, but most of the time the game is pretty fun
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1590081#Comment_1590081
Not a cage though. As I said, if they had just been patient, the cage would’ve respawned elsewhere on the map due to PH being too close.
that only happens when pyramid head is extremely close to the cage, like face camping close. being that far wouldnt trigger it
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yup, its awful. Also, gotta mention how the terrible framerate can legit give people headaches and migraines from how choppy the framerate is (like me)
going against a doctor/slinger/killer with a blight cosmetic on Lerys/hawkins/midwich just makes me DC because i dont wanna be physically hurt from a damn game...
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zarina, claudette, and definitely felix when he comes out
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for the stun one, you can use DS and head on to get it too. If you dont have those perks you kinda just have to camp pallets then
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she can end chases extremely fast and also has decent mobility with her power. Also, it doesnt really take much to be good with her
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forever freddy, and its miles ahead of everything else
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1: move the BBQ and WGLF BP bonuses to base kit, it’d insensitive new players to seek new targets/play more altruistically, and also give double BPS every match. Also, locking BBQ behind a licensed DLC is a bit money hungry.
2: revert the add on loss change for survivors. Most survivor add ons are garbage, its such a waste of BP to lose your only good add ons even when you do escape
3: remove the bloodpoint tier caps and raise the base BP gain from a match to 40k. This would make it so survivors dont get screwed out of BPS if they go against a really bad killer because of matchmaking, getting only 13k bps because the killer cant catch someone is kinda bad. Would also help killers with terrible Deviousness gain (like myers and pyramid head)
4: lastly, change the prestige system. Its a bit absurd that people have to play this game for a very long time to even come close to getting this game to 100%. in fact, i dont even think ive heard about anyone getting every character p3 50 with all perks.
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i doubt it. if there aren’t any ptb changes tomorrow we probably wont get to test the actual blight until release
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honestly, the basic attack and cooldown conditions need to go. Without these surge could actually be a good perk
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@Yamaoka said:
Can you even drop the pallet or does the rock prevent it? Also if you can drop it do you glitch inside the rock when you vault the pallet?
you can drop it and vault it on the side with the chest, but cant on the other side
you can even get on top of the rock if you do it right
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wonder why the devs went silent on it too, it sounded really good for the game
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because consoles are easier to get than a gaming pc
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cut because:
clown: causes irl problems to certain people, giving them headaches/migraines/eyestrain
deathslinger: not really fun to go against, and very hard to balance because making him fun to go against would make him weak
doctor: same reason as clown, but to a lesser extent.
freddy: jack of all trades, except every trade is really strong. he shuts down loops without even thinking, and can slow the game down immensely without any real effort with his teleport + pop (add ons too)
hag: her camping potential is nuts, and it makes her really not fun to go against. you also play against every hag the same way, just run away from the loop if she places a trap and hope there aren’t any traps near
legion: i dont really think i need to explain legion
spirit: same reason as deathslinger, but to a greater extent
plague: corrupt purge is limited and its the only fun part of her power, most of the game shes an m1 killer with no power
pyramid head: the epitome of “m2 to mindgame” with no real counter to punishment of the damned
ghostface: his reveal is a buggy mess, and hes essentially just an m1 killer with no power so he isn’t really fun to play
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chases. its one of the best parts of the game, i like trying to outplay the other side as both survivor and killer.
also, there’s no other asymmetrical 4v1 game that’s still alive lol
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/1555902#Comment_1555902
I assume you would be fine with removing the ability to kill oneselve on the hook for survivors?
yeah, im indifferent on whether it gets changed or not.
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Loading into Hawkins while playing as/against Doctor makes the game play like a slideshow, legit gave me a horrible headache so i had to dc
(gonna update this thread daily/weekly until we get more info on optimization)
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its because matchmaking altogether just sucks. Any ranks can be paired with each other if one side has been waiting in queue for too long
mmr was just wayyyy worse, i played regularly but almost every match was against survivors who were playing their first game ever of dbd
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about half of the killer roster is pretty boring/painful to go against
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last minute plays that result in everyone escaping
also landing a clutch flashlight save that wins the game
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3 op killer perks? blood favor is countered by holding W (its also a hex).
dragons grip can be countered by just... playing smart and not tapping the gen/playing stealthily- it also has a 60 seconds cooldown
hex: undying is the only good one, but its only good when paired with 2 other perks (haunted grounds and ruin) but can easily be countered by coordination/a map (though i can see this being annoying for solo survivors)
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don’t queue up for a match if you don’t wanna play the game lmfao
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One way to combat the terrible framerate is to take every killer charm off of your hooks, it helps to improve the frames a lot from my experience
sadly it only really helps if you’re playing killer
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shirtless felix cosmetic when?
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approximately 3 weeks from now
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im unsure if it does rn, but it shouldn’t
lethal rush’s attack isn’t a basic attack so any perk that requires a basic attack shouldn’t work with it
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why do you think they’re boring?
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maybe it has something to do with it being tied to Laurie, since she’s licensed
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exit gate, co-op, spirit, trapper, and billy rituals are the ones i skip
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oh no, a decent killer main lost against better survivors because he kept making mistakes, the game isn’t balanced
lets just ignore his entire streams worth of 4ks, this one match shows the balance issues in the game!
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sorry that its not fun being paired with players that have only 1 hour in the game
completely stomping the survivors every match for the past week is boring as #########, same with getting stomped because my teammates are playing their first ever game in dbd
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the same reason moris and pop are allowed, they’re in the game so it’s not bannable to run them
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its 100% hand picked. why would they put dlc perks/good perks in the shrine frequently? it’d make less people buy new chapters because they could get the perks from the shrine
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it sounds good on paper, but it could ultimately indirectly nerf it by the survivors fearing the gen progress regression, which would lead to less survivors grouping up on gens throughout the matches (and denying you extra map knowledge and tokens)
seeing as how good survivors split up anyway, it’d become extra useless since they’d definitely never group up on a gen
id like the aura and notification change though, itd make it less annoying to run
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any autohaven/macmillan map for both survivor and killer, because i really like the aesthetic of both maps. Also, the loops usually arent survivor or killer sided.
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for blendettes, dailies, and if im just bored and wanna see the animation (last 2 i only mori on death hook, blendettes get tunneled and morid)
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billy/bubba with bamboozle too 🙈
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somehow i get jumpscared more when playing killer
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they better not touch huntresses base kit, istg
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quick and quiet head on is always a fun combo, and you definitely cant rely on it since it can be easily countered
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for killer, id have to say im a pyramid head/pig main rn. they’re fun and definitely my best killers. huntress is a close third but i got kinda bored of her
for survivor, zarina and claudette. zarina is really cute and i love her cosmetics, i also dont mind her injured noises. claudette because shes also really cute and her clothes are really nice
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1498157#Comment_1498157
That sounds elitistic
how come? i dont even own legacy since im a console pleb, i just think it’d cause an uproar from legacy players if it ever became obtainable in game.
also, im sure it’d feel like a slap in the face to them since the devs even promised that legacy will just never come back.
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1498147#Comment_1498147
I'm not saying it should be handed for free. I am saying that people these days should get a chance to earn these cosmetics.
still a no from me. they should never come back, even if the way you obtain them is requires a lot of time in the game
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i dont think so. legacy was literal hell to earn back then, you kinda had to play this game a LOT in order to get every survivor and killer legacy item, and what made it worse was that there were no bloodpoint multiplier perks, and the games balance was 100x worse than it is now (with literal infinites, around 2x more pallets, double pallets at every jungle gym/junk loop, etc.)
anyone who got and earned legacy back then deserved it, and it should never be handed out for free to the entire community.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1497861#Comment_1497861
Congrats on your 1k post.
And yes, indoor maps drops my FPS from 120 to 70-90.
Annoying.
thanks! low key hadn’t realized until you pointed it out, lol
and yeah, on console its way worse. barely even get a constant 30 fps and it plummets to around 10-15 on indoor maps now.
