Majin151
Majin151
About
- Username
- Majin151
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Comments
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3560092#Comment_3560092
I mean, I get that they wanted to fix the vertical camping progression. But with that the Basement is basically free to camp with ease. Which makes it even more frustrating.
They would have to completely rework a few maps two of which are licensed to allow the meter to progress through elevation without getting completely abused by swfs
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3560545#Comment_3560545
But playing chess harms the crew
"It wasn't programmed to harm the crew"
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Well unfortunately for those snooze merchants they can no longer 3 gen and get a 3k-4k constantly by dragging a trial to a halt
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3559509#Comment_3559509
how about learning to loop a m1 killer? reverse bear traps cannot be used if you do not go down. the nerf pig joke cannot be seriously happening.
Where were you when they killed 50/50 because of bhvr in their wisdom added a ######### iri that wasted traps that basically made the 50/50 game(that could be countered with hatch) with a single survivor gone because of them reworking how the trap boxes work along with them adding a box
Legit I despise the iri tape for that reason because it's dog ######### and it gotten the pig nerfed yet again
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@Steakdabait said:
No, remove this cringe garbage please. Yet another nerf that will happen due to pig players refusing to stop playing her in the most cringe way possible
God forbid pigs have a bit of fun
Let's just blame pig player's for every scummy way to play instead of the playerbase and sbmm basically encouraging "cringe garbage" on slow-normal speed killers with no decent anti loop power
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Dbd is still updating for me but i swear they better still be in my inventory or else I will be miffed as it will be another of them removing more content
Edit yep they removed them
@Mandy sorry for the ping but is there a reason to why Frosty Eyes and the Halloween eyes are getting removed or is this a glitch?
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3560191#Comment_3560191
I am well aware what FoMO is, I just fail to see how this is such a massive thing. Because, again, the most prominent risk of abusing FoMO, vulnerable people spending money they really cannot afford to spend, is simply not present. Not to mention that you can simply use another device or have a muted tab in the background to get the goods, so it’s not like you have to interact with the game to get them either.
With your reasoning, they can’t do any kind of limited-time promotion thing, ever. I guess that’s valid, but I really don’t think it matters that much. You can’t have a complete collection of all the charms and cosmetics ever released anyway, so… it just seems like a non-issue to me.
Compare that, however, to the massive boost in traffic for streamers. Sure, a substantial amount are going to be lurkers that’ll disappear once they got their goodies, but there’s every chance there are also people that find a new streamer they like through this.
The big reason why people are pointing out fomo is because bhvr likened a prestige 100 reward to the feeling of missing out
Missing the fact that they abuse fomo and a prestige 100 reward isn't fomo as it's not a limited time thing
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@Alionis said:
I mean, if Nightlight's user base is large and diverse enough, it should indeed reflect BHVR's own data.
Which it does and its funny how people claim its unreliable
No joke someone tried to pull a gotcha with killrates on certain maps with a extremely minor killrate ratio leaning towards killers saying nightlight is clearly innacurate because according to it these maps are killer sided forgetting the fact that new survivors tend to play on maps that they think or heard are safe and "survivor sided" lol
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Simple don't cleanse and do gens unless you all go for a cleanse that way she doesn't get her blood pools
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Blame mmr for basically requiring 3 man swfs or else get 2 dead weights who would rather throw the match instead of doing gens
It's no wonder swfs are being prioritized when the busted ass mmr basically forces you to go swf
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@rvzrvzrvz said:
You can still "proxy" camp, tunnel, slug and defend 3 gen right now, it's just babbling honestly, only thing "adressed" is boring facecamp and they already nerfed it from PTB, 7 seconds grace period means you'll probably never unhook yourself before second stage
reassurance was also hard nerfed immediatly after PTB , can you see the pattern ? stop being overly dramatic
If Reassurance didn't get hard nerfed there would be situations where trolling survivors would troll their teammates
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@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3556737#Comment_3556737
The point is not unhook yourself, it’s so Killers don’t camp with the consequence of the Survivor unhooking themselves if they do camp.
Basement bubba chainsaw says no go back on basement hook
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Killer: stbfl
Survivor goofing around: dramaturgy because screaming on command be funny and the all mighty pebble heck they pair well together as you can scream to get the killer to come near you so you can refill the pebble
Survivor normally: deja vu
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Legit with the way mmr is I legit despise playing outside of a 3-4 player swf as i usually get survivors that always get themselves killed because haha i want to get into a chase with the killer asap or I want to ignore gens and follow the killer around while he chases people or the oh ######### I'm about to lose this chase and go down let me bring the killer to a teammate(usually me or the one person im playing in a swf with) that's working on a gen basically undoing that gens progress and effectively sandbagging
Like no joke I dodge lobbies as survivor if I see a resident evil survivor because 99% of the time they make the match unfun and they have a extremely high chance to work with the killer if they are on death hook
Like the mmr is horrible for both sides
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@HexHerbz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550852#Comment_3550852
That's not true as I've won multiple games with survivor this way.
As someone who plays both I seriously doubt that heck the most I've gotten normally is 13k bp the only time i get 20k+ is by doing gens and cleansing dull totems with a bp offering
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Mainly the 4 I go to are legion, bubba, pig and xeno
Was a full legion main when I got into dbd until launch coh forced me to pick up another killer in which I picked up pig and bubba
Than my dream chapter happened and I'm a xeno main that occasionally plays basement bubba when I want to goof around and get blood points
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Usually the Halloween events come with a double bp event to make up for the lack of event bp items
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3556004#Comment_3556004
Looks like devs did not agree with you.
And fun is very subjective.
Next.
And the iri tape is ######### and people did have fun playing 50/50 before this abomination of a add on existed as it could be countered easily with the hatch
Also funny how you use bhvr as the people to dictate fun when they added the ######### skull merchant which prior to the rework was a extremely boring killer that dragged games to a ######### halt
Or how about the Hillbilly getting reworked and killed most of the fun stuff when no one asked for it
Or how about them reworking Freddy and made him boring
Or how about the fact they removed bbq stacks
Or how about how busted coh was at launch which literally made playing m1 killers not being able to use a hit and run strategy
Or how about og mettle of man
Or how about how ugly borg is with the confusing scorched parts looking like scratch marks with them not removing said scorched parts with the rework
Also let's not mention the horrible implementation of mmr which basically requires you to go with a 3-4 player swf as the random teammates you usually get are awful a majority of the time and the game expects you to carry them
They done some good but I refuse to call the pig trap change a good thing as it's a nerf brought on because of a ######### add on
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3555714#Comment_3555714
It's not nerf.
It's fix for abusing.
Do you remember when they reworked her irri add-on and all pigs were abusing this add-on with blocking one box for guaranteed kill or kills.
This should not exist. Fix the abusing.
But Pig should be buffed, i am totally supporting that.
Ah yes an abuse that killed one little game pig mains use to be able to play because of an add on that is really bad and encouraged said abuse because otherwise it's a useless waste of bloodpoints on the blood web
Legit as a person who played pig i would rather have had the tape removed/completely changed because hatting someone and playing 50/50 with them was a fun side game that could be easily worked around via the hatch and having the traps be used on everyone on the get go is extremely bad unless played with 50/50 in mind
Which imo only one survivor should be subject to the 50/50 game not all 4
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@Tsulan said:
Just quit.
Like seriously.
Survivors advocate all the time, that they should have the right to quit whenever they don't enjoy the match. Killers have the same right to enjoy the game.
If the game makes you feel miserable, the best thing is to quit.
The reason why they do that is because they don't want to suffer the timer
They would absolutely want you to suffer the penalty timer
Don't give them that bleed them out if they're not going to progress the trial and just troll the killer
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LET'S GOOO
As someone who missed the first time I'm definitely going to get it now
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Honestly it might be possible since they convinced the licensed holders to add a chibi portrait in dbd mobile
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3551072#Comment_3551072
Killers do make noise.
Also, if the DBD Community ISN'T complaining about something, then it's probably perfectly balanced.
(Insert clip of Nemesis stomping around here)
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Well it's a good thing fomo won't be a thing so I can get a red border on my xeno and ripley
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Oh boy wheres my boop the snoot mask and legacy
Since fomo isn't going to be a thing
(On a serious note how on earth did they think that was a good response)
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Killers that don't know about the pebble legit its so funny to toss it and see them go for it every time legit caused an oni to rage quit because me and a friend kept throwing the pebbles outside the library and walked back up the stairs and watched the oni go across the room
And
Survivors nodding or teabagging during moris
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@Rudjohns said:
Should we start saying RPD and The Game are two of the most killer sided maps in the game?
Rpd only sucks for a few killers eg billy while a majority of killers can easily work around it
And the game tends to be offered a lot by survivor players who either aren't that good or are looking to troll and not progress the trial and the game isn't as safe as people says it is
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@Shaped said:
Any examples when latency works in surv favor? I don't want to start anything or deny what you people say but when hitboxes look stupid and you add latency on top of that you can't blame people for being annoyed with this.
Cutting corners and being hit is very annoying to experience. Only equivalent for me is when my camera moves on its own while I play killer on console because survivor is spining.
I got a few questionable stuns with head on like I timed it too early and still managed to hit the killer
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@GeneralV said:
Under any circumstances, don't get attached to anything. Not perks, not add-ons, and ESPECIALLY not killer powers.
Your favorite things could get taken from you at any given time. And it is unlikely you'll ever see them again.
Cries for the loss of bbq stacks
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It feels delayed to me like it feels like the hitbox and/or tail sound happens half a second or a second after which is honestly has me have moments of confusion
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@Felgoose said:
The only change I'd like to see is that the killer shouldn't be aware you're using it at the beginning of the match. Make the portrait show healthy.
Honestly that would be a good buff to it if it's only for the beginning of the match like have the portrait facade disappear after 2 gens pop
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@solarjin1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546493#Comment_3546493
It actually still trash. All of them effects put together still isn't worth being one shot
I hate to say this but skill issue a lot of survivor players(myself included) don't spend their time healing unless they are absolutely sure the killer won't pop up as or we need to unhook someone as that's time that could be used to progress the trial and a few perks actually give you a benefit for being wounded prime examples being resilience, dead hard and made for this
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Legit I could care less about the size of the map it was an eyesore and has me confused by the f in scorched parts of the map and I refuse to learn those scorched parts for a map I barely see in matchmaking
Which i hate how I'm probably going to see it more with this update
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@grandpa_general said:
Reduce grunts of pain by 100%, no breathing sounds, all movements silent and give it calm spirit basekit with no action slowdown.
That would make the perk busted as you would only be able to be tracked via auras
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@FrenchBagels said:
When’s the sequel to this post, “Why I stopped Playing Skull Merchant,” gonna drop?
The most anticipated sequel lol
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So what you're telling me is that we have to wait for a 2nd rework/realm reborn update for borg that will most likely never happen for them to get rid of the red and scorched places
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@lidokain said:
They aren't really master loopers you just can't mindgame cuz they're omniscient
Also them with flashlight................
I'm convinced the bots got a flashlight buff with how they can blind you while looking up sometimes lol
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Had a bot Feng staying on the corners of Ormond so i decided to leave it for last and when it was time for it to get hooked it somehow got two flashlight blinds by stopping mid chase even though it shouldn't have as both times I looked up as soon as I heard the click which had me baffled on to how the bot thought it was a good idea as even though I got blinded i always hitted it before going fully blind
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I tend to get bloodlust tier 2 quite a bit when playing Michael If it's not an indoor map
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Nice thats good to hear!
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@GeneralV said:
I've seen that map only twice, and it was awful. Good thing it is getting changed.
Man it's been a while since I've seen you around on the forums how's it been going?
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@pseudechis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543371#Comment_3543371
The forum is where people come to complain it's a biased sample.
BHVR will change it eventually till then, play it out and stop whining and attacking other players out of spite.
Calling people can out can also be called having a temper tantrum over a game, stop trying to rationalize being nasty to others over a game.
My guy if you think the hate towards skull merchant is just a forum thing you obviously haven't played the game in a bit
Legit you had a 50/50 chance of everyone leaving as soon as someone discovers the killer is a skull merchant and a 99.9 chance if they saw them placing drones to secure a 3 gen
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I hope we don't get a Clown type of rework with snooze merchant ie they added one interaction that barely changes anything along with a few add on changes
They literally have to rework the entire kit to stop the majority of snooze merchant players from 3 genning which with the rework happening so soon has me worried it's going to be the former
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@KateMain86 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544550#Comment_3544550
The nerf says otherwise. As I said the nerf wasn't based on a few people complaining about it on forums. They probably didn't want Xeno to end up like skull merchant, where survivors would often disconnect the moment they knew it was that killer.
You do realize bhvr has a history of nerfing characters that don't need them(looks at billy and pig as the two poster children of getting nerfed unfairly)
Hell one of them has been unnecessarily nerfed to the point where it's become a meme to expect a nerf to the killer with a new update
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The answer is quite simple
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@Phantom_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543790#Comment_3543790
I will for sure tell you because I keep a record of every single gamer I go up against and I write down what they play on, how dusty it is, what gaming chair they have, what they had for breakfast and so on. There is ofc no possibility of people on consoles being good as well, my bad 🙄
Just pointing out a flaw in your argument you're acting like the tiny hitbox isn't a thing when in fact it's tiny and its funny how you use Nemesis as an example when its known that her hitbox is smaller and shorter than his lol
heck the big reason why a lot of xeno players hit shots like that now is due to the ability to drag the tail with the camera which is something a lot of console players can't do really well I've seen a lot of clips on Twitter where xeno straight up misses survivors up close and if it was as big as you claim wouldn't happen
Edit to include links to some clips
https://twitter.com/cyndalavosion/status/1702387108533641520?t=w7Y4Fcpo8vJvWq2_juMOsg&s=19
https://twitter.com/demoxdog/status/1702396754765697212?t=0R4grUU4YAASAFv7HG3gEA&s=19
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543690#Comment_3543690
The thought I'm having about the "sudden outcry" is alot of console players who can't play PTB are going to be affected by this harsher. They are more likely to miss attacks and this change is specifically about missing attacks. The complaint about survivors not making any distance upon a miss is a valid one, but simply fixing the bug would've addressed that.
Survivors can make 6 meters of distance in that 3 second window against a 2.0 killer, which then requires 10 seconds to close if the survivor just holds W... assuming normal movement speeds. That's PLENTY. That addresses the concern.
As a console player who plays xeno I can see a lot of console xeno players dropping him because of how harsh the nerf felt towards us
But as a alien fan I will just have to not use my tail as often anymore and use lots of stbfl stacks
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@Phantom_ said:
Sounds like skill issue to me.
Nemesis doesn't have that much of a difficult hitbox, you just need to practice it and get a feeling for it. I've gone against Xeno gamers who have hit me from above these:
https://us.v-cdn.net/6030815/uploads/IEFS721KARN8/rpd.png
And around corners. So you cannot convince me that his hitbox is "tiny" or very difficult. Nor is it THAT punishing, missing a hit has down for literally every killer.
Now tell me if those xeno players are console players or pc players because at this point console xeno's aren't even going to try those plays until they get godly with their aim lol
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543460#Comment_3543460
In all fairness to that, not everyone plays PTB. It's not available on console and not even all PC players mess with it. This isn't a case of "Killer players were fine BEFORE" because your just talking about a small percentage.
The thing is this doesn't feel like a nerf from 2.0 to 1.2. This feels like a nerf from 4.6 to 1.2. Alot of ppl are just saying to at least give that 2.0 a try.
Which is why i xbox users had access to the ptb with the insider program that way some console players won't be getting the shaft when it comes to situations like this and could give feedback on stuff like aiming on Console during the ptb
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I think the reason why I remembered it as a infinite hook timer was the few forum posts i saw saying it was when I joined the forums
Also combine that with the boil over fiasco soon after I joined it gave me a false memory of these exact types of survivors being the ones who gamed it



