Kirkylad
Kirkylad
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- Kirkylad
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Comments
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Depends, if the killer keeps returning and the survivor has been a decent teammate during the match I'll let go and give them a chance to get hatch.
However if the other survivor is coming towards me and wants to come and save me I'll let them so they get points and carry on playing. But if the teammates been useless during the trial then I'll hang on till the very end because they don't deserve to escape.
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I love the idea of tricksters power but the execution of it could be a lot better.
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@DawnMad said:
https://forum.deadbydaylight.com/en/discussion/comment/2028316#Comment_2028316
Many killers can basically bypass loops like Spirit. This sadly doesnt apply anymore.
Spirit with strider may be the only exception but even she can struggle depending on the skill of the survivor. There are survivors out here that are gods in chases so if you're not smart enough to leave them and tunnel someone else you're not going to do to well with that strat.
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You're right. Just had a match as trapper. Broke chase when I needed to and got quick downs when I committed, did well with traps, had multiple people hooked at once and played really well. But it still wasn't good enough and the gens still flew.
I don't like to slug tunnel or camp, but against a team who's efficient on gens if you don't your just not going to have a chance.
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Tunneling is only viable if they go after a weaker player. If they make the mistake of going after a strong looper they can be lucky to get a 1K and In some cases get 0 kills if the survivors a lot better than them in chase.
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/2028285#Comment_2028285
Gotta say every killer in the last year bar blight has been pretty lame.
I still believe this game peaked in 2019 and its just a constant decline with new content.
Pretty much man, Pyramid head was the last good one for me, blight was okay and now each new one added seems to be a bigger let down than the one before.
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Twins for me but she myn't be demoted once the new killer comes out.
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That sounds cool and I agree it would have to be like an Ash or Bill chapter with just the survivor.
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Noed is the most like a second chance perk for killer.
But what ideas do you have for one if they added a new one into the game?
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It's the most effective thing to do. I haven't heard any streamers say it's toxic though they usually just sigh because they know its the smartest thing for the survivor to do because it makes it more difficult for them.
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STBFL exists
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2027145#Comment_2027145
Not only that but when I first played Killer it was amazing. I felt like a horror movie icon. Survivors were scared and ran. They panicked and made mistakes. It felt like an actual horror game. I get it that that play style can’t go on forever. People get better and all that and I can’t blame them at all for it. But it breaks my mindset of being a terrifying killer and honestly breaks my immersion when they fix gens in front of my face( I’ll hit them, then they will just continue on gen) or save their teammate in front of my face. They tbag, click flashlights at me, etc. I can’t imagine Jason or Freddy in their movies would have their victims do that to them. So my very own horror game where I’m the killer is now just a comedy, and I’m the punchline.
That's pretty much the game now. You either get put against SWF who know they are the power role, finish the gens in minutes and teabag and click their flashlight at every opportunity making the match a frustrating and unenjoyable experience. Or you get put against solos and steam roll them and win with one gen done if they're lucky. Neither of these are enjoyable imo.
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The devs just use the PTB now so streamers can play it and advertise the new chapter to generate hype and try get more people to buy it.
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You're not the only one, I use to play killer a lot back in the day but now it's just not enjoyable anymore.
Once I have the achievements on the killer they only get brought out again for daily's and archive challenges. Other than that I stick to survivor or play another game instead.
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If they couldn't get out because you were blocking them in there yes this is considered bodyblocking and it's bannable.
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I've had this before to be fair. I got the bug where the game wouldn't end after egc because it thought I was carrying a non existent survivor so I disconnected because there was no other way to end the match. Hadn't disconnected in well over a month and I got a 1 hour and 30 min ban (which isn't even a correct time for penalties) instead of a 5 min one. Contacted support and they just said they couldn't do anything about it lol.
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Guess no one will get to play spirit again lol.
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Or anyone can bring whatever perk they want to bring. Sounds like a much better idea.
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If you put TTV in your name and then complain about stream sniping you really aren't that smart.
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Why do killers bring strong perks it's so not fair 😭😭
If they have strong perks that work well together then they can and should bring them if they want to. When I play survivor I'm not going to bring weak perks because the other side would prefer it, I'm going to bring the best perks I have to help me in the match.
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It's been months since I've been in a match like that so it's not all the time. Either bring unbreakable or just recover and sit on your phone till you get picked up or die on the floor. These matches are rare so there's no need to be bothered by it. Just accept that it is what it is and move onto the next match.
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I agree that if you know everyone's safe then you should just leave. But 99ing the exit gate is always the smartest option if you don't know everyone's who is left in the trail is safe.
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Yes let's bring back the hatch stand off sounds like a great idea!!
But seriously this ideas just bad and that's coming from someone that plays mostly survivor. If you and the team lost you shouldn't be guaranteed a free escape with the hatch.
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50/50 from what I've seen from my time being on this forum. I think the killer side can seem a bit louder at times but I think they have more things worth complaining about.
Also this is coming from someone who plays a lot more survivor than killer, but I suppose there is a reason why I play a lot more survivor than killer.
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I've been saving them for the new chapter, there's no way I'm paying cash on that dlc or any others if I don't have to. Honestly the next licensed killer would have to be an amazing one for me to even consider paying for it.
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With the right build he can be a good killer. Dowsey a streamer has a YouTube channel where he plays an hour of demo with good builds for him. Worth a look if you want to know what goes well with him and how to use the build to its full potential.
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@Sand said:
https://forum.deadbydaylight.com/en/discussion/comment/2023971#Comment_2023971
I just like to play this game and chill with a beer and giving the toxic swf groups a taste of their own medicine is more refreshing than any beer.
I feel you on that one man 👍🏻
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@Sand said:
https://forum.deadbydaylight.com/en/discussion/comment/2023961#Comment_2023961
If survivors play normal I always give last guy hatch as a sign of respect, that is if they don't escape by themselves!
Same if I'm clearly against a bunch of solos just trying to play the game I'll play chill and give the last one the hatch. But if it's a SWF group clicking and teabagging it's no mercy lol.
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If there playing normally then it would be annoying, however if they are being toxic then they can't be surprised when they get a taste of their own medicine.
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I'd love a cool colourful one for trickster but creating a whole new map must be harder than normal with the pandemic.
Hopefully when things get more back to normal we can get some cool new maps to play on.
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I like to switch it up so I'll probably use her for a while after release and prestige her.
However depending how good her cosmetics are and if you can get them with iri shards will influence if I play her again after or leave her to collect dust for a while.
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That's not true, many of us play both sides and will put our opinions across to benefit either side when we feel it's needed. But thanks for labelling us all the same, that's a great way to get people on your side lol.
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@Zarr0ch said:
https://forum.deadbydaylight.com/en/discussion/comment/2023628#Comment_2023628
Exactly. Decent survivors will just power through the gen's while the killer stands there doing nothing.
3 escape is a survivor win. Survivor need to stop being idiots and DO THE GENS in the his situation.
I run kindred when I solo q, but, there is always a Nea or Jake crouched behind a tree watching the camping killer...do nothing...through 2 full hook states :/
Yeah watching all 3 other survivors crouch around the hook doing nothing is more annoying to me than being camped. Just do the gens and if you have BT try if you like but if not just get out and leave them with one kill.
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This is definitely a problem, however I don't think we can reserve this just to survivors as there are plenty of killer players who go in as AFK wraith for example and rank down.
Although some of these may have valid reasons such as hitting green ranks and then suddenly facing red ranks most matches so they do it to get fair games, there will always be the ones that just like dominating the newbies and ruining the new player experience for people just wanting to have fun and get into a new video game.
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Most players at higher ranks just wave their arms if they don't have kindred to let the team know to just do gens and get them after if they can with BT, otherwise they'd rather you leave them and get the three man escape.
If I manage to run a killer and then get camped and all my other teammates have time to complete the gens and escape that's a win to me whether I die on hook or not.
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The perks still going to do exactly what I've used it to do before now and stop actual tunnelling when I come off the hook so the change won't effect my playstyle at all. It will just upset the people that run in for saves and stay sat on gens because they can't feel invincible anymore. But it shouldn't do that anyway because if you're doing either of those things then you aren't being tunnelled.
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Tunneling and camping isn't fun but if I'm playing survivor and the gens are flying and they pull out these tactics with 1 or 2 gens left then I just accept it because I can't expect them not to use those tactics to pull the game back in their favour just because I don't like them.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2023507#Comment_2023507
No, it isn’t a problem. Fog whisperers are just marketing. Some of them are exceptionally skilled. Some of them are average. Some of them are rubbish. They aren’t the authority on EVERYTHING DBD. They offer a single perspective. That’s it. The status of Fog Whisperer doesn’t make them automatically right all the time
You're right what do they know it's not like the people who have expressed concerns have been playing the game for years and have thousands of hours in the game. Them and the majority of other players must just be wrong I guess.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2023366#Comment_2023366
Because a lot of the communities feedback/suggestions are ridiculous. Very few suggestions actually legitimately consider balance for the opposing side.
Some are of course but when even their fog whispers are proposing the same kind of changes needed to make him viable and they ignore their concerns that's kind of a problem.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2023374#Comment_2023374
People will play him for fun. Not every killer needs needs to get EZ 4Ks every game.
Yeah because playing a weak 110% killer with no map pressure and having survivors speed through gens and click their flashlights and teabag you is super fun 🙄
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2023366#Comment_2023366
Clearly they weren't completely ignoring the community as there are still many good changes they listed.
The other thing is this still isn't a complete patch list, just a teaser. While what they have showed us is not enough to make Trickster good, we'll still have to wait til the actual patch notes to be certain there's no other changes that would help him.
I didn't see any changes that's going to make him viable to play but sure I'll keep my fingers crossed lol.
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Let the onslaught begin 😬
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It's just another example of them completely ignoring the community. But oh well they'll have loads of new cosmetics out we can buy for him so it's all good....right?? Lol
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I'm not sure how to link it but someone's wrote a post on the forum listing all the changes if you want to take a look 🙂
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If she gives audio and visual signs in chase I'll be happy to go against her. But right now she doesn't do either unlike every other killer in the game, but apparently some people think that's balanced lol.
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Well I was hoping he was going to be getting buffed but this isn't what most people wanted. Looks like I'll be getting him with iri shards so I can complete his achievements and then let him collect dust until a archive challenge comes around where he needs to be played. Then back to the forgotten killers section he goes.
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In my years in this game I've probably faced a few god tier nurses. The god tier nurse players are a small group the majority are average, some are decent and the rest are new to nurse and bad with her. But anyone is when they start using her.
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It's scheduled and on the way, she'll more than likely be next up after Freddy. Just have to be patient but at least iri head huntress is rare, I've only gone against 2 this year so far.
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Where's chic-fil-a at lol. That's the clear winner for me 🤤
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The DS change won't make any difference if you are actually tunnelled though so it's worth getting if you're concerned about getting tunnelled.