No Mither should be buffed
Reduce grunts of pain by 100%, no breathing sounds, all movements silent and give it calm spirit basekit with no action slowdown.
Reduce grunts of pain by 100%, no breathing sounds, all movements silent and give it calm spirit basekit with no action slowdown.
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Comments
why
its not supposed to be a good perk, its supposed to be a meme perk. it was also buffed before, and its fine as it is now.
Honestly I think it'd be good as Exposed while Healthy, and only Broken while in the dying state. This way all the players can know why the David fell over in 1 hit when he falls down, but you can also avoid edge cases like prevent feeding Oni Blood or denying the team of Altruism points or heal perks. It also would ensure you don't get turbo cheesed by things like Nurse and Blight, but doesn't alter Trapper/Clown/Freddy gameplay. (Also the Broken condition doesn't change being picked up from the ground, so this is purely for information purposes without messing with Obsession swapping.)
That would make the perk busted as you would only be able to be tracked via auras
It actually still trash. All of them effects put together still isn't worth being one shot
People don't understand that No Mither was designed to be Hard Mode difficulty. Or as a meme perk I quess.
The only change I'd like to see is that the killer shouldn't be aware you're using it at the beginning of the match. Make the portrait show healthy.
I hate to say this but skill issue a lot of survivor players(myself included) don't spend their time healing unless they are absolutely sure the killer won't pop up as or we need to unhook someone as that's time that could be used to progress the trial and a few perks actually give you a benefit for being wounded prime examples being resilience, dead hard and made for this
Honestly that would be a good buff to it if it's only for the beginning of the match like have the portrait facade disappear after 2 gens pop
Plot Twist is a meme perk. No Mither is just bad lmao