Majin151
Majin151
About
- Username
- Majin151
- Joined
- Visits
- 956
- Last Active
Comments
-
@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543420#Comment_3543420
Never heard of this. Any source? Must be a very long time ago if I did not hear about it.
It was from one of the old dev streams from 6 years ago #21 at 18:25 also i remembered wrong they had a prototype where they tested it blinding and increasing the timer and bhvr said the alpha testing survivors were gaming it
My bad
-
@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543081#Comment_3543081
When was the last anti-camp mechanic? Original Reassurance? Because that was a group of friends (including the killer) testing the limits of the perk in PTB. It didn't even go live.
Progress freezing if the killer was near hook even if he was chasing someone this was way before the resident evil chapter
Swfs abused the mechanic by having 2 people on gens and the one looping the killer on hook if someone got hooked and they only unhooked with old bt might I add if they knew thew were about to go down
-
@mizark3 said:
I would go as far as to fully re-implementing the pre-Mikaela patch hatch. It gives hope to losing Survivors to continue to pump gens rather than hold the game hostage (not touch gens for 10+ minutes) waiting for each other to die. It also allows for a built-in counter to hard tunneling someone out early, or camping a 3-gen from the onset. It also still counts as a Killer win (as 1k + 3 ties/hatch escapes is + 0 0 0, so still net positive, so the Killer 'won' even if it doesn't feel like it), so there is no reason to complain with a 3 out.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543210#Comment_3543210
This isn't too difficult if you seek out the Killer (as the final Survivor), drop any item, and point at a gen. I'd say at worst it would take 1/10 Killers to be nice enough to let you pop the gen(s), and you being the final Surv is roughly 1/4, so together that would roughly take 40 matches at the most, and can be done while progressing other achievements at the same time (unlike Myers stalks or Huntress snipes). Some Killers will assume you have a gen tome and are fine with just afk-ing and watching a youtube vid in the meantime.
Tried that method a few times and only these three things happened they down me and put me on hook, down me and try to get me to use the hatch or they close the hatch I assume the majority of killer players don't know about that achievement so I don't get mad at them whenever it happens I wish they reworked the achievement to escape via opening the gates as last man during egc or something because this achievement is a major pain lol
-
That would make left for dead even more difficult(if not impossible unless the kiler is generous) than it already is
-
I seriously hope they get rid of the scorched parts of the map I absolutely despise it for that reason as I always get confused by them thinking they're scratch marks
-
@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542639#Comment_3542639
Did i said anything about they did not need?
The guy i quoted was talking about devs are being survivorside and ignoring killers. I just pointed they are wrong.
Not really as survivors also hated going against those two saying they were boring
-
@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542218#Comment_3542218
I feel like it'd probably be easier for swfs on Midwich (a small map) to say "killer's on me, go for the unhook" than it is for a survivor to run the killer around a tiny radius for 40 seconds or a minute or however long a self unhook will take. The hooked survivor is better off healed and on a gen than trying to slowly manipulate an unhook timer without their buddy going down. But maybe that's just me.
You forget the mentality of some survivors if they see a way to abuse a mechanic to annoy the killer they absolutely will regardless if it's "easier to just unhook" or not
"points to last time they tried implementing an anti camping mechanic"
-
@Vanishlord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542044#Comment_3542044
Midwich is a terrible map for survivors in my opinion but his will make it terrible for killers if they don't change some of the indoor maps.
Prepare to see map offerings for it by certain swfs
-
From the wording it only slows down if multiple survivors are around meaning one survivor looping near the hooked teammate will happen like it did last time
And you forget that there are survivors that don't care about it being convenient if they can abuse a mechanic they will
There's a reason why egc is a thing
-
@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541403#Comment_3541403
Its not just a mindset change, you actually reward it more and make the gameplay around that. It even fits with the lore better than killing does. The whole point of the entity is to feed on hope, not outright killing everyone.
How does getting chased provide hope?
Doing gens and hiding making sure the killer doesn't find you provides a lot more hope than running the killer
-
@PotatoPotahto said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3538716#Comment_3538716
I think that it's not up yo you to define the "fun" part and dismiss everything else. This game has more fun parts than just the chase.
Heck I have more fun hiding and doing gens than running from the killer
Treating the trial like a stealth mission is feels right to me lol
-
@Alice_pbg said:
adding to this.
https://us.v-cdn.net/6030815/uploads/G3ZNH48E4W3H/imagem-2023-09-14-113612437.png
https://us.v-cdn.net/6030815/uploads/08480KRY2HTS/imagem-2023-09-14-113635252.png
edit
https://us.v-cdn.net/6030815/uploads/XZXRW33EHK20/imagem-2023-09-14-113921957.png
https://us.v-cdn.net/6030815/uploads/DADSY6BPVV79/imagem-2023-09-14-113942266.png
Ah I can't wait for survivors to find a way to abuse this like the last time they tried implementing an anti camp mechanic I can already see them abusing it via having one guy getting chased on a floor above/below the hooked player and bringing map offerings that take you to realms that allow that playstyle
-
@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3537761#Comment_3537761
What is a legacy player?
A player that prestiged before the first bloodweb rework and got a unique skin for the characters they prestiged
And because of them being so rare nowadays due to a lot of them losing it from transferring platforms or quitting
You're more likely to encounter a cheater with legacy than a legit legacy player as the legacy skin although rare is a detriment as it glows and only applies to the default skin so actual legacy players rarely use it over the cosmetics they like
Also ignore the image file name I got it from Google and was too lazy to change the file name lol
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541469#Comment_3541469
To be fair, Twins are unpleasant to play as and against, but they aren't Skull Merchant
I would rather face twins than snooze merchant
At least I can get fun out of playing dodge the baby
-
@dwight444 said:
terrible take
tldr: I like to play stress free and holding ppl hostage til they give up and I get an easy win because any other way is hard
I'll never understand this mindset or like face camping Bubba players, why load into a match to spend it doing essentially nothing? Is it just a dopamine kick for solely from kills as opposed to actually playing the game, chasing, etc?
At least with a face camping bubba the match is progressing unlike a 3 genning skull merchant making progress grind to a halt for 30+ minutes
-
Reads first paragraph in the post and find out you're a 3 genner skull merchant
Not to sound harsh but here's a suggestion to that playstyle
-
She just had the biggest buff to her traps with the removal of the flashlight interaction to her traps
-
@Crowman said:
It's not like the devs can just push a button and the exploit is gone. They still have to find the issue and fix it which can take time. Then on top of that, the hotfix patch for this week is likely already set in stone so we likely won't see any fixes for it until the following week.
Plus it's the weekend, so unlikely anyone is working at BHVR right now to address it.
Situation sucks, but you can just take a break from playing and wait for them to either fix the issue or killswitch flashlights.
My guy the killswitch function was made for this exact reason to disable stuff and fix it
It's literally gone if you killswitch the item,perk or map that has said issue and people wouldn't encounter it
-
@TheArbiter said:
Just had a game of all 4 people exploiting this. I thought it was map specific (haddonfield) but the fact that it is EVERY locker on EVERY map is horrible. Flashlights need to be killswitched
I heard it's caused by the flashbang perk as well
-
Surprised they haven't killswitched the perk/item yet
-
People tend to only use one info perk that's why
-
@CountOfTheFog said:
I got my first character to P100 this morning! I know killers dodge constantly, but why do other Survivors in the P30 to P60 range dodge? I wasn't expecting this at all and I'm on their team. So what do you all think is going on?
Some people think 100+ prestige survivors can be cheaters who will drag out the game for both sides especially if it's on a newer survivor
Heck I dodge legacy players myself as my only encounters(which was 1 to be fair) with them were subtle cheaters(downed a legacy meg and no joke was turning on and off her speed hacks while crawling and it legit made her jump from place to place) and they made it nearly impossible to pick them up with their junky cheats
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3537495#Comment_3537495
I am not demanding killer mains to play nice. I am asking for the developers to take away tactics that are clearly broken and were not intended.
"I'm not demanding killer mains to play nice"
Also op: I should be able to unhook while killer is applying pressure around the hook and the killer should let me
-
Come on Op at least change your pfp if you're going to bait
-
Oof no Ellen Ripley guess I'm going with Rebecca Chambers
-
@OtakaChan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533525#Comment_3533525
I'm just stating what a few have said about his tail.
Oh I know no worries just had to bring it up since people are blaming xeno for stuff that other killers have or have started(legit saw someone blaming xeno for manipulating mmr and listed issues that can be pointed to other killers like skull merchant)
also fair warning some of those people are lying when it comes to the tail saying it can go straight through rocks(with no picture or clip btw)
-
@Dogma_loki said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531040#Comment_3531040
Blatant gas lighting.
So in lieu of making a real argument your just going to postulate objectively false things which have nothing to do with the entire post?
More like facts since every new killer that's higher than c tier has people who play nothing but survivor baby rage on the forums and Twitter the only exception being wesker
-
@Zeon_99 said:
Deja Vu will change your life
HAHAHAHAHA I didn't know deja vu disabled skull merchant drones and this is coming from someone who uses it in their survivor build
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3534237#Comment_3534237
I just watched a very well known DBD streamer say her tail attack didn't need the buff before launch and even said it should get nerfed. He was also complaining about the killer community attacking him already for saying so, so I won't send anymore hate his way. But I have seen plenty of people say exactly what I am saying.
Ok let's ignore everyone who's proved you wrong because this "popular streamer" says one aspect of her should be nerfed
also if you're referring to people who have been saying what you've been saying on Twitter and the forums boy do I have news for you those are the exact people I think of when I say a lot of survivors aren't willing to learn how to go against a killer higher than c tier with the exception of wesker
I'm starting to wonder why I took you seriously when I found this thread
-
@Alice_pbg said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533589#Comment_3533589
100% of the sm I faced did not 3 gen.
they chased and killed the survivors. or tried to at least.
let me put emphasis on this... ONE HUNDRED PERCENT.
https://www.youtube.com/watch?v=FIEMdQSMEEM
so no. stop dcing the second you see her. it is not justifiable until you see they are in fact holding the 3 gen. at which point, you do you.
honestly... this must be a regional thing. people keep saying they see her everyday holding a 3 gen, why do I not see any?
Oh please let us trade skull merchant matches because ONE HUNDRED PERCENT of mine were 3 genners before I hit ######### that mode when I went against the killer
-
@WorthlessBeing said:
Wonder when y'all be tired of your perceived notions of "Every SM = 3 gen for 30 minutes" - which you'd never know because you DC anyway the second you saw her.
Gee it's like we had nearly all of our matches go that way against a snooze merchant
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3534144#Comment_3534144
Why is it so hard for you guys to admit the killer is good? You would rather use every excuse under the sun than just say, the killer is fun to play and strong.
We have no problem admitting she's good you guys are the ones on the forum who are afraid to admit that she's not impossible to win against
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3534124#Comment_3534124
Same argument, what is there to learn about playing against her? She is an anti loop killer, so W keying is the way to go. Just saying that people need to gut gud is not a good argument. Wesker is an A tier killer, I don't remember Wesker being this hard to live against on launch. I enjoyed playing against him quite a bit actually.
That's because people wanted to get chucked around in their first few matches and wanted to troll around with wesker ie make him jump out windows he wasn't targeting
Survivors can't goof around and make the xeno rage and do stuff it didn't want to for the lols that's the real reason why you guys pull up wesker because he is the one a tier killer that low and mid mmr players can goof around with and escape most of the time against
Which is why I list him as the exception because a lot of the people who complain about new killers just expose themselves as being the mmr range where xeno stomps at ie low to low mid and instead of learning how to counter xeno you all are just crying nerf she's op
The only person I've seen complain about her originally but took the time to adapt to her and has learned the strategies against her is Vanishlord(gotta give props to you my guy) maybe you all should stop playing the complain game and either take a break from dbd or adapt and learn how to play against the killer
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533610#Comment_3533610
So in other words he is including a ton of variables like other players and a ton of different perk load outs that make the statistics unreliable.
Oh ######### off so by your logic 4 people dying to a billy isn't the same as the last match because JohnnyGondolas2006 was using left behind that match on dwight and the next match had people playing to win and ended in a close match but said Billy got his 4k
News flash all the game's mmr cares about is escapes & kills and the stats that we have access to proved you wrong and you're trying to weasel your way out of it
You're unironically Dr Manhattan in this meme
-
@WilliamSN said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533595#Comment_3533595
Show your work then.
Nightlight.gg currently has 2300+ xeno games and it shows a 57% killrate.
And that clearly shows that xeno isn't as opressive as yall claim it to be.
It's one of those times where it all chalks up to survivor skill issue.
Don't bother op is going to ignore facts to continue being disingenuous for the sake of blaming xeno for setting plague upon our houses
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533588#Comment_3533588
I keep statistics. She has a 75-80% kill rate. I don't count games where a survivor DCs or gives up.
NO WONDER YOU KEEP BLAMING XENO FOR A PROBLEM SKULL MERCHANT STARTED
-
That bot isn't going to do anything to the 3 gen and the skull merchant knows that bots tend to hang around outside of the 3 gen radius especially if its booby trapped by skull merchant and they rarely go towards the mid unless chased there
Killers with a decent amount of play time already know what bots are capable of and know to ignore them for the majority of the time as you could be using said pressure on someone who's actually doing an objective instead of fumbling a chest around and if your really paranoid just slug the bot no one sane would go and help the bot out
-
@Moonras2 said:
Up until recently we were still on their DSL line. Using "their" equipment I never had many issues. I bought the same exact model I was renting from them and setup a mesh network. Constantly had issues after that. So I bought a second modem and it was the same.
They also promised they could get us 100mbps down and 5 upload. When they came out to do it the technician said they were wrong and we lived too far away from the main box. After that though they raised my price, even though they couldn't hook it up. They told me it's because I switched to 100 but then had to switch back to 50. Which was realistically around 28 down and 1.5 up. So I lost any previous discounts or promotions I had with that plan.
Don't get me wrong, it was much better than the satellite or 6mbps we were on a couple of years ago but it wasn't great.
Boy I'm getting deja vu rn
Did they also Blame the router they give you for the slow internet issue because without fail they mention the router and say they will replace it "free of charge" and says that should fix it and a day later without ######### fail you get 1.2mbps speed if you're ######### lucky that day
-
@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533529#Comment_3533529
I actually did have a Skull Merchant say postgame that their goal was "to waste your time as much as possible". We 4 outed in 25 minutes. This is a rare case where a killer needs to be disabled until they're reworked. I haven't run into a Skull Merchant who played the game normally in over a month, and I usually run into one every day. Every single one that I run into is playing a 3 gen hostage game.
We know why the killswitch exists. We're asking for an exception to be made. This killer is only being played by griefers 90% of the time.
Make that 100% of the time now that xeno is out there's a reason why skull merchant is not picked often because only people who are looking to ruin people's day's play skull merchant these days
-
@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533555#Comment_3533555
A bit more defensible, but to be fair, we do have DC bots now, so you aren't actually a complete man down.
Oh Ok show me a game where a skull merchant couldn't easily handle a bot with said bot working on gens instead of opening a chest and doing dull totems
Because bots are ######### easy to take care of heck I leave them alone and go for them last when playing killer because they ######### around a majority of the time instead of doing gens
-
@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533542#Comment_3533542
As I said, pretty indefensible. You should at least give players a chance not to be playing like scumbags.
You wouldn't insta-DC or go AFK against a Leatherface before ascertaining that it's a Basement Bubba, so the same principle applies.
I'm sorry but if the match starts with someone disconnecting I'm going afk because 99% of the time before the alien chapter meant it was a skull merchant and screw playing a skull merchant match with a man down
-
@jesterkind said:
If it's a 3-gen situation, there really isn't much of a point playing it out. Though, that said, far too many people immediately DC or give up as soon as they see Skull Merchant without actually ascertaining how they're playing, and that's pretty indefensible. That's straight up just leaving because you don't like the killer at that point.
As for how to fix her, you don't need to radically overhaul her power. You just need to lean into it being versatile and strategic, while lessening its direct lethality and removing certain addons. It's already capable of doing far more than 3-genning, just not very well. So... make it better at those things with number buffs, and retool her addons to better support those playstyles, while nerfing its area-denial capability by removing Lock-On. That's my pitch.
I give up straight away because screw the possibility of the match ending in a 3 gen I don't care about their excuses of oh I'm not like other skull merchants the majority of sm plays like that so I'm going afk until the match ends
-
@fussy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533441#Comment_3533441
https://us.v-cdn.net/6030815/uploads/X3P0I49QNMMJ/image.png
https://us.v-cdn.net/6030815/uploads/AOQ0PZS1I5P2/image.png
https://us.v-cdn.net/6030815/uploads/EQYT5UI87D14/image.png
https://us.v-cdn.net/6030815/uploads/5WQ4X4Y4XSON/image.png
I have a news for you
THANK YOU
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533528#Comment_3533528
I disagree, I play against 1 SM a week. I have played against 20 Xenos in the past 24 hours. Everyone is playing her right now, because they know she is broken. All this does is cause a huge survivor MMR deflation, which will be felt by the weaker killers down the line.
There aren't enough SMs to do what Xeno is doing right now. Not to mention not every SM plays like she needs to play to be broken.
I love how you ignored the point where I said the only difference being is xeno popular and skull merchant is not
than proceeded to showcase how the difference is due to the popularity of a killer and instead of blaming multiple killers that can cause the issue you just blame xeno which again is disingenuous as before xeno came out I was encountering skull merchant here and there and you bet I fed myself because ######### the possibility of a 50 minute 3 gen match so I'm not afraid to put the blame on both xeno and skull merchant and say skull merchant started the "lowering of survivor mmr" and xeno with the current playerbase's skill level atm took the torch and ran with it
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533522#Comment_3533522
What problem didn't Xeno start? I still don't have any clue what you are trying to say.
SM is not OP, regression gaming and 3 genning is OP. She does the same thing Knights/Blights do.
Do you even know what you are trying to say?
@Biscuits said:
As survivor MMR is pushed lower and lower by everyone playing Xeno. If this keeps up, in a few weeks you won't be able to play any other killer without getting completely demolished. MMR inflation is real.
again skull merchant was causing the same exact thing as what you blamed xeno for with the opening post the only difference is xeno is actually fun to play and is popular
Dc's and self feeds lower mmr which is what a lot of players do against skull merchant
-
@OtakaChan said:
Content creators have shown a bug on xenomorph where all you have to do is aim upwards and drag tail down and the hit is guaranteed. Definitely a bug that needs fixing also the turrets do not help at all. He stays in power while going through at least 4 turrets that's too much...
Oh so by that logic Nemesis's tentacle is bugged since it has the same "bug"
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533501#Comment_3533501
People DC against SM because she drags the games on for a very long time, just for them to lose anyway. Xeno ends the game very fast, I haven't played against a single camp/tunneling or 3genning Xeno. They are strong enough that they don't need to do annoying over the top strategies.
Turns out, if you play in a non annoying way, people don't dc. Weird right?
Congrats you missed the point I was making which is xeno isn't the only one that is causing the issue so just blaming xeno for a problem SKULL MERCHANT STARTED is disingenuous
-
@DragonMasterDarren said:
Far from it, I'd do the exact same thing
If they don't want to play against Xenomorph, they can either DC or suck it up and play the match anyway
Same if you're going to screw over your fellow survivors you get to be the only one fed to the entity
-
@Biscuits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3533491#Comment_3533491
Skull merchant would be balanced if they addressed regression or 3 gens. She isn't OP baseline in my opinion. She is taking advantage of a game system that shouldn't be unlimited.
Xeno is capable of destroying people with zero perks and addons.
Are you ignoring the fact that the majority hates going against skull merchant to the point where they disconnect on site
Again skull merchant started it xeno just picked up her slack since they are a fun and popular killer to play as that doesn't have to rely on 3 genning for their matches
-
@bazarama said:
I stopped reading the forum for a while after alien chapter release.
EVERY single new killer is op. Perks are op. Add-ons are op.
Enough already.
Constantly asking for killer nerfs is killing the game.
Some survivors want a gen repair sim. Don't hit me Mr Killer I'll get upset.
Incidentally I have only played Xeno a few times and I struggle to get kills let alone win the game. But in my second game 2 survivors saw who killer was and AFKd. They would have escaped easily but instead threw the rattle out the pram.
As for the post saying only baby Xeno's get burnt out of their power, news flash some people actually have a life.
More like they want a running simulator lol as a survivor who prefers to do the objective I tend to blame mmr giving me terrible teammates and good killers
But with this chapter I'm enjoying it since I'm only getting one person looking for a chase while playing soloq instead of me being the only one doing gens and getting messages from salty team mates bitching at me and blaming me that they died when there were 2 gens left



