Kerbert
Kerbert
About
- Username
- Kerbert
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Comments
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@Kilmeran said:
I'm waiting to see how that pans out. How many real hours it takes to complete. How many folks do it. I know BHVR claimed 70-80 hours to complete, but I'm positive that doesn't account for queue times and other factors.
Can it pay for itself? Absolutely. Will it for most people? I've been around enough battlepasses over the past few years to know enough to maintain a wait and see stance.
Like you said, all depends on how long it takes to get that money back.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/747771#Comment_747771
I think Legion is fun to play as. The Rush Down Style is great!
In theory, but Legion got nerfed into oblivion.
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Nurse
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I dont DC against Legion, but he is very boring to play as and against
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This was obivously made to pair with Franklins. Perks should compliment one another, like Enduring and Spirit Fury, not dependent on each other.
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When survivors get nerfed from OP to balanced and they complain they got nerfed from Balanced to unplayable.
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I never encounter people Saboing hooks. I don't see it as a problem at all.
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I think everyone is being melodramatic about the changes to both Nurse and the Medkits.
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I like it, though the change to Iron Maiden seems completely unrelated to the topic of lockers.
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I actually like the direction the devs are going, making med kits do more than just heal. Maybe in the future we'll get an addon which removes exhaustion or gets rid of broken (not on No Mither tho)
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@DaGreenBolt said:
https://forum.deadbydaylight.com/en/discussion/comment/747662#Comment_747662
No one wants more add on dependent killers, we want less add on dependent killers, and adding more add on dependent killers isn't healthy for the game.
Fair, I just don't like how melodramatic so many Nurse mains are.
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Dbd should be free to play at this point.
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From a fellow killer main, Nurse is fine. Yes, she got nerfed. But shes still the best killer in the game. She's addon dependant? So are all the other killers. All the nerfs did was raise her skill cap
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This is awesome. I would love for the game to actually show the Daylight like its namesake.
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Survivors get screwed over in the EGC if the gates are close together, killers get screwed over in the EGC if the gates are far apart. Perfectly Balanced.
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At least try to make your bait believable.
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How does this post have 3.4k views?
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I really don't know why there isn't a timeout for DCing. Rocket League has a 30min timeout for Leaving a match, and I often refer to Rocket League as an Online game example.
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@WickedMilk03 said:
https://forum.deadbydaylight.com/en/discussion/comment/735517#Comment_735517
Well thats just for like panels. Do they actually like have an area where they discuss with fog whisperers? I feel like the only thing like that was The King's dbd feedback podcasts.
Not that I'm aware of.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/734211#Comment_734211
What's been nerfed? Just genuinely curious.
When survivors try to victimize themselves by complaining about their overly overpowered past state being nerfed to a reasonable state and claiming that being nerfed from busted to normal is actually them being nerfed from normal to weak. Simple, people dont like losing nice things.
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@WickedMilk03 said:
https://forum.deadbydaylight.com/en/discussion/comment/735497#Comment_735497
I dont believe fog whisperers have much influence on the game. Dont the devs like... not like appealing to content creators because they have their own community that will agree with them?
They actually do consult FOg Whispers, such as a week before Chapter 13's PTB they invited OhTofu and a few others, which we can only assume was for their opinions on the new chapter. They did the same a while go back in March when they invited them to ask their opinions on Ghostface, the EGC, etc
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I think there should be a casual and competitive mode like in most other online games. Casual would have all perks unlocked, no offerings, items, or addons allowed, you gain less BP, and you don't gain any rank. That way there's less pressure on both sides and they can't just use OP items/addons/offerings. And Competitive would just be the normal state of the game as is.
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They're not fog whisperers, so as long as they're just positive contributors of the forums I think its fine.
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Survivors complaining about camping/tunneling is just another story of the boy who cried wolf.
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When you play on PS4 and don't even care about Nurse changes because she sucks anyway.
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If you wanna learn the killer? No addons, you cant become reliant on them so you don't even learn the killer. If you wanna play well with a killer? Yes, absolutely.
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They said they're gonna be trying to rework some of the licensed maps like what they did with Haddonfield. But as for the maps such as Coldwind and Autohaven, we probably wont see any reworks.
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Long Answer: Because Jigsaw was old and dying/dead.
Short Answer: License Holders said so
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I wasn't aware they were in need of a full on rework immediately.
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If the Devs had originally made David gay in his bio, although that would be very hard to even mention because how would one go about just saying someone is gay while telling the story about how they were abducted by a tentacle demon, people wouldn't be upset. But to change it now, it would very obviously just be a JK Rowling Moment of "btw he gay". Writers don't need to tell you every inch of a person's backstory, sexuality, first pet, mothers maiden name, etc unless it is pertinent to the development of the story or that character. A writer should leave that information up to the reader for them to decide, because the writer doesn't care unless them being gay is an important part of the story or that character's personality. You want David to be gay? Doesn't say he's not gay, so you can assume he's gay all you want. Just don't make the devs force it to be the official truth, becuase that is not good storytelling.
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....wut
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I'm not zealous on this theory, but mine would be that because according to a poll I took most people see The Spirit the most when playing Survivor, they just get tired of playing her. I don't think it's because she doesn't have counterplay. I main Spirit, and I have gone up against smart survivors who have counterplayed me. How? By looping. Survivors looping can work to counterplay every killer except Nurse, because Nurse is the only killer that ignores the mechanics of the game.
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It's to prevent the EGC from starting, and also as a counter to Blood Warden.
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Because killers are fighting against the clock and they don't like their time being wasted with no progress being made.
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Killer: *does anything except farming during Double BP*
Survivors: Sweaty Toxic piece of shits
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Mods aren't in on any of that stuff, so they couldnt answer you. And the devs even if they are working out a licensing agreement to get The Thing, which is extremely unlikely, they would be forbidden from even hinting at it.
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I run Ruin because I'm addicted to it. I know it's nowhere near an optimal perk. IT's hit or miss. Sometimes it gets cleansed in 10 seconds, sometimes it slows the game down to a crawl. Or, like what just happened in my latest match, the survivors genrush you for 4 gens before they even cleanse it.
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DS would be fine if every single survivor didn't run it. The timer on it is way too long. 60 seconds is a long time in a match, and do I really need to ignore a downed survivor for that long in order for me not to be punished for "tunneling"?
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Everyone has the same unhook chance of 4% tho.
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@ASAPTurtle said:
Every killer I seem to play against have such a big ego when they throw on stuff like a Ebony Mori or Prayer Beads.
How does that equate to a big ego?
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BTW can y'all see the responses?
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I have an entire folder of hatemail I've gotten from anyone in DBD. And I play on PS4 so you have to go out of your way to message someone. I think one out of the dozens of messages was from a killer.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/707578#Comment_707578
Okay well that's what this topic is about.
Im just referring to the topic of survivors being more toxic than killers. Im not the OP
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Who doesn't? :)
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/707551#Comment_707551
Calling someone a camper isn't bullying. Anyone who thinks it is has not experienced legitimate bullying.
Im not referring to calling someone a camper
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@Mochan said:
Because Survivors are stressed out from playing the game and getting stomped all the time.
It's actually the exact same thing with killer.
That doesn't justify bullying
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Indeed. Now I don't want to say all survivors are toxic or there are no toxic killers, but in my time of playing the game (and I play both survivor and killer equally), I've gotten way more hatemail from survivors than killers.
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Eh, the problem with that is unlike killers, survivors couldn't hide their stain.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/704576#Comment_704576
Father's Glasses are actually very powerful because it hard counters Iron Will since you can't hide blood while injured.
That said it does need something more to make it worth the rarity.
Prayer Beads are fine except that they basically give you free gen grabs. If that wasn't a thing then PB wouldn't be so damn OP. When I used PB I tend to go for hits instead of grabs because grabs are super lame and easy.
https://forum.deadbydaylight.com/en/discussion/comment/704488#Comment_704488
Changing collision won't have the results you will expect. It just opens a new set of options for Spirit. Not to mention that good Spirit's will body block you on purpose. I will get ahead of someone to block a pallet/window.
https://forum.deadbydaylight.com/en/discussion/comment/704564#Comment_704564
FALSE
Huh, strange. Well I know that I have heard her footsteps before.
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Id like a way to get the old skins from the last hallowed blight