Jimsalabim
Jimsalabim
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- Jimsalabim
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Comments
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seems like beast of prey is like an insanely good perk now regardless of killer
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@[Deleted User] said:
maybe they are moonwalking?
no this was different, it was usually when they came for the rescue when i was on the hook
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as always the devs are afraid to make a potential useful perk to a useless perk. it's alrady very weak and then also a 160 sec cooldown? lmfao. worthless perks as usual
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yeah at least come up with something different for a change in stead of another skin that is a mix of kate and ming linger
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@[Deleted User] said:
She reminds me of biker Kate... except sexier... and he is gonna be so TALL!
it's a trailer. don't take this too literally. both will look totally different as in less detailed, smaller (killer) and just different (survivor)
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if only that survivor could use the bike ingame make the game more interesting instead of just skin
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so we don't have the spirit as survivor... nope we get another kate-like survivor... wanna be britney spears type. Killer looks big but is he related to the spirit? he's not the father at least.
Lets hope they come with something special this chapter it's becoming so dull these chapters with just skins and a killer with some mixed abilities we've seen elsewhere
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today?
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@TWiXT said:
A few simple QoL Suggestions I'd like to see implemented:
Dark Devotion - Add a red fill in animation on the perk icon once the perk lights up to show us how much time is left.
Surge - Remove the "Down with basic attack" requirement. It didn't work for Infectious Fright because it made it only useful to a minority of killers, and this requirement isn't working out for Surge either for the same reasons.
Red Moss (Demogorgon UR add-on), add to it "Survivors can no longer hear when you're traversing the Upside Down" Demogorgon still makes loud stomping noises that can be heard from 16m away, so this slight improvement won't change much, it'll just give survivors less warning that Demo is gonna be undetectable for the next 10 seconds.
Spies from the Shadows - Change its effects to "Reveals the auras of all crows (in yellow) within a 24/32/40 meter radius. Crows no longer respond to the your (the killers) presence, and all disturbed crows have 100% louder volume within the radius."
This gets rid of the godawful loud BANG noise the current version has, the silly 5 second cooldown, and instead lets killers see crows as little signal flares leaping into the sky when disturbed as well as being more audible for the killer so they know which direction to look, Plus the killer doesn't disturb them any more so there's no false signals. It's still completely countered by Calm Spirit and Urban Evasion, and a large number of maps don't have too many crows in key locations (Rotten fields for example doesn't have any crows in the corn field despite the lack of a scarecrow) so its not an overpowered tracking tool, just a far more useful one.
Add in this Shared offering:
Tarnished Trophy (VR), Personal
Gain a 10% bonus in Blood Points for every rank you've achieved.
Bonus blood points awarded at the end of the trial.
"They're the best in their field. Simple as that! That's why they get to live the good life."
(Note: not sure if its clear enough the way I Wrote it, but basically at the end of the trial it calculates how many points you earned in the trial and then applies a 10% bonus multiplied by whatever Rank you are. So the maximum it can give you is 10%x 20 ranks = 200% if you have reached rank 1, 150% at rank 5, and 100% bonus at rank 10 etc. So its an offering that makes rank matter by potentially rewarding more BP than any other BP offering does, but only at ranks higher than 10, otherwise its about the same as the others.)
Make Pig's add-on "Rules set no. 2" part of her base kit and replace it with:
Name: Heart Monitor Trigger
Rarity: Ultra Rare
Description:
Reverse Bear Traps become active with no timer after a survivor with one attached is unhooked.
Effect:
Once a survivor with an Active RBT is killed or sacrificed, all other active RBT's Trigger:
- Tremendously increases the time it takes a survivor to search Jigsaw Boxes.
- Considerably increases skill check difficulty when a survivor searches a Jigsaw Box.
"His heart stops, you die!" - Amanda Young
Loadouts:
Add 5 "Favorites" loadout slots in the UI and a "save loadout" option for every character. This way Survivors and killers can save their favorite perk, add-on, and cosmetic loadouts to each slot, and switch their loadout on the fly by simply clicking on them. There are so many perks and cosmetics now, it's tiresome to spend 5 minutes customizing your loadout between matches because of all the searching you have to do. Speaking of which...
Also a Perk "Search" box would be nice. Just start typing in the name of the perk, and it checks if your character has it and brings it up they do.
Ok so maybe some of these aren't so "simple", but they would be nice.
yes , yes and yes... the search button for perks is sooooo needed, the times i'm looking for a perk... what was its name again? or right i need to search alphabetically, .. and which perks am i missing still? why not add all perks and the ones u have highlighted like now and the one u don't have in grey color.... How hard can it be?
Also yes to the loadouts that u can premade and save... the possibilities to make it all much more user friendly...come on devs
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spine chill is a perk, and unless you run it every match it is not a reliable counter. and it's more of a noob perk so i don't expect any experienced survivor running it anyway
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@Clevite said:
I think it's killer sided until you get to high ranks. Then talented survivors begin to control the game.
to put it simple yes this is true. and that's why it is so hard to balance a game with so many skillsets in play for every role. Read: it's impossible
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/845439#Comment_845439
The game? It was difficult back then but now it seems quite balanced. Ruin can be hard to find, and finding gens isn't always straight. However, the game has many safe loops. Like legit safe loops, the killer has to break them.
my experience tells me a different story. I don't really recall many escapes there every time i 'm there. since most killers have ruin up.
i don't see the difficulty in the hawkins map, it's pretty balanced. i have some escapes and some deaths.
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Nope, that would be TheGame. trust me, no one escapes there easily.
THere is a very unfair advantage for killers especially with Ruin up (but also without)
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@AvisDeene said:
I’m always on edge. I don’t have the reflexes that I used to when I was 20 years younger, and I have an (manageable) issue with my left hand that makes it sometimes difficult to control my character (I wish I could do 360s), so I’m always paranoid. So at the start of a match I always look for a poor sap to work on a generator with.
The second premonition and spine-chill light up, I slowly walk away and hide. It usually works for me, unless it’s a stealth killer. I hate stealth killers, especially Michael. Ghostface is annoying but he makes me laugh when I catch him peaking around a corner.
My favorite killers to go against are the chainsaw bro’s because it’s easier to keep tabs on them unless the rest of my teammates are potatoes.
how old are you if i may ask
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@Mandy said:
I would definitely change my password on the email address that you've used for the forums, and if you have other accounts anywhere using that email address. I'm not saying there is any risk at the present time, but it's always better to be safer in these matters.
so we should change our email client's password too then? the email i use here is the one i use for my everyday mails
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i opened the link they provided and i could only read chinese in there (not literally chinese) ? So who knows?
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what about if you have borrowed time and you unhook someone with it,then u use styptic agent, and then he get hit within the borrowed time limit, does he get double borrowed time?
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brutal strenght will be come meta then
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blood warden is underused and therefore has the element of surprise. that's about it
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@Hag.is.Dtier said:
https://forum.deadbydaylight.com/en/discussion/comment/845143#Comment_845143
Considering the rank 11 didn't know I was rank 4, it's not a good argument for why he/she left.
no you're right, but mayeb you were insanely strong and thought u must 've been red ranks?
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@Hag.is.Dtier said:
https://us.v-cdn.net/6030815/uploads/356/KOI9Z7M7VQYA.jpg
And another one..... Good ranking system btw. :)
in this case i see all but maybe 1 survivor totally outmatched by rank. poor guys got a bad matchmaking system as an enemy.
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i kinda understand why that rank 11 dc'ed it's just bad matchmaking
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yep i second that. it's horrible at the lower ranks too (12-16). solo survivor take 5 to 10 min... it's disgraceful. killer queue is almost instant. tf?
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if you are smart as a survivor you just stand by a door and wait for the killer to close the hatch, you still have a decent chance to escape then. OR if you know where the hatch is, just hide close by and u will win 100% since there is no chance the killer c an grab you and you can also escape while in dying state. win win if you are smart.
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you're so funny.
QUOTE
>>his isn't a Spirit post, if it was the title would be "Why Spirit is killing the diversity" or something like that. Thank you!<<
FIRST, LETS TALK ABOUT WHY SPIRIT IS THE MOST USED KILLER
QUOTE ENDED
then you proceed to talk a whole paragraph about spirit. 😂😂
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/835223#Comment_835223
You won’t be able to phase through dropped pallets.
https://forum.deadbydaylight.com/en/discussion/comment/835226#Comment_835226
It does normally help me at least once in a match but regardless I’ll just have to adapt to the change.
no? well then there is no advantage anymore. also a survivor c an backtrack now with iron will
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i think this is not even a nerf for spirit without the collision. let me explain
when the survivor is at a pallet and she throw it down and you as spirit are still phasing you could just phase through the pallet now and hit her
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@StrainedSky said:
Do like some games that have cross play - don't want to play with PC players, Check the box, you no longer play with PC players. Easy!
Personally I would love for the chance to play with my PC brothers/sisters.
yep this is a good suggestion and mind process. i think it's necessary to have the game go forward because of how stale the game has become we need all the players together to improve the matchmaking times.
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@hematophagy said:
https://forum.deadbydaylight.com/en/discussion/comment/834412#Comment_834412
nurses? Different techs? It's completely different across platforms man
nurse has been murdered on pc recently
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or wht about the promises regarding the lighting in the game which they screwed up since end of last year. still no improvements (on the contrary)
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get over it squirrel... this is not a shooter; there are no big disadvantages for console players versus pc players.... trust me a lot of potatoe players on pc. It would be a massive deal if they do this because we get instant queue again like in the past. fast matches with a big player base. i sign for that
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@steezo_de said:
My experience has been something different. I've enjoyed the challenges because it gives me more objectives in a game that I've already put thousands of hours in.. and frankly, it's been stale for a while. These days, all I do is wait for the next DLC to drop to grind back to 100% and this alleviates a lot of the monotony and adds fun-- for me.
I'm already at rank 6 on the survivor side from playing normally, but with the challenge restrictions and goals. Sure there are dickwads that farm or DC, but what else is new? Tomorrow, I'm switching to killer and I'm sure it will be just as fun. That's my outlook on it anyway. Maybe it's different on other platforms/ranks. I'm on PC.
I'm glad DBD is not continuing on the same path. It desperately needed something new and I hope things change even more in the future.
I agree with you on some points, altough this game needs a lot more than just extended dailies in the form of challenges. In essence it's just you doing a thing more frequently (and thus not doing gens unless that's a challenge) while waisting time.
I've seen matches go weirdly because people focus on that goal without doing gens. I've said it from the beginning that this could be a problem and here we are.
I agree that it gives you something to go for even though it is still dull because nothing is really new. It gives you that false sense of change which will only last for so long..
The game is stale after 3 years of the same game mode and little to no changes to the way you have to play. There is little fun added... a lot of cosmetics though. Granted cosmetcis give you sometimes that idea of "oh cool i want that" but it wears off pretty fast.
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OP: could you please be so kind to structure your text of wall next time. i was really disencouraged to even attempt to read it.
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the best way to deal and i'm proud of that is: ignore it. it feels amazing that you're not drawn into the dark side of a human being. Giving it no energy to go stronger and just continue your normal lives.
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i think it's chucky, an evil spirit in a doll
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it's not spirit's father, but fathers' spirit.... you got it? 😂
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i understand your point, but there is only so much to do in this game. like in very little.
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/832294#Comment_832294
Wonder where you got that from ?
he got it from me ?
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New Killer: The Daddy
Killer’s Power: The Belt
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New Killer: The Daddy
Killer’s Power: The Belt
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maybe it's the entity itself disguised as a demon
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New Killer: The Daddy
Killer’s Power: The Belt
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New Killer: The Daddy
Killer’s Power: The Belt
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I think we get a map in the same "universe" with the same kind of environment.
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my theory: the spirit aka Rin stole the long sword to have her ready for her big upcoming change: a bigger lunge
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my theory: Rin took the longest sword for her upcoming "change"... a bigger lunge for y'all xD
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what is this text?
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after all, the spirit is one of their best created killers let's be honest here
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since it's so highly anticipated i think it is warranted that they do it now with a short teaser.
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i like the female survivor because they are less in the way when the camera is following them while running around. it gives more view around and also the sounds they make are less obnoxious